mirror of
https://github.com/Alex-Rachel/TEngine.git
synced 2025-08-14 16:51:28 +00:00
@@ -1,18 +0,0 @@
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{
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"name": "GameMain",
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"rootNamespace": "",
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"references": [
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"GUID:aa06d4cc755c979489c256c1bcca1dfb",
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"GUID:13ba8ce62aa80c74598530029cb2d649",
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"GUID:6055be8ebefd69e48b49212b09b47b2f"
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],
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"includePlatforms": [],
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"excludePlatforms": [],
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"allowUnsafeCode": true,
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"overrideReferences": false,
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"precompiledReferences": [],
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"autoReferenced": true,
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"defineConstraints": [],
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"versionDefines": [],
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"noEngineReferences": false
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}
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@@ -1,7 +0,0 @@
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fileFormatVersion: 2
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guid: 4bee17c3950019843ae3a9ae754783bc
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AssemblyDefinitionImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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@@ -45,7 +45,6 @@ MonoBehaviour:
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- GameLogic.dll
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- GameProto.dll
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- BattleCore.Runtime.dll
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- Assembly-CSharp.dll
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AOTMetaAssemblies:
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- mscorlib.dll
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- System.dll
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@@ -21,8 +21,7 @@ MonoBehaviour:
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- {fileID: 5897886265953266890, guid: acd6baa97ba40d3478c29cd9c76ff9e3, type: 3}
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- {fileID: 5897886265953266890, guid: a90b2d3377c5e4a4db95cc44fb82045e, type: 3}
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- {fileID: 5897886265953266890, guid: 641632c4f8079b94f963b5284d859a12, type: 3}
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hotUpdateAssemblies:
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- Assembly-CSharp
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hotUpdateAssemblies: []
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preserveHotUpdateAssemblies: []
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hotUpdateDllCompileOutputRootDir: HybridCLRData/HotUpdateDlls
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externalHotUpdateAssembliyDirs: []
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