Files
TEngine/Assets/GameScripts/DotNet/Hotfix/Server/Module/ActorLocation/ObjectUnLockRequestHandler.cs
ALEXTANG 336d4b2eb9 [+] 接入ET8服务端
[+] 接入ET8服务端
2023-07-13 12:23:48 +08:00

15 lines
531 B
C#

using System;
namespace ET.Server
{
[ActorMessageHandler(SceneType.Location)]
public class ObjectUnLockRequestHandler: ActorMessageHandler<Scene, ObjectUnLockRequest, ObjectUnLockResponse>
{
protected override async ETTask Run(Scene scene, ObjectUnLockRequest request, ObjectUnLockResponse response)
{
scene.GetComponent<LocationManagerComoponent>().Get(request.Type).UnLock(request.Key, request.OldActorId, request.NewActorId);
await ETTask.CompletedTask;
}
}
}