Update YooAsset 2.3.8 -> 2.3.12

This commit is contained in:
Alex-Rachel
2025-07-08 23:02:24 +08:00
parent 71eb698038
commit 86b1ff5d7b
172 changed files with 2124 additions and 724 deletions

View File

@@ -253,7 +253,7 @@ namespace TEngine
/// </summary>
private static IEncryptionServices CreateEncryptionInstance(string packageName, EBuildPipeline buildPipeline)
{
var encryptionClassName = AssetBundleBuilderSetting.GetPackageEncyptionClassName(packageName, buildPipeline);
var encryptionClassName = AssetBundleBuilderSetting.GetPackageEncyptionServicesClassName(packageName, buildPipeline.ToString());
var encryptionClassTypes = EditorTools.GetAssignableTypes(typeof(IEncryptionServices));
var classType = encryptionClassTypes.Find(x => x.FullName != null && x.FullName.Equals(encryptionClassName));
if (classType != null)

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@@ -86,6 +86,14 @@ namespace TEngine
return decryptResult;
}
/// <summary>
/// 后备方式获取解密的资源包对象
/// </summary>
DecryptResult IDecryptionServices.LoadAssetBundleFallback(DecryptFileInfo fileInfo)
{
return new DecryptResult();
}
/// <summary>
/// 获取解密的字节数据
/// </summary>
@@ -157,6 +165,14 @@ namespace TEngine
AssetBundle.LoadFromFileAsync(fileInfo.FileLoadPath, 0, GetFileOffset());
return decryptResult;
}
/// <summary>
/// 后备方式获取解密的资源包对象
/// </summary>
DecryptResult IDecryptionServices.LoadAssetBundleFallback(DecryptFileInfo fileInfo)
{
return new DecryptResult();
}
/// <summary>
/// 获取解密的字节数据

View File

@@ -2,6 +2,141 @@
All notable changes to this package will be documented in this file.
## [2.3.12] - 2025-07-01
### Improvements
- 优化了同步接口导致的资源拷贝和资源验证性能开销高的现象。
- 微信小游戏和抖音小游戏支持资源清单加密。
### Fixed
- (#579) 修复了2.3.10版本资源包构建页面里CopyBuildinFileParam无法编辑问题。
- (#572) 修复了资源收集页面指定收集的预制体名称变动的问题。
- (#582) 修复了非递归收集依赖时,依赖列表中才包含主资源的问题。
### Added
- 新增初始化参数WebGLForceSyncLoadAsset
```csharp
public abstract class InitializeParameters
{
/// <summary>
/// WebGL平台强制同步加载资源对象
/// </summary>Add commentMore actions
public bool WebGLForceSyncLoadAsset = false;
}
```
- (#576) 新增了资源清单服务类IManifestServices
```csharp
/// <summary>
/// 资源清单文件处理服务接口
/// </summary>
public interface IManifestServices
{
/// <summary>
/// 处理资源清单(压缩和加密)
/// </summary>
byte[] ProcessManifest(byte[] fileData);
/// <summary>
/// 还原资源清单(解压和解密)
/// </summary>
byte[] RestoreManifest(byte[] fileData);
}
```
- (#585) 新增了本地文件拷贝服务类ICopyLocalFileServices
```csharp
/// <summary>
/// 本地文件拷贝服务类
/// </summary>
public interface ICopyLocalFileServices
{
void CopyFile(LocalFileInfo sourceFileInfo, string destFilePath);
}
```
## [2.3.10] - 2025-06-17
### Improvements
- 小游戏扩展库已经独立,可以单独导入到项目工程。
- 编辑器里的TableView视图新增了AssetObjectCell类。
- (#552) 微信小游戏文件系统类增加了URL合法性的初始化检测机制。
- (#566) 重构了资源构建页面,方便扩展自定义界面。
- (#573) 完善了AssetDependencyDB的输出日志可以正确输出丢失的引用资产信息。
### Fixed
- 修复太空战机DEMO在退出运行模式时的报错。
- (#551) 修复了Unity2019, Unity2020的代码兼容性报错。
- (#569) 修复了TVOS平台的兼容问题。
- (#564) 修复了TiktokFileSystem文件系统里appendTimeTicks无效的问题。
### Added
- (#562) 新增了解密方法。
```csharp
public interface IDecryptionServices
{
/// <summary>
/// 后备方式获取解密的资源包对象
/// 注意:当正常解密方法失败后,会触发后备加载!
/// 说明建议通过LoadFromMemory()方法加载资源对象作为保底机制。
/// issues : https://github.com/tuyoogame/YooAsset/issues/562
/// </summary>
DecryptResult LoadAssetBundleFallback(DecryptFileInfo fileInfo);
}
```
## [2.3.9] - 2025-05-13
### Improvements
- 增加了YOO_ASSET_EXPERIMENT宏用于控制实验性代码的开关。
- 构建管线目前会输出构建日志到输出目录下,方便查看引擎在构建时主动清空的控制台日志。
- 优化了收集器tag传染扩散逻辑避免Group里配置了Tag导致的无意义的警告信息。
- 扩展工程内PanelMonitor代码默认关闭状态。
### Fixed
- (#528) 修复了AssetDependencyDatabase在查询引擎资源对象是否存在的时效问题。
### Added
- (#542) 新增了资源管理系统销毁方法。
该方法会销毁所有的资源包裹和异步操作任务以及卸载所有AssetBundle对象
```csharp
public class YooAssets
{
/// <summary>
/// 销毁资源系统
/// </summary>
public static void Destroy();
}
```
- 新增了SBP构建管线的构建参数
```csharp
/// <summary>
/// 从AssetBundle文件头里剥离Unity版本信息
/// </summary>
public bool StripUnityVersion = false;
```
- 新增了构建错误码BuiltinShadersBundleNameIsNull
## [2.3.8] - 2025-04-17
### Improvements

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@@ -196,6 +196,32 @@ namespace YooAsset.Editor
}
}
/// <summary>
/// 导入单个报告对象
/// </summary>
public void ImportSingleReprotFile(ScanReport report)
{
_reportCombiner = new ScanReportCombiner();
try
{
_reportCombiner.Combine(report);
// 刷新页面
RefreshToolbar();
FillTableView();
RebuildView();
}
catch (System.Exception e)
{
_reportCombiner = null;
_titleLabel.text = "导入报告失败!";
_descLabel.text = e.Message;
UnityEngine.Debug.LogError(e.StackTrace);
}
}
private void ImportSingleBtn_clicked()
{
string selectFilePath = EditorUtility.OpenFilePanel("导入报告", _lastestOpenFolder, "json");
@@ -446,15 +472,31 @@ namespace YooAsset.Editor
var column = new TableColumn(header.HeaderTitle, header.HeaderTitle, columnStyle);
column.MakeCell = () =>
{
var label = new Label();
label.style.marginLeft = 3f;
label.style.unityTextAlign = TextAnchor.MiddleLeft;
return label;
if (header.HeaderType == EHeaderType.AssetObject)
{
var objectFiled = new ObjectField();
return objectFiled;
}
else
{
var label = new Label();
label.style.marginLeft = 3f;
label.style.unityTextAlign = TextAnchor.MiddleLeft;
return label;
}
};
column.BindCell = (VisualElement element, ITableData data, ITableCell cell) =>
{
var infoLabel = element as Label;
infoLabel.text = (string)cell.GetDisplayObject();
if (header.HeaderType == EHeaderType.AssetObject)
{
var objectFiled = element as ObjectField;
objectFiled.value = (UnityEngine.Object)cell.GetDisplayObject();
}
else
{
var infoLabel = element as Label;
infoLabel.text = (string)cell.GetDisplayObject();
}
};
_elementTableView.AddColumn(column);
}
@@ -480,6 +522,10 @@ namespace YooAsset.Editor
{
tableData.AddAssetPathCell(scanInfo.HeaderTitle, scanInfo.ScanInfo);
}
else if (header.HeaderType == EHeaderType.AssetObject)
{
tableData.AddAssetObjectCell(scanInfo.HeaderTitle, scanInfo.ScanInfo);
}
else if (header.HeaderType == EHeaderType.StringValue)
{
tableData.AddStringValueCell(scanInfo.HeaderTitle, scanInfo.ScanInfo);

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@@ -8,6 +8,11 @@ namespace YooAsset.Editor
/// </summary>
AssetPath,
/// <summary>
/// 资源对象
/// </summary>
AssetObject,
/// <summary>
/// 字符串
/// </summary>

View File

@@ -126,6 +126,12 @@ namespace YooAsset.Editor
if (string.IsNullOrEmpty(guid))
throw new Exception($"{HeaderTitle} value is invalid asset path : {value}");
}
else if (HeaderType == EHeaderType.AssetObject)
{
string guid = AssetDatabase.AssetPathToGUID(value);
if (string.IsNullOrEmpty(guid))
throw new Exception($"{HeaderTitle} value is invalid asset object : {value}");
}
else if (HeaderType == EHeaderType.DoubleValue)
{
if (double.TryParse(value, out double doubleValue) == false)

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@@ -46,7 +46,7 @@ namespace YooAsset.Editor
}
catch (Exception e)
{
return new ScannerResult(e.Message);
return new ScannerResult(e.StackTrace);
}
}

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@@ -52,7 +52,7 @@ namespace YooAsset.Editor
if (Succeed)
{
var reproterWindow = AssetArtReporterWindow.OpenWindow();
reproterWindow.ImportSingleReprotFile(ReprotFilePath);
reproterWindow.ImportSingleReprotFile(Report);
}
}
}

