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Update README.md
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@@ -85,17 +85,17 @@ class ClientHandle
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int playerId = mainpack.playerId;
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var player = PlayerMgr.Instance.GetPlayer(playerId);
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if(player != null){
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player.Event.Send("Hpchange",hpPack); //角色Player局部的事件管理器
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GameEventMgr.Instance.("Hpchange",hpPack);
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player.Event.Send("Hpchange",hpPack); //局部的事件管理器
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GameEventMgr.Instance.("Hpchange",hpPack); //全局事件中心
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}
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}
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}
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class PlayerHp
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{
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public PlayerEvent Event = new PlayerEvent();
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public ECSEventCmpt Event { get; set; }
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PlayerHp(){
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Event.Instance.AddEventListener<HpPack>(Hellp,HandleUpChange);
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Event.AddEventListener<HpPack>(Hellp,HandleUpChange);
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}
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}
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