mirror of
https://github.com/Alex-Rachel/TEngine.git
synced 2025-08-07 16:45:10 +00:00
@@ -68,7 +68,7 @@ namespace TEngine.Editor.UI
|
||||
}
|
||||
else
|
||||
{
|
||||
strFile.Append("\t[Window(UILayer.UI)]\n");
|
||||
strFile.Append($"\t[Window(UILayer.UI,location:\"{root.name}\")]\n");
|
||||
strFile.Append("\tclass " + root.name + " : UIWindow\n");
|
||||
}
|
||||
|
||||
|
@@ -1,6 +1,9 @@
|
||||
using System.Collections.Generic;
|
||||
using System.Reflection;
|
||||
using GameLogic;
|
||||
#if ENABLE_OBFUZ
|
||||
using Obfuz;
|
||||
#endif
|
||||
using TEngine;
|
||||
#pragma warning disable CS0436
|
||||
|
||||
@@ -8,6 +11,9 @@ using TEngine;
|
||||
/// <summary>
|
||||
/// 游戏App。
|
||||
/// </summary>
|
||||
#if ENABLE_OBFUZ
|
||||
[ObfuzIgnore(ObfuzScope.TypeName | ObfuzScope.MethodName)]
|
||||
#endif
|
||||
public partial class GameApp
|
||||
{
|
||||
private static List<Assembly> _hotfixAssembly;
|
||||
@@ -23,12 +29,13 @@ public partial class GameApp
|
||||
Log.Warning("======= 看到此条日志代表你成功运行了热更新代码 =======");
|
||||
Log.Warning("======= Entrance GameApp =======");
|
||||
Utility.Unity.AddDestroyListener(Release);
|
||||
Log.Warning("======= StartGameLogic =======");
|
||||
StartGameLogic();
|
||||
}
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||||
|
||||
private static void StartGameLogic()
|
||||
{
|
||||
GameEvent.Get<ILoginUI>().ShowLoginUI();
|
||||
// GameEvent.Get<ILoginUI>().ShowLoginUI();
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||||
GameModule.UI.ShowUIAsync<BattleMainUI>();
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||||
}
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||||
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||||
|
@@ -10,7 +10,8 @@
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||||
"GUID:47f9fc774596be54ebfed7739cd70c86",
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||||
"GUID:1aa3e8589868c80499255710874679c0",
|
||||
"GUID:d8b63aba1907145bea998dd612889d6b",
|
||||
"GUID:756335c0388f7114790e504ed368ae1d"
|
||||
"GUID:756335c0388f7114790e504ed368ae1d",
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||||
"GUID:4140bd2e2764f1f47ab93125ecb61942"
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||||
],
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||||
"includePlatforms": [],
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||||
"excludePlatforms": [],
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||||
|
@@ -4,7 +4,7 @@ using TEngine;
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||||
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||||
namespace GameLogic
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{
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||||
[Window(UILayer.UI)]
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[Window(UILayer.UI,location:"BattleMainUI")]
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class BattleMainUI : UIWindow
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||||
{
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||||
#region 脚本工具生成的代码
|
||||
|
@@ -2,7 +2,8 @@
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||||
"name": "Launcher",
|
||||
"rootNamespace": "Launcher",
|
||||
"references": [
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||||
"GUID:13ba8ce62aa80c74598530029cb2d649"
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||||
"GUID:13ba8ce62aa80c74598530029cb2d649",
|
||||
"GUID:4140bd2e2764f1f47ab93125ecb61942"
|
||||
],
|
||||
"includePlatforms": [],
|
||||
"excludePlatforms": [],
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||||
|
8
UnityProject/Assets/Obfuz.meta
Normal file
8
UnityProject/Assets/Obfuz.meta
Normal file
@@ -0,0 +1,8 @@
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||||
fileFormatVersion: 2
|
||||
guid: 2daec965c12426d4c81fd26f8cf380e4
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
4522
UnityProject/Assets/Obfuz/GeneratedEncryptionVirtualMachine.cs
Normal file
4522
UnityProject/Assets/Obfuz/GeneratedEncryptionVirtualMachine.cs
Normal file