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@@ -6,97 +6,110 @@ namespace YooAsset.Editor
{
public static class AssetBundleBuilderSetting
{
// EBuildPipeline
public static EBuildPipeline GetPackageBuildPipeline(string packageName)
// BuildPipelineName
public static string GetPackageBuildPipeline(string packageName)
{
string key = $"{Application.productName}_{packageName}_{nameof(EBuildPipeline)}";
return (EBuildPipeline)EditorPrefs.GetInt(key, (int)EBuildPipeline.BuiltinBuildPipeline);
string key = $"{Application.productName}_{packageName}_BuildPipelineName";
string defaultValue = EBuildPipeline.ScriptableBuildPipeline.ToString();
return EditorPrefs.GetString(key, defaultValue);
}
public static void SetPackageBuildPipeline(string packageName, EBuildPipeline buildPipeline)
public static void SetPackageBuildPipeline(string packageName, string buildPipeline)
{
string key = $"{Application.productName}_{packageName}_{nameof(EBuildPipeline)}";
EditorPrefs.SetInt(key, (int)buildPipeline);
string key = $"{Application.productName}_{packageName}_BuildPipelineName";
EditorPrefs.SetString(key, buildPipeline);
}
// ECompressOption
public static ECompressOption GetPackageCompressOption(string packageName, EBuildPipeline buildPipeline)
public static ECompressOption GetPackageCompressOption(string packageName, string buildPipeline)
{
string key = $"{Application.productName}_{packageName}_{buildPipeline}_{nameof(ECompressOption)}";
return (ECompressOption)EditorPrefs.GetInt(key, (int)ECompressOption.LZ4);
}
public static void SetPackageCompressOption(string packageName, EBuildPipeline buildPipeline, ECompressOption compressOption)
public static void SetPackageCompressOption(string packageName, string buildPipeline, ECompressOption compressOption)
{
string key = $"{Application.productName}_{packageName}_{buildPipeline}_{nameof(ECompressOption)}";
EditorPrefs.SetInt(key, (int)compressOption);
}
// EFileNameStyle
public static EFileNameStyle GetPackageFileNameStyle(string packageName, EBuildPipeline buildPipeline)
public static EFileNameStyle GetPackageFileNameStyle(string packageName, string buildPipeline)
{
string key = $"{Application.productName}_{packageName}_{buildPipeline}_{nameof(EFileNameStyle)}";
return (EFileNameStyle)EditorPrefs.GetInt(key, (int)EFileNameStyle.HashName);
}
public static void SetPackageFileNameStyle(string packageName, EBuildPipeline buildPipeline, EFileNameStyle fileNameStyle)
public static void SetPackageFileNameStyle(string packageName, string buildPipeline, EFileNameStyle fileNameStyle)
{
string key = $"{Application.productName}_{packageName}_{buildPipeline}_{nameof(EFileNameStyle)}";
EditorPrefs.SetInt(key, (int)fileNameStyle);
}
// EBuildinFileCopyOption
public static EBuildinFileCopyOption GetPackageBuildinFileCopyOption(string packageName, EBuildPipeline buildPipeline)
public static EBuildinFileCopyOption GetPackageBuildinFileCopyOption(string packageName, string buildPipeline)
{
string key = $"{Application.productName}_{packageName}_{buildPipeline}_{nameof(EBuildinFileCopyOption)}";
return (EBuildinFileCopyOption)EditorPrefs.GetInt(key, (int)EBuildinFileCopyOption.None);
}
public static void SetPackageBuildinFileCopyOption(string packageName, EBuildPipeline buildPipeline, EBuildinFileCopyOption buildinFileCopyOption)
public static void SetPackageBuildinFileCopyOption(string packageName, string buildPipeline, EBuildinFileCopyOption buildinFileCopyOption)
{
string key = $"{Application.productName}_{packageName}_{buildPipeline}_{nameof(EBuildinFileCopyOption)}";
EditorPrefs.SetInt(key, (int)buildinFileCopyOption);
}
// BuildFileCopyParams
public static string GetPackageBuildinFileCopyParams(string packageName, EBuildPipeline buildPipeline)
public static string GetPackageBuildinFileCopyParams(string packageName, string buildPipeline)
{
string key = $"{Application.productName}_{packageName}_{buildPipeline}_BuildFileCopyParams";
return EditorPrefs.GetString(key, string.Empty);
}
public static void SetPackageBuildinFileCopyParams(string packageName, EBuildPipeline buildPipeline, string buildinFileCopyParams)
public static void SetPackageBuildinFileCopyParams(string packageName, string buildPipeline, string buildinFileCopyParams)
{
string key = $"{Application.productName}_{packageName}_{buildPipeline}_BuildFileCopyParams";
EditorPrefs.SetString(key, buildinFileCopyParams);
}
// EncyptionClassName
public static string GetPackageEncyptionClassName(string packageName, EBuildPipeline buildPipeline)
// EncyptionServicesClassName
public static string GetPackageEncyptionServicesClassName(string packageName, string buildPipeline)
{
string key = $"{Application.productName}_{packageName}_{buildPipeline}_EncyptionClassName";
return EditorPrefs.GetString(key, string.Empty);
string key = $"{Application.productName}_{packageName}_{buildPipeline}_EncyptionServicesClassName";
return EditorPrefs.GetString(key, $"{typeof(EncryptionNone).FullName}");
}
public static void SetPackageEncyptionClassName(string packageName, EBuildPipeline buildPipeline, string encyptionClassName)
public static void SetPackageEncyptionServicesClassName(string packageName, string buildPipeline, string encyptionClassName)
{
string key = $"{Application.productName}_{packageName}_{buildPipeline}_EncyptionClassName";
string key = $"{Application.productName}_{packageName}_{buildPipeline}_EncyptionServicesClassName";
EditorPrefs.SetString(key, encyptionClassName);
}
// ManifestServicesClassName
public static string GetPackageManifestServicesClassName(string packageName, string buildPipeline)
{
string key = $"{Application.productName}_{packageName}_{buildPipeline}_ManifestServicesClassName";
return EditorPrefs.GetString(key, $"{typeof(ManifestNone).FullName}");
}
public static void SetPackageManifestServicesClassName(string packageName, string buildPipeline, string encyptionClassName)
{
string key = $"{Application.productName}_{packageName}_{buildPipeline}_ManifestServicesClassName";
EditorPrefs.SetString(key, encyptionClassName);
}
// ClearBuildCache
public static bool GetPackageClearBuildCache(string packageName, EBuildPipeline buildPipeline)
public static bool GetPackageClearBuildCache(string packageName, string buildPipeline)
{
string key = $"{Application.productName}_{packageName}_{buildPipeline}_ClearBuildCache";
return EditorPrefs.GetInt(key, 0) > 0;
}
public static void SetPackageClearBuildCache(string packageName, EBuildPipeline buildPipeline, bool clearBuildCache)
public static void SetPackageClearBuildCache(string packageName, string buildPipeline, bool clearBuildCache)
{
string key = $"{Application.productName}_{packageName}_{buildPipeline}_ClearBuildCache";
EditorPrefs.SetInt(key, clearBuildCache ? 1 : 0);
}
// UseAssetDependencyDB
public static bool GetPackageUseAssetDependencyDB(string packageName, EBuildPipeline buildPipeline)
public static bool GetPackageUseAssetDependencyDB(string packageName, string buildPipeline)
{
string key = $"{Application.productName}_{packageName}_{buildPipeline}_UseAssetDependencyDB";
return EditorPrefs.GetInt(key, 0) > 0;
}
public static void SetPackageUseAssetDependencyDB(string packageName, EBuildPipeline buildPipeline, bool useAssetDependencyDB)
public static void SetPackageUseAssetDependencyDB(string packageName, string buildPipeline, bool useAssetDependencyDB)
{
string key = $"{Application.productName}_{packageName}_{buildPipeline}_UseAssetDependencyDB";
EditorPrefs.SetInt(key, useAssetDependencyDB ? 1 : 0);

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@@ -19,7 +19,9 @@ namespace YooAsset.Editor
}
private string _buildPackage;
private EBuildPipeline _buildPipeline;
private string _buildPipeline;
private Dictionary<string, Type> _viewClassDic = new Dictionary<string, Type>(10);
private Toolbar _toolbar;
private ToolbarMenu _packageMenu;
@@ -69,11 +71,23 @@ namespace YooAsset.Editor
{
_pipelineMenu = new ToolbarMenu();
_pipelineMenu.style.width = 200;
_pipelineMenu.menu.AppendAction(EBuildPipeline.EditorSimulateBuildPipeline.ToString(), PipelineMenuAction, PipelineMenuFun, EBuildPipeline.EditorSimulateBuildPipeline);
_pipelineMenu.menu.AppendAction(EBuildPipeline.BuiltinBuildPipeline.ToString(), PipelineMenuAction, PipelineMenuFun, EBuildPipeline.BuiltinBuildPipeline);
_pipelineMenu.menu.AppendAction(EBuildPipeline.ScriptableBuildPipeline.ToString(), PipelineMenuAction, PipelineMenuFun, EBuildPipeline.ScriptableBuildPipeline);
_pipelineMenu.menu.AppendAction(EBuildPipeline.RawFileBuildPipeline.ToString(), PipelineMenuAction, PipelineMenuFun, EBuildPipeline.RawFileBuildPipeline);
_toolbar.Add(_pipelineMenu);
var viewerClassTypes = EditorTools.GetAssignableTypes(typeof(BuildPipelineViewerBase));
foreach (var classType in viewerClassTypes)
{
var buildPipelineAttribute = EditorTools.GetAttribute<BuildPipelineAttribute>(classType);
string pipelineName = buildPipelineAttribute.PipelineName;
if (_viewClassDic.ContainsKey(pipelineName))
{
Debug.LogWarning($"The pipeline has already exist : {pipelineName}");
}
else
{
_viewClassDic.Add(pipelineName, classType);
_pipelineMenu.menu.AppendAction(pipelineName, PipelineMenuAction, PipelineMenuFun);
}
}
}
RefreshBuildPipelineView();
@@ -91,28 +105,18 @@ namespace YooAsset.Editor
_buildPipeline = AssetBundleBuilderSetting.GetPackageBuildPipeline(_buildPackage);
_packageMenu.text = _buildPackage;
_pipelineMenu.text = _buildPipeline.ToString();
_pipelineMenu.text = _buildPipeline;
var buildTarget = EditorUserBuildSettings.activeBuildTarget;
if (_buildPipeline == EBuildPipeline.EditorSimulateBuildPipeline)
if (_viewClassDic.TryGetValue(_buildPipeline, out Type value))
{
var viewer = new EditorSimulateBuildPipelineViewer(_buildPackage, buildTarget, _container);
}
else if (_buildPipeline == EBuildPipeline.BuiltinBuildPipeline)
{
var viewer = new BuiltinBuildPipelineViewer(_buildPackage, buildTarget, _container);
}
else if (_buildPipeline == EBuildPipeline.ScriptableBuildPipeline)
{
var viewer = new ScriptableBuildPipelineViewer(_buildPackage, buildTarget, _container);
}
else if (_buildPipeline == EBuildPipeline.RawFileBuildPipeline)
{
var viewer = new RawfileBuildpipelineViewer(_buildPackage, buildTarget, _container);
var buildTarget = EditorUserBuildSettings.activeBuildTarget;
var viewer = Activator.CreateInstance(value) as BuildPipelineViewerBase;
viewer.InitView(_buildPackage, _buildPipeline, buildTarget);
viewer.CreateView(_container);
}
else
{
throw new System.NotImplementedException(_buildPipeline.ToString());
Debug.LogError($"Not found build pipeline : {_buildPipeline}");
}
}
private List<string> GetBuildPackageNames()
@@ -145,18 +149,16 @@ namespace YooAsset.Editor
private void PipelineMenuAction(DropdownMenuAction action)
{
var pipelineType = (EBuildPipeline)action.userData;
if (_buildPipeline != pipelineType)
if (_buildPipeline != action.name)
{
_buildPipeline = pipelineType;
AssetBundleBuilderSetting.SetPackageBuildPipeline(_buildPackage, pipelineType);
_buildPipeline = action.name;
AssetBundleBuilderSetting.SetPackageBuildPipeline(_buildPackage, _buildPipeline);
RefreshBuildPipelineView();
}
}
private DropdownMenuAction.Status PipelineMenuFun(DropdownMenuAction action)
{
var pipelineType = (EBuildPipeline)action.userData;
if (_buildPipeline == pipelineType)
if (_buildPipeline == action.name)
return DropdownMenuAction.Status.Checked;
else
return DropdownMenuAction.Status.Normal;

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@@ -98,6 +98,11 @@ namespace YooAsset.Editor
/// </summary>
public IEncryptionServices EncryptionServices;
/// <summary>
/// 资源清单服务类
/// </summary>
public IManifestServices ManifestServices;
private string _pipelineOutputDirectory = string.Empty;
private string _packageOutputDirectory = string.Empty;

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@@ -14,7 +14,8 @@ namespace YooAsset.Editor
{
string buildinRootDirectory = buildParametersContext.GetBuildinRootDirectory();
string buildPackageName = buildParametersContext.Parameters.PackageName;
DefaultBuildinFileSystemBuild.CreateBuildinCatalogFile(buildPackageName, buildinRootDirectory);
var manifestServices = buildParametersContext.Parameters.ManifestServices;
DefaultBuildinFileSystemBuild.CreateBuildinCatalogFile(manifestServices, buildPackageName, buildinRootDirectory);
// 刷新目录
AssetDatabase.Refresh();

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@@ -58,7 +58,7 @@ namespace YooAsset.Editor
if (processBundleDepends)
ProcessBuiltinBundleDependency(context, manifest);
// 创建补丁清单文本文件
// 创建资源清单文本文件
{
string fileName = YooAssetSettingsData.GetManifestJsonFileName(buildParameters.PackageName, buildParameters.PackageVersion);
string filePath = $"{packageOutputDirectory}/{fileName}";
@@ -66,18 +66,18 @@ namespace YooAsset.Editor
BuildLogger.Log($"Create package manifest file: {filePath}");
}
// 创建补丁清单二进制文件
// 创建资源清单二进制文件
string packageHash;
string packagePath;
{
string fileName = YooAssetSettingsData.GetManifestBinaryFileName(buildParameters.PackageName, buildParameters.PackageVersion);
packagePath = $"{packageOutputDirectory}/{fileName}";
ManifestTools.SerializeToBinary(packagePath, manifest);
ManifestTools.SerializeToBinary(packagePath, manifest, buildParameters.ManifestServices);
packageHash = HashUtility.FileCRC32(packagePath);
BuildLogger.Log($"Create package manifest file: {packagePath}");
}
// 创建补丁清单哈希文件
// 创建资源清单哈希文件
{
string fileName = YooAssetSettingsData.GetPackageHashFileName(buildParameters.PackageName, buildParameters.PackageVersion);
string filePath = $"{packageOutputDirectory}/{fileName}";
@@ -85,7 +85,7 @@ namespace YooAsset.Editor
BuildLogger.Log($"Create package manifest hash file: {filePath}");
}
// 创建补丁清单版本文件
// 创建资源清单版本文件
{
string fileName = YooAssetSettingsData.GetPackageVersionFileName(buildParameters.PackageName);
string filePath = $"{packageOutputDirectory}/{fileName}";
@@ -97,7 +97,7 @@ namespace YooAsset.Editor
{
ManifestContext manifestContext = new ManifestContext();
byte[] bytesData = FileUtility.ReadAllBytes(packagePath);
manifestContext.Manifest = ManifestTools.DeserializeFromBinary(bytesData);
manifestContext.Manifest = ManifestTools.DeserializeFromBinary(bytesData, buildParameters.ManifestServices);
context.SetContextObject(manifestContext);
}
}

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@@ -43,7 +43,8 @@ namespace YooAsset.Editor
buildReport.Summary.EnableSharePackRule = buildParameters.EnableSharePackRule;
buildReport.Summary.SingleReferencedPackAlone = buildParameters.SingleReferencedPackAlone;
buildReport.Summary.FileNameStyle = buildParameters.FileNameStyle;
buildReport.Summary.EncryptionClassName = buildParameters.EncryptionServices == null ? "null" : buildParameters.EncryptionServices.GetType().FullName;
buildReport.Summary.EncryptionServicesClassName = buildParameters.EncryptionServices == null ? "null" : buildParameters.EncryptionServices.GetType().FullName;
buildReport.Summary.ManifestServicesClassName = buildParameters.ManifestServices == null ? "null" : buildParameters.ManifestServices.GetType().FullName;
if (buildParameters is BuiltinBuildParameters)
{
var builtinBuildParameters = buildParameters as BuiltinBuildParameters;

