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Update RootModule.cs
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@@ -113,8 +113,6 @@ namespace TEngine
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BuglyManager.Instance.Init(Resources.Load<BuglyConfig>("BuglyConfig"));
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#endif
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GameTime.StartFrame();
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InitTextHelper();
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InitVersionHelper();
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InitLogHelper();
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@@ -141,7 +139,6 @@ namespace TEngine
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private void Update()
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{
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GameTime.StartFrame();
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GameFrameworkModuleSystem.Update(Time.deltaTime, Time.unscaledDeltaTime);
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}
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