Update ProcedurePreload.cs

This commit is contained in:
ALEXTANG
2023-11-02 15:35:01 +08:00
parent 8e9047d3a3
commit fe4e168041

View File

@@ -139,8 +139,8 @@ namespace GameMain
LoadConfig(assetInfo.Address);
}
#if UNITY_WEBGL
AssetInfo[] assetInfos = GameModule.Resource.GetAssetInfos("WEBGL_PRELOAD");
foreach (var assetInfo in assetInfos)
AssetInfo[] webAssetInfos = GameModule.Resource.GetAssetInfos("WEBGL_PRELOAD");
foreach (var assetInfo in webAssetInfos)
{
LoadConfig(assetInfo.Address);
}