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@@ -0,0 +1,15 @@

namespace YooAsset.Editor
{
public class ManifestNone : IManifestServices
{
public byte[] ProcessManifest(byte[] fileData)
{
return fileData;
}
public byte[] RestoreManifest(byte[] fileData)
{
return fileData;
}
}
}

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@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 446513b0ea9f5d445ade0cfb09c5073b
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

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@@ -1,8 +1,13 @@

using UnityEditor;
using UnityEngine;
namespace YooAsset.Editor
{
public interface IBuildPipeline
{
/// <summary>
/// 运行构建任务
/// </summary>
BuildResult Run(BuildParameters buildParameters, bool enableLog);
}
}

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@@ -0,0 +1,14 @@
using System;
namespace YooAsset.Editor
{
public class BuildPipelineAttribute : Attribute
{
public string PipelineName;
public BuildPipelineAttribute(string name)
{
this.PipelineName = name;
}
}
}

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@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 90d865a5cede7ae43a5fdabdc20af0fd
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

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@@ -12,211 +12,224 @@ namespace YooAsset.Editor
{
internal abstract class BuildPipelineViewerBase
{
private const int StyleWidth = 400;
private const int LabelMinWidth = 180;
protected const int StyleWidth = 400;
protected const int LabelMinWidth = 190;
protected readonly string PackageName;
protected readonly BuildTarget BuildTarget;
protected readonly EBuildPipeline BuildPipeline;
protected TemplateContainer Root;
protected string PackageName { private set; get; }
protected string PipelineName { private set; get; }
protected BuildTarget BuildTarget { private set; get; }
private TextField _buildOutputField;
private TextField _buildVersionField;
private PopupField<Enum> _buildModeField;
private PopupField<Type> _encryptionField;
private EnumField _compressionField;
private EnumField _outputNameStyleField;
private EnumField _copyBuildinFileOptionField;
private TextField _copyBuildinFileTagsField;
private Toggle _clearBuildCacheToggle;
private Toggle _useAssetDependencyDBToggle;
public BuildPipelineViewerBase(string packageName, EBuildPipeline buildPipeline, BuildTarget buildTarget, VisualElement parent)
/// <summary>
/// 初始化视图
/// </summary>
public void InitView(string packageName, string pipelineName, BuildTarget buildTarget)
{
PackageName = packageName;
PipelineName = pipelineName;
BuildTarget = buildTarget;
BuildPipeline = buildPipeline;
CreateView(parent);
RefreshView();
}
private void CreateView(VisualElement parent)
{
// 加载布局文件
var visualAsset = UxmlLoader.LoadWindowUXML<BuildPipelineViewerBase>();
if (visualAsset == null)
return;
Root = visualAsset.CloneTree();
Root.style.flexGrow = 1f;
parent.Add(Root);
// 输出目录
string defaultOutputRoot = AssetBundleBuilderHelper.GetDefaultBuildOutputRoot();
_buildOutputField = Root.Q<TextField>("BuildOutput");
_buildOutputField.SetValueWithoutNotify(defaultOutputRoot);
_buildOutputField.SetEnabled(false);
// 构建版本
_buildVersionField = Root.Q<TextField>("BuildVersion");
_buildVersionField.style.width = StyleWidth;
_buildVersionField.SetValueWithoutNotify(GetDefaultPackageVersion());
// 加密方法
{
var encryptionContainer = Root.Q("EncryptionContainer");
var encryptionClassTypes = EditorTools.GetAssignableTypes(typeof(IEncryptionServices));
if (encryptionClassTypes.Count > 0)
{
var encyptionClassName = AssetBundleBuilderSetting.GetPackageEncyptionClassName(PackageName, BuildPipeline);
int defaultIndex = encryptionClassTypes.FindIndex(x => x.FullName.Equals(encyptionClassName));
if (defaultIndex < 0)
defaultIndex = 0;
_encryptionField = new PopupField<Type>(encryptionClassTypes, defaultIndex);
_encryptionField.label = "Encryption";
_encryptionField.style.width = StyleWidth;
_encryptionField.RegisterValueChangedCallback(evt =>
{
AssetBundleBuilderSetting.SetPackageEncyptionClassName(PackageName, BuildPipeline, _encryptionField.value.FullName);
});
encryptionContainer.Add(_encryptionField);
}
else
{
_encryptionField = new PopupField<Type>();
_encryptionField.label = "Encryption";
_encryptionField.style.width = StyleWidth;
encryptionContainer.Add(_encryptionField);
}
}
// 压缩方式选项
var compressOption = AssetBundleBuilderSetting.GetPackageCompressOption(PackageName, BuildPipeline);
_compressionField = Root.Q<EnumField>("Compression");
_compressionField.Init(compressOption);
_compressionField.SetValueWithoutNotify(compressOption);
_compressionField.style.width = StyleWidth;
_compressionField.RegisterValueChangedCallback(evt =>
{
AssetBundleBuilderSetting.SetPackageCompressOption(PackageName, BuildPipeline, (ECompressOption)_compressionField.value);
});
// 输出文件名称样式
var fileNameStyle = AssetBundleBuilderSetting.GetPackageFileNameStyle(PackageName, BuildPipeline);
_outputNameStyleField = Root.Q<EnumField>("FileNameStyle");
_outputNameStyleField.Init(fileNameStyle);
_outputNameStyleField.SetValueWithoutNotify(fileNameStyle);
_outputNameStyleField.style.width = StyleWidth;
_outputNameStyleField.RegisterValueChangedCallback(evt =>
{
AssetBundleBuilderSetting.SetPackageFileNameStyle(PackageName, BuildPipeline, (EFileNameStyle)_outputNameStyleField.value);
});
// 首包文件拷贝选项
var buildinFileCopyOption = AssetBundleBuilderSetting.GetPackageBuildinFileCopyOption(PackageName, BuildPipeline);
_copyBuildinFileOptionField = Root.Q<EnumField>("CopyBuildinFileOption");
_copyBuildinFileOptionField.Init(buildinFileCopyOption);
_copyBuildinFileOptionField.SetValueWithoutNotify(buildinFileCopyOption);
_copyBuildinFileOptionField.style.width = StyleWidth;
_copyBuildinFileOptionField.RegisterValueChangedCallback(evt =>
{
AssetBundleBuilderSetting.SetPackageBuildinFileCopyOption(PackageName, BuildPipeline, (EBuildinFileCopyOption)_copyBuildinFileOptionField.value);
RefreshView();
});
// 首包文件拷贝参数
var buildinFileCopyParams = AssetBundleBuilderSetting.GetPackageBuildinFileCopyParams(PackageName, BuildPipeline);
_copyBuildinFileTagsField = Root.Q<TextField>("CopyBuildinFileParam");
_copyBuildinFileTagsField.SetValueWithoutNotify(buildinFileCopyParams);
_copyBuildinFileTagsField.RegisterValueChangedCallback(evt =>
{
AssetBundleBuilderSetting.SetPackageBuildinFileCopyParams(PackageName, BuildPipeline, _copyBuildinFileTagsField.value);
});
// 清理构建缓存
bool clearBuildCache = AssetBundleBuilderSetting.GetPackageClearBuildCache(PackageName, BuildPipeline);
_clearBuildCacheToggle = Root.Q<Toggle>("ClearBuildCache");
_clearBuildCacheToggle.SetValueWithoutNotify(clearBuildCache);
_clearBuildCacheToggle.RegisterValueChangedCallback(evt =>
{
AssetBundleBuilderSetting.SetPackageClearBuildCache(PackageName, BuildPipeline, _clearBuildCacheToggle.value);
});
// 使用资源依赖数据库
bool useAssetDependencyDB = AssetBundleBuilderSetting.GetPackageUseAssetDependencyDB(PackageName, BuildPipeline);
_useAssetDependencyDBToggle = Root.Q<Toggle>("UseAssetDependency");
_useAssetDependencyDBToggle.SetValueWithoutNotify(useAssetDependencyDB);
_useAssetDependencyDBToggle.RegisterValueChangedCallback(evt =>
{
AssetBundleBuilderSetting.SetPackageUseAssetDependencyDB(PackageName, BuildPipeline, _useAssetDependencyDBToggle.value);
});
// 对齐文本间距
UIElementsTools.SetElementLabelMinWidth(_buildOutputField, LabelMinWidth);
UIElementsTools.SetElementLabelMinWidth(_buildVersionField, LabelMinWidth);
UIElementsTools.SetElementLabelMinWidth(_compressionField, LabelMinWidth);
UIElementsTools.SetElementLabelMinWidth(_encryptionField, LabelMinWidth);
UIElementsTools.SetElementLabelMinWidth(_outputNameStyleField, LabelMinWidth);
UIElementsTools.SetElementLabelMinWidth(_copyBuildinFileOptionField, LabelMinWidth);
UIElementsTools.SetElementLabelMinWidth(_copyBuildinFileTagsField, LabelMinWidth);
UIElementsTools.SetElementLabelMinWidth(_clearBuildCacheToggle, LabelMinWidth);
UIElementsTools.SetElementLabelMinWidth(_useAssetDependencyDBToggle, LabelMinWidth);
// 构建按钮
var buildButton = Root.Q<Button>("Build");
buildButton.clicked += BuildButton_clicked;
}
private void RefreshView()
{
var buildinFileCopyOption = AssetBundleBuilderSetting.GetPackageBuildinFileCopyOption(PackageName, BuildPipeline);
bool tagsFiledVisible = buildinFileCopyOption == EBuildinFileCopyOption.ClearAndCopyByTags || buildinFileCopyOption == EBuildinFileCopyOption.OnlyCopyByTags;
_copyBuildinFileTagsField.visible = tagsFiledVisible;
}
private void BuildButton_clicked()
{
if (EditorUtility.DisplayDialog("提示", $"开始构建资源包[{PackageName}]", "Yes", "No"))
{
EditorTools.ClearUnityConsole();
EditorApplication.delayCall += ExecuteBuild;
}
else
{
Debug.LogWarning("[Build] 打包已经取消");
}
}
/// <summary>
/// 执行构建任务
/// 创建视图
/// </summary>
protected abstract void ExecuteBuild();
public abstract void CreateView(VisualElement parent);
/// <summary>
/// 获取构建版本
/// 获取默认版本
/// </summary>
protected string GetPackageVersion()
protected virtual string GetDefaultPackageVersion()
{
return _buildVersionField.value;
int totalMinutes = DateTime.Now.Hour * 60 + DateTime.Now.Minute;
return DateTime.Now.ToString("yyyy-MM-dd") + "-" + totalMinutes;
}
/// <summary>
/// 创建加密类实例
/// 创建资源加密服务类实例
/// </summary>
protected IEncryptionServices CreateEncryptionInstance()
protected IEncryptionServices CreateEncryptionServicesInstance()
{
var encyptionClassName = AssetBundleBuilderSetting.GetPackageEncyptionClassName(PackageName, BuildPipeline);
var encryptionClassTypes = EditorTools.GetAssignableTypes(typeof(IEncryptionServices));
var classType = encryptionClassTypes.Find(x => x.FullName.Equals(encyptionClassName));
var className = AssetBundleBuilderSetting.GetPackageEncyptionServicesClassName(PackageName, PipelineName);
var classTypes = EditorTools.GetAssignableTypes(typeof(IEncryptionServices));
var classType = classTypes.Find(x => x.FullName.Equals(className));
if (classType != null)
return (IEncryptionServices)Activator.CreateInstance(classType);
else
return null;
}
private string GetDefaultPackageVersion()
/// <summary>
/// 创建资源清单服务类实例
/// </summary>
protected IManifestServices CreateManifestServicesInstance()
{
int totalMinutes = DateTime.Now.Hour * 60 + DateTime.Now.Minute;
return DateTime.Now.ToString("yyyy-MM-dd") + "-" + totalMinutes;
var className = AssetBundleBuilderSetting.GetPackageManifestServicesClassName(PackageName, PipelineName);
var classTypes = EditorTools.GetAssignableTypes(typeof(IManifestServices));
var classType = classTypes.Find(x => x.FullName.Equals(className));
if (classType != null)
return (IManifestServices)Activator.CreateInstance(classType);
else
return null;
}
#region UI元素通用处理方法
protected void SetBuildOutputField(TextField textField)
{
// 输出目录
string defaultOutputRoot = AssetBundleBuilderHelper.GetDefaultBuildOutputRoot();
textField.SetValueWithoutNotify(defaultOutputRoot);
textField.SetEnabled(false);
UIElementsTools.SetElementLabelMinWidth(textField, LabelMinWidth);
}
protected void SetBuildVersionField(TextField textField)
{
// 构建版本
textField.style.width = StyleWidth;
textField.SetValueWithoutNotify(GetDefaultPackageVersion());
UIElementsTools.SetElementLabelMinWidth(textField, LabelMinWidth);
}
protected void SetCompressionField(EnumField enumField)
{
// 压缩方式选项
var compressOption = AssetBundleBuilderSetting.GetPackageCompressOption(PackageName, PipelineName);
enumField.Init(compressOption);
enumField.SetValueWithoutNotify(compressOption);
enumField.style.width = StyleWidth;
enumField.RegisterValueChangedCallback(evt =>
{
AssetBundleBuilderSetting.SetPackageCompressOption(PackageName, PipelineName, (ECompressOption)enumField.value);
});
UIElementsTools.SetElementLabelMinWidth(enumField, LabelMinWidth);
}
protected void SetOutputNameStyleField(EnumField enumField)
{
// 输出文件名称样式
var fileNameStyle = AssetBundleBuilderSetting.GetPackageFileNameStyle(PackageName, PipelineName);
enumField.Init(fileNameStyle);
enumField.SetValueWithoutNotify(fileNameStyle);
enumField.style.width = StyleWidth;
enumField.RegisterValueChangedCallback(evt =>
{
AssetBundleBuilderSetting.SetPackageFileNameStyle(PackageName, PipelineName, (EFileNameStyle)enumField.value);
});
UIElementsTools.SetElementLabelMinWidth(enumField, LabelMinWidth);
}
protected void SetCopyBuildinFileOptionField(EnumField enumField, TextField tagField)
{
// 首包文件拷贝选项
var buildinFileCopyOption = AssetBundleBuilderSetting.GetPackageBuildinFileCopyOption(PackageName, PipelineName);
enumField.Init(buildinFileCopyOption);
enumField.SetValueWithoutNotify(buildinFileCopyOption);
enumField.style.width = StyleWidth;
enumField.RegisterValueChangedCallback(evt =>
{
AssetBundleBuilderSetting.SetPackageBuildinFileCopyOption(PackageName, PipelineName, (EBuildinFileCopyOption)enumField.value);
// 设置内置资源标签显隐
SetCopyBuildinFileTagsVisible(tagField);
});
UIElementsTools.SetElementLabelMinWidth(enumField, LabelMinWidth);
}
protected void SetCopyBuildinFileTagsVisible(TextField tagField)
{
var option = AssetBundleBuilderSetting.GetPackageBuildinFileCopyOption(PackageName, PipelineName);
tagField.visible = option == EBuildinFileCopyOption.ClearAndCopyByTags || option == EBuildinFileCopyOption.OnlyCopyByTags;
}
protected void SetCopyBuildinFileTagsField(TextField textField)
{
// 首包文件拷贝参数
var buildinFileCopyParams = AssetBundleBuilderSetting.GetPackageBuildinFileCopyParams(PackageName, PipelineName);
textField.SetValueWithoutNotify(buildinFileCopyParams);
textField.RegisterValueChangedCallback(evt =>
{
AssetBundleBuilderSetting.SetPackageBuildinFileCopyParams(PackageName, PipelineName, textField.value);
});
UIElementsTools.SetElementLabelMinWidth(textField, LabelMinWidth);
}
protected void SetClearBuildCacheToggle(Toggle toggle)
{
// 清理构建缓存
bool clearBuildCache = AssetBundleBuilderSetting.GetPackageClearBuildCache(PackageName, PipelineName);
toggle.SetValueWithoutNotify(clearBuildCache);
toggle.RegisterValueChangedCallback(evt =>
{
AssetBundleBuilderSetting.SetPackageClearBuildCache(PackageName, PipelineName, toggle.value);
});
UIElementsTools.SetElementLabelMinWidth(toggle, LabelMinWidth);
}
protected void SetUseAssetDependencyDBToggle(Toggle toggle)
{
// 使用资源依赖数据库
bool useAssetDependencyDB = AssetBundleBuilderSetting.GetPackageUseAssetDependencyDB(PackageName, PipelineName);
toggle.SetValueWithoutNotify(useAssetDependencyDB);
toggle.RegisterValueChangedCallback(evt =>
{
AssetBundleBuilderSetting.SetPackageUseAssetDependencyDB(PackageName, PipelineName, toggle.value);
});
UIElementsTools.SetElementLabelMinWidth(toggle, LabelMinWidth);
}
protected PopupField<Type> CreateEncryptionServicesField(VisualElement container)
{
// 加密服务类
var classTypes = EditorTools.GetAssignableTypes(typeof(IEncryptionServices));
if (classTypes.Count > 0)
{
var className = AssetBundleBuilderSetting.GetPackageEncyptionServicesClassName(PackageName, PipelineName);
int defaultIndex = classTypes.FindIndex(x => x.FullName.Equals(className));
if (defaultIndex < 0)
defaultIndex = 0;
var popupField = new PopupField<Type>(classTypes, defaultIndex);
popupField.label = "Encryption Services";
popupField.style.width = StyleWidth;
popupField.RegisterValueChangedCallback(evt =>
{
AssetBundleBuilderSetting.SetPackageEncyptionServicesClassName(PackageName, PipelineName, popupField.value.FullName);
});
container.Add(popupField);
UIElementsTools.SetElementLabelMinWidth(popupField, LabelMinWidth);
return popupField;
}
else
{
var popupField = new PopupField<Type>();
popupField.label = "Encryption Services";
popupField.style.width = StyleWidth;
container.Add(popupField);
UIElementsTools.SetElementLabelMinWidth(popupField, LabelMinWidth);
return popupField;
}
}
protected PopupField<Type> CreateManifestServicesField(VisualElement container)
{
// 清单服务类
var classTypes = EditorTools.GetAssignableTypes(typeof(IManifestServices));
if (classTypes.Count > 0)
{
var className = AssetBundleBuilderSetting.GetPackageManifestServicesClassName(PackageName, PipelineName);
int defaultIndex = classTypes.FindIndex(x => x.FullName.Equals(className));
if (defaultIndex < 0)
defaultIndex = 0;
var popupField = new PopupField<Type>(classTypes, defaultIndex);
popupField.label = "Manifest Services";
popupField.style.width = StyleWidth;
popupField.RegisterValueChangedCallback(evt =>
{
AssetBundleBuilderSetting.SetPackageManifestServicesClassName(PackageName, PipelineName, popupField.value.FullName);
});
container.Add(popupField);
UIElementsTools.SetElementLabelMinWidth(popupField, LabelMinWidth);
return popupField;
}
else
{
var popupField = new PopupField<Type>();
popupField.label = "Manifest Services";
popupField.style.width = StyleWidth;
container.Add(popupField);
UIElementsTools.SetElementLabelMinWidth(popupField, LabelMinWidth);
return popupField;
}
}
#endregion
}
}
#endif

