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Update NetworkChannelHelper.cs
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@@ -217,7 +217,7 @@ namespace GameLogic
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return;
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return;
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}
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}
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Log.Info("Network channel '{0}' miss heart beat '{1}' times.", channel.Name, missCount.ToString());
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Log.Fatal("Network channel '{0}' miss heart beat '{1}' times.", channel.Name, missCount.ToString());
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if (missCount < 2)
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if (missCount < 2)
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{
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{
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@@ -234,7 +234,7 @@ namespace GameLogic
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return;
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return;
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}
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}
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Log.Info("Network channel '{0}' error, error code is '{1}', error message is '{2}'.", channel.Name, networkErrorCode.ToString(), errorMessage);
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Log.Fatal("Network channel '{0}' error, error code is '{1}', error message is '{2}'.", channel.Name, networkErrorCode.ToString(), errorMessage);
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channel.Close();
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channel.Close();
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}
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}
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