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,11 @@
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||||
fileFormatVersion: 2
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||||
guid: 673c197d012a9c549be6c6991ad3fb30
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||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
24
UnityProject/Assets/Obfuz/ObfuzInitialize.cs
Normal file
24
UnityProject/Assets/Obfuz/ObfuzInitialize.cs
Normal file
@@ -0,0 +1,24 @@
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using Obfuz;
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using Obfuz.EncryptionVM;
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using UnityEngine;
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namespace Launcher
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{
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public class ObfuzInitialize : MonoBehaviour
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{
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// 初始化EncryptionService后被混淆的代码才能正常运行,
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// 因此尽可能地早地初始化它。
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[RuntimeInitializeOnLoadMethod(RuntimeInitializeLoadType.AfterAssembliesLoaded)]
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private static void SetUpStaticSecretKey()
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{
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#if ENABLE_OBFUZ
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Debug.Log("Enable Obfuz");
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Debug.Log("SetUpStaticSecret begin");
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EncryptionService<DefaultStaticEncryptionScope>.Encryptor = new GeneratedEncryptionVirtualMachine(Resources.Load<TextAsset>("Obfuz/defaultStaticSecretKey").bytes);
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Debug.Log("SetUpStaticSecret end");
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#else
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Debug.Log("Disable Obfuz");
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#endif
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}
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}
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}
|
3
UnityProject/Assets/Obfuz/ObfuzInitialize.cs.meta
Normal file
3
UnityProject/Assets/Obfuz/ObfuzInitialize.cs.meta
Normal file
@@ -0,0 +1,3 @@
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||||
fileFormatVersion: 2
|
||||
guid: 883bcac172734133a1972a05275df53b
|
||||
timeCreated: 1753458333
|
8
UnityProject/Assets/Obfuz/SymbolObfus.meta
Normal file
8
UnityProject/Assets/Obfuz/SymbolObfus.meta
Normal file
@@ -0,0 +1,8 @@
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||||
fileFormatVersion: 2
|
||||
guid: 25a2e7cc325e1054db9d6fd1189d5474
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
9831
UnityProject/Assets/Obfuz/SymbolObfus/symbol-mapping.xml
Normal file
9831
UnityProject/Assets/Obfuz/SymbolObfus/symbol-mapping.xml
Normal file
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 8b16602403e80c24f85f2d87b7db8bcf
|
||||
TextScriptImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
8
UnityProject/Assets/Resources.meta
Normal file
8
UnityProject/Assets/Resources.meta
Normal file
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: ca6f6fb6ba786e14fb3096bd01f61ac5
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
8
UnityProject/Assets/Resources/Obfuz.meta
Normal file
8
UnityProject/Assets/Resources/Obfuz.meta
Normal file
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 029862980bde3c9489ef31bf924728e3
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
Binary file not shown.
@@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 0ed52d75209dd9e4c81e0cab914d053c
|
||||
TextScriptImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
BIN
UnityProject/Assets/Resources/Obfuz/defaultStaticSecretKey.bytes
Normal file
BIN
UnityProject/Assets/Resources/Obfuz/defaultStaticSecretKey.bytes
Normal file
Binary file not shown.
