重置2.0.0(beta)

重置2.0.0(beta)
This commit is contained in:
ALEXTANG
2022-08-25 22:53:10 +08:00
parent f287775e18
commit cc908c2b99
905 changed files with 21204 additions and 81789 deletions

View File

@@ -1,344 +0,0 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!29 &1
OcclusionCullingSettings:
m_ObjectHideFlags: 0
serializedVersion: 2
m_OcclusionBakeSettings:
smallestOccluder: 5
smallestHole: 0.25
backfaceThreshold: 100
m_SceneGUID: 00000000000000000000000000000000
m_OcclusionCullingData: {fileID: 0}
--- !u!104 &2
RenderSettings:
m_ObjectHideFlags: 0
serializedVersion: 9
m_Fog: 0
m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
m_FogMode: 3
m_FogDensity: 0.01
m_LinearFogStart: 0
m_LinearFogEnd: 300
m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1}
m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1}
m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1}
m_AmbientIntensity: 1
m_AmbientMode: 0
m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1}
m_SkyboxMaterial: {fileID: 10304, guid: 0000000000000000f000000000000000, type: 0}
m_HaloStrength: 0.5
m_FlareStrength: 1
m_FlareFadeSpeed: 3
m_HaloTexture: {fileID: 0}
m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0}
m_DefaultReflectionMode: 0
m_DefaultReflectionResolution: 128
m_ReflectionBounces: 1
m_ReflectionIntensity: 1
m_CustomReflection: {fileID: 0}
m_Sun: {fileID: 0}
m_IndirectSpecularColor: {r: 0.44657898, g: 0.4964133, b: 0.5748178, a: 1}
m_UseRadianceAmbientProbe: 0
--- !u!157 &3
LightmapSettings:
m_ObjectHideFlags: 0
serializedVersion: 12
m_GIWorkflowMode: 1
m_GISettings:
serializedVersion: 2
m_BounceScale: 1
m_IndirectOutputScale: 1
m_AlbedoBoost: 1
m_EnvironmentLightingMode: 0
m_EnableBakedLightmaps: 1
m_EnableRealtimeLightmaps: 0
m_LightmapEditorSettings:
serializedVersion: 12
m_Resolution: 2
m_BakeResolution: 40
m_AtlasSize: 1024
m_AO: 0
m_AOMaxDistance: 1
m_CompAOExponent: 1
m_CompAOExponentDirect: 0
m_ExtractAmbientOcclusion: 0
m_Padding: 2
m_LightmapParameters: {fileID: 0}
m_LightmapsBakeMode: 1
m_TextureCompression: 1
m_FinalGather: 0
m_FinalGatherFiltering: 1
m_FinalGatherRayCount: 256
m_ReflectionCompression: 2
m_MixedBakeMode: 2
m_BakeBackend: 1
m_PVRSampling: 1
m_PVRDirectSampleCount: 32
m_PVRSampleCount: 512
m_PVRBounces: 2
m_PVREnvironmentSampleCount: 256
m_PVREnvironmentReferencePointCount: 2048
m_PVRFilteringMode: 1
m_PVRDenoiserTypeDirect: 1
m_PVRDenoiserTypeIndirect: 1
m_PVRDenoiserTypeAO: 1
m_PVRFilterTypeDirect: 0
m_PVRFilterTypeIndirect: 0
m_PVRFilterTypeAO: 0
m_PVREnvironmentMIS: 1
m_PVRCulling: 1
m_PVRFilteringGaussRadiusDirect: 1
m_PVRFilteringGaussRadiusIndirect: 5
m_PVRFilteringGaussRadiusAO: 2
m_PVRFilteringAtrousPositionSigmaDirect: 0.5
m_PVRFilteringAtrousPositionSigmaIndirect: 2
m_PVRFilteringAtrousPositionSigmaAO: 1
m_ExportTrainingData: 0
m_TrainingDataDestination: TrainingData
m_LightProbeSampleCountMultiplier: 4
m_LightingDataAsset: {fileID: 0}
m_LightingSettings: {fileID: 0}
--- !u!196 &4
NavMeshSettings:
serializedVersion: 2
m_ObjectHideFlags: 0
m_BuildSettings:
serializedVersion: 2
agentTypeID: 0
agentRadius: 0.5
agentHeight: 2
agentSlope: 45
agentClimb: 0.4
ledgeDropHeight: 0
maxJumpAcrossDistance: 0
minRegionArea: 2
manualCellSize: 0
cellSize: 0.16666667
manualTileSize: 0
tileSize: 256
accuratePlacement: 0
maxJobWorkers: 0
preserveTilesOutsideBounds: 0
debug:
m_Flags: 0
m_NavMeshData: {fileID: 0}
--- !u!1 &209661865
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 209661867}
- component: {fileID: 209661866}
m_Layer: 0
m_Name: Directional Light
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!108 &209661866
Light:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 209661865}
m_Enabled: 1
serializedVersion: 10
m_Type: 1
m_Shape: 0
m_Color: {r: 1, g: 0.95686275, b: 0.8392157, a: 1}
m_Intensity: 1
m_Range: 10
m_SpotAngle: 30
m_InnerSpotAngle: 21.80208
m_CookieSize: 10
m_Shadows:
m_Type: 2
m_Resolution: -1
m_CustomResolution: -1
m_Strength: 1
m_Bias: 0.05
m_NormalBias: 0.4
m_NearPlane: 0.2
m_CullingMatrixOverride:
e00: 1
e01: 0
e02: 0
e03: 0
e10: 0
e11: 1
e12: 0
e13: 0
e20: 0
e21: 0
e22: 1
e23: 0
e30: 0
e31: 0
e32: 0
e33: 1
m_UseCullingMatrixOverride: 0
m_Cookie: {fileID: 0}
m_DrawHalo: 0
m_Flare: {fileID: 0}
m_RenderMode: 0
m_CullingMask:
serializedVersion: 2
m_Bits: 4294967295
m_RenderingLayerMask: 1
m_Lightmapping: 4
m_LightShadowCasterMode: 0
m_AreaSize: {x: 1, y: 1}
m_BounceIntensity: 1
m_ColorTemperature: 6570
m_UseColorTemperature: 0
m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0}
m_UseBoundingSphereOverride: 0
m_UseViewFrustumForShadowCasterCull: 1
m_ShadowRadius: 0
m_ShadowAngle: 0
--- !u!4 &209661867
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 209661865}
m_LocalRotation: {x: 0.40821788, y: -0.23456968, z: 0.10938163, w: 0.8754261}
m_LocalPosition: {x: 0, y: 3, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0}
--- !u!1 &400364856
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 400364859}
- component: {fileID: 400364858}
- component: {fileID: 400364857}
m_Layer: 0
m_Name: Main Camera
m_TagString: MainCamera
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!81 &400364857
AudioListener:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 400364856}
m_Enabled: 1
--- !u!20 &400364858
Camera:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 400364856}
m_Enabled: 1
serializedVersion: 2
m_ClearFlags: 1
m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0}
m_projectionMatrixMode: 1
m_GateFitMode: 2
m_FOVAxisMode: 0
m_SensorSize: {x: 36, y: 24}
m_LensShift: {x: 0, y: 0}
m_FocalLength: 50
m_NormalizedViewPortRect:
serializedVersion: 2
x: 0
y: 0
width: 1
height: 1
near clip plane: 0.3
far clip plane: 1000
field of view: 60
orthographic: 0
orthographic size: 5
m_Depth: -1
m_CullingMask:
serializedVersion: 2
m_Bits: 4294967295
m_RenderingPath: -1
m_TargetTexture: {fileID: 0}
m_TargetDisplay: 0
m_TargetEye: 3
m_HDR: 1
m_AllowMSAA: 1
m_AllowDynamicResolution: 0
m_ForceIntoRT: 0
m_OcclusionCulling: 1
m_StereoConvergence: 10
m_StereoSeparation: 0.022
--- !u!4 &400364859
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 400364856}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 1, z: -10}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1891593711
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1891593712}
- component: {fileID: 1891593713}
m_Layer: 0
m_Name: TEngine
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1891593712
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1891593711}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &1891593713
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1891593711}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 6c3c520ddf3e7a74499ea41cf4b09db2, type: 3}
m_Name:
m_EditorClassIdentifier:

View File

@@ -1,7 +0,0 @@
fileFormatVersion: 2
guid: 8ef518d49b9758848883444880ef20c8
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -1,55 +0,0 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class ConsoleToSceen : MonoBehaviour
{
const int maxLines = 50;
const int maxLineLength = 120;
private string _logStr = "";
GUIStyle titleStyle2 = new GUIStyle();
private readonly List<string> _lines = new List<string>();
void OnEnable() { Application.logMessageReceived += Log; }
void OnDisable() { Application.logMessageReceived -= Log; }
void Update() { }
public void Log(string logString, string stackTrace, LogType type)
{
foreach (var line in logString.Split('\n'))
{
if (line.Length <= maxLineLength)
{
_lines.Add(line);
continue;
}
var lineCount = line.Length / maxLineLength + 1;
for (int i = 0; i < lineCount; i++)
{
if ((i + 1) * maxLineLength <= line.Length)
{
_lines.Add(line.Substring(i * maxLineLength, maxLineLength));
}
else
{
_lines.Add(line.Substring(i * maxLineLength, line.Length - i * maxLineLength));
}
}
}
if (_lines.Count > maxLines)
{
_lines.RemoveRange(0, _lines.Count - maxLines);
}
_logStr = string.Join("\n", _lines);
}
void OnGUI()
{
titleStyle2.fontSize = 26;
titleStyle2.normal.textColor = Color.white;
//GUI.matrix = Matrix4x4.TRS(Vector3.zero, Quaternion.identity, new Vector3(Screen.width / 1920f, Screen.height / 800.0f, 1.0f));
GUI.matrix = Matrix4x4.TRS(Vector3.zero, Quaternion.identity, Vector3.one);
GUI.Label(new Rect(10, 10, 800, 370), _logStr, titleStyle2);
}
}

View File

@@ -1,410 +0,0 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!29 &1
OcclusionCullingSettings:
m_ObjectHideFlags: 0
serializedVersion: 2
m_OcclusionBakeSettings:
smallestOccluder: 5
smallestHole: 0.25
backfaceThreshold: 100
m_SceneGUID: 00000000000000000000000000000000
m_OcclusionCullingData: {fileID: 0}
--- !u!104 &2
RenderSettings:
m_ObjectHideFlags: 0
serializedVersion: 9
m_Fog: 0
m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
m_FogMode: 3
m_FogDensity: 0.01
m_LinearFogStart: 0
m_LinearFogEnd: 300
m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1}
m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1}
m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1}
m_AmbientIntensity: 1
m_AmbientMode: 0
m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1}
m_SkyboxMaterial: {fileID: 10304, guid: 0000000000000000f000000000000000, type: 0}
m_HaloStrength: 0.5
m_FlareStrength: 1
m_FlareFadeSpeed: 3
m_HaloTexture: {fileID: 0}
m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0}
m_DefaultReflectionMode: 0
m_DefaultReflectionResolution: 128
m_ReflectionBounces: 1
m_ReflectionIntensity: 1
m_CustomReflection: {fileID: 0}
m_Sun: {fileID: 0}
m_IndirectSpecularColor: {r: 0.44657826, g: 0.49641263, b: 0.57481676, a: 1}
m_UseRadianceAmbientProbe: 0
--- !u!157 &3
LightmapSettings:
m_ObjectHideFlags: 0
serializedVersion: 12
m_GIWorkflowMode: 1
m_GISettings:
serializedVersion: 2
m_BounceScale: 1
m_IndirectOutputScale: 1
m_AlbedoBoost: 1
m_EnvironmentLightingMode: 0
m_EnableBakedLightmaps: 1
m_EnableRealtimeLightmaps: 0
m_LightmapEditorSettings:
serializedVersion: 12
m_Resolution: 2
m_BakeResolution: 40
m_AtlasSize: 1024
m_AO: 0
m_AOMaxDistance: 1
m_CompAOExponent: 1
m_CompAOExponentDirect: 0
m_ExtractAmbientOcclusion: 0
m_Padding: 2
m_LightmapParameters: {fileID: 0}
m_LightmapsBakeMode: 1
m_TextureCompression: 1
m_FinalGather: 0
m_FinalGatherFiltering: 1
m_FinalGatherRayCount: 256
m_ReflectionCompression: 2
m_MixedBakeMode: 2
m_BakeBackend: 1
m_PVRSampling: 1
m_PVRDirectSampleCount: 32
m_PVRSampleCount: 512
m_PVRBounces: 2
m_PVREnvironmentSampleCount: 256
m_PVREnvironmentReferencePointCount: 2048
m_PVRFilteringMode: 1
m_PVRDenoiserTypeDirect: 1
m_PVRDenoiserTypeIndirect: 1
m_PVRDenoiserTypeAO: 1
m_PVRFilterTypeDirect: 0
m_PVRFilterTypeIndirect: 0
m_PVRFilterTypeAO: 0
m_PVREnvironmentMIS: 1
m_PVRCulling: 1
m_PVRFilteringGaussRadiusDirect: 1
m_PVRFilteringGaussRadiusIndirect: 5
m_PVRFilteringGaussRadiusAO: 2
m_PVRFilteringAtrousPositionSigmaDirect: 0.5
m_PVRFilteringAtrousPositionSigmaIndirect: 2
m_PVRFilteringAtrousPositionSigmaAO: 1
m_ExportTrainingData: 0
m_TrainingDataDestination: TrainingData
m_LightProbeSampleCountMultiplier: 4
m_LightingDataAsset: {fileID: 0}
m_LightingSettings: {fileID: 0}
--- !u!196 &4
NavMeshSettings:
serializedVersion: 2
m_ObjectHideFlags: 0
m_BuildSettings:
serializedVersion: 2
agentTypeID: 0
agentRadius: 0.5
agentHeight: 2
agentSlope: 45
agentClimb: 0.4
ledgeDropHeight: 0
maxJumpAcrossDistance: 0
minRegionArea: 2
manualCellSize: 0
cellSize: 0.16666667
manualTileSize: 0
tileSize: 256
accuratePlacement: 0
maxJobWorkers: 0
preserveTilesOutsideBounds: 0
debug:
m_Flags: 0
m_NavMeshData: {fileID: 0}
--- !u!1 &1228007633
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1228007636}
- component: {fileID: 1228007635}
- component: {fileID: 1228007634}
m_Layer: 0
m_Name: Main Camera
m_TagString: MainCamera
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!81 &1228007634
AudioListener:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1228007633}
m_Enabled: 1
--- !u!20 &1228007635
Camera:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1228007633}
m_Enabled: 1
serializedVersion: 2
m_ClearFlags: 2
m_BackGroundColor: {r: 0, g: 0, b: 0, a: 0}
m_projectionMatrixMode: 1
m_GateFitMode: 2
m_FOVAxisMode: 0
m_SensorSize: {x: 36, y: 24}
m_LensShift: {x: 0, y: 0}
m_FocalLength: 50
m_NormalizedViewPortRect:
serializedVersion: 2
x: 0
y: 0
width: 1
height: 1
near clip plane: 0.3
far clip plane: 1000
field of view: 60
orthographic: 0
orthographic size: 5
m_Depth: -1
m_CullingMask:
serializedVersion: 2
m_Bits: 4294967295
m_RenderingPath: -1
m_TargetTexture: {fileID: 0}
m_TargetDisplay: 0
m_TargetEye: 3
m_HDR: 1
m_AllowMSAA: 1
m_AllowDynamicResolution: 0
m_ForceIntoRT: 0
m_OcclusionCulling: 1
m_StereoConvergence: 10
m_StereoSeparation: 0.022
--- !u!4 &1228007636
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1228007633}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 1, z: -10}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1259512237
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1259512239}
- component: {fileID: 1259512238}
m_Layer: 0
m_Name: Directional Light
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!108 &1259512238
Light:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1259512237}
m_Enabled: 1
serializedVersion: 10
m_Type: 1
m_Shape: 0
m_Color: {r: 1, g: 0.95686275, b: 0.8392157, a: 1}
m_Intensity: 1
m_Range: 10
m_SpotAngle: 30
m_InnerSpotAngle: 21.80208
m_CookieSize: 10
m_Shadows:
m_Type: 2
m_Resolution: -1
m_CustomResolution: -1
m_Strength: 1
m_Bias: 0.05
m_NormalBias: 0.4
m_NearPlane: 0.2
m_CullingMatrixOverride:
e00: 1
e01: 0
e02: 0
e03: 0
e10: 0
e11: 1
e12: 0
e13: 0
e20: 0
e21: 0
e22: 1
e23: 0
e30: 0
e31: 0
e32: 0
e33: 1
m_UseCullingMatrixOverride: 0
m_Cookie: {fileID: 0}
m_DrawHalo: 0
m_Flare: {fileID: 0}
m_RenderMode: 0
m_CullingMask:
serializedVersion: 2
m_Bits: 4294967295
m_RenderingLayerMask: 1
m_Lightmapping: 4
m_LightShadowCasterMode: 0
m_AreaSize: {x: 1, y: 1}
m_BounceIntensity: 1
m_ColorTemperature: 6570
m_UseColorTemperature: 0
m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0}
m_UseBoundingSphereOverride: 0
m_UseViewFrustumForShadowCasterCull: 1
m_ShadowRadius: 0
m_ShadowAngle: 0
--- !u!4 &1259512239
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1259512237}
m_LocalRotation: {x: 0.40821788, y: -0.23456968, z: 0.10938163, w: 0.8754261}
m_LocalPosition: {x: 0, y: 3, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0}
--- !u!1 &1350514827
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1350514830}
- component: {fileID: 1350514829}
- component: {fileID: 1350514828}
m_Layer: 0
m_Name: EventSystem
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!114 &1350514828
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1350514827}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 4f231c4fb786f3946a6b90b886c48677, type: 3}
m_Name:
m_EditorClassIdentifier:
m_HorizontalAxis: Horizontal
m_VerticalAxis: Vertical
m_SubmitButton: Submit
m_CancelButton: Cancel
m_InputActionsPerSecond: 10
m_RepeatDelay: 0.5
m_ForceModuleActive: 0
--- !u!114 &1350514829
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1350514827}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 76c392e42b5098c458856cdf6ecaaaa1, type: 3}
m_Name:
m_EditorClassIdentifier:
m_FirstSelected: {fileID: 0}
m_sendNavigationEvents: 1
m_DragThreshold: 10
--- !u!4 &1350514830
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1350514827}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1746242866
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1746242867}
- component: {fileID: 1746242868}
m_Layer: 0
m_Name: Launcher
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1746242867
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1746242866}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &1746242868
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1746242866}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c0cf65cac27fea44bbeda946bbb14abd, type: 3}
m_Name:
m_EditorClassIdentifier:

