Files
TEngine/UnityProject/Assets/GameScripts/GameEntry.cs
Alex-Rachel 551727687f TEngine 6
2025-03-07 23:09:46 +08:00

14 lines
364 B
C#

using TEngine;
using UnityEngine;
public class GameEntry : MonoBehaviour
{
void Awake()
{
ModuleSystem.GetModule<IUpdateDriver>();
ModuleSystem.GetModule<IResourceModule>();
ModuleSystem.GetModule<IDebuggerModule>();
ModuleSystem.GetModule<IFsmModule>();
Settings.ProcedureSetting.StartProcedure().Forget();
}
}