拓展自定义鲁班加载配置,支持UniTask异步 默认使用同步加载

拓展自定义鲁班加载配置,支持UniTask异步 默认使用同步加载
This commit is contained in:
ALEXTANG
2023-08-17 22:00:55 +08:00
parent d7a60002d4
commit bf73ce333b
15 changed files with 592 additions and 107 deletions

View File

@@ -1,14 +1,11 @@
using System.Collections.Generic;
using System.Threading;
using Bright.Serialization;
using Cysharp.Threading.Tasks;
using GameBase;
using GameConfig;
using TEngine;
using UnityEngine;
/// <summary>
/// 配置加载器
/// 配置加载器
/// </summary>
public class ConfigLoader:Singleton<ConfigLoader>
{
@@ -22,84 +19,46 @@ public class ConfigLoader:Singleton<ConfigLoader>
{
if (!_init)
{
Log.Error("Config not loaded. You need Take LoadAsync at first.");
Load();
}
return _tables;
}
}
private readonly Dictionary<string, TextAsset> _configs = new Dictionary<string, TextAsset>();
/// <summary>
/// 异步加载配置。
/// 加载配置。
/// </summary>
public async UniTask LoadAsync()
public void Load()
{
_tables = new Tables();
await _tables.LoadAsync(LoadByteBufAsync);
_tables = new Tables(LoadByteBuf);
_init = true;
}
/// <summary>
/// 异步加载二进制配置。
/// 加载二进制配置。
/// </summary>
/// <param name="file">FileName</param>
/// <returns>ByteBuf</returns>
private async UniTask<ByteBuf> LoadByteBufAsync(string file)
private ByteBuf LoadByteBuf(string file)
{
#if false
GameTickWatcher gameTickWatcher = new GameTickWatcher();
#endif
byte[] ret;
var location = file;
if (_configs.TryGetValue(location, out var config))
{
ret = config.bytes;
}
else
{
var textAssets = await GameModule.Resource.LoadAssetAsync<TextAsset>(location,CancellationToken.None);
ret = textAssets.bytes;
RegisterTextAssets(file, textAssets);
}
#if false
Log.Warning($"LoadByteBuf {file} used time {gameTickWatcher.ElapseTime()}");
#endif
var textAssets = GameModule.Resource.LoadAsset<TextAsset>($"{SettingsUtils.FrameworkGlobalSettings.ConfigFolderName}{file}.bytes");
byte[] ret = textAssets.bytes;
return new ByteBuf(ret);
}
/// <summary>
/// 注册配置资源。
/// </summary>
/// <param name="key">资源Key。</param>
/// <param name="value">资源实例。</param>
/// <returns>注册成功。</returns>
private bool RegisterTextAssets(string key, TextAsset value)
{
if (string.IsNullOrEmpty(key))
{
return false;
}
if (value == null)
{
return false;
}
_configs[key] = value;
return true;
}
}
public class ConfigSystem : BaseLogicSys<ConfigSystem>
{
public override bool OnInit()
{
InitConfig().Forget();
Log.Warning("ConfigSystem OnInit");
InitConfig();
return base.OnInit();
}
private async UniTaskVoid InitConfig()
private void InitConfig()
{
await ConfigLoader.Instance.LoadAsync();
ConfigLoader.Instance.Load();
}
}
}