View File

@@ -1,262 +0,0 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!29 &1
OcclusionCullingSettings:
m_ObjectHideFlags: 0
serializedVersion: 2
m_OcclusionBakeSettings:
smallestOccluder: 5
smallestHole: 0.25
backfaceThreshold: 100
m_SceneGUID: 00000000000000000000000000000000
m_OcclusionCullingData: {fileID: 0}
--- !u!104 &2
RenderSettings:
m_ObjectHideFlags: 0
serializedVersion: 9
m_Fog: 0
m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
m_FogMode: 3
m_FogDensity: 0.01
m_LinearFogStart: 0
m_LinearFogEnd: 300
m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1}
m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1}
m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1}
m_AmbientIntensity: 1
m_AmbientMode: 0
m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1}
m_SkyboxMaterial: {fileID: 10304, guid: 0000000000000000f000000000000000, type: 0}
m_HaloStrength: 0.5
m_FlareStrength: 1
m_FlareFadeSpeed: 3
m_HaloTexture: {fileID: 0}
m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0}
m_DefaultReflectionMode: 0
m_DefaultReflectionResolution: 128
m_ReflectionBounces: 1
m_ReflectionIntensity: 1
m_CustomReflection: {fileID: 0}
m_Sun: {fileID: 0}
m_IndirectSpecularColor: {r: 0, g: 0, b: 0, a: 1}
m_UseRadianceAmbientProbe: 0
--- !u!157 &3
LightmapSettings:
m_ObjectHideFlags: 0
serializedVersion: 11
m_GIWorkflowMode: 1
m_GISettings:
serializedVersion: 2
m_BounceScale: 1
m_IndirectOutputScale: 1
m_AlbedoBoost: 1
m_EnvironmentLightingMode: 0
m_EnableBakedLightmaps: 1
m_EnableRealtimeLightmaps: 0
m_LightmapEditorSettings:
serializedVersion: 12
m_Resolution: 2
m_BakeResolution: 40
m_AtlasSize: 1024
m_AO: 0
m_AOMaxDistance: 1
m_CompAOExponent: 1
m_CompAOExponentDirect: 0
m_ExtractAmbientOcclusion: 0
m_Padding: 2
m_LightmapParameters: {fileID: 0}
m_LightmapsBakeMode: 1
m_TextureCompression: 1
m_FinalGather: 0
m_FinalGatherFiltering: 1
m_FinalGatherRayCount: 256
m_ReflectionCompression: 2
m_MixedBakeMode: 2
m_BakeBackend: 1
m_PVRSampling: 1
m_PVRDirectSampleCount: 32
m_PVRSampleCount: 512
m_PVRBounces: 2
m_PVREnvironmentSampleCount: 256
m_PVREnvironmentReferencePointCount: 2048
m_PVRFilteringMode: 1
m_PVRDenoiserTypeDirect: 1
m_PVRDenoiserTypeIndirect: 1
m_PVRDenoiserTypeAO: 1
m_PVRFilterTypeDirect: 0
m_PVRFilterTypeIndirect: 0
m_PVRFilterTypeAO: 0
m_PVREnvironmentMIS: 1
m_PVRCulling: 1
m_PVRFilteringGaussRadiusDirect: 1
m_PVRFilteringGaussRadiusIndirect: 5
m_PVRFilteringGaussRadiusAO: 2
m_PVRFilteringAtrousPositionSigmaDirect: 0.5
m_PVRFilteringAtrousPositionSigmaIndirect: 2
m_PVRFilteringAtrousPositionSigmaAO: 1
m_ExportTrainingData: 0
m_TrainingDataDestination: TrainingData
m_LightProbeSampleCountMultiplier: 4
m_LightingDataAsset: {fileID: 0}
m_UseShadowmask: 1
--- !u!196 &4
NavMeshSettings:
serializedVersion: 2
m_ObjectHideFlags: 0
m_BuildSettings:
serializedVersion: 2
agentTypeID: 0
agentRadius: 0.5
agentHeight: 2
agentSlope: 45
agentClimb: 0.4
ledgeDropHeight: 0
maxJumpAcrossDistance: 0
minRegionArea: 2
manualCellSize: 0
cellSize: 0.16666667
manualTileSize: 0
tileSize: 256
accuratePlacement: 0
debug:
m_Flags: 0
m_NavMeshData: {fileID: 0}
--- !u!1 &78470599
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 78470602}
- component: {fileID: 78470601}
- component: {fileID: 78470600}
m_Layer: 0
m_Name: Main Camera
m_TagString: MainCamera
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!81 &78470600
AudioListener:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 78470599}
m_Enabled: 1
--- !u!20 &78470601
Camera:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 78470599}
m_Enabled: 1
serializedVersion: 2
m_ClearFlags: 2
m_BackGroundColor: {r: 0, g: 0, b: 0, a: 0}
m_projectionMatrixMode: 1
m_GateFitMode: 2
m_FOVAxisMode: 0
m_SensorSize: {x: 36, y: 24}
m_LensShift: {x: 0, y: 0}
m_FocalLength: 50
m_NormalizedViewPortRect:
serializedVersion: 2
x: 0
y: 0
width: 1
height: 1
near clip plane: 0.3
far clip plane: 1000
field of view: 60
orthographic: 0
orthographic size: 5
m_Depth: -1
m_CullingMask:
serializedVersion: 2
m_Bits: 4294967295
m_RenderingPath: -1
m_TargetTexture: {fileID: 0}
m_TargetDisplay: 0
m_TargetEye: 3
m_HDR: 1
m_AllowMSAA: 1
m_AllowDynamicResolution: 0
m_ForceIntoRT: 0
m_OcclusionCulling: 1
m_StereoConvergence: 10
m_StereoSeparation: 0.022
--- !u!4 &78470602
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 78470599}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 1, z: -10}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1297425162
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1297425163}
- component: {fileID: 1297425165}
- component: {fileID: 1297425164}
m_Layer: 0
m_Name: TEngine
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1297425163
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1297425162}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &1297425164
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1297425162}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 869b1b77e2356f14a86cbb2646bc4032, type: 3}
m_Name:
m_EditorClassIdentifier:
--- !u!114 &1297425165
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1297425162}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: dfe10a0a11028794aac9fd5ea811c3e4, type: 3}
m_Name:
m_EditorClassIdentifier:

View File

@@ -1,249 +0,0 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!29 &1
OcclusionCullingSettings:
m_ObjectHideFlags: 0
serializedVersion: 2
m_OcclusionBakeSettings:
smallestOccluder: 5
smallestHole: 0.25
backfaceThreshold: 100
m_SceneGUID: 00000000000000000000000000000000
m_OcclusionCullingData: {fileID: 0}
--- !u!104 &2
RenderSettings:
m_ObjectHideFlags: 0
serializedVersion: 9
m_Fog: 0
m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
m_FogMode: 3
m_FogDensity: 0.01
m_LinearFogStart: 0
m_LinearFogEnd: 300
m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1}
m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1}
m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1}
m_AmbientIntensity: 1
m_AmbientMode: 0
m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1}
m_SkyboxMaterial: {fileID: 10304, guid: 0000000000000000f000000000000000, type: 0}
m_HaloStrength: 0.5
m_FlareStrength: 1
m_FlareFadeSpeed: 3
m_HaloTexture: {fileID: 0}
m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0}
m_DefaultReflectionMode: 0
m_DefaultReflectionResolution: 128
m_ReflectionBounces: 1
m_ReflectionIntensity: 1
m_CustomReflection: {fileID: 0}
m_Sun: {fileID: 0}
m_IndirectSpecularColor: {r: 0, g: 0, b: 0, a: 1}
m_UseRadianceAmbientProbe: 0
--- !u!157 &3
LightmapSettings:
m_ObjectHideFlags: 0
serializedVersion: 11
m_GIWorkflowMode: 1
m_GISettings:
serializedVersion: 2
m_BounceScale: 1
m_IndirectOutputScale: 1
m_AlbedoBoost: 1
m_EnvironmentLightingMode: 0
m_EnableBakedLightmaps: 1
m_EnableRealtimeLightmaps: 0
m_LightmapEditorSettings:
serializedVersion: 12
m_Resolution: 2
m_BakeResolution: 40
m_AtlasSize: 1024
m_AO: 0
m_AOMaxDistance: 1
m_CompAOExponent: 1
m_CompAOExponentDirect: 0
m_ExtractAmbientOcclusion: 0
m_Padding: 2
m_LightmapParameters: {fileID: 0}
m_LightmapsBakeMode: 1
m_TextureCompression: 1
m_FinalGather: 0
m_FinalGatherFiltering: 1
m_FinalGatherRayCount: 256
m_ReflectionCompression: 2
m_MixedBakeMode: 2
m_BakeBackend: 1
m_PVRSampling: 1
m_PVRDirectSampleCount: 32
m_PVRSampleCount: 512
m_PVRBounces: 2
m_PVREnvironmentSampleCount: 256
m_PVREnvironmentReferencePointCount: 2048
m_PVRFilteringMode: 1
m_PVRDenoiserTypeDirect: 1
m_PVRDenoiserTypeIndirect: 1
m_PVRDenoiserTypeAO: 1
m_PVRFilterTypeDirect: 0
m_PVRFilterTypeIndirect: 0
m_PVRFilterTypeAO: 0
m_PVREnvironmentMIS: 1
m_PVRCulling: 1
m_PVRFilteringGaussRadiusDirect: 1
m_PVRFilteringGaussRadiusIndirect: 5
m_PVRFilteringGaussRadiusAO: 2
m_PVRFilteringAtrousPositionSigmaDirect: 0.5
m_PVRFilteringAtrousPositionSigmaIndirect: 2
m_PVRFilteringAtrousPositionSigmaAO: 1
m_ExportTrainingData: 0
m_TrainingDataDestination: TrainingData
m_LightProbeSampleCountMultiplier: 4
m_LightingDataAsset: {fileID: 0}
m_UseShadowmask: 1
--- !u!196 &4
NavMeshSettings:
serializedVersion: 2
m_ObjectHideFlags: 0
m_BuildSettings:
serializedVersion: 2
agentTypeID: 0
agentRadius: 0.5
agentHeight: 2
agentSlope: 45
agentClimb: 0.4
ledgeDropHeight: 0
maxJumpAcrossDistance: 0
minRegionArea: 2
manualCellSize: 0
cellSize: 0.16666667
manualTileSize: 0
tileSize: 256
accuratePlacement: 0
debug:
m_Flags: 0
m_NavMeshData: {fileID: 0}
--- !u!1 &1143387670
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1143387671}
- component: {fileID: 1143387672}
m_Layer: 0
m_Name: TEngine
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1143387671
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1143387670}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &1143387672
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1143387670}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 869b1b77e2356f14a86cbb2646bc4032, type: 3}
m_Name:
m_EditorClassIdentifier:
--- !u!1 &1861967532
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1861967535}
- component: {fileID: 1861967534}
- component: {fileID: 1861967533}
m_Layer: 0
m_Name: Main Camera
m_TagString: MainCamera
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!81 &1861967533
AudioListener:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1861967532}
m_Enabled: 1
--- !u!20 &1861967534
Camera:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1861967532}
m_Enabled: 1
serializedVersion: 2
m_ClearFlags: 2
m_BackGroundColor: {r: 0, g: 0, b: 0, a: 0}
m_projectionMatrixMode: 1
m_GateFitMode: 2
m_FOVAxisMode: 0
m_SensorSize: {x: 36, y: 24}
m_LensShift: {x: 0, y: 0}
m_FocalLength: 50
m_NormalizedViewPortRect:
serializedVersion: 2
x: 0
y: 0
width: 1
height: 1
near clip plane: 0.3
far clip plane: 1000
field of view: 60
orthographic: 0
orthographic size: 5
m_Depth: -1
m_CullingMask:
serializedVersion: 2
m_Bits: 4294967295
m_RenderingPath: -1
m_TargetTexture: {fileID: 0}
m_TargetDisplay: 0
m_TargetEye: 3
m_HDR: 1
m_AllowMSAA: 1
m_AllowDynamicResolution: 0
m_ForceIntoRT: 0
m_OcclusionCulling: 1
m_StereoConvergence: 10
m_StereoSeparation: 0.022
--- !u!4 &1861967535
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1861967532}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 1, z: -10}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}

View File

@@ -1,5 +1,5 @@
fileFormatVersion: 2
guid: c7be6642490fcb64dbcb3c9e89a4a056
guid: b59798f3c8d5ea44abbe3c1dc66ad803
folderAsset: yes
DefaultImporter:
externalObjects: {}

View File

@@ -0,0 +1,567 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!29 &1
OcclusionCullingSettings:
m_ObjectHideFlags: 0
serializedVersion: 2
m_OcclusionBakeSettings:
smallestOccluder: 5
smallestHole: 0.25
backfaceThreshold: 100
m_SceneGUID: 00000000000000000000000000000000
m_OcclusionCullingData: {fileID: 0}
--- !u!104 &2
RenderSettings:
m_ObjectHideFlags: 0
serializedVersion: 9
m_Fog: 0
m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
m_FogMode: 3
m_FogDensity: 0.01
m_LinearFogStart: 0
m_LinearFogEnd: 300
m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1}
m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1}
m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1}
m_AmbientIntensity: 1
m_AmbientMode: 3
m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1}
m_SkyboxMaterial: {fileID: 0}
m_HaloStrength: 0.5
m_FlareStrength: 1
m_FlareFadeSpeed: 3
m_HaloTexture: {fileID: 0}
m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0}
m_DefaultReflectionMode: 0
m_DefaultReflectionResolution: 128
m_ReflectionBounces: 1
m_ReflectionIntensity: 1
m_CustomReflection: {fileID: 0}
m_Sun: {fileID: 0}
m_IndirectSpecularColor: {r: 0, g: 0, b: 0, a: 1}
m_UseRadianceAmbientProbe: 0
--- !u!157 &3
LightmapSettings:
m_ObjectHideFlags: 0
serializedVersion: 11
m_GIWorkflowMode: 1
m_GISettings:
serializedVersion: 2
m_BounceScale: 1
m_IndirectOutputScale: 1
m_AlbedoBoost: 1
m_EnvironmentLightingMode: 0
m_EnableBakedLightmaps: 0
m_EnableRealtimeLightmaps: 0
m_LightmapEditorSettings:
serializedVersion: 12
m_Resolution: 2
m_BakeResolution: 40
m_AtlasSize: 1024
m_AO: 0
m_AOMaxDistance: 1
m_CompAOExponent: 1
m_CompAOExponentDirect: 0
m_ExtractAmbientOcclusion: 0
m_Padding: 2
m_LightmapParameters: {fileID: 0}
m_LightmapsBakeMode: 1
m_TextureCompression: 1
m_FinalGather: 0
m_FinalGatherFiltering: 1
m_FinalGatherRayCount: 256
m_ReflectionCompression: 2
m_MixedBakeMode: 2
m_BakeBackend: 0
m_PVRSampling: 1
m_PVRDirectSampleCount: 32
m_PVRSampleCount: 500
m_PVRBounces: 2
m_PVREnvironmentSampleCount: 500
m_PVREnvironmentReferencePointCount: 2048
m_PVRFilteringMode: 2
m_PVRDenoiserTypeDirect: 0
m_PVRDenoiserTypeIndirect: 0
m_PVRDenoiserTypeAO: 0
m_PVRFilterTypeDirect: 0
m_PVRFilterTypeIndirect: 0
m_PVRFilterTypeAO: 0
m_PVREnvironmentMIS: 0
m_PVRCulling: 1
m_PVRFilteringGaussRadiusDirect: 1
m_PVRFilteringGaussRadiusIndirect: 5
m_PVRFilteringGaussRadiusAO: 2
m_PVRFilteringAtrousPositionSigmaDirect: 0.5
m_PVRFilteringAtrousPositionSigmaIndirect: 2
m_PVRFilteringAtrousPositionSigmaAO: 1
m_ExportTrainingData: 0
m_TrainingDataDestination: TrainingData
m_LightProbeSampleCountMultiplier: 4
m_LightingDataAsset: {fileID: 0}
m_UseShadowmask: 1
--- !u!196 &4
NavMeshSettings:
serializedVersion: 2
m_ObjectHideFlags: 0
m_BuildSettings:
serializedVersion: 2
agentTypeID: 0
agentRadius: 0.5
agentHeight: 2
agentSlope: 45
agentClimb: 0.4
ledgeDropHeight: 0
maxJumpAcrossDistance: 0
minRegionArea: 2
manualCellSize: 0
cellSize: 0.16666667
manualTileSize: 0
tileSize: 256
accuratePlacement: 0
debug:
m_Flags: 0
m_NavMeshData: {fileID: 0}
--- !u!1 &276929966
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 276929967}
- component: {fileID: 276929968}
m_Layer: 0
m_Name: Debugger
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &276929967
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 276929966}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 1552848810}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &276929968
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 276929966}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 2619bea7150754947a3e1a3916e9408c, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Skin: {fileID: 0}
m_ActiveWindow: 0
m_ShowFullWindow: 0
m_ConsoleWindow:
m_LockScroll: 1
m_MaxLine: 100
m_InfoFilter: 1
m_WarningFilter: 1
m_ErrorFilter: 1
m_FatalFilter: 1
m_InfoColor:
serializedVersion: 2
rgba: 4294967295
m_WarningColor:
serializedVersion: 2
rgba: 4278512639
m_ErrorColor:
serializedVersion: 2
rgba: 4278190335
m_FatalColor:
serializedVersion: 2
rgba: 4281545650
--- !u!1 &519420028
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 519420032}
- component: {fileID: 519420031}
- component: {fileID: 519420029}
m_Layer: 0
m_Name: Main Camera
m_TagString: MainCamera
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!81 &519420029
AudioListener:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 519420028}
m_Enabled: 1
--- !u!20 &519420031
Camera:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 519420028}
m_Enabled: 1
serializedVersion: 2
m_ClearFlags: 2
m_BackGroundColor: {r: 0, g: 0, b: 0, a: 0}
m_projectionMatrixMode: 1
m_GateFitMode: 2
m_FOVAxisMode: 0
m_SensorSize: {x: 36, y: 24}
m_LensShift: {x: 0, y: 0}
m_FocalLength: 50
m_NormalizedViewPortRect:
serializedVersion: 2
x: 0
y: 0
width: 1
height: 1
near clip plane: 0.3
far clip plane: 1000
field of view: 60
orthographic: 1
orthographic size: 5
m_Depth: -1
m_CullingMask:
serializedVersion: 2
m_Bits: 4294967295
m_RenderingPath: -1
m_TargetTexture: {fileID: 0}
m_TargetDisplay: 0
m_TargetEye: 0
m_HDR: 1
m_AllowMSAA: 0
m_AllowDynamicResolution: 0
m_ForceIntoRT: 0
m_OcclusionCulling: 0
m_StereoConvergence: 10
m_StereoSeparation: 0.022
--- !u!4 &519420032
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 519420028}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: -10}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1185455041
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1185455042}
- component: {fileID: 1185455043}
m_Layer: 0
m_Name: Resources
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1185455042
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1185455041}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 1552848810}
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &1185455043
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1185455041}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: bc449de9a177d854181ed6d829a72ada, type: 3}
m_Name:
m_EditorClassIdentifier:
ResourceMode: 1
EditorResourceMode: 1
--- !u!1 &1212234302
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1212234303}
- component: {fileID: 1212234304}
m_Layer: 0
m_Name: HotUpdate
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1212234303
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1212234302}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 1552848810}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &1212234304
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1212234302}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f010c29093f111146bfc776d19c8fb27, type: 3}
m_Name:
m_EditorClassIdentifier:
m_BuildInfoTextAsset: {fileID: 4900000, guid: d231f7a19087f02418363f9a6d5cb2c7,
type: 3}
m_DefaultDictionaryTextAsset: {fileID: 0}
--- !u!1 &1347603164
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1347603165}
- component: {fileID: 1347603166}
m_Layer: 0
m_Name: Procedure
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1347603165
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1347603164}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 1552848810}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &1347603166
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1347603164}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 5a40346edec23a442b535cd880416c0b, type: 3}
m_Name:
m_EditorClassIdentifier:
m_AvailableProcedureTypeNames:
- TEngine.ProcedureLaunch
- TEngine.ProcedureSplash
- TEngine.Runtime.ProcedureCheckVersion
- TEngine.Runtime.ProcedureCodeInit
- TEngine.Runtime.ProcedureInitResources
- TEngine.Runtime.ProcedureLaunch
- TEngine.Runtime.ProcedureResourcesVerify
- TEngine.Runtime.ProcedureSplash
- TEngine.Runtime.ProcedureStartGame
- TEngine.Runtime.ProcedureVersionUpdate
m_EntranceProcedureTypeName: TEngine.Runtime.ProcedureLaunch
--- !u!1 &1552848809
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1552848810}
- component: {fileID: 1552848811}
m_Layer: 0
m_Name: GameEntry
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1552848810
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1552848809}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 276929967}
- {fileID: 1212234303}
- {fileID: 1347603165}
- {fileID: 1986485476}
- {fileID: 1879938136}
- {fileID: 1185455042}
m_Father: {fileID: 0}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &1552848811
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1552848809}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 958db4adbbd69934a90f778087cb4aa4, type: 3}
m_Name:
m_EditorClassIdentifier:
--- !u!1 &1879938135
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1879938136}
- component: {fileID: 1879938137}
m_Layer: 0
m_Name: Refrence
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1879938136
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1879938135}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 1552848810}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &1879938137
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1879938135}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 61474d279eb27214d9178822796f3b88, type: 3}
m_Name:
m_EditorClassIdentifier:
m_EnableStrictCheck: 0
--- !u!1 &1986485475
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1986485476}
- component: {fileID: 1986485477}
- component: {fileID: 1986485478}
m_Layer: 0
m_Name: Setting
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1986485476
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1986485475}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 1552848810}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &1986485477
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1986485475}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 0a8153343c6698c40a65333865e0e5b6, type: 3}
m_Name:
m_EditorClassIdentifier:
--- !u!114 &1986485478
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1986485475}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 1735f945f64ce2049b684dfdb90c1f67, type: 3}
m_Name:
m_EditorClassIdentifier:
m_CustomSettingHelper: {fileID: 1986485477}

