Commit Graph

214 Commits

Author SHA1 Message Date
Alex-Rachel
aa5dc9dcb4 Update GameEntry.cs 2025-03-12 18:46:08 +08:00
feng
91403615bc 修复Image/SpriteRenderer设置Sprite时,类型转换错误 2025-03-12 17:32:37 +08:00
feng
7b7b14a8c3 给UIModule中UI摄像机赋值 2025-03-12 16:39:44 +08:00
ALEX
c7f3511bd3 Merge pull request #118 from 6ag/main
设置图片支持CancellationToken取消
2025-03-12 14:32:01 +08:00
Alex-Rachel
e089aead36 Update ProcedureInitResources.cs 2025-03-12 14:31:21 +08:00
feng
d169b62fc5 设置图片支持CancellationToken取消 2025-03-12 14:26:38 +08:00
Alex-Rachel
ab10c587f8 Fixed AudioSetting.asset 2025-03-12 13:18:38 +08:00
Alex-Rachel
bbeecb2855 LanguageModule And Procedure InitLanguage 2025-03-12 13:18:21 +08:00
Alex-Rachel
39c9d327a1 Update BattleMainUI.prefab 2025-03-12 13:17:06 +08:00
Alex-Rachel
b0c357bba2 Change the TestEvent 2025-03-12 12:13:51 +08:00
Alex-Rachel
6a1ea3d9b8 Update UpdateSetting.cs 2025-03-12 12:13:31 +08:00
Alex-Rachel
6a6caebcff Update GameEvent.cs 2025-03-12 12:13:21 +08:00
Alex-Rachel
e3bf57f485 Update ResourceModule.cs 2025-03-12 12:13:05 +08:00
Alex-Rachel
77d07e175a LubanTools支持 2025-03-12 11:40:05 +08:00
Alex-Rachel
106d90da4d 整理Attribute CodeStype 2025-03-10 00:20:22 +08:00
tpxxn
f32e5e79a3 const 变量名 2025-03-09 02:33:14 +08:00
Alex-Rachel
4c325f7ca6 Update MainScene 2025-03-08 22:51:28 +08:00
Alex-Rachel
d11b6e628e Update HostMode Procedure 2025-03-08 21:21:25 +08:00
Alex-Rachel
5e568b203b HybridCLR BuildDLLCommond 2025-03-08 21:03:18 +08:00
Alex-Rachel
5bb168a958 Rmv 2025-03-08 19:44:33 +08:00
Alex-Rachel
6cf5aa46c1 统一命名规范private变量_filedInfo 2025-03-08 19:44:06 +08:00
Alex-Rachel
9b72cbcb7c ProjectSettings 2025-03-08 18:38:40 +08:00
Alex-Rachel
32fbb971e7 Utility.Http 2025-03-08 14:18:35 +08:00
Alex-Rachel
d6d2f66902 Utility.PlayerPref 2025-03-08 14:05:41 +08:00
Alex-Rachel
4a1876897c Utility.Unity 2025-03-08 13:46:35 +08:00
Alex-Rachel
551727687f TEngine 6 2025-03-07 23:09:46 +08:00
Alex-Rachel
aad8ff3ee5 忽略Gizmos和编辑器资源 source:9bc0577423 2025-01-24 12:59:31 +08:00
Alex-Rachel
df25a1adad Update ResourceExtComponent.Resource.cs
typo
2025-01-22 09:27:42 +08:00
Alex-Rachel
634a392a1f Update HybridCLR -> 7.3.0
Update HybridCLR -> 7.3.0
2025-01-15 23:54:31 +08:00
Alex-Rachel
b869a05220 #104 目前调用 HideUI 会将 UIWindow 的 Visible 设置为 false,但是如果又调用 CloseUI 方法,会将刚才 Visible 设置为 false 的窗口重新设置为 true。 2024-12-22 13:13:59 +08:00
feng
4075588c34 UIWindow新增Hide方法,将UIWindow中的UserData和UserDatas属性移动到UIBase 2024-12-16 22:36:26 +08:00
Alex-Rachel
fdd9f34132 Merge branch 'main' of https://github.com/ALEXTANGXIAO/TEngine 2024-12-09 11:34:17 +08:00
Alex-Rachel
a2ab6efc71 #101 2024-12-09 11:34:05 +08:00
ALEXTANGXIAO
38afa45f9c #100 2024-12-04 10:45:19 +08:00
ALEXTANGXIAO
0dc572f43e #97 2024-12-02 23:51:53 +08:00
ALEXTANGXIAO
3de8cad99a #99 2024-12-02 23:46:08 +08:00
ALEXTANGXIAO
d571a937f8 UIWindow同一帧关闭导致GameObject无法销毁的极小概率bug修复 2024-11-22 23:09:44 +08:00
ALEXTANGXIAO
89210483a9 ScriptGenerator控制台日志 2024-10-16 22:56:39 +08:00
ALEXTANGXIAO
058ac2c9a5 RemoveAllListenerByOwner 倒序移除 2024-10-11 21:47:21 +08:00
ALEXTANGXIAO
990222c7c6 资源释放时序优化 2024-10-05 15:18:51 +08:00
ALEXTANGXIAO
d3914a96bb Merge branch 'main' of https://github.com/ALEXTANGXIAO/TEngine 2024-09-20 22:43:29 +08:00
ALEXTANGXIAO
4b178a9fa9 #80 2024-09-20 22:43:08 +08:00
liufeiwei
38fa4d5cbc 修正:异步获取窗口方法GetUIAsync获取不到已显示的窗口 2024-09-18 09:42:12 +08:00
ALEXTANG
3ac6977f93 Rmv 2024-09-02 16:40:19 +08:00
ALEXTANGXIAO
3facec8f93 Update ProcedureInitPackage.cs 2024-08-25 19:09:07 +08:00
ALEXTANGXIAO
0570982b97 * support package mode tengine setting
* support package mode tengine setting
2024-08-25 19:07:11 +08:00
ALEXTANG
f785264873 #94 资源加载assetLoadingList处理
#94 资源加载assetLoadingList处理
2024-08-24 21:02:12 +08:00
ALEXTANGXIAO
4911ec074c 新增GetUIAsync,ShowUIAsyncAwait
新增GetUIAsync,ShowUIAsyncAwait
2024-08-11 10:24:27 +08:00
ALEXTANGXIAO
6ff9546152 Update RedNoteMgr.cs 2024-08-10 22:21:17 +08:00
chengshengfei
d4482cf1c4 [opt]
中文:优化设置界面的tab切换,页面数据保存逻辑
English: Optimize tab switching and page data saving logic in the settings interface
2024-08-10 16:47:30 +08:00