Files
TEngine/UnityProject/Packages/YooAsset/Editor/AssetBundleBuilder/IBuildPipeline.cs
2025-07-08 23:02:24 +08:00

13 lines
269 B
C#

using UnityEditor;
using UnityEngine;
namespace YooAsset.Editor
{
public interface IBuildPipeline
{
/// <summary>
/// 运行构建任务
/// </summary>
BuildResult Run(BuildParameters buildParameters, bool enableLog);
}
}