View File

@@ -1,5 +1,5 @@
fileFormatVersion: 2
guid: a3d60f4c16cf2ce4f88aa378cd0d8a0e
guid: 2cda990e2423bbf4892e6590ba056729
DefaultImporter:
externalObjects: {}
userData:

View File

@@ -1,5 +1,5 @@
fileFormatVersion: 2
guid: 2d40c31e298adf14b954b51538c26105
guid: 10736cb3e9b908a4888ac313bea04966
folderAsset: yes
DefaultImporter:
externalObjects: {}

File diff suppressed because it is too large Load Diff

View File

@@ -1,71 +0,0 @@
<?xml version="1.0"?>
<doc>
<assembly>
<name>ExcelDataReader.DataSet</name>
</assembly>
<members>
<member name="T:ExcelDataReader.ExcelDataReaderExtensions">
<summary>
ExcelDataReader DataSet extensions
</summary>
</member>
<member name="M:ExcelDataReader.ExcelDataReaderExtensions.AsDataSet(ExcelDataReader.IExcelDataReader,ExcelDataReader.ExcelDataSetConfiguration)">
<summary>
Converts all sheets to a DataSet
</summary>
<param name="self">The IExcelDataReader instance</param>
<param name="configuration">An optional configuration object to modify the behavior of the conversion</param>
<returns>A dataset with all workbook contents</returns>
</member>
<member name="T:ExcelDataReader.ExcelDataSetConfiguration">
<summary>
Processing configuration options and callbacks for IExcelDataReader.AsDataSet().
</summary>
</member>
<member name="P:ExcelDataReader.ExcelDataSetConfiguration.UseColumnDataType">
<summary>
Gets or sets a value indicating whether to set the DataColumn.DataType property in a second pass.
</summary>
</member>
<member name="P:ExcelDataReader.ExcelDataSetConfiguration.ConfigureDataTable">
<summary>
Gets or sets a callback to obtain configuration options for a DataTable.
</summary>
</member>
<member name="P:ExcelDataReader.ExcelDataSetConfiguration.FilterSheet">
<summary>
Gets or sets a callback to determine whether to include the current sheet in the DataSet. Called once per sheet before ConfigureDataTable.
</summary>
</member>
<member name="T:ExcelDataReader.ExcelDataTableConfiguration">
<summary>
Processing configuration options and callbacks for AsDataTable().
</summary>
</member>
<member name="P:ExcelDataReader.ExcelDataTableConfiguration.EmptyColumnNamePrefix">
<summary>
Gets or sets a value indicating the prefix of generated column names.
</summary>
</member>
<member name="P:ExcelDataReader.ExcelDataTableConfiguration.UseHeaderRow">
<summary>
Gets or sets a value indicating whether to use a row from the data as column names.
</summary>
</member>
<member name="P:ExcelDataReader.ExcelDataTableConfiguration.ReadHeaderRow">
<summary>
Gets or sets a callback to determine which row is the header row. Only called when UseHeaderRow = true.
</summary>
</member>
<member name="P:ExcelDataReader.ExcelDataTableConfiguration.FilterRow">
<summary>
Gets or sets a callback to determine whether to include the current row in the DataTable.
</summary>
</member>
<member name="P:ExcelDataReader.ExcelDataTableConfiguration.FilterColumn">
<summary>
Gets or sets a callback to determine whether to include the specific column in the DataTable. Called once per column after reading the headers.
</summary>
</member>
</members>
</doc>

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

View File

@@ -1,6 +0,0 @@
<?xml version="1.0" encoding="utf-8" ?>
<configuration>
<startup>
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.5.1" />
</startup>
</configuration>

View File

@@ -1,15 +0,0 @@
@SET EXCEL_FOLDER=xls
@SET JSON_FOLDER=..\..\TResources\Config
@SET EXE= Tools\excel2json\excel2json.exe
@SET CsharpPath=..\..\ConfigStruct
@ECHO Del old Config...
del %JSON_FOLDER% /S /Q
del %CsharpPath% /S /Q
@ECHO Converting excel files in folder %EXCEL_FOLDER% ...
for /f "delims=" %%i in ('dir /b /a-d /s %EXCEL_FOLDER%\*.xlsx') do (
@echo processing %%~nxi
@CALL %EXE% --excel %EXCEL_FOLDER%\%%~nxi --json %JSON_FOLDER%\%%~ni.json --p %CsharpPath%\%%~ni.cs --header 3 --cell_json true --exclude_prefix #
)
pause

View File

@@ -1,15 +0,0 @@
@SET EXCEL_FOLDER=xls
@SET JSON_FOLDER=..\..\TResources\Config
@SET EXE= Tools\excel2json\excel2json.exe
@SET CsharpPath=..\..\ConfigStruct
@ECHO Del old Config...
del %JSON_FOLDER% /S /Q
del %CsharpPath% /S /Q
@ECHO Converting excel files in folder %EXCEL_FOLDER% ...
for /f "delims=" %%i in ('dir /b /a-d /s %EXCEL_FOLDER%\*.xlsx') do (
@echo processing %%~nxi
@CALL %EXE% --excel %EXCEL_FOLDER%\%%~nxi --json %JSON_FOLDER%\%%~ni.json --p %CsharpPath%\%%~ni.cs --header 3 --cell_json true --a --exclude_prefix #
)
pause

View File

@@ -1,8 +0,0 @@
fileFormatVersion: 2
guid: 3a961840f9d2c2e48939e73a15549d5c
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -1,421 +0,0 @@
using System;
using System.IO;
using UnityEngine;
using UnityEditor;
using System.Collections;
using System.Collections.Generic;
using LitJson;
using UnityEngine.Networking;
namespace TEngine.Editor
{
public class PackageManagerInternal : EditorWindow
{
private const string OnlineUrl = "http://1.12.241.46:8081/TEngine/";
[MenuItem("TEngine/模块商店|在线Package Manager", priority = 1500)]
private static void Open()
{
var window = GetWindow<PackageManagerInternal>("在线模块商店|Package Manager");
window.minSize = new Vector2(600f, 400f);
window.Show();
}
/// <summary>
/// 资源包数据结构
/// </summary>
[Serializable]
private class PackageTemplate
{
/// <summary>
/// 名称
/// </summary>
public string name = string.Empty;
/// <summary>
/// 作者
/// </summary>
public string author = string.Empty;
/// <summary>
/// 版本
/// </summary>
public string version = string.Empty;
/// <summary>
/// 发布日期
/// </summary>
public string releasedDate = string.Empty;
/// <summary>
/// 简介
/// </summary>
public string description = string.Empty;
/// <summary>
/// 依赖项
/// </summary>
public string[] dependencies = null;
}
//资源包信息列表
private List<List<PackageTemplate>> packages;
//折叠状态
private Dictionary<string, bool> foldoutDic;
//列表滚动视图
private Vector2 listScroll;
//最后更新日期
private string lastUpdateDate;
//当前选中的资源包信息
private PackageTemplate currentSelected;
//搜索内容
private string searchContent;
private void OnEnable()
{
packages = new List<List<PackageTemplate>>();
foldoutDic = new Dictionary<string, bool>();
EditorCoroutineRunner.StartEditorCoroutine(GetPackagesInfo());
}
private void OnGUI()
{
//水平布局
GUILayout.BeginHorizontal("Toolbar");
{
//搜索
OnSearchGUI();
}
GUILayout.EndHorizontal();
//水平布局
GUILayout.BeginHorizontal(GUILayout.ExpandHeight(true));
{
//垂直布局 设置左侧列表宽度
GUILayout.BeginVertical(GUILayout.Width(200f));
{
//绘制列表
OnListGUI();
}
GUILayout.EndVertical();
//分割线
GUILayout.Box(string.Empty, "EyeDropperVerticalLine", GUILayout.ExpandHeight(true), GUILayout.Width(1f));
//垂直布局
GUILayout.BeginVertical(GUILayout.ExpandHeight(true));
{
//绘制详情
OnDetailGUI();
}
GUILayout.EndVertical();
}
GUILayout.EndHorizontal();
}
private void OnSearchGUI()
{
var newSearchContent = GUILayout.TextField(searchContent, "SearchTextField");
if (newSearchContent != searchContent)
{
searchContent = newSearchContent;
currentSelected = null;
Repaint();
}
if (UnityEngine.Event.current.type == EventType.MouseDown && !GUILayoutUtility.GetLastRect().Contains(UnityEngine.Event.current.mousePosition))
{
GUI.FocusControl(null);
}
}
private void OnListGUI()
{
//滚动视图
listScroll = GUILayout.BeginScrollView(listScroll);
{
GUIStyle versionStyle = new GUIStyle(GUI.skin.label) { fontStyle = FontStyle.Italic };
for (int i = 0; i < packages.Count; i++)
{
List<PackageTemplate> list = packages[i];
PackageTemplate first = list[0];
if (!string.IsNullOrEmpty(searchContent) && !first.name.ToLower().Contains(searchContent.ToLower())) continue;
if (foldoutDic[first.name])
{
foldoutDic[first.name] = EditorGUILayout.Foldout(foldoutDic[first.name], first.name);
for (int n = 0; n < list.Count; n++)
{
GUILayout.BeginHorizontal(currentSelected == list[n] ? "SelectionRect" : "IN Title");
GUILayout.FlexibleSpace();
GUILayout.Label(list[n].version, versionStyle);
GUILayout.Space(30f);
GUILayout.EndHorizontal();
if (GUILayoutUtility.GetLastRect().Contains(UnityEngine.Event.current.mousePosition) && UnityEngine.Event.current.type == EventType.MouseDown)
{
currentSelected = list[n];
UnityEngine.Event.current.Use();
}
}
}
else
{
GUILayout.BeginHorizontal(currentSelected == first ? "SelectionRect" : "Toolbar");
{
foldoutDic[first.name] = EditorGUILayout.Foldout(foldoutDic[first.name], first.name);
GUILayout.FlexibleSpace();
GUILayout.Label(first.version, versionStyle);
}
GUILayout.EndHorizontal();
//鼠标点击选中
if (GUILayoutUtility.GetLastRect().Contains(UnityEngine.Event.current.mousePosition) && UnityEngine.Event.current.type == EventType.MouseDown)
{
currentSelected = first;
UnityEngine.Event.current.Use();
}
}
}
}
GUILayout.EndScrollView();
//分割线
GUILayout.Box(string.Empty, "EyeDropperHorizontalLine", GUILayout.ExpandWidth(true), GUILayout.Height(1f));
//水平布局 设置高度
GUILayout.BeginHorizontal(GUILayout.Height(23f));
{
//最后更新日期
GUILayout.Label(lastUpdateDate);
//刷新按钮
if (GUILayout.Button(EditorGUIUtility.IconContent("Refresh"), GUILayout.Width(30f)))
{
//清空当前的资源包信息列表
packages.Clear();
//清空折叠栏信息
foldoutDic.Clear();
//当前选中的资源包设为空
currentSelected = null;
//发起网络请求
EditorCoroutineRunner.StartEditorCoroutine(GetPackagesInfo());
}
}
GUILayout.EndHorizontal();
}
private void OnDetailGUI()
{
if (currentSelected != null)
{
//名称
GUILayout.Label(currentSelected.name, new GUIStyle(GUI.skin.label) { fontSize = 25, fontStyle = FontStyle.Bold });
EditorGUILayout.Space();
//作者
GUILayout.Label(currentSelected.author, new GUIStyle(GUI.skin.label) { fontSize = 12 });
EditorGUILayout.Space();
//版本 + 发布日期
GUILayout.Label($"Version {currentSelected.version} - {currentSelected.releasedDate}", new GUIStyle(GUI.skin.label) { fontSize = 14, fontStyle = FontStyle.Bold });
EditorGUILayout.Space();
//分割线
GUILayout.Box(string.Empty, GUILayout.ExpandWidth(true), GUILayout.Height(1f));
//简介
GUILayout.Label(currentSelected.description);
}
GUILayout.FlexibleSpace();
//分割线
GUILayout.Box(string.Empty, "EyeDropperHorizontalLine", GUILayout.ExpandWidth(true), GUILayout.Height(1f));
//水平布局 设置高度
GUILayout.BeginHorizontal(GUILayout.Height(21f));
{
GUILayout.FlexibleSpace();
//下载并导入
if (GUILayout.Button("Import", GUILayout.Width(50f)))
{
if (currentSelected != null)
{
EditorCoroutineRunner.StartEditorCoroutine(DownloadPackage(currentSelected));
}
}
}
GUILayout.EndHorizontal();
}
//获取资源包信息
private IEnumerator GetPackagesInfo()
{
string url = $"{OnlineUrl}packages.json";
UnityWebRequest www = UnityWebRequest.Get(url);
UnityWebRequestAsyncOperation request = www.SendWebRequest();
while (true)
{
if (request.isDone)
break;
}
yield return request.isDone;
if (www.error == null)
{
List<PackageTemplate> list = JsonMapper.ToObject<List<PackageTemplate>>(www.downloadHandler.text);
for (int i = 0; i < list.Count; i++)
{
var package = list[i] as PackageTemplate;
//查找列表中是否已经存在该资源包其他版本
int index = packages.FindIndex(m => m != null && m.Count > 0 && m[0].name == package.name);
if (index == -1)
{
var newList = new List<PackageTemplate> { package };
packages.Add(newList);
foldoutDic.Add(package.name, false);
}
else
{
packages[index].Add(package);
}
}
//更新最后刷新日期
lastUpdateDate = DateTime.Now.ToString();
}
else
{
Debug.LogError(www.error);
}
}
//下载并导入资源包
private IEnumerator DownloadPackage(PackageTemplate package)
{
string url = $"{OnlineUrl}packages/{package.name}/{package.version}/{package.name}.unitypackage";
//Debug.Log(url);
UnityWebRequest www = UnityWebRequest.Get(url);
UnityWebRequestAsyncOperation request = www.SendWebRequest();
while (true)
{
if (request.isDone)
break;
}
yield return request.isDone;
if (www.error == null)
{
byte[] bytes = www.downloadHandler.data;
string path = $"{Application.dataPath}/{package.name}-{package.version}.unitypackage";
//写入本地
using (FileStream fs = new FileStream(path, FileMode.Create))
{
fs.Write(bytes, 0, bytes.Length);
}
//导入
AssetDatabase.ImportPackage(path, false);
//删除
File.Delete(path);
}
else
{
Debug.LogError(www.error);
}
}
}
public static class EditorCoroutineRunner
{
private class EditorCoroutine : IEnumerator
{
private Stack<IEnumerator> executionStack;
public EditorCoroutine(IEnumerator iterator)
{
executionStack = new Stack<IEnumerator>();
executionStack.Push(iterator);
}
public bool MoveNext()
{
IEnumerator i = executionStack.Peek();
if (i.MoveNext())
{
object result = i.Current;
if (result != null && result is IEnumerator)
{
executionStack.Push((IEnumerator)result);
}
return true;
}
else
{
if (executionStack.Count > 1)
{
executionStack.Pop();
return true;
}
}
return false;
}
public void Reset()
{
throw new NotSupportedException("This Operation Is Not Supported.");
}
public object Current
{
get { return executionStack.Peek().Current; }
}
public bool Find(IEnumerator iterator)
{
return executionStack.Contains(iterator);
}
}
private static List<EditorCoroutine> editorCoroutineList;
private static List<IEnumerator> buffer;
public static IEnumerator StartEditorCoroutine(IEnumerator iterator)
{
if (editorCoroutineList == null)
{
editorCoroutineList = new List<EditorCoroutine>();
}
if (buffer == null)
{
buffer = new List<IEnumerator>();
}
if (editorCoroutineList.Count == 0)
{
EditorApplication.update += Update;
}
buffer.Add(iterator);
return iterator;
}
private static bool Find(IEnumerator iterator)
{
foreach (EditorCoroutine editorCoroutine in editorCoroutineList)
{
if (editorCoroutine.Find(iterator))
{
return true;
}
}
return false;
}
private static void Update()
{
editorCoroutineList.RemoveAll(coroutine => { return coroutine.MoveNext() == false; });
if (buffer.Count > 0)
{
foreach (IEnumerator iterator in buffer)
{
if (!Find(iterator))
{
editorCoroutineList.Add(new EditorCoroutine(iterator));
}
}
buffer.Clear();
}
if (editorCoroutineList.Count == 0)
{
EditorApplication.update -= Update;
}
}
}
}