@@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: a1c5d75e786680342b0e358f67064ac8
|
||||
TextScriptImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@@ -38,7 +38,6 @@ RenderSettings:
|
||||
m_ReflectionIntensity: 1
|
||||
m_CustomReflection: {fileID: 0}
|
||||
m_Sun: {fileID: 0}
|
||||
m_IndirectSpecularColor: {r: 0, g: 0, b: 0, a: 1}
|
||||
m_UseRadianceAmbientProbe: 0
|
||||
--- !u!157 &3
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||||
LightmapSettings:
|
||||
|
@@ -2,6 +2,10 @@
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||||
using HybridCLR.Editor;
|
||||
using HybridCLR.Editor.Commands;
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||||
#endif
|
||||
using System.IO;
|
||||
using Obfuz.Settings;
|
||||
using Obfuz4HybridCLR;
|
||||
using System.Collections.Generic;
|
||||
using TEngine.Editor;
|
||||
using UnityEditor;
|
||||
using UnityEngine;
|
||||
@@ -9,12 +13,14 @@ using UnityEngine;
|
||||
public static class BuildDLLCommand
|
||||
{
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||||
private const string EnableHybridClrScriptingDefineSymbol = "ENABLE_HYBRIDCLR";
|
||||
private const string EnableObfuzScriptingDefineSymbol = "ENABLE_OBFUZ";
|
||||
|
||||
#region HybridCLR/Define Symbols
|
||||
/// <summary>
|
||||
/// 禁用HybridCLR宏定义。
|
||||
/// </summary>
|
||||
[MenuItem("HybridCLR/Define Symbols/Disable HybridCLR", false, 30)]
|
||||
public static void Disable()
|
||||
public static void DisableHybridCLR()
|
||||
{
|
||||
ScriptingDefineSymbols.RemoveScriptingDefineSymbol(EnableHybridClrScriptingDefineSymbol);
|
||||
#if ENABLE_HYBRIDCLR
|
||||
@@ -27,7 +33,7 @@ public static class BuildDLLCommand
|
||||
/// 开启HybridCLR宏定义。
|
||||
/// </summary>
|
||||
[MenuItem("HybridCLR/Define Symbols/Enable HybridCLR", false, 31)]
|
||||
public static void Enable()
|
||||
public static void EnableHybridCLR()
|
||||
{
|
||||
ScriptingDefineSymbols.RemoveScriptingDefineSymbol(EnableHybridClrScriptingDefineSymbol);
|
||||
ScriptingDefineSymbols.AddScriptingDefineSymbol(EnableHybridClrScriptingDefineSymbol);
|
||||
@@ -36,6 +42,31 @@ public static class BuildDLLCommand
|
||||
UpdateSettingEditor.ForceUpdateAssemblies();
|
||||
#endif
|
||||
}
|
||||
#endregion
|
||||
|
||||
#region Obfuz/Define Symbols
|
||||
/// <summary>
|
||||
/// 禁用Obfuz宏定义。
|
||||
/// </summary>
|
||||
[MenuItem("Obfuz/Define Symbols/Disable Obfuz", false, 30)]
|
||||
public static void DisableObfuz()
|
||||
{
|
||||
ScriptingDefineSymbols.RemoveScriptingDefineSymbol(EnableObfuzScriptingDefineSymbol);
|
||||
ObfuzSettings.Instance.buildPipelineSettings.enable = false;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 开启Obfuz宏定义。
|
||||
/// </summary>
|
||||
[MenuItem("Obfuz/Define Symbols/Enable Obfuz", false, 31)]
|
||||
public static void EnableObfuz()
|
||||
{
|
||||
ScriptingDefineSymbols.RemoveScriptingDefineSymbol(EnableObfuzScriptingDefineSymbol);
|
||||
ScriptingDefineSymbols.AddScriptingDefineSymbol(EnableObfuzScriptingDefineSymbol);
|
||||
ObfuzSettings.Instance.buildPipelineSettings.enable = true;
|
||||
}
|
||||
#endregion
|
||||
|
||||
|
||||
[MenuItem("HybridCLR/Build/BuildAssets And CopyTo AssemblyTextAssetPath")]
