Files
TEngine/UnityProject/Packages/YooAsset/Runtime/FileSystem/DefaultUnpackFileSystem/DefaultUnpackFileSystemDefine.cs
Alex-Rachel 551727687f TEngine 6
2025-03-07 23:09:46 +08:00

21 lines
554 B
C#

namespace YooAsset
{
internal class DefaultUnpackFileSystemDefine
{
/// <summary>
/// 文件系统的优先级
/// </summary>
public const int DefaultPriority = 11;
/// <summary>
/// 保存的资源文件的文件夹名称
/// </summary>
public const string SaveFilesFolderName = "UnpackFiles";
/// <summary>
/// 下载的临时文件的文件夹名称
/// </summary>
public const string TempFilesFolderName = "UnpackTempFiles";
}
}