diff --git a/UnityProject/Assets/GameScripts/Main/Procedure/ProcedurePreload.cs b/UnityProject/Assets/GameScripts/Main/Procedure/ProcedurePreload.cs index 7d65ed4b..b68e4c15 100644 --- a/UnityProject/Assets/GameScripts/Main/Procedure/ProcedurePreload.cs +++ b/UnityProject/Assets/GameScripts/Main/Procedure/ProcedurePreload.cs @@ -139,8 +139,8 @@ namespace GameMain LoadConfig(assetInfo.Address); } #if UNITY_WEBGL - AssetInfo[] assetInfos = GameModule.Resource.GetAssetInfos("WEBGL_PRELOAD"); - foreach (var assetInfo in assetInfos) + AssetInfo[] webAssetInfos = GameModule.Resource.GetAssetInfos("WEBGL_PRELOAD"); + foreach (var assetInfo in webAssetInfos) { LoadConfig(assetInfo.Address); }