XiaoBojun
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322aaa0a46
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Merge branch 'main' of https://github.com/XiaoBojun/TEngine
# Conflicts:
# UnityProject/Assets/Editor/ToolbarExtender/Custom/SceneSwitcher/Editor/SceneSwitcher.cs resolved by main version
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2025-03-26 00:30:17 +08:00 |
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XiaoBojun
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8f5b1b2117
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修改工具栏切换场景布局
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2025-03-26 00:23:18 +08:00 |
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Alex-Rachel
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54a4c55f3c
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Remove SceneSwitcher
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2025-03-25 23:40:10 +08:00 |
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Alex-Rachel
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e37c066f9f
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简化流程,支持非强制更新,移除冗余UpdateMainFest与UpdateVersion的流程,因为Yoo统一了编辑器单机和联网的流程了。
简化流程,支持非强制更新,移除冗余UpdateMainFest与UpdateVersion的流程,因为Yoo统一了编辑器单机和联网的流程了。
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2025-03-25 19:10:39 +08:00 |
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Alex-Rachel
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b1d06ecef5
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Update Singleton.cs
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2025-03-25 19:09:01 +08:00 |
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Alex-Rachel
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27ce7e8ecc
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Update UpdateSettingEditor.cs
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2025-03-25 16:39:14 +08:00 |
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Alex-Rachel
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8b715ffc8e
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新增Setting面板设置
新增Setting面板设置
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2025-03-24 19:11:51 +08:00 |
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Alex-Rachel
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e8fa910f1f
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Main logic assembly missing Tips.
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2025-03-24 18:49:42 +08:00 |
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Alex-Rachel
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3b3bc7822a
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Update SceneModule.cs
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2025-03-24 17:28:22 +08:00 |
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Alex-Rachel
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3c662e489e
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UpdateSetting Editor不限定路径
UpdateSetting Editor不限定路径
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2025-03-24 09:26:26 +08:00 |
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Alex-Rachel
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5cebc82ba1
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TweenHelper
TweenHelper
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2025-03-23 21:06:05 +08:00 |
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Alex-Rachel
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5cb72e0b08
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Update ResourceExtComponent.Resource.cs
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2025-03-23 12:36:41 +08:00 |
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Alex-Rachel
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500e012f2e
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Update TEngine.Runtime.asmdef
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2025-03-23 01:08:39 +08:00 |
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Alex-Rachel
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82332ba5b4
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Utility.Unity.FindObjectOfType
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2025-03-23 00:26:33 +08:00 |
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Alex-Rachel
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55a6ab1ffb
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Update Utility.Tween.cs
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2025-03-23 00:18:04 +08:00 |
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Alex-Rachel
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24313b61ab
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Utility.Unity Unity6下过时API修正
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2025-03-21 20:26:24 +08:00 |
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Alex-Rachel
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876b36b3b9
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LocalizationTools支持Unity6
LocalizationTools支持Unity6
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2025-03-21 20:26:03 +08:00 |
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Alex-Rachel
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b6e6c1c423
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AOT补充元数据默认增加UniTask与YooAsset
AOT补充元数据默认增加UniTask与YooAsset
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2025-03-21 13:19:27 +08:00 |
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Alex-Rachel
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230f6a0be5
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Update UpdateSettingEditor.cs
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2025-03-21 13:18:56 +08:00 |
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Alex-Rachel
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25ca5f3f2b
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Update BuildDLLCommand.cs
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2025-03-21 13:18:51 +08:00 |
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Alex-Rachel
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66c5a41be5
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增加ENABLE_HYBRIDCLR的宏支持
增加ENABLE_HYBRIDCLR的宏支持
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2025-03-21 10:26:12 +08:00 |
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ALEX
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61ba472346
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Merge pull request #130 from Wkeasy/main
添加重启流程接口
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2025-03-21 00:07:49 +08:00 |
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Alex-Rachel
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9ce4fb9d88
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默认不校验CRC,CRC影响AB加载的速度
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2025-03-20 15:12:19 +08:00 |
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Wkeasy
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e405236d4d
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添加重启流程接口
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2025-03-20 14:54:15 +08:00 |
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Alex-Rachel
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2e27941755
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同步GameApp、Procedure里简化IUpdateDriver的调用
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2025-03-20 11:53:35 +08:00 |
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Alex-Rachel
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14bbb993f8
