diff --git a/Assets/GameScripts/HotFix/GameLogic/NetWorkDemo/GM/ClientGm.cs b/Assets/GameScripts/HotFix/GameLogic/NetWorkDemo/GM/ClientGm.cs index 78bdf7d0..6c070841 100644 --- a/Assets/GameScripts/HotFix/GameLogic/NetWorkDemo/GM/ClientGm.cs +++ b/Assets/GameScripts/HotFix/GameLogic/NetWorkDemo/GM/ClientGm.cs @@ -9,6 +9,7 @@ namespace GameLogic public delegate void HandleGM(List @params); [Update] + [LateUpdate] public class GMBehaviourSystem : BehaviourSingleton { public override void Active() @@ -17,14 +18,22 @@ namespace GameLogic base.Active(); } + public override void Start() + { + base.Start(); + } + public override void Update() { if (Input.GetKeyDown(KeyCode.F1)) { GameModule.UI.ShowUIAsync(); } + } - ; + public override void LateUpdate() + { + base.LateUpdate(); } }