Update ClientGm.cs

This commit is contained in:
ALEXTANG
2023-08-10 10:10:50 +08:00
parent 0c6d59f53e
commit ea9447d0ea

View File

@@ -9,6 +9,7 @@ namespace GameLogic
public delegate void HandleGM(List<string> @params); public delegate void HandleGM(List<string> @params);
[Update] [Update]
[LateUpdate]
public class GMBehaviourSystem : BehaviourSingleton<GMBehaviourSystem> public class GMBehaviourSystem : BehaviourSingleton<GMBehaviourSystem>
{ {
public override void Active() public override void Active()
@@ -17,14 +18,22 @@ namespace GameLogic
base.Active(); base.Active();
} }
public override void Start()
{
base.Start();
}
public override void Update() public override void Update()
{ {
if (Input.GetKeyDown(KeyCode.F1)) if (Input.GetKeyDown(KeyCode.F1))
{ {
GameModule.UI.ShowUIAsync<GMPanel>(); GameModule.UI.ShowUIAsync<GMPanel>();
} }
}
; public override void LateUpdate()
{
base.LateUpdate();
} }
} }