Files
TEngine/Luban/Proto/Gen/proto_cs_player.cs
2023-05-17 21:38:44 +08:00

48 lines
1.2 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
using ProtoBuf;
using TEngine;
using System.Collections.Generic;
namespace GameProto
{
// 这个文件只放协议,和协议头
// 角色登录结果请求
[Serializable,global::ProtoBuf.ProtoContract(Name = @"CSActLoginReq")]
public partial class CSActLoginReq
{
[global::ProtoBuf.ProtoMember(1)]
public uint Uin { get; set; }
[global::ProtoBuf.ProtoMember(2)]
public uint SvrID { get; set; }
[global::ProtoBuf.ProtoMember(3)]
public uint AuthTime { get; set; }
}
// 角色登录结果返回
[Serializable,global::ProtoBuf.ProtoContract(Name = @"CSActLoginRes")]
public partial class CSActLoginRes
{
[global::ProtoBuf.ProtoMember(1)]
public ProtoResult Result { get; set; }
[global::ProtoBuf.ProtoMember(2)]
public uint Uin { get; set; }
[global::ProtoBuf.ProtoMember(3)]
public uint RoleID { get; set; }
}
}