|
||||
public static void BuildAndCopyDlls()
|
||||
@@ -59,6 +90,31 @@ public static class BuildDLLCommand
|
||||
{
|
||||
CopyAOTAssembliesToAssetPath();
|
||||
CopyHotUpdateAssembliesToAssetPath();
|
||||
|
||||
#if ENABLE_HYBRIDCLR && ENABLE_OBFUZ
|
||||
CompileDllCommand.CompileDll(target);
|
||||
|
||||
string obfuscatedHotUpdateDllPath = PrebuildCommandExt.GetObfuscatedHotUpdateAssemblyOutputPath(target);
|
||||
ObfuscateUtil.ObfuscateHotUpdateAssemblies(target, obfuscatedHotUpdateDllPath);
|
||||
|
||||
Directory.CreateDirectory(Application.streamingAssetsPath);
|
||||
|
||||
string hotUpdateDllPath = $"{SettingsUtil.GetHotUpdateDllsOutputDirByTarget(target)}";
|
||||
List<string> obfuscationRelativeAssemblyNames = ObfuzSettings.Instance.assemblySettings.GetObfuscationRelativeAssemblyNames();
|
||||
|
||||
foreach (string assName in SettingsUtil.HotUpdateAssemblyNamesIncludePreserved)
|
||||
{
|
||||
string srcDir = obfuscationRelativeAssemblyNames.Contains(assName) ? obfuscatedHotUpdateDllPath : hotUpdateDllPath;
|
||||
string srcFile = $"{srcDir}/{assName}.dll";
|
||||
string dstFile = Application.dataPath +"/"+ TEngine.Settings.UpdateSetting.AssemblyTextAssetPath + $"/{assName}.dll.bytes";
|
||||
if (File.Exists(srcFile))
|
||||
{
|
||||
File.Copy(srcFile, dstFile, true);
|
||||
Debug.Log($"[CompileAndObfuscate] Copy {srcFile} to {dstFile}");
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
AssetDatabase.Refresh();
|
||||
}
|
||||
|
||||
|
@@ -7,7 +7,9 @@
|
||||
"GUID:4d1926c9df5b052469a1c63448b7609a",
|
||||
"GUID:6e76b07590314a543b982daed6af2509",
|
||||
"GUID:2373f786d14518f44b0f475db77ba4de",
|
||||
"GUID:6055be8ebefd69e48b49212b09b47b2f"
|
||||
"GUID:6055be8ebefd69e48b49212b09b47b2f",
|
||||
"GUID:3743e71edcd5bd8499007797ef02cbfb",
|
||||
"GUID:66e09fc524ec6594b8d6ca1d91aa1a41"
|
||||
],
|
||||
"includePlatforms": [
|
||||
"Editor"
|
||||
|
@@ -47,6 +47,50 @@ MonoBehaviour:
|
||||
innerLocalizationCsv: {fileID: 0}
|
||||
allLanguage: []
|
||||
useRuntimeModule: 1
|
||||
--- !u!1 &7471325143993775112
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 5905096077013678464}
|
||||
- component: {fileID: 7968529201080193016}
|
||||
m_Layer: 0
|
||||
m_Name: Obfuz
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &5905096077013678464
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 7471325143993775112}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 7696541955266276700}
|
||||
m_RootOrder: 6
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!114 &7968529201080193016
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 7471325143993775112}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 883bcac172734133a1972a05275df53b, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
--- !u!1 &7696541953913300370
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
@@ -208,6 +252,7 @@ MonoBehaviour:
|
||||
useSystemUnloadUnusedAssets: 1
|
||||
packageName: DefaultPackage
|
||||
playMode: 0
|
||||
encryptionType: 0
|
||||
updatableWhilePlaying: 0
|
||||
milliseconds: 30
|
||||
downloadingMaxNum: 10
|
||||
@@ -266,6 +311,7 @@ Transform:
|
||||
