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https://github.com/Alex-Rachel/TEngine.git
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ProcedureClearCache
ProcedureClearCache
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@@ -25,7 +25,7 @@ namespace GameMain
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{
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UILoadMgr.Show(UIDefine.UILoadUpdate,$"清理完成 即将进入游戏...");
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ChangeState<ProcedureStartGame>(_procedureOwner);
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ChangeState<ProcedureLoadAssembly>(_procedureOwner);
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}
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}
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}
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@@ -7,6 +7,8 @@ namespace GameMain
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{
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public override bool UseNativeDialog { get; }
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private bool _needClearCache;
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protected override void OnEnter(ProcedureOwner procedureOwner)
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{
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Log.Info("下载完成!!!");
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@@ -16,7 +18,14 @@ namespace GameMain
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protected override void OnUpdate(ProcedureOwner procedureOwner, float elapseSeconds, float realElapseSeconds)
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{
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ChangeState<ProcedureClearCache>(procedureOwner);
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if (_needClearCache)
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{
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ChangeState<ProcedureClearCache>(procedureOwner);
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}
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else
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{
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ChangeState<ProcedureLoadAssembly>(procedureOwner);
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}
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}
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}
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}
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