mirror of
https://github.com/Alex-Rachel/TEngine.git
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Update ProjectSettings.asset
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@@ -99,7 +99,7 @@ PlayerSettings:
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bakeCollisionMeshes: 0
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forceSingleInstance: 0
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useFlipModelSwapchain: 1
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resizableWindow: 0
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resizableWindow: 1
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useMacAppStoreValidation: 0
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macAppStoreCategory: public.app-category.games
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gpuSkinning: 0
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@@ -110,7 +110,7 @@ PlayerSettings:
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xboxEnableFitness: 0
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visibleInBackground: 1
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allowFullscreenSwitch: 1
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fullscreenMode: 1
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fullscreenMode: 3
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xboxSpeechDB: 0
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xboxEnableHeadOrientation: 0
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xboxEnableGuest: 0
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@@ -165,7 +165,7 @@ PlayerSettings:
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androidMaxAspectRatio: 2.1
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applicationIdentifier:
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Android: com.dinstudio.tengine
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Standalone: com.DefaultCompany.2DProject
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Standalone: com.dinstudio.tengine
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iPhone: com.dinstudio.tengine
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buildNumber:
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Standalone: 0
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@@ -678,6 +678,7 @@ PlayerSettings:
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platformArchitecture: {}
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scriptingBackend:
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Android: 1
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Standalone: 1
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il2cppCompilerConfiguration: {}
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managedStrippingLevel: {}
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incrementalIl2cppBuild: {}
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@@ -693,6 +694,7 @@ PlayerSettings:
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gcWBarrierValidation: 0
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apiCompatibilityLevelPerPlatform:
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Android: 3
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Standalone: 3
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m_RenderingPath: 1
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m_MobileRenderingPath: 1
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metroPackageName: 2D_BuiltInRenderer
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