- {fileID: 7696541955235861479}
|
||||
- {fileID: 404609667950854598}
|
||||
- {fileID: 5550035055454355162}
|
||||
- {fileID: 5905096077013678464}
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
|
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
@@ -0,0 +1,12 @@
|
||||
#include "../Il2CppCompatibleDef.h"
|
||||
|
||||
namespace hybridclr
|
||||
{
|
||||
const char* g_placeHolderAssemblies[] =
|
||||
{
|
||||
//!!!{{PLACE_HOLDER
|
||||
|
||||
//!!!}}PLACE_HOLDER
|
||||
nullptr,
|
||||
};
|
||||
}
|
@@ -0,0 +1,32 @@
|
||||
#include <codegen/il2cpp-codegen-metadata.h>
|
||||
#if HYBRIDCLR_UNITY_2023_OR_NEW
|
||||
#include <codegen/il2cpp-codegen.h>
|
||||
#elif HYBRIDCLR_UNITY_2022
|
||||
#include <codegen/il2cpp-codegen-il2cpp.h>
|
||||
#elif HYBRIDCLR_UNITY_2020 || HYBRIDCLR_UNITY_2021
|
||||
#include <codegen/il2cpp-codegen-common-big.h>
|
||||
#else
|
||||
#include <codegen/il2cpp-codegen-common.h>
|
||||
#endif
|
||||
|
||||
#include "vm/ClassInlines.h"
|
||||
#include "vm/Object.h"
|
||||
#include "vm/Class.h"
|
||||
#include "vm/ScopedThreadAttacher.h"
|
||||
|
||||
#include "../metadata/MetadataUtil.h"
|
||||
|
||||
|
||||
#include "../interpreter/InterpreterModule.h"
|
||||
#include "../interpreter/MethodBridge.h"
|
||||
#include "../interpreter/Interpreter.h"
|
||||
#include "../interpreter/MemoryUtil.h"
|
||||
#include "../interpreter/InstrinctDef.h"
|
||||
|
||||
using namespace hybridclr::interpreter;
|
||||
using namespace hybridclr::metadata;
|
||||
|
||||
//!!!{{CODE
|
||||
|
||||
|
||||
//!!!}}CODE
|
@@ -0,0 +1,6 @@
|
||||
#pragma once
|
||||
|
||||
//!!!{{UNITY_VERSION
|
||||
|
||||
|
||||
//!!!}}UNITY_VERSION
|
@@ -0,0 +1,39 @@
|
||||
{
|
||||
"versions": [
|
||||
{
|
||||
"unity_version":"2019",
|
||||
"hybridclr" : { "branch":"v8.4.0"},
|
||||
"il2cpp_plus": { "branch":"v2019-8.1.0"}
|
||||
},
|
||||
{
|
||||
"unity_version":"2020",
|
||||
"hybridclr" : { "branch":"v8.4.0"},
|
||||
"il2cpp_plus": { "branch":"v2020-8.1.0"}
|
||||
},
|
||||
{
|
||||
"unity_version":"2021",
|
||||
"hybridclr" : { "branch":"v8.4.0"},
|
||||
"il2cpp_plus": { "branch":"v2021-8.1.0"}
|
||||
},
|
||||
{
|
||||
"unity_version":"2022",
|
||||
"hybridclr" : { "branch":"v8.4.0"},
|
||||
"il2cpp_plus": { "branch":"v2022-8.2.0"}
|
||||
},
|
||||
{
|
||||
"unity_version":"2022-tuanjie",
|
||||
"hybridclr" : { "branch":"v8.4.0"},
|
||||
"il2cpp_plus": { "branch":"v2022-tuanjie-8.3.0"}
|
||||
},
|
||||
{
|
||||
"unity_version":"2023",
|
||||
"hybridclr" : { "branch":"v8.4.0"},
|
||||
"il2cpp_plus": { "branch":"v2023-8.1.0"}
|
||||
},
|
||||
{
|
||||
"unity_version":"6000",
|
||||
"hybridclr" : { "branch":"v8.4.0"},
|
||||
"il2cpp_plus": { "branch":"v6000-8.1.0"}
|
||||
}
|
||||
]
|
||||
}
|
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: c3fabc41cf17c444995fc01a76c5dbe6
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: daa1e09af240aae4da0741843cb2b3f3
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 08f44f6e8bfbc2c45afae7bdd2d7f21f
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 5cedddbfa873eb94496b496e2a3ce8aa
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@@ -0,0 +1,55 @@
|
||||
