修正预加载流程

This commit is contained in:
ALEXTANG
2024-04-08 14:41:16 +08:00
parent 7ae6ef94ba
commit 2c025efe3b

View File

@@ -44,7 +44,7 @@ namespace GameMain
GameEvent.Send("UILoadUpdate.RefreshVersion"); GameEvent.Send("UILoadUpdate.RefreshVersion");
PreloadResources().Forget(); PreloadResources();
} }
protected override void OnUpdate(ProcedureOwner procedureOwner, float elapseSeconds, float realElapseSeconds) protected override void OnUpdate(ProcedureOwner procedureOwner, float elapseSeconds, float realElapseSeconds)
@@ -110,12 +110,8 @@ namespace GameMain
callback?.Invoke(); callback?.Invoke();
} }
private async UniTaskVoid PreloadResources() private void PreloadResources()
{ {
await SmoothValue(1f, 1.2f).ToUniTask(GameModule.Procedure);
await UniTask.Delay(TimeSpan.FromSeconds(2.5f));
if (_needProLoadConfig) if (_needProLoadConfig)
{ {
LoadAllConfig(); LoadAllConfig();