View File

@@ -6,53 +6,36 @@
// </auto-generated>
//------------------------------------------------------------------------------
using Bright.Serialization;
using Cysharp.Threading.Tasks;
using System.Collections.Generic;
namespace GameConfig
{
public partial class Tables
{
public sealed class Tables
{
public item.TbItem TbItem {get; private set; }
public Battle.TbSkill TbSkill {get; private set; }
public Battle.TbBuff TbBuff {get; private set; }
public Battle.TbBuffAttr TbBuffAttr {get; private set; }
public item.TbItem TbItem {get; }
public Battle.TbSkill TbSkill {get; }
public Battle.TbBuff TbBuff {get; }
public Battle.TbBuffAttr TbBuffAttr {get; }
public Tables() { }
public async UniTask LoadAsync(System.Func<string, UniTask<ByteBuf>> loader)
public Tables(System.Func<string, ByteBuf> loader)
{
var tables = new System.Collections.Generic.Dictionary<string, object>();
List<UniTask> list = new List<UniTask>();
list.Add(UniTask.Create(async () =>
{
TbItem = new item.TbItem(await loader("item_tbitem"));
tables.Add("item.TbItem", TbItem);
}));
list.Add(UniTask.Create(async () =>
{
TbSkill = new Battle.TbSkill(await loader("battle_tbskill"));
tables.Add("Battle.TbSkill", TbSkill);
}));
list.Add(UniTask.Create(async () =>
{
TbBuff = new Battle.TbBuff(await loader("battle_tbbuff"));
tables.Add("Battle.TbBuff", TbBuff);
}));
list.Add(UniTask.Create(async () =>
{
TbBuffAttr = new Battle.TbBuffAttr(await loader("battle_tbbuffattr"));
tables.Add("Battle.TbBuffAttr", TbBuffAttr);
}));
await UniTask.WhenAll(list);
TbItem = new item.TbItem(loader("item_tbitem"));
tables.Add("item.TbItem", TbItem);
TbSkill = new Battle.TbSkill(loader("battle_tbskill"));
tables.Add("Battle.TbSkill", TbSkill);
TbBuff = new Battle.TbBuff(loader("battle_tbbuff"));
tables.Add("Battle.TbBuff", TbBuff);
TbBuffAttr = new Battle.TbBuffAttr(loader("battle_tbbuffattr"));
tables.Add("Battle.TbBuffAttr", TbBuffAttr);
PostInit();
TbItem.Resolve(tables);
TbSkill.Resolve(tables);
TbBuff.Resolve(tables);
TbBuffAttr.Resolve(tables);
PostResolve();
}
public void TranslateText(System.Func<string, string, string> translator)
@@ -62,6 +45,9 @@ public sealed class Tables
TbBuff.TranslateText(translator);
TbBuffAttr.TranslateText(translator);
}
partial void PostInit();
partial void PostResolve();
}
}

View File

@@ -22,6 +22,7 @@ public sealed partial class Item : Bright.Config.BeanBase
UpgradeToItemId = _buf.ReadInt();
if(_buf.ReadBool()){ ExpireTime = _buf.ReadInt(); } else { ExpireTime = null; }
BatchUseable = _buf.ReadBool();
Quality = (item.EQuality)_buf.ReadInt();
ExchangeStream = item.ItemExchange.DeserializeItemExchange(_buf);
{int n0 = System.Math.Min(_buf.ReadSize(), _buf.Size);ExchangeList = new System.Collections.Generic.List<item.ItemExchange>(n0);for(var i0 = 0 ; i0 < n0 ; i0++) { item.ItemExchange _e0; _e0 = item.ItemExchange.DeserializeItemExchange(_buf); ExchangeList.Add(_e0);}}
ExchangeColumn = item.ItemExchange.DeserializeItemExchange(_buf);
@@ -63,6 +64,10 @@ public sealed partial class Item : Bright.Config.BeanBase
/// </summary>
public bool BatchUseable { get; private set; }
/// <summary>
/// 品质
/// </summary>
public item.EQuality Quality { get; private set; }
/// <summary>
/// 道具兑换配置
/// </summary>
public item.ItemExchange ExchangeStream { get; private set; }
@@ -101,6 +106,7 @@ public sealed partial class Item : Bright.Config.BeanBase
+ "UpgradeToItemId:" + UpgradeToItemId + ","
+ "ExpireTime:" + ExpireTime + ","
+ "BatchUseable:" + BatchUseable + ","
+ "Quality:" + Quality + ","
+ "ExchangeStream:" + ExchangeStream + ","
+ "ExchangeList:" + Bright.Common.StringUtil.CollectionToString(ExchangeList) + ","
+ "ExchangeColumn:" + ExchangeColumn + ","