diff --git a/Assets/GameScripts/HotFix/GameLogic/Network/NetworkChannelHelper.cs b/Assets/GameScripts/HotFix/GameLogic/Network/NetworkChannelHelper.cs index 25e546ed..8f2a40ee 100644 --- a/Assets/GameScripts/HotFix/GameLogic/Network/NetworkChannelHelper.cs +++ b/Assets/GameScripts/HotFix/GameLogic/Network/NetworkChannelHelper.cs @@ -217,7 +217,7 @@ namespace GameLogic return; } - Log.Info("Network channel '{0}' miss heart beat '{1}' times.", channel.Name, missCount.ToString()); + Log.Fatal("Network channel '{0}' miss heart beat '{1}' times.", channel.Name, missCount.ToString()); if (missCount < 2) { @@ -234,7 +234,7 @@ namespace GameLogic return; } - Log.Info("Network channel '{0}' error, error code is '{1}', error message is '{2}'.", channel.Name, networkErrorCode.ToString(), errorMessage); + Log.Fatal("Network channel '{0}' error, error code is '{1}', error message is '{2}'.", channel.Name, networkErrorCode.ToString(), errorMessage); channel.Close(); }