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修正GameApp_RegisterSystem文件漏写基类导致真机上无法正确执行GameApp.Instance.Active方法的bug
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@@ -3,7 +3,7 @@ using GameLogic;
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using TEngine;
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using TEngine;
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using UnityEngine;
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using UnityEngine;
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public partial class GameApp
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public partial class GameApp : Singleton<GameApp>
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{
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{
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private List<ILogicSys> _listLogicMgr;
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private List<ILogicSys> _listLogicMgr;
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