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YooAsset Extension程序集 因为MIniGame的FileSystem是写死了这个程序集
YooAsset Extension程序集 因为MIniGame的FileSystem是写死了这个程序集
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2025-03-20 10:29:49 +08:00 |
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feng
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2818edb575
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UI脚本生成,区分UIWidget和UIWindow
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2025-03-19 22:04:10 +08:00 |
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Alex-Rachel
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5210c1d36b
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ToolbarExtender
ToolbarExtender
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2025-03-19 21:12:28 +08:00 |
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Alex-Rachel
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cdc7a8f688
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Update SourceGenerator 忽略除了默认程序集的生成
Update SourceGenerator 忽略除了默认程序集的生成
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2025-03-19 20:18:09 +08:00 |
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Alex-Rachel
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c20f8285d8
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Update ResourceModule.Services.cs
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2025-03-19 12:55:52 +08:00 |
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Alex-Rachel
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f2a63978da
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增加MiniGameFileSystem的支持,增加EncryptType的解密枚举类型,以及ResourceModule解密方法实现
增加MiniGameFileSystem的支持,增加EncryptType的解密枚举类型,以及ResourceModule解密方法实现
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2025-03-19 12:40:13 +08:00 |
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Alex-Rachel
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36db2f3aba
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增加UnLoadAsync, 调整LoadSceneAsync的命名,增加_handlingScene当前正在处理的Scene保护
增加UnLoadAsync, 调整LoadSceneAsync的命名,增加_handlingScene当前正在处理的Scene保护
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2025-03-19 09:30:27 +08:00 |
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Alex-Rachel
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61b2baeaf7
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LocalizationUtility 命名规范
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2025-03-18 22:34:43 +08:00 |
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feng
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4ae417337b
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脚本自动生成增加Toggle
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2025-03-18 18:56:37 +08:00 |
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Alex-Rachel
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52ac77d5e4
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SceneModule增加UniTask的LoadScene方法
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2025-03-18 14:39:08 +08:00 |
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Alex-Rachel
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515d55e19a
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Update UpdateSettingEditor.cs
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2025-03-18 14:37:24 +08:00 |
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Alex-Rachel
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a4221e36f8
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HotUpdateAssemblies 剔除.dll后缀
HotUpdateAssemblies 剔除.dll后缀
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2025-03-18 13:46:32 +08:00 |
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Alex-Rachel
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58cecd2071
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Update UpdateSettingEditor.cs
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2025-03-18 00:36:34 +08:00 |
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Alex-Rachel
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81a794cff3
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Update Utility.Http.cs
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2025-03-18 00:24:54 +08:00 |
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Alex-Rachel
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5e6d98764c
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Update GameModule.cs
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2025-03-18 00:21:56 +08:00 |
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Alex-Rachel
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385de69cb9
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规范化LocalizationModule
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2025-03-18 00:20:44 +08:00 |
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Alex-Rachel
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b68a5a84b9
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自动同步UpdateSetting到HybridCLRSetting
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2025-03-17 18:51:52 +08:00 |
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Alex-Rachel
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8ede4c7faa
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增加DisStripCode防止裁剪组件
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2025-03-17 18:28:26 +08:00 |
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Alex-Rachel
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f4d89bb420
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EmitHelper动态方法不支持IL2CPP
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2025-03-17 17:31:42 +08:00 |
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Alex-Rachel
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202df9ff62
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GetUIAsyncAwait CancellationToken nullable
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2025-03-17 14:11:11 +08:00 |
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Alex-Rachel
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e4989425e8
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优化Activator.CreateInstance, 已知类型优先使用new 代替反射,其次使用EmitHelper。耗时对比:直接new 1,EmitHelper 3, Activator 10。
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2025-03-17 12:01:25 +08:00 |
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tpxxn
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db3fd11cb2
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ShellHelper 在 Unity 输出 Log
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2025-03-17 00:23:27 +08:00 |
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Alex-Rachel
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a2fe29af24
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GameApp #pragma warning disable CS0436
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2025-03-16 23:47:28 +08:00 |
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Alex-Rachel
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bf92b4d568
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GameApp #pragma warning disable CS0436
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2025-03-16 23:46:33 +08:00 |
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Alex-Rachel
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b060057c36
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合理化目录结构,UIScriptGenerator、AssetBundleCollector挪到Assets/Editor目录下方便用户自行修改。
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2025-03-16 18:41:49 +08:00 |
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