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: e2e1fae9b05cc554e9ebfee01f2b9333
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,132 @@
#if UNITY_2019_4_OR_NEWER
using System;
using System.IO;
using System.Linq;
using System.Collections.Generic;
using UnityEditor;
using UnityEngine;
using UnityEditor.UIElements;
using UnityEngine.UIElements;
namespace YooAsset.Editor
{
[BuildPipelineAttribute(nameof(EBuildPipeline.BuiltinBuildPipeline))]
internal class BuiltinBuildPipelineViewer : BuildPipelineViewerBase
{
protected TemplateContainer Root;
protected TextField _buildOutputField;
protected TextField _buildVersionField;
protected PopupField<Type> _encryptionServicesField;
protected PopupField<Type> _manifestServicesField;
protected EnumField _compressionField;
protected EnumField _outputNameStyleField;
protected EnumField _copyBuildinFileOptionField;
protected TextField _copyBuildinFileTagsField;
protected Toggle _clearBuildCacheToggle;
protected Toggle _useAssetDependencyDBToggle;
public override void CreateView(VisualElement parent)
{
// 加载布局文件
var visualAsset = UxmlLoader.LoadWindowUXML<BuiltinBuildPipelineViewer>();
if (visualAsset == null)
return;
Root = visualAsset.CloneTree();
Root.style.flexGrow = 1f;
parent.Add(Root);
// 输出目录
_buildOutputField = Root.Q<TextField>("BuildOutput");
SetBuildOutputField(_buildOutputField);
// 构建版本
_buildVersionField = Root.Q<TextField>("BuildVersion");
SetBuildVersionField(_buildVersionField);
// 服务类
var popupContainer = Root.Q("PopupContainer");
_encryptionServicesField = CreateEncryptionServicesField(popupContainer);
_manifestServicesField = CreateManifestServicesField(popupContainer);
// 压缩方式选项
_compressionField = Root.Q<EnumField>("Compression");
SetCompressionField(_compressionField);
// 输出文件名称样式
_outputNameStyleField = Root.Q<EnumField>("FileNameStyle");
SetOutputNameStyleField(_outputNameStyleField);
// 首包文件拷贝参数
_copyBuildinFileTagsField = Root.Q<TextField>("CopyBuildinFileParam");
SetCopyBuildinFileTagsField(_copyBuildinFileTagsField);
SetCopyBuildinFileTagsVisible(_copyBuildinFileTagsField);
// 首包文件拷贝选项
_copyBuildinFileOptionField = Root.Q<EnumField>("CopyBuildinFileOption");
SetCopyBuildinFileOptionField(_copyBuildinFileOptionField, _copyBuildinFileTagsField);
// 清理构建缓存
_clearBuildCacheToggle = Root.Q<Toggle>("ClearBuildCache");
SetClearBuildCacheToggle(_clearBuildCacheToggle);
// 使用资源依赖数据库
_useAssetDependencyDBToggle = Root.Q<Toggle>("UseAssetDependency");
SetUseAssetDependencyDBToggle(_useAssetDependencyDBToggle);
// 构建按钮
var buildButton = Root.Q<Button>("Build");
buildButton.clicked += BuildButton_clicked;
}
private void BuildButton_clicked()
{
if (EditorUtility.DisplayDialog("提示", $"开始构建资源包[{PackageName}]", "Yes", "No"))
{
EditorTools.ClearUnityConsole();
EditorApplication.delayCall += ExecuteBuild;
}
else
{
Debug.LogWarning("[Build] 打包已经取消");
}
}
/// <summary>
/// 执行构建
/// </summary>
protected virtual void ExecuteBuild()
{
var fileNameStyle = AssetBundleBuilderSetting.GetPackageFileNameStyle(PackageName, PipelineName);
var buildinFileCopyOption = AssetBundleBuilderSetting.GetPackageBuildinFileCopyOption(PackageName, PipelineName);
var buildinFileCopyParams = AssetBundleBuilderSetting.GetPackageBuildinFileCopyParams(PackageName, PipelineName);
var compressOption = AssetBundleBuilderSetting.GetPackageCompressOption(PackageName, PipelineName);
var clearBuildCache = AssetBundleBuilderSetting.GetPackageClearBuildCache(PackageName, PipelineName);
var useAssetDependencyDB = AssetBundleBuilderSetting.GetPackageUseAssetDependencyDB(PackageName, PipelineName);
BuiltinBuildParameters buildParameters = new BuiltinBuildParameters();
buildParameters.BuildOutputRoot = AssetBundleBuilderHelper.GetDefaultBuildOutputRoot();
buildParameters.BuildinFileRoot = AssetBundleBuilderHelper.GetStreamingAssetsRoot();
buildParameters.BuildPipeline = PipelineName.ToString();
buildParameters.BuildBundleType = (int)EBuildBundleType.AssetBundle;
buildParameters.BuildTarget = BuildTarget;
buildParameters.PackageName = PackageName;
buildParameters.PackageVersion = _buildVersionField.value;
buildParameters.EnableSharePackRule = true;
buildParameters.VerifyBuildingResult = true;
buildParameters.FileNameStyle = fileNameStyle;
buildParameters.BuildinFileCopyOption = buildinFileCopyOption;
buildParameters.BuildinFileCopyParams = buildinFileCopyParams;
buildParameters.CompressOption = compressOption;
buildParameters.ClearBuildCacheFiles = clearBuildCache;
buildParameters.UseAssetDependencyDB = useAssetDependencyDB;
buildParameters.EncryptionServices = CreateEncryptionServicesInstance();
buildParameters.ManifestServices = CreateManifestServicesInstance();
BuiltinBuildPipeline pipeline = new BuiltinBuildPipeline();
var buildResult = pipeline.Run(buildParameters, true);
if (buildResult.Success)
EditorUtility.RevealInFinder(buildResult.OutputPackageDirectory);
}
}
}
#endif

