DefaultSetting

DefaultSetting
This commit is contained in:
ALEXTANG
2022-09-29 17:25:02 +08:00
parent e3b78989cd
commit c7478134f4
2 changed files with 24 additions and 25 deletions

View File

@@ -10,7 +10,7 @@ namespace TEngine.Runtime
/// </summary> /// </summary>
public sealed class DefaultSetting public sealed class DefaultSetting
{ {
private readonly SortedDictionary<string, string> m_Settings = new SortedDictionary<string, string>(StringComparer.Ordinal); private readonly SortedDictionary<string, string> _settings = new SortedDictionary<string, string>(StringComparer.Ordinal);
/// <summary> /// <summary>
/// 初始化本地版本资源列表的新实例。 /// 初始化本地版本资源列表的新实例。
@@ -26,7 +26,7 @@ namespace TEngine.Runtime
{ {
get get
{ {
return m_Settings.Count; return _settings.Count;
} }
} }
@@ -37,8 +37,8 @@ namespace TEngine.Runtime
public string[] GetAllSettingNames() public string[] GetAllSettingNames()
{ {
int index = 0; int index = 0;
string[] allSettingNames = new string[m_Settings.Count]; string[] allSettingNames = new string[_settings.Count];
foreach (KeyValuePair<string, string> setting in m_Settings) foreach (KeyValuePair<string, string> setting in _settings)
{ {
allSettingNames[index++] = setting.Key; allSettingNames[index++] = setting.Key;
} }
@@ -58,7 +58,7 @@ namespace TEngine.Runtime
} }
results.Clear(); results.Clear();
foreach (KeyValuePair<string, string> setting in m_Settings) foreach (KeyValuePair<string, string> setting in _settings)
{ {
results.Add(setting.Key); results.Add(setting.Key);
} }
@@ -71,7 +71,7 @@ namespace TEngine.Runtime
/// <returns>指定的游戏配置项是否存在。</returns> /// <returns>指定的游戏配置项是否存在。</returns>
public bool HasSetting(string settingName) public bool HasSetting(string settingName)
{ {
return m_Settings.ContainsKey(settingName); return _settings.ContainsKey(settingName);
} }
/// <summary> /// <summary>
@@ -81,7 +81,7 @@ namespace TEngine.Runtime
/// <returns>是否移除指定游戏配置项成功。</returns> /// <returns>是否移除指定游戏配置项成功。</returns>
public bool RemoveSetting(string settingName) public bool RemoveSetting(string settingName)
{ {
return m_Settings.Remove(settingName); return _settings.Remove(settingName);
} }
/// <summary> /// <summary>
@@ -89,7 +89,7 @@ namespace TEngine.Runtime
/// </summary> /// </summary>
public void RemoveAllSettings() public void RemoveAllSettings()
{ {
m_Settings.Clear(); _settings.Clear();
} }
/// <summary> /// <summary>
@@ -100,7 +100,7 @@ namespace TEngine.Runtime
public bool GetBool(string settingName) public bool GetBool(string settingName)
{ {
string value = null; string value = null;
if (!m_Settings.TryGetValue(settingName, out value)) if (!_settings.TryGetValue(settingName, out value))
{ {
Log.Warning("Setting '{0}' is not exist.", settingName); Log.Warning("Setting '{0}' is not exist.", settingName);
return false; return false;
@@ -118,7 +118,7 @@ namespace TEngine.Runtime
public bool GetBool(string settingName, bool defaultValue) public bool GetBool(string settingName, bool defaultValue)
{ {
string value = null; string value = null;
if (!m_Settings.TryGetValue(settingName, out value)) if (!_settings.TryGetValue(settingName, out value))
{ {
return defaultValue; return defaultValue;
} }
@@ -133,7 +133,7 @@ namespace TEngine.Runtime
/// <param name="value">要写入的布尔值。</param> /// <param name="value">要写入的布尔值。</param>
public void SetBool(string settingName, bool value) public void SetBool(string settingName, bool value)
{ {
m_Settings[settingName] = value ? "1" : "0"; _settings[settingName] = value ? "1" : "0";
} }
/// <summary> /// <summary>
@@ -144,7 +144,7 @@ namespace TEngine.Runtime
public int GetInt(string settingName) public int GetInt(string settingName)
{ {
string value = null; string value = null;
if (!m_Settings.TryGetValue(settingName, out value)) if (!_settings.TryGetValue(settingName, out value))
{ {
Log.Warning("Setting '{0}' is not exist.", settingName); Log.Warning("Setting '{0}' is not exist.", settingName);
return 0; return 0;
@@ -162,7 +162,7 @@ namespace TEngine.Runtime
public int GetInt(string settingName, int defaultValue) public int GetInt(string settingName, int defaultValue)
{ {
string value = null; string value = null;
if (!m_Settings.TryGetValue(settingName, out value)) if (!_settings.TryGetValue(settingName, out value))
{ {
return defaultValue; return defaultValue;
} }
@@ -177,7 +177,7 @@ namespace TEngine.Runtime
