Update ProjectSettings.asset

This commit is contained in:
ALEXTANG
2023-04-25 13:46:15 +08:00
parent bf1d71d0f9
commit c4c345c5f7

View File

@@ -99,7 +99,7 @@ PlayerSettings:
bakeCollisionMeshes: 0 bakeCollisionMeshes: 0
forceSingleInstance: 0 forceSingleInstance: 0
useFlipModelSwapchain: 1 useFlipModelSwapchain: 1
resizableWindow: 0 resizableWindow: 1
useMacAppStoreValidation: 0 useMacAppStoreValidation: 0
macAppStoreCategory: public.app-category.games macAppStoreCategory: public.app-category.games
gpuSkinning: 0 gpuSkinning: 0
@@ -110,7 +110,7 @@ PlayerSettings:
xboxEnableFitness: 0 xboxEnableFitness: 0
visibleInBackground: 1 visibleInBackground: 1
allowFullscreenSwitch: 1 allowFullscreenSwitch: 1
fullscreenMode: 1 fullscreenMode: 3
xboxSpeechDB: 0 xboxSpeechDB: 0
xboxEnableHeadOrientation: 0 xboxEnableHeadOrientation: 0
xboxEnableGuest: 0 xboxEnableGuest: 0
@@ -165,7 +165,7 @@ PlayerSettings:
androidMaxAspectRatio: 2.1 androidMaxAspectRatio: 2.1
applicationIdentifier: applicationIdentifier:
Android: com.dinstudio.tengine Android: com.dinstudio.tengine
Standalone: com.DefaultCompany.2DProject Standalone: com.dinstudio.tengine
iPhone: com.dinstudio.tengine iPhone: com.dinstudio.tengine
buildNumber: buildNumber:
Standalone: 0 Standalone: 0
@@ -678,6 +678,7 @@ PlayerSettings:
platformArchitecture: {} platformArchitecture: {}
scriptingBackend: scriptingBackend:
Android: 1 Android: 1
Standalone: 1
il2cppCompilerConfiguration: {} il2cppCompilerConfiguration: {}
managedStrippingLevel: {} managedStrippingLevel: {}
incrementalIl2cppBuild: {} incrementalIl2cppBuild: {}
@@ -693,6 +694,7 @@ PlayerSettings:
gcWBarrierValidation: 0 gcWBarrierValidation: 0
apiCompatibilityLevelPerPlatform: apiCompatibilityLevelPerPlatform:
Android: 3 Android: 3
Standalone: 3
m_RenderingPath: 1 m_RenderingPath: 1
m_MobileRenderingPath: 1 m_MobileRenderingPath: 1
metroPackageName: 2D_BuiltInRenderer metroPackageName: 2D_BuiltInRenderer