[Fix] GameEvent

[Fix] GameEvent
This commit is contained in:
ALEXTANG
2023-04-21 11:46:00 +08:00
parent ec8fb24256
commit 508607a87b

View File

@@ -13,6 +13,7 @@ namespace TEngine
private static readonly EventMgr EventMgr = new EventMgr();
#region
/// <summary>
/// 增加事件监听。
/// </summary>
@@ -149,6 +150,7 @@ namespace TEngine
{
EventMgr.Dispatcher.RemoveEventListener(StringId.StringToHash(eventType), handler);
}
#endregion
#region
@@ -180,7 +182,7 @@ namespace TEngine
public static void Send<TArg1, TArg2, TArg3, TArg4>(int eventType, TArg1 arg1, TArg2 arg2, TArg3 arg3, TArg4 arg4)
{
EventMgr.Dispatcher.Send(eventType, arg1, arg2, arg3);
EventMgr.Dispatcher.Send(eventType, arg1, arg2, arg3, arg4);
}
public static void Send<TArg1, TArg2, TArg3, TArg4, TArg5>(int eventType, TArg1 arg1, TArg2 arg2, TArg3 arg3, TArg4 arg4, TArg5 arg5)
@@ -228,6 +230,7 @@ namespace TEngine
{
EventMgr.Dispatcher.Send(StringId.StringToHash(eventType), handler);
}
#endregion
}
}