DefaultSetting

DefaultSetting
This commit is contained in:
ALEXTANG
2022-09-29 17:25:02 +08:00
parent e3b78989cd
commit c7478134f4
2 changed files with 24 additions and 25 deletions

View File

@@ -10,7 +10,7 @@ namespace TEngine.Runtime
/// </summary>
public sealed class DefaultSetting
{
private readonly SortedDictionary<string, string> m_Settings = new SortedDictionary<string, string>(StringComparer.Ordinal);
private readonly SortedDictionary<string, string> _settings = new SortedDictionary<string, string>(StringComparer.Ordinal);
/// <summary>
/// 初始化本地版本资源列表的新实例。
@@ -26,7 +26,7 @@ namespace TEngine.Runtime
{
get
{
return m_Settings.Count;
return _settings.Count;
}
}
@@ -37,8 +37,8 @@ namespace TEngine.Runtime
public string[] GetAllSettingNames()
{
int index = 0;
string[] allSettingNames = new string[m_Settings.Count];
foreach (KeyValuePair<string, string> setting in m_Settings)
string[] allSettingNames = new string[_settings.Count];
foreach (KeyValuePair<string, string> setting in _settings)
{
allSettingNames[index++] = setting.Key;
}
@@ -58,7 +58,7 @@ namespace TEngine.Runtime
}
results.Clear();
foreach (KeyValuePair<string, string> setting in m_Settings)
foreach (KeyValuePair<string, string> setting in _settings)
{
results.Add(setting.Key);
}
@@ -71,7 +71,7 @@ namespace TEngine.Runtime
/// <returns>指定的游戏配置项是否存在。</returns>
public bool HasSetting(string settingName)
{
return m_Settings.ContainsKey(settingName);
return _settings.ContainsKey(settingName);
}
/// <summary>
@@ -81,7 +81,7 @@ namespace TEngine.Runtime
/// <returns>是否移除指定游戏配置项成功。</returns>
public bool RemoveSetting(string settingName)
{
return m_Settings.Remove(settingName);
return _settings.Remove(settingName);
}
/// <summary>
@@ -89,7 +89,7 @@ namespace TEngine.Runtime
/// </summary>
public void RemoveAllSettings()
{
m_Settings.Clear();
_settings.Clear();
}
/// <summary>
@@ -100,7 +100,7 @@ namespace TEngine.Runtime
public bool GetBool(string settingName)
{
string value = null;
if (!m_Settings.TryGetValue(settingName, out value))
if (!_settings.TryGetValue(settingName, out value))
{
Log.Warning("Setting '{0}' is not exist.", settingName);
return false;
@@ -118,7 +118,7 @@ namespace TEngine.Runtime
public bool GetBool(string settingName, bool defaultValue)
{
string value = null;
if (!m_Settings.TryGetValue(settingName, out value))
if (!_settings.TryGetValue(settingName, out value))
{
return defaultValue;
}
@@ -133,7 +133,7 @@ namespace TEngine.Runtime
/// <param name="value">要写入的布尔值。</param>
public void SetBool(string settingName, bool value)
{
m_Settings[settingName] = value ? "1" : "0";
_settings[settingName] = value ? "1" : "0";
}
/// <summary>
@@ -144,7 +144,7 @@ namespace TEngine.Runtime
public int GetInt(string settingName)
{
string value = null;
if (!m_Settings.TryGetValue(settingName, out value))
if (!_settings.TryGetValue(settingName, out value))
{
Log.Warning("Setting '{0}' is not exist.", settingName);
return 0;
@@ -162,7 +162,7 @@ namespace TEngine.Runtime
public int GetInt(string settingName, int defaultValue)
{
string value = null;
if (!m_Settings.TryGetValue(settingName, out value))
if (!_settings.TryGetValue(settingName, out value))
{
return defaultValue;
}
@@ -177,7 +177,7 @@ namespace TEngine.Runtime
/// <param name="value">要写入的整数值。</param>
public void SetInt(string settingName, int value)
{
m_Settings[settingName] = value.ToString();
_settings[settingName] = value.ToString();
}
/// <summary>
@@ -188,7 +188,7 @@ namespace TEngine.Runtime
public float GetFloat(string settingName)
{
string value = null;
if (!m_Settings.TryGetValue(settingName, out value))
if (!_settings.TryGetValue(settingName, out value))
{
Log.Warning("Setting '{0}' is not exist.", settingName);
return 0f;
@@ -206,7 +206,7 @@ namespace TEngine.Runtime
public float GetFloat(string settingName, float defaultValue)
{
string value = null;
if (!m_Settings.TryGetValue(settingName, out value))
if (!_settings.TryGetValue(settingName, out value))
{
return defaultValue;
}
@@ -221,7 +221,7 @@ namespace TEngine.Runtime
/// <param name="value">要写入的浮点数值。</param>
public void SetFloat(string settingName, float value)
{
m_Settings[settingName] = value.ToString();
_settings[settingName] = value.ToString();
}
/// <summary>
@@ -232,7 +232,7 @@ namespace TEngine.Runtime
public string GetString(string settingName)
{
string value = null;
if (!m_Settings.TryGetValue(settingName, out value))
if (!_settings.TryGetValue(settingName, out value))
{
Log.Warning("Setting '{0}' is not exist.", settingName);
return null;
@@ -250,7 +250,7 @@ namespace TEngine.Runtime
public string GetString(string settingName, string defaultValue)
{
string value = null;
if (!m_Settings.TryGetValue(settingName, out value))
if (!_settings.TryGetValue(settingName, out value))
{
return defaultValue;
}
@@ -265,7 +265,7 @@ namespace TEngine.Runtime
/// <param name="value">要写入的字符串值。</param>
public void SetString(string settingName, string value)
{
m_Settings[settingName] = value;
_settings[settingName] = value;
}
/// <summary>
@@ -276,8 +276,8 @@ namespace TEngine.Runtime
{
using (BinaryWriter binaryWriter = new BinaryWriter(stream, Encoding.UTF8))
{
binaryWriter.Write7BitEncodedInt32(m_Settings.Count);
foreach (KeyValuePair<string, string> setting in m_Settings)
binaryWriter.Write7BitEncodedInt32(_settings.Count);
foreach (KeyValuePair<string, string> setting in _settings)
{
binaryWriter.Write(setting.Key);
binaryWriter.Write(setting.Value);
@@ -291,13 +291,13 @@ namespace TEngine.Runtime
/// <param name="stream">指定流。</param>
public void Deserialize(Stream stream)
{
m_Settings.Clear();
_settings.Clear();
using (BinaryReader binaryReader = new BinaryReader(stream, Encoding.UTF8))
{
int settingCount = binaryReader.Read7BitEncodedInt32();
for (int i = 0; i < settingCount; i++)
{
m_Settings.Add(binaryReader.ReadString(), binaryReader.ReadString());
_settings.Add(binaryReader.ReadString(), binaryReader.ReadString());
}
}
}

View File

@@ -11,7 +11,6 @@ namespace TEngine.Runtime
public class DefaultSettingHelper : SettingHelperBase
{
private const string SettingFileName = "TEngineSetting.dat";
private string _filePath = null;
private DefaultSetting _settings = null;