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Update GameEntry.cs
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@@ -10,5 +10,6 @@ public class GameEntry : MonoBehaviour
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ModuleSystem.GetModule<IDebuggerModule>();
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ModuleSystem.GetModule<IFsmModule>();
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Settings.ProcedureSetting.StartProcedure().Forget();
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DontDestroyOnLoad(this);
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}
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}
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