Files
TEngine/Assets/GameScripts/HotFix/GameProto/GameConfig/Tables.cs
ALEXTANG aa0d40c758 修改luban模板配置,支持异步加载配置实例
修改luban模板配置,支持异步加载配置实例
2023-08-15 12:07:21 +08:00

51 lines
1.7 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using Bright.Serialization;
using System.Threading.Tasks;
namespace GameConfig
{
public sealed class Tables
{
public item.TbItem TbItem {get; private set; }
public Battle.TbSkill TbSkill {get; private set; }
public Battle.TbBuff TbBuff {get; private set; }
public Battle.TbBuffAttr TbBuffAttr {get; private set; }
public Tables() { }
public async Task LoadAsync(System.Func<string, Task<ByteBuf>> loader)
{
var tables = new System.Collections.Generic.Dictionary<string, object>();
TbItem = new item.TbItem(await loader("item_tbitem"));
tables.Add("item.TbItem", TbItem);
TbSkill = new Battle.TbSkill(await loader("battle_tbskill"));
tables.Add("Battle.TbSkill", TbSkill);
TbBuff = new Battle.TbBuff(await loader("battle_tbbuff"));
tables.Add("Battle.TbBuff", TbBuff);
TbBuffAttr = new Battle.TbBuffAttr(await loader("battle_tbbuffattr"));
tables.Add("Battle.TbBuffAttr", TbBuffAttr);
TbItem.Resolve(tables);
TbSkill.Resolve(tables);
TbBuff.Resolve(tables);
TbBuffAttr.Resolve(tables);
}
public void TranslateText(System.Func<string, string, string> translator)
{
TbItem.TranslateText(translator);
TbSkill.TranslateText(translator);
TbBuff.TranslateText(translator);
TbBuffAttr.TranslateText(translator);
}
}
}