From 9afda7873517c2ebfd3dfea2f109ef7fd966f64d Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?=E6=B2=88=E6=8C=BA?= Date: Tue, 9 Jul 2024 17:23:24 +0800 Subject: [PATCH] =?UTF-8?q?=E4=BF=AE=E6=AD=A3GameApp=5FRegisterSystem?= =?UTF-8?q?=E6=96=87=E4=BB=B6=E6=BC=8F=E5=86=99=E5=9F=BA=E7=B1=BB=E5=AF=BC?= =?UTF-8?q?=E8=87=B4=E7=9C=9F=E6=9C=BA=E4=B8=8A=E6=97=A0=E6=B3=95=E6=AD=A3?= =?UTF-8?q?=E7=A1=AE=E6=89=A7=E8=A1=8CGameApp.Instance.Active=E6=96=B9?= =?UTF-8?q?=E6=B3=95=E7=9A=84bug?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../HotFix/GameLogic/GameApp_RegisterSystem.cs | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/UnityProject/Assets/GameScripts/HotFix/GameLogic/GameApp_RegisterSystem.cs b/UnityProject/Assets/GameScripts/HotFix/GameLogic/GameApp_RegisterSystem.cs index 357f72a1..9c592297 100644 --- a/UnityProject/Assets/GameScripts/HotFix/GameLogic/GameApp_RegisterSystem.cs +++ b/UnityProject/Assets/GameScripts/HotFix/GameLogic/GameApp_RegisterSystem.cs @@ -3,10 +3,10 @@ using GameLogic; using TEngine; using UnityEngine; -public partial class GameApp +public partial class GameApp : Singleton { private List _listLogicMgr; - + public override void Active() { CodeTypes.Instance.Init(_hotfixAssembly.ToArray()); @@ -15,13 +15,13 @@ public partial class GameApp RegisterAllSystem(); InitSystemSetting(); } - + /// /// 设置一些通用的系统属性。 /// private void InitSystemSetting() { - + } /// @@ -32,7 +32,7 @@ public partial class GameApp //带生命周期的单例系统。 AddLogicSys(BehaviourSingleSystem.Instance); } - + /// /// 注册逻辑系统。 ///