Files
TEngine/Assets/TEngine.Demo/Demo/TEngine.UIDemo/TestUI.cs
ALEXTANG 74092e6399 事件系统优化更新
事件系统优化更新
1.使用静态代替单例,静态方法调用时候内存地址无需二次偏移定位
2.UI事件在关闭UI时自动反监听
2022-10-26 15:14:04 +08:00

34 lines
649 B
C#

using TEngine;
using TEngine.Runtime;
using UnityEngine;
using UnityEngine.UI;
using TEngine.Runtime.UIModule;
class TestUI : UIWindow
{
public static int TestEvent = StringId.StringToHash("TestEvent");
#region
private Text m_text233;
protected override void ScriptGenerator()
{
m_text233 = FindChildComponent<Text>("m_text233");
}
#endregion
protected override void RegisterEvent()
{
base.RegisterEvent();
AddUIEvent(TestEvent,Test);
}
private void Test()
{
Log.Fatal("Test Trigger");
}
#region
#endregion
}