[+] 接入ET8服务端

[+] 接入ET8服务端
This commit is contained in:
ALEXTANG
2023-07-13 12:23:48 +08:00
parent e0be062006
commit 336d4b2eb9
1316 changed files with 130657 additions and 626 deletions

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namespace ET.Server
{
[ComponentOf(typeof (Player))]
public class PlayerRoomComponent: Entity, IAwake
{
public ActorId RoomActorId { get; set; }
}
}

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namespace ET.Server
{
[ComponentOf(typeof(Scene))]
public class RoomManagerComponent: Entity, IAwake
{
}
}

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namespace ET.Server
{
[ChildOf(typeof (RoomServerComponent))]
public class RoomPlayer: Entity, IAwake
{
public int Progress { get; set; }
public bool IsOnline { get; set; } = true;
}
}

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using System.Collections.Generic;
namespace ET.Server
{
[ComponentOf(typeof(Room))]
public class RoomServerComponent: Entity, IAwake<List<long>>
{
}
}

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using System.Collections.Generic;
namespace ET.Server
{
[ComponentOf(typeof(Scene))]
public class MatchComponent: Entity, IAwake
{
public List<long> waitMatchPlayers = new List<long>();
}
}

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using System.Collections.Generic;
namespace ET.Server
{
[ComponentOf(typeof(Room))]
public class LSServerUpdater: Entity, IAwake, IUpdate
{
}
}

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