View File

@@ -4,7 +4,7 @@
<ui:TextField picking-mode="Ignore" label="Build Version" name="BuildVersion" />
<ui:Toggle label="Clear Build Cache" name="ClearBuildCache" />
<ui:Toggle label="Use Asset Depend DB" name="UseAssetDependency" />
<ui:VisualElement name="EncryptionContainer" style="height: 24px;" />
<ui:VisualElement name="PopupContainer" style="flex-grow: 1;" />
<uie:EnumField label="Compression" value="Center" name="Compression" />
<uie:EnumField label="File Name Style" value="Center" name="FileNameStyle" />
<uie:EnumField label="Copy Buildin File Option" value="Center" name="CopyBuildinFileOption" />

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@@ -0,0 +1,10 @@
fileFormatVersion: 2
guid: 86d0df373d425b449a3bbc42b4b2e5bb
ScriptedImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 2
userData:
assetBundleName:
assetBundleVariant:
script: {fileID: 13804, guid: 0000000000000000e000000000000000, type: 0}

View File

@@ -1,57 +0,0 @@
#if UNITY_2019_4_OR_NEWER
using System;
using System.IO;
using System.Linq;
using System.Collections.Generic;
using UnityEditor;
using UnityEngine;
using UnityEditor.UIElements;
using UnityEngine.UIElements;
namespace YooAsset.Editor
{
internal class BuiltinBuildPipelineViewer : BuildPipelineViewerBase
{
public BuiltinBuildPipelineViewer(string packageName, BuildTarget buildTarget, VisualElement parent)
: base(packageName, EBuildPipeline.BuiltinBuildPipeline, buildTarget, parent)
{
}
/// <summary>
/// 执行构建
/// </summary>
protected override void ExecuteBuild()
{
var fileNameStyle = AssetBundleBuilderSetting.GetPackageFileNameStyle(PackageName, BuildPipeline);
var buildinFileCopyOption = AssetBundleBuilderSetting.GetPackageBuildinFileCopyOption(PackageName, BuildPipeline);
var buildinFileCopyParams = AssetBundleBuilderSetting.GetPackageBuildinFileCopyParams(PackageName, BuildPipeline);
var compressOption = AssetBundleBuilderSetting.GetPackageCompressOption(PackageName, BuildPipeline);
var clearBuildCache = AssetBundleBuilderSetting.GetPackageClearBuildCache(PackageName, BuildPipeline);
var useAssetDependencyDB = AssetBundleBuilderSetting.GetPackageUseAssetDependencyDB(PackageName, BuildPipeline);
BuiltinBuildParameters buildParameters = new BuiltinBuildParameters();
buildParameters.BuildOutputRoot = AssetBundleBuilderHelper.GetDefaultBuildOutputRoot();
buildParameters.BuildinFileRoot = AssetBundleBuilderHelper.GetStreamingAssetsRoot();
buildParameters.BuildPipeline = BuildPipeline.ToString();
buildParameters.BuildBundleType = (int)EBuildBundleType.AssetBundle;
buildParameters.BuildTarget = BuildTarget;
buildParameters.PackageName = PackageName;
buildParameters.PackageVersion = GetPackageVersion();
buildParameters.EnableSharePackRule = true;
buildParameters.VerifyBuildingResult = true;
buildParameters.FileNameStyle = fileNameStyle;
buildParameters.BuildinFileCopyOption = buildinFileCopyOption;
buildParameters.BuildinFileCopyParams = buildinFileCopyParams;
buildParameters.CompressOption = compressOption;
buildParameters.ClearBuildCacheFiles = clearBuildCache;
buildParameters.UseAssetDependencyDB = useAssetDependencyDB;
buildParameters.EncryptionServices = CreateEncryptionInstance();
BuiltinBuildPipeline pipeline = new BuiltinBuildPipeline();
var buildResult = pipeline.Run(buildParameters, true);
if (buildResult.Success)
EditorUtility.RevealInFinder(buildResult.OutputPackageDirectory);
}
}
}
#endif

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@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 33b6cb215b1d7bb4888cb3455b500399
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,85 @@
#if UNITY_2019_4_OR_NEWER
using System;
using System.IO;
using System.Linq;
using System.Collections.Generic;
using UnityEditor;
using UnityEngine;
using UnityEditor.UIElements;
using UnityEngine.UIElements;
namespace YooAsset.Editor
{
[BuildPipelineAttribute(nameof(EBuildPipeline.EditorSimulateBuildPipeline))]
internal class EditorSimulateBuildPipelineViewer : BuildPipelineViewerBase
{
protected TemplateContainer Root;
protected TextField _buildOutputField;
protected TextField _buildVersionField;
public override void CreateView(VisualElement parent)
{
// 加载布局文件
var visualAsset = UxmlLoader.LoadWindowUXML<EditorSimulateBuildPipelineViewer>();
if (visualAsset == null)
return;
Root = visualAsset.CloneTree();
Root.style.flexGrow = 1f;
parent.Add(Root);
// 输出目录
_buildOutputField = Root.Q<TextField>("BuildOutput");
SetBuildOutputField(_buildOutputField);
// 构建版本
_buildVersionField = Root.Q<TextField>("BuildVersion");
SetBuildVersionField(_buildVersionField);
// 构建按钮
var buildButton = Root.Q<Button>("Build");
buildButton.clicked += BuildButton_clicked;
}
private void BuildButton_clicked()
{
if (EditorUtility.DisplayDialog("提示", $"开始构建资源包[{PackageName}]", "Yes", "No"))
{
EditorTools.ClearUnityConsole();
EditorApplication.delayCall += ExecuteBuild;
}
else
{
Debug.LogWarning("[Build] 打包已经取消");
}
}
/// <summary>
/// 执行构建
/// </summary>
protected virtual void ExecuteBuild()
{
var fileNameStyle = AssetBundleBuilderSetting.GetPackageFileNameStyle(PackageName, PipelineName);
var buildinFileCopyOption = AssetBundleBuilderSetting.GetPackageBuildinFileCopyOption(PackageName, PipelineName);
var buildinFileCopyParams = AssetBundleBuilderSetting.GetPackageBuildinFileCopyParams(PackageName, PipelineName);
EditorSimulateBuildParameters buildParameters = new EditorSimulateBuildParameters();
buildParameters.BuildOutputRoot = AssetBundleBuilderHelper.GetDefaultBuildOutputRoot();
buildParameters.BuildinFileRoot = AssetBundleBuilderHelper.GetStreamingAssetsRoot();
buildParameters.BuildPipeline = PipelineName.ToString();
buildParameters.BuildBundleType = (int)EBuildBundleType.VirtualBundle;
buildParameters.BuildTarget = BuildTarget;
buildParameters.PackageName = PackageName;
buildParameters.PackageVersion = _buildVersionField.value;
buildParameters.VerifyBuildingResult = true;
buildParameters.FileNameStyle = fileNameStyle;
buildParameters.BuildinFileCopyOption = buildinFileCopyOption;
buildParameters.BuildinFileCopyParams = buildinFileCopyParams;
EditorSimulateBuildPipeline pipeline = new EditorSimulateBuildPipeline();
var buildResult = pipeline.Run(buildParameters, true);
if (buildResult.Success)
EditorUtility.RevealInFinder(buildResult.OutputPackageDirectory);
}
}
}
#endif

View File

@@ -0,0 +1,8 @@
<ui:UXML xmlns:ui="UnityEngine.UIElements" xmlns:uie="UnityEditor.UIElements" xsi="http://www.w3.org/2001/XMLSchema-instance" engine="UnityEngine.UIElements" editor="UnityEditor.UIElements" noNamespaceSchemaLocation="../../UIElementsSchema/UIElements.xsd" editor-extension-mode="True">
<ui:VisualElement name="BuildContainer">
<ui:TextField picking-mode="Ignore" label="Build Output" name="BuildOutput" />
<ui:TextField picking-mode="Ignore" label="Build Version" name="BuildVersion" />
<ui:VisualElement name="ExtensionContainer" />
<ui:Button text="Click Build" display-tooltip-when-elided="true" name="Build" style="height: 50px; background-color: rgb(40, 106, 42); margin-top: 10px;" />
</ui:VisualElement>
</ui:UXML>

View File

@@ -0,0 +1,10 @@
fileFormatVersion: 2
guid: 90cc4546b2b8afe4e8c864c132a999a9
ScriptedImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 2
userData:
assetBundleName:
assetBundleVariant:
script: {fileID: 13804, guid: 0000000000000000e000000000000000, type: 0}

View File

@@ -1,70 +0,0 @@
#if UNITY_2019_4_OR_NEWER
using System;
using System.IO;
using System.Linq;
using System.Collections.Generic;
using UnityEditor;
using UnityEngine;
using UnityEditor.UIElements;
using UnityEngine.UIElements;
namespace YooAsset.Editor
{
internal class EditorSimulateBuildPipelineViewer : BuildPipelineViewerBase
{
public EditorSimulateBuildPipelineViewer(string packageName, BuildTarget buildTarget, VisualElement parent)
: base(packageName, EBuildPipeline.RawFileBuildPipeline, buildTarget, parent)
{
var compressionField = Root.Q<EnumField>("Compression");
UIElementsTools.SetElementVisible(compressionField, false);
var encryptionContainer = Root.Q<VisualElement>("EncryptionContainer");
UIElementsTools.SetElementVisible(encryptionContainer, false);
var fileNameStyleField = Root.Q<EnumField>("FileNameStyle");
UIElementsTools.SetElementVisible(fileNameStyleField, false);
var copyBuildinFileOptionField = Root.Q<EnumField>("CopyBuildinFileOption");
UIElementsTools.SetElementVisible(copyBuildinFileOptionField, false);
var copyBuildinFileParamField = Root.Q<TextField>("CopyBuildinFileParam");
UIElementsTools.SetElementVisible(copyBuildinFileParamField, false);
var clearBuildCacheToggle = Root.Q<Toggle>("ClearBuildCache");
UIElementsTools.SetElementVisible(clearBuildCacheToggle, false);
var useAssetDependencyToggle = Root.Q<Toggle>("UseAssetDependency");
UIElementsTools.SetElementVisible(useAssetDependencyToggle, false);
}
/// <summary>
/// 执行构建
/// </summary>
protected override void ExecuteBuild()
{
var fileNameStyle = AssetBundleBuilderSetting.GetPackageFileNameStyle(PackageName, BuildPipeline);
var buildinFileCopyOption = AssetBundleBuilderSetting.GetPackageBuildinFileCopyOption(PackageName, BuildPipeline);
var buildinFileCopyParams = AssetBundleBuilderSetting.GetPackageBuildinFileCopyParams(PackageName, BuildPipeline);
EditorSimulateBuildParameters buildParameters = new EditorSimulateBuildParameters();
buildParameters.BuildOutputRoot = AssetBundleBuilderHelper.GetDefaultBuildOutputRoot();
buildParameters.BuildinFileRoot = AssetBundleBuilderHelper.GetStreamingAssetsRoot();
buildParameters.BuildPipeline = BuildPipeline.ToString();
buildParameters.BuildBundleType = (int)EBuildBundleType.VirtualBundle;
buildParameters.BuildTarget = BuildTarget;
buildParameters.PackageName = PackageName;
buildParameters.PackageVersion = GetPackageVersion();
buildParameters.VerifyBuildingResult = true;
buildParameters.FileNameStyle = fileNameStyle;
buildParameters.BuildinFileCopyOption = buildinFileCopyOption;
buildParameters.BuildinFileCopyParams = buildinFileCopyParams;
buildParameters.EncryptionServices = CreateEncryptionInstance();
EditorSimulateBuildPipeline pipeline = new EditorSimulateBuildPipeline();
var buildResult = pipeline.Run(buildParameters, true);
if (buildResult.Success)
EditorUtility.RevealInFinder(buildResult.OutputPackageDirectory);
}
}
}
#endif

