Update ProjectSettings.asset

This commit is contained in:
ALEXTANG
2023-04-25 13:46:15 +08:00
parent bf1d71d0f9
commit c4c345c5f7

View File

@@ -99,7 +99,7 @@ PlayerSettings:
bakeCollisionMeshes: 0
forceSingleInstance: 0
useFlipModelSwapchain: 1
resizableWindow: 0
resizableWindow: 1
useMacAppStoreValidation: 0
macAppStoreCategory: public.app-category.games
gpuSkinning: 0
@@ -110,7 +110,7 @@ PlayerSettings:
xboxEnableFitness: 0
visibleInBackground: 1
allowFullscreenSwitch: 1
fullscreenMode: 1
fullscreenMode: 3
xboxSpeechDB: 0
xboxEnableHeadOrientation: 0
xboxEnableGuest: 0
@@ -165,7 +165,7 @@ PlayerSettings:
androidMaxAspectRatio: 2.1
applicationIdentifier:
Android: com.dinstudio.tengine
Standalone: com.DefaultCompany.2DProject
Standalone: com.dinstudio.tengine
iPhone: com.dinstudio.tengine
buildNumber:
Standalone: 0
@@ -678,6 +678,7 @@ PlayerSettings:
platformArchitecture: {}
scriptingBackend:
Android: 1
Standalone: 1
il2cppCompilerConfiguration: {}
managedStrippingLevel: {}
incrementalIl2cppBuild: {}
@@ -693,6 +694,7 @@ PlayerSettings:
gcWBarrierValidation: 0
apiCompatibilityLevelPerPlatform:
Android: 3
Standalone: 3
m_RenderingPath: 1
m_MobileRenderingPath: 1
metroPackageName: 2D_BuiltInRenderer