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13 lines
269 B
C#
13 lines
269 B
C#
using UnityEditor;
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using UnityEngine;
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namespace YooAsset.Editor
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{
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public interface IBuildPipeline
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{
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/// <summary>
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/// 运行构建任务
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/// </summary>
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BuildResult Run(BuildParameters buildParameters, bool enableLog);
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}
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} |