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 56adb3acd233fe5468af213a4c41de6a
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,124 @@
#if UNITY_2019_4_OR_NEWER
using System;
using System.IO;
using System.Linq;
using System.Collections.Generic;
using UnityEditor;
using UnityEngine;
using UnityEditor.UIElements;
using UnityEngine.UIElements;
namespace YooAsset.Editor
{
[BuildPipelineAttribute(nameof(EBuildPipeline.RawFileBuildPipeline))]
internal class RawfileBuildpipelineViewer : BuildPipelineViewerBase
{
protected TemplateContainer Root;
protected TextField _buildOutputField;
protected TextField _buildVersionField;
protected PopupField<Type> _encryptionServicesField;
protected PopupField<Type> _manifestServicesField;
protected EnumField _outputNameStyleField;
protected EnumField _copyBuildinFileOptionField;
protected TextField _copyBuildinFileTagsField;
protected Toggle _clearBuildCacheToggle;
protected Toggle _useAssetDependencyDBToggle;
public override void CreateView(VisualElement parent)
{
// 加载布局文件
var visualAsset = UxmlLoader.LoadWindowUXML<RawfileBuildpipelineViewer>();
if (visualAsset == null)
return;
Root = visualAsset.CloneTree();
Root.style.flexGrow = 1f;
parent.Add(Root);
// 输出目录
_buildOutputField = Root.Q<TextField>("BuildOutput");
SetBuildOutputField(_buildOutputField);
// 构建版本
_buildVersionField = Root.Q<TextField>("BuildVersion");
SetBuildVersionField(_buildVersionField);
// 加密方法
var popupContainer = Root.Q("PopupContainer");
_encryptionServicesField = CreateEncryptionServicesField(popupContainer);
_manifestServicesField = CreateManifestServicesField(popupContainer);
// 输出文件名称样式
_outputNameStyleField = Root.Q<EnumField>("FileNameStyle");
SetOutputNameStyleField(_outputNameStyleField);
// 首包文件拷贝参数
_copyBuildinFileTagsField = Root.Q<TextField>("CopyBuildinFileParam");
SetCopyBuildinFileTagsField(_copyBuildinFileTagsField);
SetCopyBuildinFileTagsVisible(_copyBuildinFileTagsField);
// 首包文件拷贝选项
_copyBuildinFileOptionField = Root.Q<EnumField>("CopyBuildinFileOption");
SetCopyBuildinFileOptionField(_copyBuildinFileOptionField, _copyBuildinFileTagsField);
// 清理构建缓存
_clearBuildCacheToggle = Root.Q<Toggle>("ClearBuildCache");
SetClearBuildCacheToggle(_clearBuildCacheToggle);
// 使用资源依赖数据库
_useAssetDependencyDBToggle = Root.Q<Toggle>("UseAssetDependency");
SetUseAssetDependencyDBToggle(_useAssetDependencyDBToggle);
// 构建按钮
var buildButton = Root.Q<Button>("Build");
buildButton.clicked += BuildButton_clicked;
}
private void BuildButton_clicked()
{
if (EditorUtility.DisplayDialog("提示", $"开始构建资源包[{PackageName}]", "Yes", "No"))
{
EditorTools.ClearUnityConsole();
EditorApplication.delayCall += ExecuteBuild;
}
else
{
Debug.LogWarning("[Build] 打包已经取消");
}
}
/// <summary>
/// 执行构建
/// </summary>
protected virtual void ExecuteBuild()
{
var fileNameStyle = AssetBundleBuilderSetting.GetPackageFileNameStyle(PackageName, PipelineName);
var buildinFileCopyOption = AssetBundleBuilderSetting.GetPackageBuildinFileCopyOption(PackageName, PipelineName);
var buildinFileCopyParams = AssetBundleBuilderSetting.GetPackageBuildinFileCopyParams(PackageName, PipelineName);
var clearBuildCache = AssetBundleBuilderSetting.GetPackageClearBuildCache(PackageName, PipelineName);
var useAssetDependencyDB = AssetBundleBuilderSetting.GetPackageUseAssetDependencyDB(PackageName, PipelineName);
RawFileBuildParameters buildParameters = new RawFileBuildParameters();
buildParameters.BuildOutputRoot = AssetBundleBuilderHelper.GetDefaultBuildOutputRoot();
buildParameters.BuildinFileRoot = AssetBundleBuilderHelper.GetStreamingAssetsRoot();
buildParameters.BuildPipeline = PipelineName.ToString();
buildParameters.BuildBundleType = (int)EBuildBundleType.RawBundle;
buildParameters.BuildTarget = BuildTarget;
buildParameters.PackageName = PackageName;
buildParameters.PackageVersion = _buildVersionField.value;
buildParameters.VerifyBuildingResult = true;
buildParameters.FileNameStyle = fileNameStyle;
buildParameters.BuildinFileCopyOption = buildinFileCopyOption;
buildParameters.BuildinFileCopyParams = buildinFileCopyParams;
buildParameters.ClearBuildCacheFiles = clearBuildCache;
buildParameters.UseAssetDependencyDB = useAssetDependencyDB;
buildParameters.EncryptionServices = CreateEncryptionServicesInstance();
buildParameters.ManifestServices = CreateManifestServicesInstance();
RawFileBuildPipeline pipeline = new RawFileBuildPipeline();
var buildResult = pipeline.Run(buildParameters, true);
if (buildResult.Success)
EditorUtility.RevealInFinder(buildResult.OutputPackageDirectory);
}
}
}
#endif

View File

@@ -0,0 +1,14 @@
<ui:UXML xmlns:ui="UnityEngine.UIElements" xmlns:uie="UnityEditor.UIElements" xsi="http://www.w3.org/2001/XMLSchema-instance" engine="UnityEngine.UIElements" editor="UnityEditor.UIElements" noNamespaceSchemaLocation="../../UIElementsSchema/UIElements.xsd" editor-extension-mode="True">
<ui:VisualElement name="BuildContainer">
<ui:TextField picking-mode="Ignore" label="Build Output" name="BuildOutput" />
<ui:TextField picking-mode="Ignore" label="Build Version" name="BuildVersion" />
<ui:Toggle label="Clear Build Cache" name="ClearBuildCache" />
<ui:Toggle label="Use Asset Depend DB" name="UseAssetDependency" />
<ui:VisualElement name="PopupContainer" style="flex-grow: 1;" />
<uie:EnumField label="File Name Style" value="Center" name="FileNameStyle" />
<uie:EnumField label="Copy Buildin File Option" value="Center" name="CopyBuildinFileOption" />
<ui:TextField picking-mode="Ignore" label="Copy Buildin File Param" name="CopyBuildinFileParam" />
<ui:VisualElement name="ExtensionContainer" />
<ui:Button text="Click Build" display-tooltip-when-elided="true" name="Build" style="height: 50px; background-color: rgb(40, 106, 42); margin-top: 10px;" />
</ui:VisualElement>
</ui:UXML>

View File

@@ -0,0 +1,10 @@
fileFormatVersion: 2
guid: 8ed3387ab250c814e9797164c9a4b89a
ScriptedImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 2
userData:
assetBundleName:
assetBundleVariant:
script: {fileID: 13804, guid: 0000000000000000e000000000000000, type: 0}

View File

@@ -1,56 +0,0 @@
#if UNITY_2019_4_OR_NEWER
using System;
using System.IO;
using System.Linq;
using System.Collections.Generic;
using UnityEditor;
using UnityEngine;
using UnityEditor.UIElements;
using UnityEngine.UIElements;
namespace YooAsset.Editor
{
internal class RawfileBuildpipelineViewer : BuildPipelineViewerBase
{
public RawfileBuildpipelineViewer(string packageName, BuildTarget buildTarget, VisualElement parent)
: base(packageName, EBuildPipeline.RawFileBuildPipeline, buildTarget, parent)
{
var compressionField = Root.Q<EnumField>("Compression");
UIElementsTools.SetElementVisible(compressionField, false);
}
/// <summary>
/// 执行构建
/// </summary>
protected override void ExecuteBuild()
{
var fileNameStyle = AssetBundleBuilderSetting.GetPackageFileNameStyle(PackageName, BuildPipeline);
var buildinFileCopyOption = AssetBundleBuilderSetting.GetPackageBuildinFileCopyOption(PackageName, BuildPipeline);
var buildinFileCopyParams = AssetBundleBuilderSetting.GetPackageBuildinFileCopyParams(PackageName, BuildPipeline);
var clearBuildCache = AssetBundleBuilderSetting.GetPackageClearBuildCache(PackageName, BuildPipeline);
var useAssetDependencyDB = AssetBundleBuilderSetting.GetPackageUseAssetDependencyDB(PackageName, BuildPipeline);
RawFileBuildParameters buildParameters = new RawFileBuildParameters();
buildParameters.BuildOutputRoot = AssetBundleBuilderHelper.GetDefaultBuildOutputRoot();
buildParameters.BuildinFileRoot = AssetBundleBuilderHelper.GetStreamingAssetsRoot();
buildParameters.BuildPipeline = BuildPipeline.ToString();
buildParameters.BuildBundleType = (int)EBuildBundleType.RawBundle;
buildParameters.BuildTarget = BuildTarget;
buildParameters.PackageName = PackageName;
buildParameters.PackageVersion = GetPackageVersion();
buildParameters.VerifyBuildingResult = true;
buildParameters.FileNameStyle = fileNameStyle;
buildParameters.BuildinFileCopyOption = buildinFileCopyOption;
buildParameters.BuildinFileCopyParams = buildinFileCopyParams;
buildParameters.ClearBuildCacheFiles = clearBuildCache;
buildParameters.UseAssetDependencyDB = useAssetDependencyDB;
buildParameters.EncryptionServices = CreateEncryptionInstance();
RawFileBuildPipeline pipeline = new RawFileBuildPipeline();
var buildResult = pipeline.Run(buildParameters, true);
if (buildResult.Success)
EditorUtility.RevealInFinder(buildResult.OutputPackageDirectory);
}
}
}
#endif

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: be39d027dec0b2f41ab1dba7effb1a9c
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,145 @@
#if UNITY_2019_4_OR_NEWER
using System;
using System.IO;
using System.Linq;
using System.Collections.Generic;
using UnityEditor;
using UnityEngine;
using UnityEditor.UIElements;
using UnityEngine.UIElements;
namespace YooAsset.Editor
{
[BuildPipelineAttribute(nameof(EBuildPipeline.ScriptableBuildPipeline))]
internal class ScriptableBuildPipelineViewer : BuildPipelineViewerBase
{
protected TemplateContainer Root;
protected TextField _buildOutputField;
protected TextField _buildVersionField;
protected PopupField<Type> _encryptionServicesField;
protected PopupField<Type> _manifestServicesField;
protected EnumField _compressionField;
protected EnumField _outputNameStyleField;
protected EnumField _copyBuildinFileOptionField;
protected TextField _copyBuildinFileTagsField;
protected Toggle _clearBuildCacheToggle;
protected Toggle _useAssetDependencyDBToggle;
public override void CreateView(VisualElement parent)
{
// 加载布局文件
var visualAsset = UxmlLoader.LoadWindowUXML<ScriptableBuildPipelineViewer>();
if (visualAsset == null)
return;
Root = visualAsset.CloneTree();
Root.style.flexGrow = 1f;
parent.Add(Root);
// 输出目录
_buildOutputField = Root.Q<TextField>("BuildOutput");
SetBuildOutputField(_buildOutputField);
// 构建版本
_buildVersionField = Root.Q<TextField>("BuildVersion");
SetBuildVersionField(_buildVersionField);
// 加密方法
var popupContainer = Root.Q("PopupContainer");
_encryptionServicesField = CreateEncryptionServicesField(popupContainer);
_manifestServicesField = CreateManifestServicesField(popupContainer);
// 压缩方式选项
_compressionField = Root.Q<EnumField>("Compression");
SetCompressionField(_compressionField);
// 输出文件名称样式
_outputNameStyleField = Root.Q<EnumField>("FileNameStyle");
SetOutputNameStyleField(_outputNameStyleField);
// 首包文件拷贝参数
_copyBuildinFileTagsField = Root.Q<TextField>("CopyBuildinFileParam");
SetCopyBuildinFileTagsField(_copyBuildinFileTagsField);
SetCopyBuildinFileTagsVisible(_copyBuildinFileTagsField);
// 首包文件拷贝选项
_copyBuildinFileOptionField = Root.Q<EnumField>("CopyBuildinFileOption");
SetCopyBuildinFileOptionField(_copyBuildinFileOptionField, _copyBuildinFileTagsField);
// 清理构建缓存
_clearBuildCacheToggle = Root.Q<Toggle>("ClearBuildCache");
SetClearBuildCacheToggle(_clearBuildCacheToggle);
// 使用资源依赖数据库
_useAssetDependencyDBToggle = Root.Q<Toggle>("UseAssetDependency");
SetUseAssetDependencyDBToggle(_useAssetDependencyDBToggle);
// 构建按钮
var buildButton = Root.Q<Button>("Build");
buildButton.clicked += BuildButton_clicked;
}
private void BuildButton_clicked()
{
if (EditorUtility.DisplayDialog("提示", $"开始构建资源包[{PackageName}]", "Yes", "No"))
{
EditorTools.ClearUnityConsole();
EditorApplication.delayCall += ExecuteBuild;
}
else
{
Debug.LogWarning("[Build] 打包已经取消");
}
}
/// <summary>
/// 执行构建
/// </summary>
protected virtual void ExecuteBuild()
{
var fileNameStyle = AssetBundleBuilderSetting.GetPackageFileNameStyle(PackageName, PipelineName);
var buildinFileCopyOption = AssetBundleBuilderSetting.GetPackageBuildinFileCopyOption(PackageName, PipelineName);
var buildinFileCopyParams = AssetBundleBuilderSetting.GetPackageBuildinFileCopyParams(PackageName, PipelineName);
var compressOption = AssetBundleBuilderSetting.GetPackageCompressOption(PackageName, PipelineName);
var clearBuildCache = AssetBundleBuilderSetting.GetPackageClearBuildCache(PackageName, PipelineName);
var useAssetDependencyDB = AssetBundleBuilderSetting.GetPackageUseAssetDependencyDB(PackageName, PipelineName);
var builtinShaderBundleName = GetBuiltinShaderBundleName();
ScriptableBuildParameters buildParameters = new ScriptableBuildParameters();
buildParameters.BuildOutputRoot = AssetBundleBuilderHelper.GetDefaultBuildOutputRoot();
buildParameters.BuildinFileRoot = AssetBundleBuilderHelper.GetStreamingAssetsRoot();
buildParameters.BuildPipeline = PipelineName.ToString();
buildParameters.BuildBundleType = (int)EBuildBundleType.AssetBundle;
buildParameters.BuildTarget = BuildTarget;
buildParameters.PackageName = PackageName;
buildParameters.PackageVersion = _buildVersionField.value;
buildParameters.EnableSharePackRule = true;
buildParameters.VerifyBuildingResult = true;
buildParameters.FileNameStyle = fileNameStyle;
buildParameters.BuildinFileCopyOption = buildinFileCopyOption;
buildParameters.BuildinFileCopyParams = buildinFileCopyParams;
buildParameters.CompressOption = compressOption;
buildParameters.ClearBuildCacheFiles = clearBuildCache;
buildParameters.UseAssetDependencyDB = useAssetDependencyDB;
buildParameters.BuiltinShadersBundleName = builtinShaderBundleName;
buildParameters.EncryptionServices = CreateEncryptionServicesInstance();
buildParameters.ManifestServices = CreateManifestServicesInstance();
ScriptableBuildPipeline pipeline = new ScriptableBuildPipeline();
var buildResult = pipeline.Run(buildParameters, true);
if (buildResult.Success)
EditorUtility.RevealInFinder(buildResult.OutputPackageDirectory);
}
/// <summary>
/// 内置着色器资源包名称
/// 注意:和自动收集的着色器资源包名保持一致!
/// </summary>
protected string GetBuiltinShaderBundleName()
{
var uniqueBundleName = AssetBundleCollectorSettingData.Setting.UniqueBundleName;
var packRuleResult = DefaultPackRule.CreateShadersPackRuleResult();
return packRuleResult.GetBundleName(PackageName, uniqueBundleName);
}
}
}
#endif

