diff --git a/Assets/TEngine/Runtime/GameFramework/Setting/DefaultSettingSerializer.cs b/Assets/TEngine/Runtime/GameFramework/Setting/DefaultSettingSerializer.cs index d07347cb..3a18265e 100644 --- a/Assets/TEngine/Runtime/GameFramework/Setting/DefaultSettingSerializer.cs +++ b/Assets/TEngine/Runtime/GameFramework/Setting/DefaultSettingSerializer.cs @@ -5,7 +5,7 @@ /// public sealed class DefaultSettingSerializer : GameFrameworkSerializer { - private static readonly byte[] Header = new byte[] { (byte)'G', (byte)'F', (byte)'S' }; + private static readonly byte[] Header = new byte[] { (byte)'T', (byte)'E', (byte)'S' }; /// /// 初始化默认游戏配置序列化器的新实例。