// Common/CRC.cs
|
||||
|
||||
namespace SevenZip
|
||||
{
|
||||
public class CRC
|
||||
{
|
||||
public static readonly uint[] Table;
|
||||
|
||||
static CRC()
|
||||
{
|
||||
Table = new uint[256];
|
||||
const uint kPoly = 0xEDB88320;
|
||||
for (uint i = 0; i < 256; i++)
|
||||
{
|
||||
uint r = i;
|
||||
for (int j = 0; j < 8; j++)
|
||||
if ((r & 1) != 0)
|
||||
r = (r >> 1) ^ kPoly;
|
||||
else
|
||||
r >>= 1;
|
||||
Table[i] = r;
|
||||
}
|
||||
}
|
||||
|
||||
uint _value = 0xFFFFFFFF;
|
||||
|
||||
public void Init() { _value = 0xFFFFFFFF; }
|
||||
|
||||
public void UpdateByte(byte b)
|
||||
{
|
||||
_value = Table[(((byte)(_value)) ^ b)] ^ (_value >> 8);
|
||||
}
|
||||
|
||||
public void Update(byte[] data, uint offset, uint size)
|
||||
{
|
||||
for (uint i = 0; i < size; i++)
|
||||
_value = Table[(((byte)(_value)) ^ data[offset + i])] ^ (_value >> 8);
|
||||
}
|
||||
|
||||
public uint GetDigest() { return _value ^ 0xFFFFFFFF; }
|
||||
|
||||
static uint CalculateDigest(byte[] data, uint offset, uint size)
|
||||
{
|
||||
CRC crc = new CRC();
|
||||
// crc.Init();
|
||||
crc.Update(data, offset, size);
|
||||
return crc.GetDigest();
|
||||
}
|
||||
|
||||
static bool VerifyDigest(uint digest, byte[] data, uint offset, uint size)
|
||||
{
|
||||
return (CalculateDigest(data, offset, size) == digest);
|
||||
}
|
||||
}
|
||||
}
|
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: d0bb58ecc915d9d47b8567adaa2d0ca6
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@@ -0,0 +1,274 @@
|
||||
// CommandLineParser.cs
|
||||
|
||||
using System;
|
||||
using System.Collections;
|
||||
|
||||
namespace SevenZip.CommandLineParser
|
||||
{
|
||||
public enum SwitchType
|
||||
{
|
||||
Simple,
|
||||
PostMinus,
|
||||
LimitedPostString,
|
||||
UnLimitedPostString,
|
||||
PostChar
|
||||
}
|
||||
|
||||
public class SwitchForm
|
||||
{
|
||||
public string IDString;
|
||||
public SwitchType Type;
|
||||
public bool Multi;
|
||||
public int MinLen;
|
||||
public int MaxLen;
|
||||
public string PostCharSet;
|
||||
|
||||
public SwitchForm(string idString, SwitchType type, bool multi,
|
||||
int minLen, int maxLen, string postCharSet)
|
||||
{
|
||||
IDString = idString;
|
||||
Type = type;
|
||||
Multi = multi;
|
||||
MinLen = minLen;
|
||||
MaxLen = maxLen;
|
||||
PostCharSet = postCharSet;
|
||||
}
|
||||
public SwitchForm(string idString, SwitchType type, bool multi, int minLen):
|
||||
this(idString, type, multi, minLen, 0, "")
|
||||
{
|
||||
}
|
||||
public SwitchForm(string idString, SwitchType type, bool multi):
|
||||
this(idString, type, multi, 0)
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
public class SwitchResult
|
||||
{
|
||||
public bool ThereIs;
|
||||
public bool WithMinus;
|
||||
public ArrayList PostStrings = new ArrayList();
|
||||
public int PostCharIndex;
|
||||
public SwitchResult()
|
||||
{
|
||||
ThereIs = false;
|
||||
}
|
||||
}
|
||||
|
||||
public class Parser
|
||||
{
|
||||
public ArrayList NonSwitchStrings = new ArrayList();
|
||||
SwitchResult[] _switches;
|
||||
|
||||
public Parser(int numSwitches)
|
||||
{
|
||||
_switches = new SwitchResult[numSwitches];
|
||||
