diff --git a/Assets/TEngine/Runtime/GameFramework/GameEvent/GameEvent.cs b/Assets/TEngine/Runtime/GameFramework/GameEvent/GameEvent.cs
index 11d868e6..492fc8f8 100644
--- a/Assets/TEngine/Runtime/GameFramework/GameEvent/GameEvent.cs
+++ b/Assets/TEngine/Runtime/GameFramework/GameEvent/GameEvent.cs
@@ -13,6 +13,7 @@ namespace TEngine
private static readonly EventMgr EventMgr = new EventMgr();
#region 细分的注册接口
+
///
/// 增加事件监听。
///
@@ -149,6 +150,7 @@ namespace TEngine
{
EventMgr.Dispatcher.RemoveEventListener(StringId.StringToHash(eventType), handler);
}
+
#endregion
#region 分发消息接口
@@ -180,7 +182,7 @@ namespace TEngine
public static void Send(int eventType, TArg1 arg1, TArg2 arg2, TArg3 arg3, TArg4 arg4)
{
- EventMgr.Dispatcher.Send(eventType, arg1, arg2, arg3);
+ EventMgr.Dispatcher.Send(eventType, arg1, arg2, arg3, arg4);
}
public static void Send(int eventType, TArg1 arg1, TArg2 arg2, TArg3 arg3, TArg4 arg4, TArg5 arg5)
@@ -228,6 +230,7 @@ namespace TEngine
{
EventMgr.Dispatcher.Send(StringId.StringToHash(eventType), handler);
}
+
#endregion
}
}
\ No newline at end of file