mirror of
https://github.com/Alex-Rachel/TEngine.git
synced 2025-08-07 16:45:10 +00:00
44 lines
761 B
C#
44 lines
761 B
C#
using System;
|
|
using System.Collections.Generic;
|
|
using System.Linq;
|
|
using System.Text;
|
|
using System.Threading.Tasks;
|
|
using UnityEngine;
|
|
using UnityEngine.UI;
|
|
|
|
namespace TEngineHotUpdate
|
|
{
|
|
public class GameLogicMain
|
|
{
|
|
public static void Init()
|
|
{
|
|
Debug.Log("Init");
|
|
}
|
|
|
|
public static void Start()
|
|
{
|
|
Debug.Log("Start");
|
|
}
|
|
|
|
public static void Update()
|
|
{
|
|
Debug.Log("Update");
|
|
}
|
|
|
|
public static void LateUpdate()
|
|
{
|
|
Debug.Log("LateUpdate");
|
|
}
|
|
|
|
public static void Destroy()
|
|
{
|
|
|
|
}
|
|
|
|
public static void OnApplicationPause(bool isPause)
|
|
{
|
|
|
|
}
|
|
}
|
|
}
|