View File

@@ -1,78 +0,0 @@
using UnityEditor;
using UnityEngine;
namespace TEngine.Editor
{
public class TEngineWindow : EditorWindow
{
public enum ModuleType
{
/// <summary>
/// 存在Package中
/// </summary>
InPackage,
/// <summary>
/// 存在项目中
/// </summary>
InProject
}
public static ModuleType showModuleType;
[MenuItem("TEngine/管理面板|TEngine管理面板", priority = 1500)]
private static void Open()
{
var window = GetWindow<TEngineWindow>("管理面板|TEngine管理面板");
window.minSize = new Vector2(900, 600);
window.maxSize = new Vector2(900, 600);
window.Show();
}
private void OnEnable()
{
showModuleType = (ModuleType)EditorPrefs.GetInt("showModuleType", 0);
}
private void OnGUI()
{
//水平布局
GUILayout.BeginHorizontal("Toolbar");
{
//搜索
}
GUILayout.EndHorizontal();
GUILayout.BeginHorizontal();
GUILayout.EndHorizontal();
//水平布局
GUILayout.BeginHorizontal(GUILayout.ExpandHeight(true));
{
//垂直布局 设置左侧列表宽度
GUILayout.BeginVertical(GUILayout.Width(200f));
{
//绘制列表
}
GUILayout.EndVertical();
//分割线
GUILayout.Box(string.Empty, "EyeDropperVerticalLine", GUILayout.ExpandHeight(true), GUILayout.Width(1f));
//垂直布局
GUILayout.BeginVertical(GUILayout.ExpandHeight(true));
{
//绘制详情
}
GUILayout.EndVertical();
}
GUILayout.EndHorizontal();
}
}
}

View File

@@ -1,77 +0,0 @@
using System;
using System.Collections.Generic;
using System.IO;
using System.Text;
using UnityEditor;
using UnityEngine;
namespace TEngine.Editor
{
[CustomEditor(typeof(MemPoolComponent))]
internal sealed class MemPoolInspector : TEngineInspector
{
private readonly HashSet<string> m_OpenedItems = new HashSet<string>();
public override void OnInspectorGUI()
{
base.OnInspectorGUI();
if (!EditorApplication.isPlaying)
{
EditorGUILayout.HelpBox("Available during runtime only.", MessageType.Info);
return;
}
MemPoolComponent t = (MemPoolComponent)target;
if (IsPrefabInHierarchy(t.gameObject))
{
EditorGUILayout.LabelField("Object Pool Count", t.Count.ToString());
var objectPools = t.GetAllObjectPools();
foreach (var objectPool in objectPools)
{
DrawObjectPool(objectPool);
}
}
Repaint();
}
private void OnEnable()
{
}
private void DrawObjectPool(IMemPoolBase objectPool)
{
bool lastState = m_OpenedItems.Contains(objectPool.GetName());
bool currentState = EditorGUILayout.Foldout(lastState, objectPool.GetName());
if (currentState != lastState)
{
if (currentState)
{
m_OpenedItems.Add(objectPool.GetName());
}
else
{
m_OpenedItems.Remove(objectPool.GetName());
}
}
if (currentState)
{
EditorGUILayout.BeginVertical("box");
{
EditorGUILayout.LabelField("Name", objectPool.GetName());
EditorGUILayout.LabelField("Type", objectPool.GetName());
EditorGUILayout.LabelField("Capacity", objectPool.GetPoolItemCount().ToString());
EditorGUILayout.LabelField("Used Count", objectPool.GetPoolItemCount().ToString());
EditorGUILayout.LabelField("Can Release Count", objectPool.GetPoolItemCount().ToString());
}
EditorGUILayout.EndVertical();
EditorGUILayout.Separator();
}
}
}
}

View File

@@ -1,8 +0,0 @@
fileFormatVersion: 2
guid: 1880c17ce06270c469d4353eedf9fd03
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -1,28 +0,0 @@
using UnityEditor;
using UnityEditor.UI;
namespace TEngine
{
[CustomEditor(typeof(LocalizeText), true)]
[CanEditMultipleObjects]
public class LocalizeTextEditor : TextEditor
{
public SerializedProperty Key;
protected override void OnEnable()
{
UnityEngine.Debug.Log(serializedObject.FindProperty("Key"));
base.OnEnable();
Key = serializedObject.FindProperty("Key");
}
public override void OnInspectorGUI()
{
EditorGUILayout.Space();
serializedObject.Update();
EditorGUILayout.PropertyField(Key);
serializedObject.ApplyModifiedProperties();
base.OnInspectorGUI();
}
}
}

View File

@@ -1,11 +0,0 @@
fileFormatVersion: 2
guid: 934a3a22bbb07c649b7f5e40e0d960e2
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -1,98 +0,0 @@
//-----------------------------------------------------------------------
// Copyright (c) TEngine. All rights reserved.
// Author: TangXiao
// Date: 2022/5/14 16:29:13
//-----------------------------------------------------------------------
const http = require("http");
const url = require("url");
const fs = require("fs");
const path = require("path");
const mime = {
css: "text/css",
gif: "image/gif",
html: "text/html",
ico: "image/x-icon",
jpeg: "image/jpeg",
jpg: "image/jpeg",
js: "text/javascript",
json: "application/json",
pdf: "application/pdf",
png: "image/png",
svg: "image/svg+xml",
swf: "application/x-shockwave-flash",
tiff: "image/tiff",
txt: "text/plain",
wav: "audio/x-wav",
wma: "audio/x-ms-wma",
wmv: "video/x-ms-wmv",
xml: "text/xml",
};
const port = 8081;
const httpServer = http.createServer((request, response) => {
const requestUrl = request.url;
let pathName = url.parse(requestUrl).pathname;
// 对路径解码,防止中文乱码
pathName = decodeURI(pathName);
// 绝对路径
const filePath = path.resolve(__dirname + pathName);
// 扩展名
let ext = path.extname(pathName);
ext = ext ? ext.slice(1) : "unknown";
// 未知的类型一律用"text/plain"类型
const contentType = mime[ext] || "text/plain";
// fs.stat()方法用于判断给定的路径是否存在
fs.stat(filePath, (err, stats) => {
// 路径不存在则返回404
if (err) {
response.writeHead(404, { "content-type": "text/html" });
response.end("<h1>404 Not Found</h1>");
}
// 如果是文件
if (!err && stats.isFile()) {
response.writeHead(200, { "content-type": contentType });
// 建立流对象,读文件
const stream = fs.createReadStream(filePath);
// 错误处理
stream.on("error", function() {
response.writeHead(500, { "content-type": contentType });
response.end("<h1>500 Server Error</h1>");
});
// 读取文件
stream.pipe(response);
//response.end(); // 这个地方有坑,加了会关闭对话,看不到内容了
}
// 如果是路径
if (!err && stats.isDirectory()) {
let html = " <head><meta charset = 'utf-8'/></head>";
// 读取该路径下文件
fs.readdir(filePath, (err, files) => {
if (err) {
response.writeHead(500, { "content-type": contentType });
response.end("<h1>路径读取失败!</h1>");
} else {
for (const file of files) {
if (file === "index.html") {
response.writeHead(200, { "content-type": "text/html" });
response.end(file);
break;
}
html += `<div><a href='${file}'>${file}</a></div>`;
}
response.writeHead(200, { "content-type": "text/html" });
response.end(html);
}
});
}
});
});
httpServer.listen(port, function() {
console.log(`File Service: ${port}`);
});

View File

@@ -1 +0,0 @@
node FileSys.js

View File

@@ -1 +0,0 @@
node FileSys.js

View File

@@ -1,8 +0,0 @@
fileFormatVersion: 2
guid: 41d7a9e682596714196b30c34dba80fc
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

Before

Width:  |  Height:  |  Size: 201 KiB

View File

@@ -1,872 +0,0 @@
fileFormatVersion: 2
guid: 0fd21678280ad9c47aa2d32baf438c5d
TextureImporter:
internalIDToNameTable:
- first:
213: 21300000
second: spinner_square
- first:
213: 21300002
second: spinner_square_thin
- first:
213: 21300004
second: square
- first:
213: 21300006
second: stopwatch_arrow
- first:
213: 21300008
second: stopwatch
- first:
213: 21300010
second: sword
- first:
213: 21300012
second: dot
- first:
213: 21300014
second: triangle
- first:
213: 21300016
second: circle_half
- first:
213: 21300018
second: circle_half_fading
- first:
213: 21300020
second: circle_half_fading_2
- first:
213: 21300022
second: circle_half_fading_3
- first:
213: 21300024
second: circle_half_fading_4
- first:
213: 21300026
second: circle_half_fading_thick
- first:
213: 21300028
second: circle_half_fading_thick_2
- first:
213: 21300030
second: circle_half_opacity
- first:
213: 21300032
second: circle
- first:
213: 21300034
second: circle_open
- first:
213: 21300036
second: circle_quarter
- first:
213: 21300038
second: circle_quarter_2
- first:
213: 21300040
second: circle_quarter_2_opacity
- first:
213: 21300042
second: circle_quarter_3
- first:
213: 21300044
second: circle_quarter_opacity
- first:
213: 21300046
second: cog
- first:
213: 21300048
second: cog_inside
- first:
213: 21300050
second: pickaxe
- first:
213: 21300052
second: rectangle
- first:
213: 21300054
second: rock
- first:
213: 21300056
second: spinner_circle
- first:
213: 21300058
second: spinner
- first:
213: 21300060
second: spinner_rounded_corners
- first:
213: 21300062
second: spinner_rounded_corners_thin
externalObjects: {}
serializedVersion: 11
mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: -1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: 16
mipBias: -100
wrapU: 1
wrapV: 1
wrapW: 1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 2
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
applyGammaDecoding: 1
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 1
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites:
- serializedVersion: 2
name: spinner_square
rect:
serializedVersion: 2
x: 0
y: 1706.6666
width: 341.33334
height: 341.33337
alignment: 0
pivot: {x: 0.5, y: 0.49999982}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 02305410000000000800000000000000
internalID: 21300000
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: spinner_square_thin
rect:
serializedVersion: 2
x: 341
y: 1707
width: 340
height: 341
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 22305410000000000800000000000000
internalID: 21300002
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: square
rect:
serializedVersion: 2
x: 682
y: 1706.6666
width: 341.33337
height: 341.33337
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 42305410000000000800000000000000
internalID: 21300004
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: stopwatch_arrow
rect:
serializedVersion: 2
x: 1027
y: 1709
width: 334
height: 336
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 62305410000000000800000000000000
internalID: 21300006
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: stopwatch
rect:
serializedVersion: 2
x: 1364
y: 1706.6666
width: 341.33337
height: 341.33337
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 82305410000000000800000000000000
internalID: 21300008
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: sword
rect:
serializedVersion: 2
x: 1705
y: 1706.6666
width: 341.33337
height: 341.33337
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: a2305410000000000800000000000000
internalID: 21300010
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: dot
rect:
serializedVersion: 2
x: 0
y: 1365.6666
width: 341.33334
height: 341.33337
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: c2305410000000000800000000000000
internalID: 21300012
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: triangle
rect:
serializedVersion: 2
x: 343
y: 1366
width: 339
height: 339
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: e2305410000000000800000000000000
internalID: 21300014
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: circle_half
rect:
serializedVersion: 2
x: 685
y: 1368
width: 337
height: 336
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 03305410000000000800000000000000
internalID: 21300016
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: circle_half_fading
rect:
serializedVersion: 2
x: 1023
y: 1365.6666
width: 341.33337
height: 341.33337
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 23305410000000000800000000000000
internalID: 21300018
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: circle_half_fading_2
rect:
serializedVersion: 2
x: 1364
y: 1365.6666
width: 341.33337
height: 341.33337
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 43305410000000000800000000000000
internalID: 21300020
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: circle_half_fading_3
rect:
serializedVersion: 2
x: 1705
y: 1365.6666
width: 341.33337
height: 341.33337
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 63305410000000000800000000000000
internalID: 21300022
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: circle_half_fading_4
rect:
serializedVersion: 2
x: 0
y: 1024.6666
width: 341.33334
height: 341.33337
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 83305410000000000800000000000000
internalID: 21300024
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: circle_half_fading_thick
rect:
serializedVersion: 2
x: 341
y: 1024.6666
width: 341.33337
height: 341.33337
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: a3305410000000000800000000000000
internalID: 21300026
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: circle_half_fading_thick_2
rect:
serializedVersion: 2
x: 682
y: 1024.6666
width: 341.33337
height: 341.33337
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: c3305410000000000800000000000000
internalID: 21300028
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: circle_half_opacity
rect:
serializedVersion: 2
x: 1026
y: 1026
width: 337
height: 338
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: e3305410000000000800000000000000
internalID: 21300030
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: circle
rect:
serializedVersion: 2
x: 1364
y: 1024.6666
width: 341.33337
height: 341.33337
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 04305410000000000800000000000000
internalID: 21300032
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: circle_open
rect:
serializedVersion: 2
x: 1705
y: 1024.6666
width: 341.33337
height: 341.33337
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 24305410000000000800000000000000
internalID: 21300034
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: circle_quarter
rect:
serializedVersion: 2
x: 0
y: 683.6666
width: 341.33334
height: 341.33337
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 44305410000000000800000000000000
internalID: 21300036
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: circle_quarter_2
rect:
serializedVersion: 2
x: 341
y: 683.6666
width: 341.33337
height: 341.33337
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 64305410000000000800000000000000
internalID: 21300038
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: circle_quarter_2_opacity
rect:
serializedVersion: 2
x: 682
y: 683.6666
width: 341.33337
height: 341.33337
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 84305410000000000800000000000000
internalID: 21300040
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: circle_quarter_3
rect:
serializedVersion: 2
x: 1023
y: 683.6666
width: 341.33337
height: 341.33337
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: a4305410000000000800000000000000
internalID: 21300042
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: circle_quarter_opacity
rect:
serializedVersion: 2
x: 1364
y: 683.6666
width: 341.33337
height: 341.33337
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: c4305410000000000800000000000000
internalID: 21300044
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: cog
rect:
serializedVersion: 2
x: 1708
y: 685
width: 338
height: 337
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: e4305410000000000800000000000000
internalID: 21300046
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: cog_inside
rect:
serializedVersion: 2
x: 0
y: 341
width: 341
height: 342
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 1, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 05305410000000000800000000000000
internalID: 21300048
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: pickaxe
rect:
serializedVersion: 2
x: 341
y: 342.66666
width: 341.33337
height: 341.33334
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 25305410000000000800000000000000
internalID: 21300050
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: rectangle
rect:
serializedVersion: 2
x: 682
y: 342.66666
width: 341.33337
height: 341.33334
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 45305410000000000800000000000000
internalID: 21300052
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: rock
rect:
serializedVersion: 2
x: 1023
y: 342.66666
width: 341.33337
height: 341.33334
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 65305410000000000800000000000000
internalID: 21300054
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: spinner_circle
rect:
serializedVersion: 2
x: 1364
y: 342.66666
width: 341.33337
height: 341.33334
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 85305410000000000800000000000000
internalID: 21300056
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: spinner
rect:
serializedVersion: 2
x: 1705
y: 343
width: 341
height: 338
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: a5305410000000000800000000000000
internalID: 21300058
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: spinner_rounded_corners
rect:
serializedVersion: 2
x: 0
y: 1.6666565
width: 341.33334
height: 341.33334
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: c5305410000000000800000000000000
internalID: 21300060
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: spinner_rounded_corners_thin
rect:
serializedVersion: 2
x: 341
y: 1.6666565
width: 341.33337
height: 341.33334
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: e5305410000000000800000000000000
internalID: 21300062
vertices: []
indices:
edges: []
weights: []
outline: []
physicsShape: []
bones: []
spriteID:
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
spritePackingTag:
pSDRemoveMatte: 0
pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -1,8 +0,0 @@
fileFormatVersion: 2
guid: 5f30142cce1e8ff4ba8f043eaac4dcdc
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -1,329 +0,0 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!74 &7400000
AnimationClip:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: pulsing_4_1
serializedVersion: 6
m_Legacy: 1
m_Compressed: 0
m_UseHighQualityCurve: 1
m_RotationCurves: []
m_CompressedRotationCurves: []
m_EulerCurves: []
m_PositionCurves: []
m_ScaleCurves: []
m_FloatCurves:
- curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 55
inSlope: 180
outSlope: 180
tangentMode: 34
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 0.16666667
value: 85
inSlope: 44.999996
outSlope: 44.999996
tangentMode: 34
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 0.5
value: 55
inSlope: -45.000004
outSlope: -45.000004
tangentMode: 34
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 1.8333334
value: 55
inSlope: 0
outSlope: 0
tangentMode: 34
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_SizeDelta.x
path:
classID: 224
script: {fileID: 0}
- curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 55
inSlope: 180
outSlope: 180
tangentMode: 34
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 0.16666667
value: 85
inSlope: 44.999996
outSlope: 44.999996
tangentMode: 34
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 0.5
value: 55
inSlope: -45.000004
outSlope: -45.000004
tangentMode: 34
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 1.8333334
value: 55
inSlope: 0
outSlope: 0
tangentMode: 34
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_SizeDelta.y
path:
classID: 224
script: {fileID: 0}
- curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0.5
inSlope: 3
outSlope: 3
tangentMode: 34
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 0.16666667
value: 1
inSlope: 0.74999994
outSlope: 0.74999994
tangentMode: 34
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 0.5
value: 0.5
inSlope: -0.75000006
outSlope: -0.75000006
tangentMode: 34
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 1.8333334
value: 0.5
inSlope: 0
outSlope: 0
tangentMode: 34
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_Alpha
path:
classID: 225
script: {fileID: 0}
m_PPtrCurves: []
m_SampleRate: 60
m_WrapMode: 2
m_Bounds:
m_Center: {x: 0, y: 0, z: 0}
m_Extent: {x: 0, y: 0, z: 0}
m_ClipBindingConstant:
genericBindings: []
pptrCurveMapping: []
m_AnimationClipSettings:
serializedVersion: 2
m_AdditiveReferencePoseClip: {fileID: 0}
m_AdditiveReferencePoseTime: 0
m_StartTime: 0
m_StopTime: 1.8333334
m_OrientationOffsetY: 0
m_Level: 0
m_CycleOffset: 0
m_HasAdditiveReferencePose: 0
m_LoopTime: 0
m_LoopBlend: 0
m_LoopBlendOrientation: 0
m_LoopBlendPositionY: 0
m_LoopBlendPositionXZ: 0
m_KeepOriginalOrientation: 0
m_KeepOriginalPositionY: 1
m_KeepOriginalPositionXZ: 0
m_HeightFromFeet: 0
m_Mirror: 0
m_EditorCurves:
- curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 55
inSlope: 180
outSlope: 180
tangentMode: 34
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 0.16666667
value: 85
inSlope: 44.999996
outSlope: 44.999996
tangentMode: 34
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 0.5
value: 55
inSlope: -45.000004
outSlope: -45.000004
tangentMode: 34
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 1.8333334
value: 55
inSlope: 0
outSlope: 0
tangentMode: 34
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_SizeDelta.x
path:
classID: 224
script: {fileID: 0}
- curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 55
inSlope: 180
outSlope: 180
tangentMode: 34
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 0.16666667
value: 85
inSlope: 44.999996
outSlope: 44.999996
tangentMode: 34
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 0.5
value: 55
inSlope: -45.000004
outSlope: -45.000004
tangentMode: 34
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 1.8333334
value: 55
inSlope: 0
outSlope: 0
tangentMode: 34
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_SizeDelta.y
path:
classID: 224
script: {fileID: 0}
- curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0.5
inSlope: 3
outSlope: 3
tangentMode: 34
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 0.16666667
value: 1
inSlope: 0.74999994
outSlope: 0.74999994
tangentMode: 34
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 0.5
value: 0.5
inSlope: -0.75000006
outSlope: -0.75000006
tangentMode: 34
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 1.8333334
value: 0.5
inSlope: 0
outSlope: 0
tangentMode: 34
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_Alpha
path:
classID: 225
script: {fileID: 0}
m_EulerEditorCurves: []
m_HasGenericRootTransform: 0
m_HasMotionFloatCurves: 0
m_Events: []

