Update main.unity

This commit is contained in:
ALEXTANG
2023-05-13 14:56:02 +08:00
parent dca7b71457
commit c3e9b76fd6

View File

@@ -391,7 +391,7 @@ Camera:
m_GameObject: {fileID: 110205810}
m_Enabled: 1
serializedVersion: 2
m_ClearFlags: 2
m_ClearFlags: 3
m_BackGroundColor: {r: 0, g: 0, b: 0, a: 0}
m_projectionMatrixMode: 1
m_GateFitMode: 2
@@ -776,6 +776,7 @@ GameObject:
m_Component:
- component: {fileID: 1729961660}
- component: {fileID: 1729961659}
- component: {fileID: 1729961661}
m_Layer: 0
m_Name: GameModule
m_TagString: Untagged
@@ -811,6 +812,18 @@ Transform:
m_Father: {fileID: 0}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &1729961661
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1729961658}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: cfc34c9132d650b499fc6f146e1e11f6, type: 3}
m_Name:
m_EditorClassIdentifier:
--- !u!1 &1823887562
GameObject:
m_ObjectHideFlags: 0