Files
TEngine/Assets/GameScripts/DotNet/Model/Server/LockStep/Map/RoomPlayer.cs
ALEXTANG 336d4b2eb9 [+] 接入ET8服务端
[+] 接入ET8服务端
2023-07-13 12:23:48 +08:00

11 lines
218 B
C#

namespace ET.Server
{
[ChildOf(typeof (RoomServerComponent))]
public class RoomPlayer: Entity, IAwake
{
public int Progress { get; set; }
public bool IsOnline { get; set; } = true;
}
}