View File

@@ -1,8 +0,0 @@
fileFormatVersion: 2
guid: f0d4227845083f9498777503da980310
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -1,329 +0,0 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!74 &7400000
AnimationClip:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: pulsing_4_2
serializedVersion: 6
m_Legacy: 1
m_Compressed: 0
m_UseHighQualityCurve: 1
m_RotationCurves: []
m_CompressedRotationCurves: []
m_EulerCurves: []
m_PositionCurves: []
m_ScaleCurves: []
m_FloatCurves:
- curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0.083333336
value: 85
inSlope: 112
outSlope: 112
tangentMode: 34
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 0.33333334
value: 113
inSlope: 14
outSlope: 14
tangentMode: 34
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 0.6666667
value: 85
inSlope: -42
outSlope: -42
tangentMode: 34
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 1.9166666
value: 85
inSlope: 0
outSlope: 0
tangentMode: 34
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_SizeDelta.x
path:
classID: 224
script: {fileID: 0}
- curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0.083333336
value: 85
inSlope: 112
outSlope: 112
tangentMode: 34
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 0.33333334
value: 113
inSlope: 14
outSlope: 14
tangentMode: 34
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 0.6666667
value: 85
inSlope: -42
outSlope: -42
tangentMode: 34
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 1.9166666
value: 85
inSlope: 0
outSlope: 0
tangentMode: 34
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_SizeDelta.y
path:
classID: 224
script: {fileID: 0}
- curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0.083333336
value: 0.25
inSlope: 3
outSlope: 3
tangentMode: 34
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 0.33333334
value: 1
inSlope: 0.375
outSlope: 0.375
tangentMode: 34
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 0.6666667
value: 0.25
inSlope: -1.125
outSlope: -1.125
tangentMode: 34
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 1.9166666
value: 0.25
inSlope: 0
outSlope: 0
tangentMode: 34
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_Alpha
path:
classID: 225
script: {fileID: 0}
m_PPtrCurves: []
m_SampleRate: 60
m_WrapMode: 2
m_Bounds:
m_Center: {x: 0, y: 0, z: 0}
m_Extent: {x: 0, y: 0, z: 0}
m_ClipBindingConstant:
genericBindings: []
pptrCurveMapping: []
m_AnimationClipSettings:
serializedVersion: 2
m_AdditiveReferencePoseClip: {fileID: 0}
m_AdditiveReferencePoseTime: 0
m_StartTime: 0
m_StopTime: 1.9166666
m_OrientationOffsetY: 0
m_Level: 0
m_CycleOffset: 0
m_HasAdditiveReferencePose: 0
m_LoopTime: 0
m_LoopBlend: 0
m_LoopBlendOrientation: 0
m_LoopBlendPositionY: 0
m_LoopBlendPositionXZ: 0
m_KeepOriginalOrientation: 0
m_KeepOriginalPositionY: 1
m_KeepOriginalPositionXZ: 0
m_HeightFromFeet: 0
m_Mirror: 0
m_EditorCurves:
- curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0.083333336
value: 85
inSlope: 112
outSlope: 112
tangentMode: 34
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 0.33333334
value: 113
inSlope: 14
outSlope: 14
tangentMode: 34
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 0.6666667
value: 85
inSlope: -42
outSlope: -42
tangentMode: 34
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 1.9166666
value: 85
inSlope: 0
outSlope: 0
tangentMode: 34
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_SizeDelta.x
path:
classID: 224
script: {fileID: 0}
- curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0.083333336
value: 85
inSlope: 112
outSlope: 112
tangentMode: 34
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 0.33333334
value: 113
inSlope: 14
outSlope: 14
tangentMode: 34
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 0.6666667
value: 85
inSlope: -42
outSlope: -42
tangentMode: 34
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 1.9166666
value: 85
inSlope: 0
outSlope: 0
tangentMode: 34
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_SizeDelta.y
path:
classID: 224
script: {fileID: 0}
- curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0.083333336
value: 0.25
inSlope: 3
outSlope: 3
tangentMode: 34
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 0.33333334
value: 1
inSlope: 0.375
outSlope: 0.375
tangentMode: 34
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 0.6666667
value: 0.25
inSlope: -1.125
outSlope: -1.125
tangentMode: 34
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 1.9166666
value: 0.25
inSlope: 0
outSlope: 0
tangentMode: 34
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_Alpha
path:
classID: 225
script: {fileID: 0}
m_EulerEditorCurves: []
m_HasGenericRootTransform: 0
m_HasMotionFloatCurves: 0
m_Events: []

View File

@@ -1,8 +0,0 @@
fileFormatVersion: 2
guid: 9872cb868c4da1242b6f02e1a430beec
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -1,329 +0,0 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!74 &7400000
AnimationClip:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: pulsing_4_3
serializedVersion: 6
m_Legacy: 1
m_Compressed: 0
m_UseHighQualityCurve: 1
m_RotationCurves: []
m_CompressedRotationCurves: []
m_EulerCurves: []
m_PositionCurves: []
m_ScaleCurves: []
m_FloatCurves:
- curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0.16666667
value: 0.15
inSlope: 3.4000003
outSlope: 3.4000003
tangentMode: 34
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 0.41666666
value: 1
inSlope: 0.4250002
outSlope: 0.4250002
tangentMode: 34
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 0.75
value: 0.15
inSlope: -1.425
outSlope: -1.425
tangentMode: 34
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 1.0833334
value: 0.05
inSlope: -0.14999999
outSlope: -0.14999999
tangentMode: 34
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 1.6666666
value: 0.05
inSlope: 0.14999999
outSlope: 0.14999999
tangentMode: 34
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 2
value: 0.15
inSlope: 0.29999998
outSlope: 0.29999998
tangentMode: 34
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_Alpha
path:
classID: 225
script: {fileID: 0}
- curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0.16666667
value: 120
inSlope: 80.00001
outSlope: 80.00001
tangentMode: 34
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 0.41666666
value: 140
inSlope: 10.000004
outSlope: 10.000004
tangentMode: 34
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 0.75
value: 120
inSlope: -60
outSlope: -60
tangentMode: 34
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_SizeDelta.x
path:
classID: 224
script: {fileID: 0}
- curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0.16666667
value: 120
inSlope: 80.00001
outSlope: 80.00001
tangentMode: 34
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 0.41666666
value: 140
inSlope: 10.000004
outSlope: 10.000004
tangentMode: 34
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 0.75
value: 120
inSlope: -60
outSlope: -60
tangentMode: 34
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_SizeDelta.y
path:
classID: 224
script: {fileID: 0}
m_PPtrCurves: []
m_SampleRate: 60
m_WrapMode: 2
m_Bounds:
m_Center: {x: 0, y: 0, z: 0}
m_Extent: {x: 0, y: 0, z: 0}
m_ClipBindingConstant:
genericBindings: []
pptrCurveMapping: []
m_AnimationClipSettings:
serializedVersion: 2
m_AdditiveReferencePoseClip: {fileID: 0}
m_AdditiveReferencePoseTime: 0
m_StartTime: 0
m_StopTime: 2
m_OrientationOffsetY: 0
m_Level: 0
m_CycleOffset: 0
m_HasAdditiveReferencePose: 0
m_LoopTime: 0
m_LoopBlend: 0
m_LoopBlendOrientation: 0
m_LoopBlendPositionY: 0
m_LoopBlendPositionXZ: 0
m_KeepOriginalOrientation: 0
m_KeepOriginalPositionY: 1
m_KeepOriginalPositionXZ: 0
m_HeightFromFeet: 0
m_Mirror: 0
m_EditorCurves:
- curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0.16666667
value: 0.15
inSlope: 3.4000003
outSlope: 3.4000003
tangentMode: 34
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 0.41666666
value: 1
inSlope: 0.4250002
outSlope: 0.4250002
tangentMode: 34
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 0.75
value: 0.15
inSlope: -1.425
outSlope: -1.425
tangentMode: 34
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 1.0833334
value: 0.05
inSlope: -0.14999999
outSlope: -0.14999999
tangentMode: 34
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 1.6666666
value: 0.05
inSlope: 0.14999999
outSlope: 0.14999999
tangentMode: 34
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 2
value: 0.15
inSlope: 0.29999998
outSlope: 0.29999998
tangentMode: 34
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_Alpha
path:
classID: 225
script: {fileID: 0}
- curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0.16666667
value: 120
inSlope: 80.00001
outSlope: 80.00001
tangentMode: 34
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 0.41666666
value: 140
inSlope: 10.000004
outSlope: 10.000004
tangentMode: 34
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 0.75
value: 120
inSlope: -60
outSlope: -60
tangentMode: 34
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_SizeDelta.x
path:
classID: 224
script: {fileID: 0}
- curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0.16666667
value: 120
inSlope: 80.00001
outSlope: 80.00001
tangentMode: 34
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 0.41666666
value: 140
inSlope: 10.000004
outSlope: 10.000004
tangentMode: 34
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 0.75
value: 120
inSlope: -60
outSlope: -60
tangentMode: 34
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_SizeDelta.y
path:
classID: 224
script: {fileID: 0}
m_EulerEditorCurves: []
m_HasGenericRootTransform: 0
m_HasMotionFloatCurves: 0
m_Events: []

View File

@@ -1,8 +0,0 @@
fileFormatVersion: 2
guid: 65d69a13d3f3f9e45aab048438948a51
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 0
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

Before

Width:  |  Height:  |  Size: 12 KiB

View File

@@ -1,128 +0,0 @@
fileFormatVersion: 2
guid: 92581ac34d887534ca61ddbbdeb2ebf0
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 11
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
aniso: -1
mipBias: -100
wrapU: 1
wrapV: 1
wrapW: -1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
applyGammaDecoding: 0
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Android
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: WebGL
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID: 5e97eb03825dee720800000000000000
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
spritePackingTag:
pSDRemoveMatte: 0
pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -1,87 +0,0 @@
# TEngine
TEngine
<p align="center">
<img src="http://1.12.241.46:8081/temp/TEngine512.png" alt="logo" width="256" height="256">
</p>
<h3 align="center">TEngine</h3>
<p align="center">
Unity框架解决方案
<br>
<a style="text-decoration:none">
<img src="https://img.shields.io/badge/Unity%20Ver-2019.4.12++-blue.svg?style=flat-square" alt="status" />
</a>
<a style="text-decoration:none">
<img src="https://img.shields.io/github/license/ALEXTANGXIAO/TEngine" alt="license" />
</a>
<a style="text-decoration:none">
<img src="https://img.shields.io/github/last-commit/ALEXTANGXIAO/TEngine" alt="last" />
</a>
<a style="text-decoration:none">
<img src="https://img.shields.io/github/issues/ALEXTANGXIAO/TEngine" alt="issue" />
</a>
<a style="text-decoration:none">
<img src="https://img.shields.io/github/languages/top/ALEXTANGXIAO/TEngine" alt="topLanguage" />
</a>
<a style="text-decoration:none">
<img src="https://app.fossa.com/api/projects/git%2Bgithub.com%2FJasonXuDeveloper%2FJEngine.svg?type=shield" alt="status" />
</a>
<br>
<br>
<a href="http://1.12.241.46:5000/"><strong>框架文档 »</strong></a>
<br>
·
<br>
<a href="https://github.com/ALEXTANGXIAO/TEngine">框架首页 »</a>
</p>
# TEngine v1.0.0
TEngine
```Json
TEngine项目结构
Assets
├── TResources // TResources资源加载和打包目录
├── ConfigStruct // 生成的配置表结构体
├── TEngine // TEngine
└── Scripts // 脚本资源
com.tx.tengine
├── Tools~ // 常用工具
├── Config~ // 转表工具
├── FileServer~ // 基于Node.js热更服务器有条件用OSS
├── Runtime // TEngine 脚本资源
└── TEnginePackage~ // TEngine 差异化插件如UI、网络、热更等
com.tx.tengine/Runtime
├── ClientSaveData // 本地化储存
├── 3rd // 三方插件Json库、Protobuf
├── Config // Config配置表
├── Editor // Editor
├── Event // Event事件驱动系统
├── ECS // ECS架构
├── FileSystem // FileSystem
├── Json // Json库文件
├── Game // 核心逻辑
├── Unitity // Unitity工具类
├── Res // Res资源加载模块
└── Core // TEngine核心
├── BaseLogicSys // 基础系统模块依赖TEngine实现生命周期
├── MemPoolMgr // 内存缓存池
├── TEngineRedux // DVA/Redux
├── TSingleton // 单例以及单例管理器
└── TEngine // 主入口
可定制化模块
Assets/TEngine/Runtime/UI
├── Editor // 脚本从预制体自动生成UI代码
├── Extend // 转表工具
├── Res // 基于Node.js热更服务器有条件用OSS
//TODO
```

