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Update DefaultSettingSerializer.cs
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@@ -5,7 +5,7 @@
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/// </summary>
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public sealed class DefaultSettingSerializer : GameFrameworkSerializer<DefaultSetting>
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{
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private static readonly byte[] Header = new byte[] { (byte)'G', (byte)'F', (byte)'S' };
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private static readonly byte[] Header = new byte[] { (byte)'T', (byte)'E', (byte)'S' };
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/// <summary>
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/// 初始化默认游戏配置序列化器的新实例。
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