View File

@@ -0,0 +1,15 @@
<ui:UXML xmlns:ui="UnityEngine.UIElements" xmlns:uie="UnityEditor.UIElements" xsi="http://www.w3.org/2001/XMLSchema-instance" engine="UnityEngine.UIElements" editor="UnityEditor.UIElements" noNamespaceSchemaLocation="../../UIElementsSchema/UIElements.xsd" editor-extension-mode="True">
<ui:VisualElement name="BuildContainer">
<ui:TextField picking-mode="Ignore" label="Build Output" name="BuildOutput" />
<ui:TextField picking-mode="Ignore" label="Build Version" name="BuildVersion" />
<ui:Toggle label="Clear Build Cache" name="ClearBuildCache" />
<ui:Toggle label="Use Asset Depend DB" name="UseAssetDependency" />
<ui:VisualElement name="PopupContainer" style="flex-grow: 1;" />
<uie:EnumField label="Compression" value="Center" name="Compression" />
<uie:EnumField label="File Name Style" value="Center" name="FileNameStyle" />
<uie:EnumField label="Copy Buildin File Option" value="Center" name="CopyBuildinFileOption" />
<ui:TextField picking-mode="Ignore" label="Copy Buildin File Param" name="CopyBuildinFileParam" />
<ui:VisualElement name="ExtensionContainer" />
<ui:Button text="Click Build" display-tooltip-when-elided="true" name="Build" style="height: 50px; background-color: rgb(40, 106, 42); margin-top: 10px;" />
</ui:VisualElement>
</ui:UXML>

View File

@@ -1,70 +0,0 @@
#if UNITY_2019_4_OR_NEWER
using System;
using System.IO;
using System.Linq;
using System.Collections.Generic;
using UnityEditor;
using UnityEngine;
using UnityEditor.UIElements;
using UnityEngine.UIElements;
namespace YooAsset.Editor
{
internal class ScriptableBuildPipelineViewer : BuildPipelineViewerBase
{
public ScriptableBuildPipelineViewer(string packageName, BuildTarget buildTarget, VisualElement parent)
: base(packageName, EBuildPipeline.ScriptableBuildPipeline, buildTarget, parent)
{
}
/// <summary>
/// 执行构建
/// </summary>
protected override void ExecuteBuild()
{
var fileNameStyle = AssetBundleBuilderSetting.GetPackageFileNameStyle(PackageName, BuildPipeline);
var buildinFileCopyOption = AssetBundleBuilderSetting.GetPackageBuildinFileCopyOption(PackageName, BuildPipeline);
var buildinFileCopyParams = AssetBundleBuilderSetting.GetPackageBuildinFileCopyParams(PackageName, BuildPipeline);
var compressOption = AssetBundleBuilderSetting.GetPackageCompressOption(PackageName, BuildPipeline);
var clearBuildCache = AssetBundleBuilderSetting.GetPackageClearBuildCache(PackageName, BuildPipeline);
var useAssetDependencyDB = AssetBundleBuilderSetting.GetPackageUseAssetDependencyDB(PackageName, BuildPipeline);
var builtinShaderBundleName = GetBuiltinShaderBundleName();
ScriptableBuildParameters buildParameters = new ScriptableBuildParameters();
buildParameters.BuildOutputRoot = AssetBundleBuilderHelper.GetDefaultBuildOutputRoot();
buildParameters.BuildinFileRoot = AssetBundleBuilderHelper.GetStreamingAssetsRoot();
buildParameters.BuildPipeline = BuildPipeline.ToString();
buildParameters.BuildBundleType = (int)EBuildBundleType.AssetBundle;
buildParameters.BuildTarget = BuildTarget;
buildParameters.PackageName = PackageName;
buildParameters.PackageVersion = GetPackageVersion();
buildParameters.EnableSharePackRule = true;
buildParameters.VerifyBuildingResult = true;
buildParameters.FileNameStyle = fileNameStyle;
buildParameters.BuildinFileCopyOption = buildinFileCopyOption;
buildParameters.BuildinFileCopyParams = buildinFileCopyParams;
buildParameters.CompressOption = compressOption;
buildParameters.ClearBuildCacheFiles = clearBuildCache;
buildParameters.UseAssetDependencyDB = useAssetDependencyDB;
buildParameters.BuiltinShadersBundleName = builtinShaderBundleName;
buildParameters.EncryptionServices = CreateEncryptionInstance();
ScriptableBuildPipeline pipeline = new ScriptableBuildPipeline();
var buildResult = pipeline.Run(buildParameters, true);
if (buildResult.Success)
EditorUtility.RevealInFinder(buildResult.OutputPackageDirectory);
}
/// <summary>
/// 内置着色器资源包名称
/// 注意:和自动收集的着色器资源包名保持一致!
/// </summary>
private string GetBuiltinShaderBundleName()
{
var uniqueBundleName = AssetBundleCollectorSettingData.Setting.UniqueBundleName;
var packRuleResult = DefaultPackRule.CreateShadersPackRuleResult();
return packRuleResult.GetBundleName(PackageName, uniqueBundleName);
}
}
}
#endif

View File

@@ -265,7 +265,7 @@ namespace YooAsset.Editor
}
private static string GetRuleDisplayName(string name, Type type)
{
var attribute = DisplayNameAttributeHelper.GetAttribute<DisplayNameAttribute>(type);
var attribute = EditorTools.GetAttribute<DisplayNameAttribute>(type);
if (attribute != null && string.IsNullOrEmpty(attribute.DisplayName) == false)
return attribute.DisplayName;
else

View File

@@ -762,6 +762,7 @@ namespace YooAsset.Editor
elementTop.Add(objectField);
var label = objectField.Q<Label>();
label.style.minWidth = 63;
UIElementsTools.SetObjectFieldShowPath(objectField);
}
// Bottom VisualElement
@@ -851,8 +852,6 @@ namespace YooAsset.Editor
var collector = selectGroup.Collectors[index];
var collectObject = AssetDatabase.LoadAssetAtPath<UnityEngine.Object>(collector.CollectPath);
if (collectObject != null)
collectObject.name = collector.CollectPath;
// 注意:非主资源收集器的标签栏需要被冻结
var textTags = element.Q<TextField>("TextField1");
@@ -885,13 +884,13 @@ namespace YooAsset.Editor
{
collector.CollectPath = AssetDatabase.GetAssetPath(evt.newValue);
collector.CollectorGUID = AssetDatabase.AssetPathToGUID(collector.CollectPath);
objectField1.value.name = collector.CollectPath;
AssetBundleCollectorSettingData.ModifyCollector(selectGroup, collector);
if (foldout.value)
{
RefreshFoldout(foldout, selectGroup, collector);
}
});
UIElementsTools.RefreshObjectFieldShowPath(objectField1);
// Collector Type
var popupField0 = element.Q<PopupField<string>>("PopupField0");

View File

@@ -70,7 +70,11 @@ namespace YooAsset.Editor
foreach (var cacheInfoPair in _database)
{
var assetPath = cacheInfoPair.Key;
#if UNITY_2021_3_OR_NEWER
var assetGUID = AssetDatabase.AssetPathToGUID(assetPath, AssetPathToGUIDOptions.OnlyExistingAssets);
#else
var assetGUID = AssetDatabase.AssetPathToGUID(assetPath);
#endif
if (string.IsNullOrEmpty(assetGUID))
{
removeList.Add(assetPath);
@@ -173,26 +177,42 @@ namespace YooAsset.Editor
/// </summary>
public string[] GetDependencies(string assetPath, bool recursive)
{
// 注意AssetDatabase.GetDependencies()方法返回结果里会踢出丢失文件!
// 注意AssetDatabase.GetDependencies()方法返回结果里会包含主资源路径!
// 注意:机制上不允许存在未收录的资源
if (_database.ContainsKey(assetPath) == false)
{
throw new Exception($"Fatal : can not found cache info : {assetPath}");
}
var result = new HashSet<string> { assetPath };
CollectDependencies(assetPath, result, recursive);
var result = new HashSet<string>();
// 注意:递归收集依赖时,依赖列表中包含主资源
if (recursive)
result.Add(assetPath);
// 收集依赖
CollectDependencies(assetPath, assetPath, result, recursive);
// 注意AssetDatabase.GetDependencies保持一致将主资源添加到依赖列表最前面
return result.ToArray();
}
private void CollectDependencies(string assetPath, HashSet<string> result, bool recursive)
private void CollectDependencies(string parent, string assetPath, HashSet<string> result, bool recursive)
{
if (_database.TryGetValue(assetPath, out var cacheInfo) == false)
{
throw new Exception($"Fatal : can not found cache info : {assetPath}");
// 说明:检测是否为丢失引用的资产
#if UNITY_2021_3_OR_NEWER
var assetGUID = AssetDatabase.AssetPathToGUID(assetPath, AssetPathToGUIDOptions.OnlyExistingAssets);
#else
var assetGUID = AssetDatabase.AssetPathToGUID(assetPath);
#endif
if (string.IsNullOrEmpty(assetGUID))
{
Debug.LogWarning($"{parent} found missing asset : {assetPath}");
return;
}
else
{
throw new Exception($"Fatal : can not found cache info : {assetPath}");
}
}
foreach (var dependGUID in cacheInfo.DependGUIDs)
@@ -213,7 +233,7 @@ namespace YooAsset.Editor
// 递归收集依赖
if (recursive)
CollectDependencies(dependAssetPath, result, recursive);
CollectDependencies(assetPath, dependAssetPath, result, recursive);
}
}
@@ -237,6 +257,7 @@ namespace YooAsset.Editor
}
private DependencyInfo CreateDependencyInfo(string assetPath)
{
// 注意AssetDatabase.GetDependencies()方法返回结果里会踢出丢失文件!
var dependHash = AssetDatabase.GetAssetDependencyHash(assetPath);
var dependAssetPaths = AssetDatabase.GetDependencies(assetPath, false);
var dependGUIDs = new List<string>();

View File

@@ -1,5 +1,4 @@
using System;
using System.Reflection;
namespace YooAsset.Editor
{
@@ -15,22 +14,4 @@ namespace YooAsset.Editor
this.DisplayName = name;
}
}
public static class DisplayNameAttributeHelper
{
internal static T GetAttribute<T>(Type type) where T : Attribute
{
return (T)type.GetCustomAttribute(typeof(T), false);
}
internal static T GetAttribute<T>(MethodInfo methodInfo) where T : Attribute
{
return (T)methodInfo.GetCustomAttribute(typeof(T), false);
}
internal static T GetAttribute<T>(FieldInfo field) where T : Attribute
{
return (T)field.GetCustomAttribute(typeof(T), false);
}
}
}