View File

@@ -1,8 +0,0 @@
fileFormatVersion: 2
guid: 99bd65c4be7ea5b46a417cdbed6b9064
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -1,33 +0,0 @@
fileFormatVersion: 2
guid: fc1df66dc43ec00438f5efe32d149c89
PluginImporter:
externalObjects: {}
serializedVersion: 2
iconMap: {}
executionOrder: {}
defineConstraints: []
isPreloaded: 0
isOverridable: 0
isExplicitlyReferenced: 0
validateReferences: 1
platformData:
- first:
Any:
second:
enabled: 1
settings: {}
- first:
Editor: Editor
second:
enabled: 0
settings:
DefaultValueInitialized: true
- first:
Windows Store Apps: WindowsStoreApps
second:
enabled: 0
settings:
CPU: AnyCPU
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -1,75 +0,0 @@
fileFormatVersion: 2
guid: 17aef65a15b471f468b5fbeb4ff0c6a1
timeCreated: 1466788349
licenseType: Store
PluginImporter:
serializedVersion: 1
iconMap: {}
executionOrder: {}
isPreloaded: 0
platformData:
Android:
enabled: 0
settings:
CPU: AnyCPU
Any:
enabled: 0
settings: {}
Editor:
enabled: 1
settings:
CPU: AnyCPU
DefaultValueInitialized: true
OS: AnyOS
Linux:
enabled: 1
settings:
CPU: x86
Linux64:
enabled: 1
settings:
CPU: x86_64
LinuxUniversal:
enabled: 1
settings:
CPU: AnyCPU
OSXIntel:
enabled: 1
settings:
CPU: AnyCPU
OSXIntel64:
enabled: 1
settings:
CPU: AnyCPU
OSXUniversal:
enabled: 1
settings:
CPU: AnyCPU
SamsungTV:
enabled: 0
settings:
STV_MODEL: STANDARD_13
Win:
enabled: 1
settings:
CPU: AnyCPU
Win64:
enabled: 1
settings:
CPU: AnyCPU
WindowsStoreApps:
enabled: 0
settings:
CPU: AnyCPU
DontProcess: False
PlaceholderPath:
SDK: AnySDK
ScriptingBackend: Il2Cpp
iOS:
enabled: 0
settings:
CompileFlags:
FrameworkDependencies:
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -1,8 +0,0 @@
fileFormatVersion: 2
guid: 46219589f03af2b47b31b78944e8a61d
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -1,122 +0,0 @@
using System.Text;
using Newtonsoft.Json;
using UnityEngine;
namespace TEngine
{
public abstract class BaseClientData<T> where T : class
{
public T Value;
private string m_configName;
public void Init(string configName)
{
m_configName = configName;
Load();
}
public void Load()
{
string fullName = ClientSaveData.GetSaveUniqPrefix() + m_configName;
var jsonString = PlayerPrefs.GetString(fullName);
if (!string.IsNullOrEmpty(jsonString))
{
Value = ClientSaveData.Deserialize<T>(jsonString);
}
}
public void Save()
{
string fullName = ClientSaveData.GetSaveUniqPrefix() + m_configName;
var jsonTex = ClientSaveData.Serialize<T>(Value);
if (!string.IsNullOrEmpty(jsonTex))
{
PlayerPrefs.SetString(fullName, jsonTex);
PlayerPrefs.Save();
}
}
protected abstract string Serialize(T type);
protected abstract T Deserialize(string value);
}
public class ClientSaveData
{
private StringBuilder _stringBuilder = new StringBuilder();
public static string GetSaveUniqPrefix()
{
string hashPath = UnityUtil.GetHashCodeByString(Application.dataPath).ToString();
string uniqInstance = SystemInfo.deviceUniqueIdentifier;
string uniqKey = hashPath + uniqInstance;
return uniqKey;
}
public static string Serialize<T>(T type) where T : class
{
var ret = JsonConvert.SerializeObject(type);
return ret;
}
public static T Deserialize<T>(string json) where T : class
{
var ret = JsonConvert.DeserializeObject<T>(json);
return ret;
}
public static T Load<T>(string keyName, int userId = 0) where T : class
{
T ret = default(T);
string typeName = typeof(T).Name + keyName;
string fullName = GetSaveUniqPrefix() + typeName + userId;
var jsonString = PlayerPrefs.GetString(fullName);
if (!string.IsNullOrEmpty(jsonString))
{
ret = Deserialize<T>(jsonString);
}
return ret;
}
public static bool Save<T>(string keyName, T type, int userId = 0) where T : class
{
var jsonTex = Serialize<T>(type);
if (!string.IsNullOrEmpty(jsonTex))
{
TLogger.LogInfoSuccessd(jsonTex);
return Save<T>(keyName, jsonTex, userId);
}
return false;
}
public static bool Save<T>(string keyName, string json, int userId = 0) where T : class
{
var ret = false;
string typeName = typeof(T).Name + keyName;
string fullName = GetSaveUniqPrefix() + typeName + userId;
if (!string.IsNullOrEmpty(json))
{
PlayerPrefs.SetString(fullName, json);
PlayerPrefs.Save();
ret = true;
}
return ret;
}
}
}

View File

@@ -1,11 +0,0 @@
fileFormatVersion: 2
guid: 19999af1b542c4040bea4b45f95d1807
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -1,21 +0,0 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace TEngine
{
public class ClientSaveMgr
{
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
}
}
}

View File

@@ -1,11 +0,0 @@
fileFormatVersion: 2
guid: 5f849a863ac1f7546b02342f75753f55
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -1,119 +0,0 @@
using UnityEngine;
namespace TEngine
{
/// <summary>
/// 统一获取游戏内的时间处理减少多处调用Unity的时间函数
/// </summary>
public static class GameTime
{
/// <summary>
/// 开始记录
/// </summary>
public static void Start()
{
_lastFrameTimeStamp = TimeStamp;
}
/// <summary>
/// 这一帧的记录
/// </summary>
public static void StartFrame()
{
time = Time.time;
deltaTime = Time.deltaTime;
quickRealTime = Time.realtimeSinceStartup;
frameCount = Time.frameCount;
unscaledTime = Time.unscaledTime;
long now = TimeStamp;
if (ServerTimeStamp > 0)
{
ServerTimeStamp += now - _lastFrameTimeStamp;
}
else
{
ServerTimeStamp = now;
}
_lastFrameTimeStamp = now;
}
public static float time;
public static float deltaTime;
public static int frameCount;
public static float unscaledTime;
public static long ServerTimeStamp;
private static System.DateTime _epochDateTime = System.TimeZoneInfo.ConvertTime(new System.DateTime(1970, 1, 1), System.TimeZoneInfo.Local);
public static float quickRealTime;
public static long TimeStamp => System.DateTimeOffset.Now.ToUnixTimeMilliseconds();
private static long _lastFrameTimeStamp;
private static bool _isPause = false;
private static float _keepTimeScale = 1f;
/// <summary>
/// 从游戏启动到现在的真实时长(秒)
/// </summary>
public static float RealtimeSinceStartup
{
get
{
return Time.realtimeSinceStartup;
}
}
/// <summary>
/// 服务器同步时间
/// </summary>
/// <param name="serverTime"></param>
public static void ServerTimeSync(long serverTime)
{
ServerTimeStamp = serverTime;
}
/// <summary>
/// 获取、设置TimeScale
/// </summary>
public static float TimeScale
{
get
{
return Time.timeScale;
}
set
{
if (!_isPause)
{
_keepTimeScale = Time.timeScale;
Time.timeScale = value;
}
}
}
/// <summary>
/// 时间停止所有基于DeltaTime更新的逻辑都会停滞
/// </summary>
public static void Pause()
{
if (!_isPause)
{
_keepTimeScale = Time.timeScale;
Time.timeScale = 0f;
_isPause = true;
}
}
/// <summary>
/// 时间恢复
/// </summary>
public static void Resume()
{
if (_isPause)
{
Time.timeScale = _keepTimeScale;
_isPause = false;
}
}
}
}

View File

@@ -1,11 +0,0 @@
fileFormatVersion: 2
guid: 7ca71b5731c97f341b9014200faecbf0
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -1,20 +0,0 @@
namespace TEngine
{
public interface ILogicSys
{
bool OnInit();
void OnDestroy();
void OnStart();
void OnUpdate();
void OnLateUpdate();
void OnPause();
void OnResume();
}
}

View File

@@ -1,23 +0,0 @@
using System.Collections.Generic;
using UnityEngine;
namespace TEngine
{
public class MemPoolComponent:UnitySingleton<MemPoolComponent>
{
public MemPoolMgr PoolMgr;
protected override void OnLoad()
{
base.OnLoad();
PoolMgr = MemPoolMgr.Instance;
}
public int Count => PoolMgr.Count;
public List<IMemPoolBase> GetAllObjectPools()
{
return PoolMgr.GetAllObjectPools();
}
}
}

View File

@@ -1,11 +0,0 @@
fileFormatVersion: 2
guid: 5f83b489779008a4aaf472eb9b490ac5
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -1,132 +0,0 @@
using System.Collections.Generic;
using System.Diagnostics;
namespace TEngine
{
public interface IMemPoolObject
{
void Init();
void Destroy();
}
public interface IMemPoolBase
{
string GetName();
int GetPoolItemCount();
void ClearPool();
}
public class MemPoolMgr : TSingleton<MemPoolMgr>
{
protected override void Init()
{
base.Init();
#if UNITY_EDITOR
MemPoolComponent.Active();
#endif
}
public int Count => m_listPool.Count;
List<IMemPoolBase> m_listPool = new List<IMemPoolBase>();
[Conditional("UNITY_EDITOR")]
public void ShowCount()
{
int totalCnt = 0;
for (int i = 0; i < m_listPool.Count; i++)
{
var pool = m_listPool[i];
totalCnt += pool.GetPoolItemCount();
TLogger.LogInfoSuccessd("[pool][{0}] [{1}]", pool.GetName(), pool.GetPoolItemCount());
}
TLogger.LogInfoSuccessd("-------------------------memory pool count: {0}", totalCnt);
}
public void RegMemPool(IMemPoolBase pool)
{
m_listPool.Add(pool);
}
public void ClearAllPool()
{
for (int i = 0; i < m_listPool.Count; i++)
{
var pool = m_listPool[i];
pool.ClearPool();
}
}
public List<IMemPoolBase> GetAllObjectPools()
{
return m_listPool;
}
}
public class GameMemPool<T> : TSingleton<GameMemPool<T>>, IMemPoolBase where T : IMemPoolObject, new()
{
private List<T> m_objPool = new List<T>();
public static T Alloc()
{
return GameMemPool<T>.Instance.DoAlloc();
}
public static void Free(T obj)
{
GameMemPool<T>.Instance.DoFree(obj);
}
public GameMemPool()
{
MemPoolMgr.Instance.RegMemPool(this);
}
private T DoAlloc()
{
T newObj;
if (m_objPool.Count > 0)
{
var lastIndex = m_objPool.Count - 1;
newObj = m_objPool[lastIndex];
m_objPool.RemoveAt(lastIndex);
}
else
{
newObj = new T();
}
newObj.Init();
return newObj;
}
private void DoFree(T obj)
{
if (obj == null)
{
return;
}
obj.Destroy();
m_objPool.Add(obj);
}
public void ClearPool()
{
#if UNITY_EDITOR
TLogger.LogInfo("clear memory[{0}] count[{1}]", GetName(), m_objPool.Count);
#endif
m_objPool.Clear();
}
public string GetName()
{
return typeof(T).FullName;
}
public int GetPoolItemCount()
{
return m_objPool.Count;
}
}
}

View File

@@ -1,11 +0,0 @@
fileFormatVersion: 2
guid: 538182f774d67f0449e479ce28993300
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -1,94 +0,0 @@
using System.Collections.Generic;
using UnityEngine.Events;
namespace TEngine
{
/// <summary>
/// 对象池管理器
/// </summary>
/// <typeparam name="T"></typeparam>
public static class ObjectPoolMgr<T>
{
private static readonly ObjectPool<List<T>> m_ListPool = new ObjectPool<List<T>>(null, Clear);
static void Clear(List<T> list)
{
list.Clear();
}
public static List<T> Get()
{
return m_ListPool.Get();
}
public static void Release(List<T> toRelease)
{
m_ListPool.Release(toRelease);
}
}
public class ObjectPool<T> where T : new()
{
private readonly Stack<T> m_Stack = new Stack<T>();
private readonly UnityAction<T> m_ActionGet;
private readonly UnityAction<T> m_ActionRelease;
public int CountAll { get; private set; }
public int CountActive
{
get
{
return CountAll - CountInActive;
}
}
public int CountInActive
{
get
{
return m_Stack.Count;
}
}
public ObjectPool()
{
}
public ObjectPool(UnityAction<T> actionGet, UnityAction<T> actionRelease)
{
m_ActionGet = actionGet;
m_ActionRelease = actionRelease;
}
public T Get()
{
T element;
if (m_Stack.Count <= 0)
{
element = new T();
CountAll++;
}
else
{
element = m_Stack.Pop();
}
if (m_ActionGet != null)
{
m_ActionGet.Invoke(element);
}
return element;
}
public void Release(T element)
{
if (m_Stack.Count > 0 && ReferenceEquals(m_Stack.Peek(), element))
{
TLogger.LogError("Internal error. Trying to destroy object that is already released to pool.");
}
m_ActionRelease?.Invoke(element);
m_Stack.Push(element);
}
}
}

View File

@@ -1,11 +0,0 @@
fileFormatVersion: 2
guid: 521d4cc35b3e9d84d9ad2e5de2c4cc09
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -1,28 +0,0 @@
namespace TEngine
{
/// <summary>
/// 通用单例,无需释放和销毁
/// </summary>
/// <typeparam name="T"></typeparam>
public class Singleton<T> where T : new()
{
private static T _instance;
public static T Instance
{
get
{
if (_instance == null)
{
_instance = new T();
}
return _instance;
}
}
public static T Active()
{
return Instance;
}
}
}