for (int i = 0; i < numSwitches; i++)
|
||||
_switches[i] = new SwitchResult();
|
||||
}
|
||||
|
||||
bool ParseString(string srcString, SwitchForm[] switchForms)
|
||||
{
|
||||
int len = srcString.Length;
|
||||
if (len == 0)
|
||||
return false;
|
||||
int pos = 0;
|
||||
if (!IsItSwitchChar(srcString[pos]))
|
||||
return false;
|
||||
while (pos < len)
|
||||
{
|
||||
if (IsItSwitchChar(srcString[pos]))
|
||||
pos++;
|
||||
const int kNoLen = -1;
|
||||
int matchedSwitchIndex = 0;
|
||||
int maxLen = kNoLen;
|
||||
for (int switchIndex = 0; switchIndex < _switches.Length; switchIndex++)
|
||||
{
|
||||
int switchLen = switchForms[switchIndex].IDString.Length;
|
||||
if (switchLen <= maxLen || pos + switchLen > len)
|
||||
continue;
|
||||
if (String.Compare(switchForms[switchIndex].IDString, 0,
|
||||
srcString, pos, switchLen, true) == 0)
|
||||
{
|
||||
matchedSwitchIndex = switchIndex;
|
||||
maxLen = switchLen;
|
||||
}
|
||||
}
|
||||
if (maxLen == kNoLen)
|
||||
throw new Exception("maxLen == kNoLen");
|
||||
SwitchResult matchedSwitch = _switches[matchedSwitchIndex];
|
||||
SwitchForm switchForm = switchForms[matchedSwitchIndex];
|
||||
if ((!switchForm.Multi) && matchedSwitch.ThereIs)
|
||||
throw new Exception("switch must be single");
|
||||
matchedSwitch.ThereIs = true;
|
||||
pos += maxLen;
|
||||
int tailSize = len - pos;
|
||||
SwitchType type = switchForm.Type;
|
||||
switch (type)
|
||||
{
|
||||
case SwitchType.PostMinus:
|
||||
{
|
||||
if (tailSize == 0)
|
||||
matchedSwitch.WithMinus = false;
|
||||
else
|
||||
{
|
||||
matchedSwitch.WithMinus = (srcString[pos] == kSwitchMinus);
|
||||
if (matchedSwitch.WithMinus)
|
||||
pos++;
|
||||
}
|
||||
break;
|
||||
}
|
||||
case SwitchType.PostChar:
|
||||
{
|
||||
if (tailSize < switchForm.MinLen)
|
||||
throw new Exception("switch is not full");
|
||||
string charSet = switchForm.PostCharSet;
|
||||
const int kEmptyCharValue = -1;
|
||||
if (tailSize == 0)
|
||||
matchedSwitch.PostCharIndex = kEmptyCharValue;
|
||||
else
|
||||
{
|
||||
int index = charSet.IndexOf(srcString[pos]);
|
||||
if (index < 0)
|
||||
matchedSwitch.PostCharIndex = kEmptyCharValue;
|
||||
else
|
||||
{
|
||||
matchedSwitch.PostCharIndex = index;
|
||||
pos++;
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
case SwitchType.LimitedPostString:
|
||||
case SwitchType.UnLimitedPostString:
|
||||
{
|
||||
int minLen = switchForm.MinLen;
|
||||
if (tailSize < minLen)
|
||||
throw new Exception("switch is not full");
|
||||
if (type == SwitchType.UnLimitedPostString)
|
||||
{
|
||||
matchedSwitch.PostStrings.Add(srcString.Substring(pos));
|
||||
return true;
|
||||
}
|
||||
String stringSwitch = srcString.Substring(pos, minLen);
|
||||
pos += minLen;
|
||||
for (int i = minLen; i < switchForm.MaxLen && pos < len; i++, pos++)
|
||||
{
|
||||
char c = srcString[pos];
|
||||
if (IsItSwitchChar(c))
|
||||
break;
|
||||
stringSwitch += c;
|
||||
}
|
||||
matchedSwitch.PostStrings.Add(stringSwitch);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
return true;
|
||||
|
||||
}
|
||||
|
||||
public void ParseStrings(SwitchForm[] switchForms, string[] commandStrings)
|
||||