View File

@@ -71,9 +71,10 @@ namespace YooAsset.Editor
public bool UseAssetDependencyDB;
public bool EnableSharePackRule;
public bool SingleReferencedPackAlone;
public string EncryptionClassName;
public string EncryptionServicesClassName;
public string ManifestServicesClassName;
public EFileNameStyle FileNameStyle;
// 引擎参数
public ECompressOption CompressOption;
public bool DisableWriteTypeTree;

View File

@@ -66,7 +66,8 @@ namespace YooAsset.Editor
BindListViewItem("Use Asset Dependency DB", $"{buildReport.Summary.UseAssetDependencyDB}");
BindListViewItem("Enable Share Pack Rule", $"{buildReport.Summary.EnableSharePackRule}");
BindListViewItem("Single Referenced Pack Alone", $"{buildReport.Summary.SingleReferencedPackAlone}");
BindListViewItem("Encryption Class Name", buildReport.Summary.EncryptionClassName);
BindListViewItem("Encryption Services", buildReport.Summary.EncryptionServicesClassName);
BindListViewItem("Manifest Services", buildReport.Summary.ManifestServicesClassName);
BindListViewItem("FileNameStyle", $"{buildReport.Summary.FileNameStyle}");
BindListViewItem("CompressOption", $"{buildReport.Summary.CompressOption}");
BindListViewItem("DisableWriteTypeTree", $"{buildReport.Summary.DisableWriteTypeTree}");

View File

@@ -129,6 +129,23 @@ namespace YooAsset.Editor
}
#endregion
#region Attribute
public static T GetAttribute<T>(Type type) where T : Attribute
{
return (T)type.GetCustomAttribute(typeof(T), false);
}
public static T GetAttribute<T>(MethodInfo methodInfo) where T : Attribute
{
return (T)methodInfo.GetCustomAttribute(typeof(T), false);
}
public static T GetAttribute<T>(FieldInfo field) where T : Attribute
{
return (T)field.GetCustomAttribute(typeof(T), false);
}
#endregion
#region PackageManager
public static string GetPackageManagerYooVersion()
{

View File

@@ -0,0 +1,42 @@
#if UNITY_2019_4_OR_NEWER
using UnityEditor;
using System;
namespace YooAsset.Editor
{
public class AssetObjectCell : ITableCell, IComparable
{
public string SearchTag { private set; get; }
public object CellValue { set; get; }
public string StringValue
{
get
{
return (string)CellValue;
}
}
public AssetObjectCell(string searchTag, string assetPath)
{
SearchTag = searchTag;
CellValue = assetPath;
}
public object GetDisplayObject()
{
return AssetDatabase.LoadMainAssetAtPath(StringValue);
}
public int CompareTo(object other)
{
if (other is AssetObjectCell cell)
{
return this.StringValue.CompareTo(cell.StringValue);
}
else
{
return 0;
}
}
}
}
#endif

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 39db4a569a0f69443a7675e19c99c389
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -31,9 +31,14 @@ namespace YooAsset.Editor
var cell = new ButtonCell(searchTag);
Cells.Add(cell);
}
public void AddAssetPathCell(string searchTag, string path)
public void AddAssetPathCell(string searchTag, string assetPath)
{
var cell = new AssetPathCell(searchTag, path);
var cell = new AssetPathCell(searchTag, assetPath);
Cells.Add(cell);
}
public void AddAssetObjectCell(string searchTag, string assetPath)
{
var cell = new AssetObjectCell(searchTag, assetPath);
Cells.Add(cell);
}
public void AddStringValueCell(string searchTag, string value)

View File

@@ -33,6 +33,67 @@ namespace YooAsset.Editor
}
}
/// <summary>
/// 设置元素显示文本为资源路径
/// </summary>
public static void SetObjectFieldShowPath(ObjectField objectField)
{
string LabelClassName = "unity-object-field-display__label";
var nameLable = objectField.Q<Label>(className: LabelClassName);
if (nameLable == null)
return;
objectField.RegisterValueChangedCallback(evt =>
{
Object obj = evt.newValue;
if (obj == null)
{
nameLable.text = "None (Object)";
return;
}
// 获取资源路径(仅适用于项目资源)
string path = AssetDatabase.GetAssetPath(obj);
if (string.IsNullOrEmpty(path) == false)
{
nameLable.text = path;
}
else
{
nameLable.text = obj.name;
}
});
}
/// <summary>
/// 刷新元素显示文本内容
/// </summary>
public static void RefreshObjectFieldShowPath(ObjectField objectField)
{
string LabelClassName = "unity-object-field-display__label";
var nameLable = objectField.Q<Label>(className: LabelClassName);
if (nameLable == null)
return;
Object obj = objectField.value;
if (obj == null)
{
nameLable.text = "None (Object)";
return;
}
// 获取资源路径(仅适用于项目资源)
string path = AssetDatabase.GetAssetPath(obj);
if (string.IsNullOrEmpty(path) == false)
{
nameLable.text = path;
}
else
{
nameLable.text = obj.name;
}
}
/// <summary>
/// 设置按钮图标
/// </summary>

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: b1774501eb8484d47b6c9d61585b4cd4
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,25 @@
using System;
using System.IO;
using UnityEditor;
using UnityEngine;
namespace YooAsset.Editor
{
internal class ClearBuildCacheWindow
{
[MenuItem("Tools/Clear Build Cache", false, 2)]
public static void OpenWindow()
{
// 清空SBP构建缓存
UnityEditor.Build.Pipeline.Utilities.BuildCache.PurgeCache(false);
// 删除AssetDependDB文件
string projectPath = YooAsset.Editor.EditorTools.GetProjectPath();
string databaseFilePath = $"{projectPath}/Library/AssetDependencyDB";
if (File.Exists(databaseFilePath))
{
File.Delete(databaseFilePath);
}
}
}
}

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 8bf2d0ddd780f1746b7f1c7e0f9959e0
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -106,11 +106,11 @@ namespace YooAsset.Editor
// 加载补丁清单1
byte[] bytesData1 = FileUtility.ReadAllBytes(_manifestPath1);
PackageManifest manifest1 = ManifestTools.DeserializeFromBinary(bytesData1);
PackageManifest manifest1 = ManifestTools.DeserializeFromBinary(bytesData1, null); //TODO 自行处理解密
// 加载补丁清单1
byte[] bytesData2 = FileUtility.ReadAllBytes(_manifestPath2);
PackageManifest manifest2 = ManifestTools.DeserializeFromBinary(bytesData2);
PackageManifest manifest2 = ManifestTools.DeserializeFromBinary(bytesData2, null); //TODO 自行处理解密
// 拷贝文件列表
foreach (var bundle2 in manifest2.BundleList)

View File

@@ -71,7 +71,7 @@ namespace YooAsset.Editor
// 加载补丁清单
byte[] bytesData = FileUtility.ReadAllBytes(manifestFilePath);
PackageManifest manifest = ManifestTools.DeserializeFromBinary(bytesData);
PackageManifest manifest = ManifestTools.DeserializeFromBinary(bytesData, null); //TODO 自行处理解密
// 拷贝文件列表
int fileCount = 0;

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 98b95ad6fb74c2044b588428d0407939
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: b127fedb48547954b9c54084b6a32a65
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -11,14 +11,16 @@ internal class TTFSRequestPackageVersionOperation : FSRequestPackageVersionOpera
}
private readonly TiktokFileSystem _fileSystem;
private readonly bool _appendTimeTicks;
private readonly int _timeout;
private RequestTiktokPackageVersionOperation _requestPackageVersionOp;
private ESteps _steps = ESteps.None;
internal TTFSRequestPackageVersionOperation(TiktokFileSystem fileSystem, int timeout)
internal TTFSRequestPackageVersionOperation(TiktokFileSystem fileSystem, bool appendTimeTicks, int timeout)
{
_fileSystem = fileSystem;
_appendTimeTicks = appendTimeTicks;
_timeout = timeout;
}
internal override void InternalStart()
@@ -34,7 +36,7 @@ internal class TTFSRequestPackageVersionOperation : FSRequestPackageVersionOpera
{
if (_requestPackageVersionOp == null)
{
_requestPackageVersionOp = new RequestTiktokPackageVersionOperation(_fileSystem, _timeout);
_requestPackageVersionOp = new RequestTiktokPackageVersionOperation(_fileSystem, _appendTimeTicks, _timeout);
_requestPackageVersionOp.StartOperation();
AddChildOperation(_requestPackageVersionOp);
}

View File

@@ -92,7 +92,7 @@ internal class LoadTiktokPackageManifestOperation : AsyncOperationBase
{
if (_deserializer == null)
{
_deserializer = new DeserializeManifestOperation(_webDataRequestOp.Result);
_deserializer = new DeserializeManifestOperation(_fileSystem.ManifestServices, _webDataRequestOp.Result);
_deserializer.StartOperation();
AddChildOperation(_deserializer);
}

View File

@@ -11,6 +11,7 @@ internal class RequestTiktokPackageVersionOperation : AsyncOperationBase
}
private readonly TiktokFileSystem _fileSystem;
private readonly bool _appendTimeTicks;
private readonly int _timeout;
private UnityWebTextRequestOperation _webTextRequestOp;
private int _requestCount = 0;
@@ -21,10 +22,11 @@ internal class RequestTiktokPackageVersionOperation : AsyncOperationBase
/// </summary>
public string PackageVersion { private set; get; }
public RequestTiktokPackageVersionOperation(TiktokFileSystem fileSystem, int timeout)
public RequestTiktokPackageVersionOperation(TiktokFileSystem fileSystem, bool appendTimeTicks, int timeout)
{
_fileSystem = fileSystem;
_appendTimeTicks = appendTimeTicks;
_timeout = timeout;
}
internal override void InternalStart()
@@ -80,11 +82,19 @@ internal class RequestTiktokPackageVersionOperation : AsyncOperationBase
private string GetRequestURL(string fileName)
{
string url;
// 轮流返回请求地址
if (_requestCount % 2 == 0)
return _fileSystem.RemoteServices.GetRemoteMainURL(fileName);
url = _fileSystem.RemoteServices.GetRemoteMainURL(fileName);
else
return _fileSystem.RemoteServices.GetRemoteFallbackURL(fileName);
url = _fileSystem.RemoteServices.GetRemoteFallbackURL(fileName);
// 在URL末尾添加时间戳
if (_appendTimeTicks)
return $"{url}?{System.DateTime.UtcNow.Ticks}";
else
return url;
}
}
#endif

View File

@@ -10,7 +10,7 @@ public static class TiktokFileSystemCreater
{
public static FileSystemParameters CreateFileSystemParameters(string packageRoot, IRemoteServices remoteServices)
{
string fileSystemClass = $"{nameof(TiktokFileSystem)},YooAsset.RuntimeExtension";
string fileSystemClass = $"{nameof(TiktokFileSystem)},YooAsset.MiniGame";
var fileSystemParams = new FileSystemParameters(fileSystemClass, packageRoot);
fileSystemParams.AddParameter(FileSystemParametersDefine.REMOTE_SERVICES, remoteServices);
return fileSystemParams;
@@ -18,7 +18,7 @@ public static class TiktokFileSystemCreater
public static FileSystemParameters CreateFileSystemParameters(string packageRoot, IRemoteServices remoteServices, IWebDecryptionServices decryptionServices)
{
string fileSystemClass = $"{nameof(TiktokFileSystem)},YooAsset.RuntimeExtension";
string fileSystemClass = $"{nameof(TiktokFileSystem)},YooAsset.MiniGame";
var fileSystemParams = new FileSystemParameters(fileSystemClass, packageRoot);
fileSystemParams.AddParameter(FileSystemParametersDefine.REMOTE_SERVICES, remoteServices);
fileSystemParams.AddParameter(FileSystemParametersDefine.DECRYPTION_SERVICES, decryptionServices);
@@ -103,6 +103,11 @@ internal class TiktokFileSystem : IFileSystem
/// 自定义参数:解密方法类
/// </summary>
public IWebDecryptionServices DecryptionServices { private set; get; }
/// <summary>
/// 自定义参数:资源清单服务类
/// </summary>
public IManifestServices ManifestServices { private set; get; }
#endregion
@@ -121,7 +126,7 @@ internal class TiktokFileSystem : IFileSystem
}
public virtual FSRequestPackageVersionOperation RequestPackageVersionAsync(bool appendTimeTicks, int timeout)
{
var operation = new TTFSRequestPackageVersionOperation(this, timeout);
var operation = new TTFSRequestPackageVersionOperation(this, appendTimeTicks, timeout);
return operation;
}
public virtual FSClearCacheFilesOperation ClearCacheFilesAsync(PackageManifest manifest, ClearCacheFilesOptions options)
@@ -161,6 +166,10 @@ internal class TiktokFileSystem : IFileSystem
{
DecryptionServices = (IWebDecryptionServices)value;
}
else if (name == FileSystemParametersDefine.MANIFEST_SERVICES)
{
ManifestServices = (IManifestServices)value;
}
else
{
YooLogger.Warning($"Invalid parameter : {name}");

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