View File

@@ -1,11 +0,0 @@
fileFormatVersion: 2
guid: 80e398d58b294df4596e470547c69b01
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -1,11 +0,0 @@
fileFormatVersion: 2
guid: 24d05fd49961e7848a44005a652f95c9
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -1,880 +0,0 @@
using System;
using System.Collections.Generic;
using UnityEngine;
namespace TEngine.Redux
{
#region Architecture
public interface IArchitecture
{
void RegisterSystem<T>(T system) where T : ISystem;
void RegisterModel<T>(T model) where T : IModel;
void RegisterUtility<T>(T utility) where T : IUtility;
T GetSystem<T>() where T : class, ISystem;
T GetModel<T>() where T : class, IModel;
T GetUtility<T>() where T : class, IUtility;
void SendCommand<T>() where T : ICommand, new();
void SendCommand<T>(T command) where T : ICommand;
TResult SendQuery<TResult>(IQuery<TResult> query);
void SendEvent<T>() where T : new();
void SendEvent<T>(T e);
IUnRegister RegisterEvent<T>(Action<T> onEvent);
void UnRegisterEvent<T>(Action<T> onEvent);
}
public abstract class Architecture<T> : IArchitecture where T : Architecture<T>, new()
{
private bool _Inited = false;
private List<ISystem> _Systems = new List<ISystem>();
private List<IModel> _Models = new List<IModel>();
public static Action<T> OnRegisterPatch = architecture => { };
private static T _Architecture;
public static IArchitecture Interface
{
get
{
if (_Architecture == null)
{
MakeSureArchitecture();
}
return _Architecture;
}
}
static void MakeSureArchitecture()
{
if (_Architecture == null)
{
_Architecture = new T();
_Architecture.Init();
OnRegisterPatch?.Invoke(_Architecture);
foreach (var architectureModel in _Architecture._Models)
{
architectureModel.Init();
}
_Architecture._Models.Clear();
foreach (var architectureSystem in _Architecture._Systems)
{
architectureSystem.Init();
}
_Architecture._Systems.Clear();
_Architecture._Inited = true;
}
}
protected abstract void Init();
private TEngineContainer mContainer = new TEngineContainer();
public void RegisterSystem<TSystem>(TSystem system) where TSystem : ISystem
{
system.SetArchitecture(this);
mContainer.Register<TSystem>(system);
if (!_Inited)
{
_Systems.Add(system);
}
else
{
system.Init();
}
}
public void RegisterModel<TModel>(TModel model) where TModel : IModel
{
model.SetArchitecture(this);
mContainer.Register<TModel>(model);
if (!_Inited)
{
_Models.Add(model);
}
else
{
model.Init();
}
}
public void RegisterUtility<TUtility>(TUtility utility) where TUtility : IUtility
{
mContainer.Register<TUtility>(utility);
}
public TSystem GetSystem<TSystem>() where TSystem : class, ISystem
{
return mContainer.Get<TSystem>();
}
public TModel GetModel<TModel>() where TModel : class, IModel
{
return mContainer.Get<TModel>();
}
public TUtility GetUtility<TUtility>() where TUtility : class, IUtility
{
return mContainer.Get<TUtility>();
}
public void SendCommand<TCommand>() where TCommand : ICommand, new()
{
var command = new TCommand();
command.SetArchitecture(this);
command.Execute();
}
public void SendCommand<TCommand>(TCommand command) where TCommand : ICommand
{
command.SetArchitecture(this);
command.Execute();
}
public TResult SendQuery<TResult>(IQuery<TResult> query)
{
query.SetArchitecture(this);
return query.Do();
}
private TypeEventSystem mTypeEventSystem = new TypeEventSystem();
public void SendEvent<TEvent>() where TEvent : new()
{
mTypeEventSystem.Send<TEvent>();
}
public void SendEvent<TEvent>(TEvent e)
{
mTypeEventSystem.Send<TEvent>(e);
}
public IUnRegister RegisterEvent<TEvent>(Action<TEvent> onEvent)
{
return mTypeEventSystem.Register<TEvent>(onEvent);
}
public void UnRegisterEvent<TEvent>(Action<TEvent> onEvent)
{
mTypeEventSystem.UnRegister<TEvent>(onEvent);
}
}
public interface IOnEvent<T>
{
void OnEvent(T e);
}
public static class OnGlobalEventExtension
{
public static IUnRegister RegisterEvent<T>(this IOnEvent<T> self) where T : struct
{
return TypeEventSystem.Global.Register<T>(self.OnEvent);
}
public static void UnRegisterEvent<T>(this IOnEvent<T> self) where T : struct
{
TypeEventSystem.Global.UnRegister<T>(self.OnEvent);
}
}
#endregion
#region Controller
public interface IController : IBelongToArchitecture, ICanSendCommand, ICanGetSystem, ICanGetModel,
ICanRegisterEvent, ICanSendQuery
{
}
#endregion
#region System
public interface ISystem : IBelongToArchitecture, ICanSetArchitecture, ICanGetModel, ICanGetUtility,
ICanRegisterEvent, ICanSendEvent, ICanGetSystem
{
void Init();
}
public abstract class AbstractSystem : ISystem
{
private IArchitecture _Architecture;
IArchitecture IBelongToArchitecture.GetArchitecture()
{
return _Architecture;
}
void ICanSetArchitecture.SetArchitecture(IArchitecture architecture)
{
_Architecture = architecture;
}
void ISystem.Init()
{
OnInit();
}
protected abstract void OnInit();
}
#endregion
#region Model
public interface IModel : IBelongToArchitecture, ICanSetArchitecture, ICanGetUtility, ICanSendEvent
{
void Init();
}
public abstract class AbstractModel : IModel
{
private IArchitecture _Architecturel;
IArchitecture IBelongToArchitecture.GetArchitecture()
{
return _Architecturel;
}
void ICanSetArchitecture.SetArchitecture(IArchitecture architecture)
{
_Architecturel = architecture;
}
void IModel.Init()
{
OnInit();
}
protected abstract void OnInit();
}
#endregion
#region Utility
public interface IUtility
{
}
#endregion
#region Command
public interface ICommand : IBelongToArchitecture, ICanSetArchitecture, ICanGetSystem, ICanGetModel, ICanGetUtility,
ICanSendEvent, ICanSendCommand, ICanSendQuery
{
void Execute();
}
public abstract class AbstractCommand : ICommand
{
private IArchitecture _Architecture;
IArchitecture IBelongToArchitecture.GetArchitecture()
{
return _Architecture;
}
void ICanSetArchitecture.SetArchitecture(IArchitecture architecture)
{
_Architecture = architecture;
}
void ICommand.Execute()
{
OnExecute();
}
protected abstract void OnExecute();
}
#endregion
#region Query
public interface IQuery<TResult> : IBelongToArchitecture, ICanSetArchitecture, ICanGetModel, ICanGetSystem,
ICanSendQuery
{
TResult Do();
}
public abstract class AbstractQuery<T> : IQuery<T>
{
public T Do()
{
return OnDo();
}
protected abstract T OnDo();
private IArchitecture _Architecture;
public IArchitecture GetArchitecture()
{
return _Architecture;
}
public void SetArchitecture(IArchitecture architecture)
{
_Architecture = architecture;
}
}
#endregion
#region Rule
public interface IBelongToArchitecture
{
IArchitecture GetArchitecture();
}
public interface ICanSetArchitecture
{
void SetArchitecture(IArchitecture architecture);
}
public interface ICanGetModel : IBelongToArchitecture
{
}
public static class CanGetModelExtension
{
public static T GetModel<T>(this ICanGetModel self) where T : class, IModel
{
return self.GetArchitecture().GetModel<T>();
}
}
public interface ICanGetSystem : IBelongToArchitecture
{
}
public static class CanGetSystemExtension
{
public static T GetSystem<T>(this ICanGetSystem self) where T : class, ISystem
{
return self.GetArchitecture().GetSystem<T>();
}
}
public interface ICanGetUtility : IBelongToArchitecture
{
}
public static class CanGetUtilityExtension
{
public static T GetUtility<T>(this ICanGetUtility self) where T : class, IUtility
{
return self.GetArchitecture().GetUtility<T>();
}
}
public interface ICanRegisterEvent : IBelongToArchitecture
{
}
public static class CanRegisterEventExtension
{
public static IUnRegister RegisterEvent<T>(this ICanRegisterEvent self, Action<T> onEvent)
{
return self.GetArchitecture().RegisterEvent<T>(onEvent);
}
public static void UnRegisterEvent<T>(this ICanRegisterEvent self, Action<T> onEvent)
{
self.GetArchitecture().UnRegisterEvent<T>(onEvent);
}
}
public interface ICanSendCommand : IBelongToArchitecture
{
}
public static class CanSendCommandExtension
{
public static void SendCommand<T>(this ICanSendCommand self) where T : ICommand, new()
{
self.GetArchitecture().SendCommand<T>();
}
public static void SendCommand<T>(this ICanSendCommand self, T command) where T : ICommand
{
self.GetArchitecture().SendCommand<T>(command);
}
}
public interface ICanSendEvent : IBelongToArchitecture
{
}
public static class CanSendEventExtension
{
public static void SendEvent<T>(this ICanSendEvent self) where T : new()
{
self.GetArchitecture().SendEvent<T>();
}
public static void SendEvent<T>(this ICanSendEvent self, T e)
{
self.GetArchitecture().SendEvent<T>(e);
}
}
public interface ICanSendQuery : IBelongToArchitecture
{
}
public static class CanSendQueryExtension
{
public static TResult SendQuery<TResult>(this ICanSendQuery self, IQuery<TResult> query)
{
return self.GetArchitecture().SendQuery(query);
}
}
#endregion
#region TypeEventSystem
public interface IUnRegister
{
void UnRegister();
}
public interface IUnRegisterList
{
List<IUnRegister> UnregisterList { get; }
}
public static class IUnRegisterListExtension
{
public static void AddToUnregisterList(this IUnRegister self, IUnRegisterList unRegisterList)
{
unRegisterList.UnregisterList.Add(self);
}
public static void UnRegisterAll(this IUnRegisterList self)
{
foreach (var unRegister in self.UnregisterList)
{
unRegister.UnRegister();
}
self.UnregisterList.Clear();
}
}
/// <summary>
/// 自定义可注销的类
/// </summary>
public struct CustomUnRegister : IUnRegister
{
/// <summary>
/// 委托对象
/// </summary>
private Action mOnUnRegister { get; set; }
/// <summary>
/// 带参构造函数
/// </summary>
/// <param name="onDispose"></param>
public CustomUnRegister(Action onUnRegsiter)
{
mOnUnRegister = onUnRegsiter;
}
/// <summary>
/// 资源释放
/// </summary>
public void UnRegister()
{
mOnUnRegister.Invoke();
mOnUnRegister = null;
}
}
public class UnRegisterOnDestroyTrigger : MonoBehaviour
{
private readonly HashSet<IUnRegister> mUnRegisters = new HashSet<IUnRegister>();
public void AddUnRegister(IUnRegister unRegister)
{
mUnRegisters.Add(unRegister);
}
public void RemoveUnRegister(IUnRegister unRegister)
{
mUnRegisters.Remove(unRegister);
}
private void OnDestroy()
{
foreach (var unRegister in mUnRegisters)
{
unRegister.UnRegister();
}
mUnRegisters.Clear();
}
}
public static class UnRegisterExtension
{
public static IUnRegister UnRegisterWhenGameObjectDestroyed(this IUnRegister unRegister, GameObject gameObject)
{
var trigger = gameObject.GetComponent<UnRegisterOnDestroyTrigger>();
if (!trigger)
{
trigger = gameObject.AddComponent<UnRegisterOnDestroyTrigger>();
}
trigger.AddUnRegister(unRegister);
return unRegister;
}
}
public class TypeEventSystem
{
private readonly EasyEvents mEvents = new EasyEvents();
public static readonly TypeEventSystem Global = new TypeEventSystem();
public void Send<T>() where T : new()
{
mEvents.GetEvent<EasyEvent<T>>()?.Trigger(new T());
}
public void Send<T>(T e)
{
mEvents.GetEvent<EasyEvent<T>>()?.Trigger(e);
}
public IUnRegister Register<T>(Action<T> onEvent)
{
var e = mEvents.GetOrAddEvent<EasyEvent<T>>();
return e.Register(onEvent);
}
public void UnRegister<T>(Action<T> onEvent)
{
var e = mEvents.GetEvent<EasyEvent<T>>();
if (e != null)
{
e.UnRegister(onEvent);
}
}
}
#endregion
#region TEngine
public class TEngineContainer
{
private Dictionary<Type, object> _Instances = new Dictionary<Type, object>();
public void Register<T>(T instance)
{
var key = typeof(T);
if (_Instances.ContainsKey(key))
{
_Instances[key] = instance;
}
else
{
_Instances.Add(key, instance);
}
}
public T Get<T>() where T : class
{
var key = typeof(T);
if (_Instances.TryGetValue(key, out var retInstance))
{
return retInstance as T;
}
return null;
}
}
#endregion
#region BindableProperty
public interface IBindableProperty<T> : IReadonlyBindableProperty<T>
{
new T Value { get; set; }
void SetValueWithoutEvent(T newValue);
}
public interface IReadonlyBindableProperty<T>
{
T Value { get; }
IUnRegister RegisterWithInitValue(Action<T> action);
void UnRegister(Action<T> onValueChanged);
IUnRegister Register(Action<T> onValueChanged);
}
public class BindableProperty<T> : IBindableProperty<T>
{
public BindableProperty(T defaultValue = default)
{
mValue = defaultValue;
}
protected T mValue;
public T Value
{
get => GetValue();
set
{
if (value == null && mValue == null) return;
if (value != null && value.Equals(mValue)) return;
SetValue(value);
mOnValueChanged?.Invoke(value);
}
}
protected virtual void SetValue(T newValue)
{
mValue = newValue;
}
protected virtual T GetValue()
{
return mValue;
}
public void SetValueWithoutEvent(T newValue)
{
mValue = newValue;
}
private Action<T> mOnValueChanged = (v) => { };
public IUnRegister Register(Action<T> onValueChanged)
{
mOnValueChanged += onValueChanged;
return new BindablePropertyUnRegister<T>()
{
BindableProperty = this,
OnValueChanged = onValueChanged
};
}
public IUnRegister RegisterWithInitValue(Action<T> onValueChanged)
{
onValueChanged(mValue);
return Register(onValueChanged);
}
public static implicit operator T(BindableProperty<T> property)
{
return property.Value;
}
public override string ToString()
{
return Value.ToString();
}
public void UnRegister(Action<T> onValueChanged)
{
mOnValueChanged -= onValueChanged;
}
}
public class BindablePropertyUnRegister<T> : IUnRegister
{
public BindableProperty<T> BindableProperty { get; set; }
public Action<T> OnValueChanged { get; set; }
public void UnRegister()
{
BindableProperty.UnRegister(OnValueChanged);
BindableProperty = null;
OnValueChanged = null;
}
}
#endregion
#region EasyEvent
public interface IEasyEvent
{
}
public class EasyEvent : IEasyEvent
{
private Action mOnEvent = () => { };
public IUnRegister Register(Action onEvent)
{
mOnEvent += onEvent;
return new CustomUnRegister(() => { UnRegister(onEvent); });
}
public void UnRegister(Action onEvent)
{
mOnEvent -= onEvent;
}
public void Trigger()
{
mOnEvent?.Invoke();
}
}
public class EasyEvent<T> : IEasyEvent
{
private Action<T> mOnEvent = e => { };
public IUnRegister Register(Action<T> onEvent)
{
mOnEvent += onEvent;
return new CustomUnRegister(() => { UnRegister(onEvent); });
}
public void UnRegister(Action<T> onEvent)
{
mOnEvent -= onEvent;
}
public void Trigger(T t)
{
mOnEvent?.Invoke(t);
}
}
public class EasyEvent<T, K> : IEasyEvent
{
private Action<T, K> mOnEvent = (t, k) => { };
public IUnRegister Register(Action<T, K> onEvent)
{
mOnEvent += onEvent;
return new CustomUnRegister(() => { UnRegister(onEvent); });
}
public void UnRegister(Action<T, K> onEvent)
{
mOnEvent -= onEvent;
}
public void Trigger(T t, K k)
{
mOnEvent?.Invoke(t, k);
}
}
public class EasyEvent<T, K, S> : IEasyEvent
{
private Action<T, K, S> mOnEvent = (t, k, s) => { };
public IUnRegister Register(Action<T, K, S> onEvent)
{
mOnEvent += onEvent;
return new CustomUnRegister(() => { UnRegister(onEvent); });
}
public void UnRegister(Action<T, K, S> onEvent)
{
mOnEvent -= onEvent;
}
public void Trigger(T t, K k, S s)
{
mOnEvent?.Invoke(t, k, s);
}
}
public class EasyEvents
{
private static EasyEvents mGlobalEvents = new EasyEvents();
public static T Get<T>() where T : IEasyEvent
{
return mGlobalEvents.GetEvent<T>();
}
public static void Register<T>() where T : IEasyEvent, new()
{
mGlobalEvents.AddEvent<T>();
}
private Dictionary<Type, IEasyEvent> mTypeEvents = new Dictionary<Type, IEasyEvent>();
public void AddEvent<T>() where T : IEasyEvent, new()
{
mTypeEvents.Add(typeof(T), new T());
}
public T GetEvent<T>() where T : IEasyEvent
{
IEasyEvent e;
if (mTypeEvents.TryGetValue(typeof(T), out e))
{
return (T)e;
}
return default;
}
public T GetOrAddEvent<T>() where T : IEasyEvent, new()
{
var eType = typeof(T);
if (mTypeEvents.TryGetValue(eType, out var e))
{
return (T)e;
}
var t = new T();
mTypeEvents.Add(eType, t);
return t;
}
}
#endregion
}