/// <param name="value">要写入的整数值。</param> /// <param name="value">要写入的整数值。</param>
public void SetInt(string settingName, int value) public void SetInt(string settingName, int value)
{ {
m_Settings[settingName] = value.ToString(); _settings[settingName] = value.ToString();
} }
/// <summary> /// <summary>
@@ -188,7 +188,7 @@ namespace TEngine.Runtime
public float GetFloat(string settingName) public float GetFloat(string settingName)
{ {
string value = null; string value = null;
if (!m_Settings.TryGetValue(settingName, out value)) if (!_settings.TryGetValue(settingName, out value))
{ {
Log.Warning("Setting '{0}' is not exist.", settingName); Log.Warning("Setting '{0}' is not exist.", settingName);
return 0f; return 0f;
@@ -206,7 +206,7 @@ namespace TEngine.Runtime
public float GetFloat(string settingName, float defaultValue) public float GetFloat(string settingName, float defaultValue)
{ {
string value = null; string value = null;
if (!m_Settings.TryGetValue(settingName, out value)) if (!_settings.TryGetValue(settingName, out value))
{ {
return defaultValue; return defaultValue;
} }
@@ -221,7 +221,7 @@ namespace TEngine.Runtime
/// <param name="value">要写入的浮点数值。</param> /// <param name="value">要写入的浮点数值。</param>
public void SetFloat(string settingName, float value) public void SetFloat(string settingName, float value)
{ {
m_Settings[settingName] = value.ToString(); _settings[settingName] = value.ToString();
} }
/// <summary> /// <summary>
@@ -232,7 +232,7 @@ namespace TEngine.Runtime
public string GetString(string settingName) public string GetString(string settingName)
{ {
string value = null; string value = null;
if (!m_Settings.TryGetValue(settingName, out value)) if (!_settings.TryGetValue(settingName, out value))
{ {
Log.Warning("Setting '{0}' is not exist.", settingName); Log.Warning("Setting '{0}' is not exist.", settingName);
return null; return null;
@@ -250,7 +250,7 @@ namespace TEngine.Runtime
public string GetString(string settingName, string defaultValue) public string GetString(string settingName, string defaultValue)
{ {
string value = null; string value = null;
if (!m_Settings.TryGetValue(settingName, out value)) if (!_settings.TryGetValue(settingName, out value))
{ {
return defaultValue; return defaultValue;
} }
@@ -265,7 +265,7 @@ namespace TEngine.Runtime
/// <param name="value">要写入的字符串值。</param> /// <param name="value">要写入的字符串值。</param>
public void SetString(string settingName, string value) public void SetString(string settingName, string value)
{ {
m_Settings[settingName] = value; _settings[settingName] = value;
} }
/// <summary> /// <summary>
@@ -276,8 +276,8 @@ namespace TEngine.Runtime
{ {
using (BinaryWriter binaryWriter = new BinaryWriter(stream, Encoding.UTF8)) using (BinaryWriter binaryWriter = new BinaryWriter(stream, Encoding.UTF8))
{ {
binaryWriter.Write7BitEncodedInt32(m_Settings.Count); binaryWriter.Write7BitEncodedInt32(_settings.Count);
foreach (KeyValuePair<string, string> setting in m_Settings) foreach (KeyValuePair<string, string> setting in _settings)
{ {
binaryWriter.Write(setting.Key); binaryWriter.Write(setting.Key);
binaryWriter.Write(setting.Value); binaryWriter.Write(setting.Value);
@@ -291,13 +291,13 @@ namespace TEngine.Runtime
/// <param name="stream">指定流。</param> /// <param name="stream">指定流。</param>
public void Deserialize(Stream stream) public void Deserialize(Stream stream)
{ {
m_Settings.Clear(); _settings.Clear();
using (BinaryReader binaryReader = new BinaryReader(stream, Encoding.UTF8)) using (BinaryReader binaryReader = new BinaryReader(stream, Encoding.UTF8))
{ {
int settingCount = binaryReader.Read7BitEncodedInt32(); int settingCount = binaryReader.Read7BitEncodedInt32();
for (int i = 0; i < settingCount; i++) for (int i = 0; i < settingCount; i++)
{ {
m_Settings.Add(binaryReader.ReadString(), binaryReader.ReadString()); _settings.Add(binaryReader.ReadString(), binaryReader.ReadString());
} }
} }
} }

View File

@@ -11,7 +11,6 @@ namespace TEngine.Runtime
public class DefaultSettingHelper : SettingHelperBase public class DefaultSettingHelper : SettingHelperBase
{ {
private const string SettingFileName = "TEngineSetting.dat"; private const string SettingFileName = "TEngineSetting.dat";
private string _filePath = null; private string _filePath = null;
private DefaultSetting _settings = null; private DefaultSetting _settings = null;