[+] GameFrameworkModuleSystem

[+] GameFrameworkModuleSystem
This commit is contained in:
ALEXTANG
2023-07-22 17:53:00 +08:00
parent 5787d0f9dc
commit c96d20a89a
12 changed files with 15 additions and 15 deletions

View File

@@ -56,7 +56,7 @@ namespace TEngine
{
base.Awake();
m_ProcedureManager = GameFrameworkEntry.GetModule<IProcedureManager>();
m_ProcedureManager = GameFrameworkModuleSystem.GetModule<IProcedureManager>();
if (m_ProcedureManager == null)
{
Log.Fatal("Procedure manager is invalid.");
@@ -94,7 +94,7 @@ namespace TEngine
yield break;
}
m_ProcedureManager.Initialize(GameFrameworkEntry.GetModule<IFsmManager>(), procedures);
m_ProcedureManager.Initialize(GameFrameworkModuleSystem.GetModule<IFsmManager>(), procedures);
yield return new WaitForEndOfFrame();