View File

@@ -1,11 +0,0 @@
fileFormatVersion: 2
guid: d6ac57b69a5ba014c86bb71d54e8c24d
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -1,450 +0,0 @@
using System;
using System.Collections.Generic;
using UnityEngine;
namespace TEngine
{
public class TimerMgr : UnitySingleton<TimerMgr>
{
public delegate void TimerHandler(object[] args);
public class Timer
{
public int timerId = 0;
public float curTime = 0;
public float time = 0;
public TimerHandler handler;
public bool isLoop = false;
public bool isNeedRemove = false;
public bool isRunning = false;
public bool isUnscaled = false; //是否使用非缩放的时间
public object[] args = null; //回调参数
}
private int _curTimerId = 0;
private List<Timer> _timerList = new List<Timer>();
private List<Timer> _unscaledTimerList = new List<Timer>();
private List<int> _cacheRemoveTimers = new List<int>();
private List<int> _cacheRemoveUnscaledTimers = new List<int>();
/// <summary>
/// 添加计时器
/// </summary>
/// <param name="callback"></param>
/// <param name="time"></param>
/// <param name="isLoop"></param>
/// <param name="isUnscaled"></param>
/// <param name="args"></param>
/// <returns></returns>
public int AddTimer(TimerHandler callback, float time, bool isLoop = false, bool isUnscaled = false, params object[] args)
{
Timer timer = new Timer();
timer.timerId = ++_curTimerId;
timer.curTime = time;
timer.time = time;
timer.handler = callback;
timer.isLoop = isLoop;
timer.isUnscaled = isUnscaled;
timer.args = args;
timer.isNeedRemove = false;
timer.isRunning = true;
InsertTimer(timer);
return timer.timerId;
}
private void InsertTimer(Timer timer)
{
bool isInsert = false;
if (timer.isUnscaled)
{
for (int i = 0, len = _unscaledTimerList.Count; i < len; i++)
{
if (_unscaledTimerList[i].curTime > timer.curTime)
{
_unscaledTimerList.Insert(i, timer);
isInsert = true;
break;
}
}
if (!isInsert)
{
_unscaledTimerList.Add(timer);
}
}
else
{
for (int i = 0, len = _timerList.Count; i < len; i++)
{
if (_timerList[i].curTime > timer.curTime)
{
_timerList.Insert(i, timer);
isInsert = true;
break;
}
}
if (!isInsert)
{
_timerList.Add(timer);
}
}
}
/// <summary>
/// 暂停计时
/// </summary>
public void Stop(int timerId)
{
Timer timer = GetTimer(timerId);
if (timer != null) timer.isRunning = false;
}
/// <summary>
/// 恢复计时
/// </summary>
public void Resume(int timerId)
{
Timer timer = GetTimer(timerId);
if (timer != null) timer.isRunning = true;
}
/// <summary>
/// 计时器是否在运行中
/// </summary>
public bool IsRunning(int timerId)
{
Timer timer = GetTimer(timerId);
return timer != null && timer.isRunning;
}
/// <summary>
/// 获得计时器剩余时间
/// </summary>
public float GetLeftTime(int timerId)
{
Timer timer = GetTimer(timerId);
if (timer == null) return 0;
return timer.curTime;
}
/// <summary>
/// 重置计时器,恢复到开始状态
/// </summary>
public void Restart(int timerId)
{
Timer timer = GetTimer(timerId);
if (timer != null)
{
timer.curTime = timer.time;
timer.isRunning = true;
}
}
/// <summary>
/// 重置计时器
/// </summary>
public void Reset(int timerId, TimerHandler callback, float time, bool isLoop = false, bool isUnscaled = false)
{
Timer timer = GetTimer(timerId);
if (timer != null)
{
timer.curTime = time;
timer.time = time;
timer.handler = callback;
timer.isLoop = isLoop;
timer.isNeedRemove = false;
if (timer.isUnscaled != isUnscaled)
{
RemoveTimerImmediate(timerId);
timer.isUnscaled = isUnscaled;
InsertTimer(timer);
}
}
}
/// <summary>
/// 重置计时器
/// </summary>
public void Reset(int timerId, float time, bool isLoop, bool isUnscaled)
{
Timer timer = GetTimer(timerId);
if (timer != null)
{
timer.curTime = time;
timer.time = time;
timer.isLoop = isLoop;
timer.isNeedRemove = false;
if (timer.isUnscaled != isUnscaled)
{
RemoveTimerImmediate(timerId);
timer.isUnscaled = isUnscaled;
InsertTimer(timer);
}
}
}
/// <summary>
/// 立即移除
/// </summary>
/// <param name="timerId"></param>
private void RemoveTimerImmediate(int timerId)
{
for (int i = 0, len = _timerList.Count; i < len; i++)
{
if (_timerList[i].timerId == timerId)
{
_timerList.RemoveAt(i);
return;
}
}
for (int i = 0, len = _unscaledTimerList.Count; i < len; i++)
{
if (_unscaledTimerList[i].timerId == timerId)
{
_unscaledTimerList.RemoveAt(i);
return;
}
}
}
/// <summary>
/// 移除计时器
/// </summary>
/// <param name="timerId"></param>
public void RemoveTimer(int timerId)
{
for (int i = 0, len = _timerList.Count; i < len; i++)
{
if (_timerList[i].timerId == timerId)
{
_timerList[i].isNeedRemove = true;
return;
}
}
for (int i = 0, len = _unscaledTimerList.Count; i < len; i++)
{
if (_unscaledTimerList[i].timerId == timerId)
{
_unscaledTimerList[i].isNeedRemove = true;
return;
}
}
}
/// <summary>
/// 移除所有计时器
/// </summary>
public void RemoveAllTimer()
{
_timerList.Clear();
_unscaledTimerList.Clear();
}
/// <summary>
/// 根据TimerId获取计时器
/// </summary>
/// <param name="timerId"></param>
/// <returns></returns>
private Timer GetTimer(int timerId)
{
for (int i = 0, len = _timerList.Count; i < len; i++)
{
if (_timerList[i].timerId == timerId)
{
return _timerList[i];
}
}
for (int i = 0, len = _unscaledTimerList.Count; i < len; i++)
{
if (_unscaledTimerList[i].timerId == timerId)
{
return _unscaledTimerList[i];
}
}
return null;
}
private void LoopCallInBadFrame()
{
bool isLoopCall = false;
for (int i = 0, len = _timerList.Count; i < len; i++)
{
Timer timer = _timerList[i];
if (timer.isLoop && timer.curTime <= 0)
{
if (timer.handler != null)
{
timer.handler(timer.args);
}
timer.curTime += timer.time;
if (timer.curTime <= 0)
{
isLoopCall = true;
}
}
}
if (isLoopCall)
{
LoopCallInBadFrame();
}
}
private void LoopCallUnscaledInBadFrame()
{
bool isLoopCall = false;
for (int i = 0, len = _unscaledTimerList.Count; i < len; i++)
{
Timer timer = _unscaledTimerList[i];
if (timer.isLoop && timer.curTime <= 0)
{
if (timer.handler != null)
{
timer.handler(timer.args);
}
timer.curTime += timer.time;
if (timer.curTime <= 0)
{
isLoopCall = true;
}
}
}
if (isLoopCall)
{
LoopCallUnscaledInBadFrame();
}
}
private void UpdateTimer()
{
bool isLoopCall = false;
for (int i = 0, len = _timerList.Count; i < len; i++)
{
Timer timer = _timerList[i];
if (timer.isNeedRemove)
{
_cacheRemoveTimers.Add(i);
continue;
}
if (!timer.isRunning) continue;
timer.curTime -= Time.deltaTime;
if (timer.curTime <= 0)
{
if (timer.handler != null)
{
timer.handler(timer.args);
}
if (timer.isLoop)
{
timer.curTime += timer.time;
if (timer.curTime <= 0)
{
isLoopCall = true;
}
}
else
{
_cacheRemoveTimers.Add(i);
}
}
}
for (int i = _cacheRemoveTimers.Count - 1; i >= 0; i--)
{
_timerList.RemoveAt(_cacheRemoveTimers[i]);
_cacheRemoveTimers.RemoveAt(i);
}
if (isLoopCall)
{
LoopCallInBadFrame();
}
}
private void UpdateUnscaledTimer()
{
bool isLoopCall = false;
for (int i = 0, len = _unscaledTimerList.Count; i < len; i++)
{
Timer timer = _unscaledTimerList[i];
if (timer.isNeedRemove)
{
_cacheRemoveUnscaledTimers.Add(i);
continue;
}
if (!timer.isRunning) continue;
timer.curTime -= Time.unscaledDeltaTime;
if (timer.curTime <= 0)
{
if (timer.handler != null)
{
timer.handler(timer.args);
}
if (timer.isLoop)
{
timer.curTime += timer.time;
if (timer.curTime <= 0)
{
isLoopCall = true;
}
}
else
{
_cacheRemoveUnscaledTimers.Add(i);
}
}
}
for (int i = _cacheRemoveUnscaledTimers.Count - 1; i >= 0; i--)
{
_unscaledTimerList.RemoveAt(_cacheRemoveUnscaledTimers[i]);
_cacheRemoveUnscaledTimers.RemoveAt(i);
}
if (isLoopCall)
{
LoopCallUnscaledInBadFrame();
}
}
private void Update()
{
UpdateTimer();
UpdateUnscaledTimer();
}
private List<System.Timers.Timer> _ticker = new List<System.Timers.Timer>();
public System.Timers.Timer AddSystemTimer(Action<object,System.Timers.ElapsedEventArgs> callBack)
{
var timerTick = new System.Timers.Timer();
int interval = 1000;
timerTick = new System.Timers.Timer(interval);
timerTick.AutoReset = true;
timerTick.Enabled = true;
timerTick.Elapsed += new System.Timers.ElapsedEventHandler(callBack);
_ticker.Add(timerTick);
return timerTick;
}
protected override void OnDestroy()
{
DestroySystemTimer();
base.OnDestroy();
}
private void DestroySystemTimer()
{
for (int i = 0; i < _ticker.Count; i++)
{
if (_ticker[i] != null)
{
_ticker[i].Stop();
}
}
}
}
}

View File

@@ -1,11 +0,0 @@
fileFormatVersion: 2
guid: 55d1c4bdcd29e244a8e8263c0831aeca
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -1,8 +0,0 @@
fileFormatVersion: 2
guid: d941eb2d2cbae294bb5d2788bb724e80
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -1,113 +0,0 @@
using System;
using System.Collections.Generic;
using System.Diagnostics;
namespace TEngine.EntityModule
{
public interface IIndex
{
int Index { get; set; }
}
internal class HashSetDebugView<T> where T : IIndex
{
private readonly ArrayPool<T> _set;
public HashSetDebugView(ArrayPool<T> set)
{
_set = set ?? throw new ArgumentNullException(nameof(set));
}
[DebuggerBrowsable(DebuggerBrowsableState.RootHidden)]
public T[] Items
{
get
{
return _set.ToArray();
}
}
}
[DebuggerTypeProxy(typeof(HashSetDebugView<>))]
[DebuggerDisplay("Count = {Count}")]
public class ArrayPool<T> where T:IIndex
{
internal T[] Items = new T[256];
internal bool[] Buckets = new bool[256];
private int _index;
private int _count;
public T this[int index]
{
get
{
return Items[index];
}
set
{
Items[index] = value;
}
}
public int Count
{
get
{
return _count;
}
}
public T[] ToArray()
{
List<T> elements = new List<T>();
for (int i = 0; i < Items.Length; i++)
{
if (Buckets[i])
{
elements.Add(Items[i]);
}
}
return elements.ToArray();
}
public void Remove(T item)
{
lock (this)
{
Items[item.Index] = default;
Buckets[item.Index] = false;
}
}
public void Add(T item)
{
lock (this)
{
if (item.Index != -1)
{
if (!Buckets[item.Index])
{
Items[item.Index] = item;
Buckets[item.Index] = true;
return;
}
}
Items[_index] = item;
Buckets[_index] = true;
item.Index = _index;
_index++;
if (_index >= Items.Length)
{
T[] newItems = new T[Items.Length * 2];
bool[] newBuckets = new bool[Items.Length * 2];
Array.Copy(Items,0,newItems,0,Items.Length);
Array.Copy(Buckets, 0, newBuckets, 0, Buckets.Length);
Items = newItems;
Buckets = newBuckets;
}
_count = _index;
}
}
}
}

View File

@@ -1,11 +0,0 @@
fileFormatVersion: 2
guid: 1abd052a77e45b44ebcde5803fb36afd
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -1,8 +0,0 @@
fileFormatVersion: 2
guid: 49e862743b5e66f49a708ca914634041
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -1,9 +0,0 @@
using System;
namespace TEngine
{
[AttributeUsage(AttributeTargets.Class, AllowMultiple = true)]
public class BaseAttribute : Attribute
{
}
}

View File

@@ -1,11 +0,0 @@
fileFormatVersion: 2
guid: 951727040b1247947a8009f67e241b60
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -1,9 +0,0 @@
using System;
namespace TEngine
{
[AttributeUsage(AttributeTargets.Class, AllowMultiple = true)]
public class EntitySystemAttribute : BaseAttribute
{
}
}

View File

@@ -1,11 +0,0 @@
fileFormatVersion: 2
guid: 418bff9105ad99345837c9356c38d68b
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -1,8 +0,0 @@
fileFormatVersion: 2
guid: 385b1863dab169f4fa291611477e106c
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -1,46 +0,0 @@
using System;
using TEngine.EntityModule;
using UnityEngine;
namespace TEngine
{
public class EcsDemoApp : MonoBehaviour
{
public GameObject @object;
void Start()
{
var entity = Entity.Create<GameObjectEntity>();
entity.AddComponent<TestUpdateCmpt>();
entity.Bind(Instantiate(@object));
Debug.Log(entity.ToString());
var entity2 = Entity.Create<GameObjectEntity>();
entity2.Bind(Instantiate(@object));
Debug.Log(entity2.ToString());
TimerMgr.Instance.AddTimer((args =>
{
GameEventMgr.Instance.Send<int,Action<EcsObject>>(EntityEvent.AttachToEntity,entity.InstanceId,(obj)=>
{
TLogger.LogInfoSuccessd("Attach Success"+obj.HashCode);
});
Entity.Destroy(entity);
Entity.Destroy(entity2);
TimerMgr.Instance.AddTimer(objects =>
{
Start();
}, 3f);
}), 3f,false);
}
void Update()
{
EntitySystem.Instance.Update();
}
}
}

View File

@@ -1,11 +0,0 @@
fileFormatVersion: 2
guid: fb5cf3287e9bf3949820b50049e4bd8c
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -1,342 +0,0 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!29 &1
OcclusionCullingSettings:
m_ObjectHideFlags: 0
serializedVersion: 2
m_OcclusionBakeSettings:
smallestOccluder: 5
smallestHole: 0.25
backfaceThreshold: 100
m_SceneGUID: 00000000000000000000000000000000
m_OcclusionCullingData: {fileID: 0}
--- !u!104 &2
RenderSettings:
m_ObjectHideFlags: 0
serializedVersion: 9
m_Fog: 0
m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
m_FogMode: 3
m_FogDensity: 0.01
m_LinearFogStart: 0
m_LinearFogEnd: 300
m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1}
m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1}
m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1}
m_AmbientIntensity: 1
m_AmbientMode: 0
m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1}
m_SkyboxMaterial: {fileID: 10304, guid: 0000000000000000f000000000000000, type: 0}
m_HaloStrength: 0.5
m_FlareStrength: 1
m_FlareFadeSpeed: 3
m_HaloTexture: {fileID: 0}
m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0}
m_DefaultReflectionMode: 0
m_DefaultReflectionResolution: 128
m_ReflectionBounces: 1
m_ReflectionIntensity: 1
m_CustomReflection: {fileID: 0}
m_Sun: {fileID: 0}
m_IndirectSpecularColor: {r: 0, g: 0, b: 0, a: 1}
m_UseRadianceAmbientProbe: 0
--- !u!157 &3
LightmapSettings:
m_ObjectHideFlags: 0
serializedVersion: 11
m_GIWorkflowMode: 1
m_GISettings:
serializedVersion: 2
m_BounceScale: 1
m_IndirectOutputScale: 1
m_AlbedoBoost: 1
m_EnvironmentLightingMode: 0
m_EnableBakedLightmaps: 1
m_EnableRealtimeLightmaps: 0
m_LightmapEditorSettings:
serializedVersion: 12
m_Resolution: 2
m_BakeResolution: 40
m_AtlasSize: 1024
m_AO: 0
m_AOMaxDistance: 1
m_CompAOExponent: 1
m_CompAOExponentDirect: 0
m_ExtractAmbientOcclusion: 0
m_Padding: 2
m_LightmapParameters: {fileID: 0}
m_LightmapsBakeMode: 1
m_TextureCompression: 1
m_FinalGather: 0
m_FinalGatherFiltering: 1
m_FinalGatherRayCount: 256
m_ReflectionCompression: 2
m_MixedBakeMode: 2
m_BakeBackend: 1
m_PVRSampling: 1
m_PVRDirectSampleCount: 32
m_PVRSampleCount: 512
m_PVRBounces: 2
m_PVREnvironmentSampleCount: 256
m_PVREnvironmentReferencePointCount: 2048
m_PVRFilteringMode: 1
m_PVRDenoiserTypeDirect: 1
m_PVRDenoiserTypeIndirect: 1
m_PVRDenoiserTypeAO: 1
m_PVRFilterTypeDirect: 0
m_PVRFilterTypeIndirect: 0
m_PVRFilterTypeAO: 0
m_PVREnvironmentMIS: 1
m_PVRCulling: 1
m_PVRFilteringGaussRadiusDirect: 1
m_PVRFilteringGaussRadiusIndirect: 5
m_PVRFilteringGaussRadiusAO: 2
m_PVRFilteringAtrousPositionSigmaDirect: 0.5
m_PVRFilteringAtrousPositionSigmaIndirect: 2
m_PVRFilteringAtrousPositionSigmaAO: 1
m_ExportTrainingData: 0
m_TrainingDataDestination: TrainingData
m_LightProbeSampleCountMultiplier: 4
m_LightingDataAsset: {fileID: 0}
m_UseShadowmask: 1
--- !u!196 &4
NavMeshSettings:
serializedVersion: 2
m_ObjectHideFlags: 0
m_BuildSettings:
serializedVersion: 2
agentTypeID: 0
agentRadius: 0.5
agentHeight: 2
agentSlope: 45
agentClimb: 0.4
ledgeDropHeight: 0
maxJumpAcrossDistance: 0
minRegionArea: 2
manualCellSize: 0
cellSize: 0.16666667
manualTileSize: 0
tileSize: 256
accuratePlacement: 0
debug:
m_Flags: 0
m_NavMeshData: {fileID: 0}
--- !u!1 &38966529
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 38966531}
- component: {fileID: 38966530}
m_Layer: 0
m_Name: EcsSystem
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!114 &38966530
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 38966529}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fb5cf3287e9bf3949820b50049e4bd8c, type: 3}
m_Name:
m_EditorClassIdentifier:
object: {fileID: 3159855139361589346, guid: 5417ada688c10cf4cb2a929e4f5a5b84, type: 3}
--- !u!4 &38966531
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 38966529}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &152798934
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 152798936}
- component: {fileID: 152798935}
m_Layer: 0
m_Name: Directional Light
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!108 &152798935
Light:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 152798934}
m_Enabled: 1
serializedVersion: 10
m_Type: 1
m_Shape: 0
m_Color: {r: 1, g: 0.95686275, b: 0.8392157, a: 1}
m_Intensity: 1
m_Range: 10
m_SpotAngle: 30
m_InnerSpotAngle: 21.80208
m_CookieSize: 10
m_Shadows:
m_Type: 2
m_Resolution: -1
m_CustomResolution: -1
m_Strength: 1
m_Bias: 0.05
m_NormalBias: 0.4
m_NearPlane: 0.2
m_CullingMatrixOverride:
e00: 1
e01: 0
e02: 0
e03: 0
e10: 0
e11: 1
e12: 0
e13: 0
e20: 0
e21: 0
e22: 1
e23: 0
e30: 0
e31: 0
e32: 0
e33: 1
m_UseCullingMatrixOverride: 0
m_Cookie: {fileID: 0}
m_DrawHalo: 0
m_Flare: {fileID: 0}
m_RenderMode: 0
m_CullingMask:
serializedVersion: 2
m_Bits: 4294967295
m_RenderingLayerMask: 1
m_Lightmapping: 4
m_LightShadowCasterMode: 0
m_AreaSize: {x: 1, y: 1}
m_BounceIntensity: 1
m_ColorTemperature: 6570
m_UseColorTemperature: 0
m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0}
m_UseBoundingSphereOverride: 0
m_ShadowRadius: 0
m_ShadowAngle: 0
--- !u!4 &152798936
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 152798934}
m_LocalRotation: {x: 0.40821788, y: -0.23456968, z: 0.10938163, w: 0.8754261}
m_LocalPosition: {x: 0, y: 3, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0}
--- !u!1 &770039736
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 770039739}
- component: {fileID: 770039738}
- component: {fileID: 770039737}
m_Layer: 0
m_Name: Main Camera
m_TagString: MainCamera
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!81 &770039737
AudioListener:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 770039736}
m_Enabled: 1
--- !u!20 &770039738
Camera:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 770039736}
m_Enabled: 1
serializedVersion: 2
m_ClearFlags: 1
m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0}
m_projectionMatrixMode: 1
m_GateFitMode: 2
m_FOVAxisMode: 0
m_SensorSize: {x: 36, y: 24}
m_LensShift: {x: 0, y: 0}
m_FocalLength: 50
m_NormalizedViewPortRect:
serializedVersion: 2
x: 0
y: 0
width: 1
height: 1
near clip plane: 0.3
far clip plane: 1000
field of view: 60
orthographic: 0
orthographic size: 5
m_Depth: -1
m_CullingMask:
serializedVersion: 2
m_Bits: 4294967295
m_RenderingPath: -1
m_TargetTexture: {fileID: 0}
m_TargetDisplay: 0
m_TargetEye: 3
m_HDR: 1
m_AllowMSAA: 1
m_AllowDynamicResolution: 0
m_ForceIntoRT: 0
m_OcclusionCulling: 1
m_StereoConvergence: 10
m_StereoSeparation: 0.022
--- !u!4 &770039739
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 770039736}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 1, z: -10}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}

View File

@@ -1,7 +0,0 @@
fileFormatVersion: 2
guid: 41f405cfa9201e24380d1eb0d7702562
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -1,32 +0,0 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &3159855139361589346
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8488366394885562912}
m_Layer: 0
m_Name: EcsUnit
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8488366394885562912
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3159855139361589346}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}

View File

@@ -1,15 +0,0 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using TEngine;
using TEngine.EntityModule;
public class TestUpdateCmpt : EntityComponent,IUpdate
{
public void Update()
{
TLogger.LogInfo("update");
}
}

Some files were not shown because too many files have changed in this diff Show More