{
|
||||
int numCommandStrings = commandStrings.Length;
|
||||
bool stopSwitch = false;
|
||||
for (int i = 0; i < numCommandStrings; i++)
|
||||
{
|
||||
string s = commandStrings[i];
|
||||
if (stopSwitch)
|
||||
NonSwitchStrings.Add(s);
|
||||
else
|
||||
if (s == kStopSwitchParsing)
|
||||
stopSwitch = true;
|
||||
else
|
||||
if (!ParseString(s, switchForms))
|
||||
NonSwitchStrings.Add(s);
|
||||
}
|
||||
}
|
||||
|
||||
public SwitchResult this[int index] { get { return _switches[index]; } }
|
||||
|
||||
public static int ParseCommand(CommandForm[] commandForms, string commandString,
|
||||
out string postString)
|
||||
{
|
||||
for (int i = 0; i < commandForms.Length; i++)
|
||||
{
|
||||
string id = commandForms[i].IDString;
|
||||
if (commandForms[i].PostStringMode)
|
||||
{
|
||||
if (commandString.IndexOf(id) == 0)
|
||||
{
|
||||
postString = commandString.Substring(id.Length);
|
||||
return i;
|
||||
}
|
||||
}
|
||||
else
|
||||
if (commandString == id)
|
||||
{
|
||||
postString = "";
|
||||
return i;
|
||||
}
|
||||
}
|
||||
postString = "";
|
||||
return -1;
|
||||
}
|
||||
|
||||
static bool ParseSubCharsCommand(int numForms, CommandSubCharsSet[] forms,
|
||||
string commandString, ArrayList indices)
|
||||
{
|
||||
indices.Clear();
|
||||
int numUsedChars = 0;
|
||||
for (int i = 0; i < numForms; i++)
|
||||
{
|
||||
CommandSubCharsSet charsSet = forms[i];
|
||||
int currentIndex = -1;
|
||||
int len = charsSet.Chars.Length;
|
||||
for (int j = 0; j < len; j++)
|
||||
{
|
||||
char c = charsSet.Chars[j];
|
||||
int newIndex = commandString.IndexOf(c);
|
||||
if (newIndex >= 0)
|
||||
{
|
||||
if (currentIndex >= 0)
|
||||
return false;
|
||||
if (commandString.IndexOf(c, newIndex + 1) >= 0)
|
||||
return false;
|
||||
currentIndex = j;
|
||||
numUsedChars++;
|
||||
}
|
||||
}
|
||||
if (currentIndex == -1 && !charsSet.EmptyAllowed)
|
||||
return false;
|
||||
indices.Add(currentIndex);
|
||||
}
|
||||
return (numUsedChars == commandString.Length);
|
||||
}
|
||||
const char kSwitchID1 = '-';
|
||||
const char kSwitchID2 = '/';
|
||||
|
||||
const char kSwitchMinus = '-';
|
||||
const string kStopSwitchParsing = "--";
|
||||
|
||||
static bool IsItSwitchChar(char c)
|
||||
{
|
||||
return (c == kSwitchID1 || c == kSwitchID2);
|
||||
}
|
||||
}
|
||||
|
||||
public class CommandForm
|
||||
{
|
||||
public string IDString = "";
|
||||
public bool PostStringMode = false;
|
||||
public CommandForm(string idString, bool postStringMode)
|
||||
{
|
||||
IDString = idString;
|
||||
PostStringMode = postStringMode;
|
||||
}
|
||||
}
|
||||
|
||||
class CommandSubCharsSet
|
||||
{
|
||||
public string Chars = "";
|
||||
public bool EmptyAllowed = false;
|
||||
}
|
||||
}
|
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: dc0b3921c07ef224cb3656391f4317c3
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@@ -0,0 +1,72 @@
|
||||
// InBuffer.cs
|
||||
|
||||
namespace SevenZip.Buffer
|
||||
{
|
||||
public class InBuffer
|
||||
{
|
||||
byte[] m_Buffer;
|
||||
uint m_Pos;
|
||||
uint m_Limit;
|
||||
uint m_BufferSize;
|
||||
System.IO.Stream m_Stream;
|
||||
bool m_StreamWasExhausted;
|
||||
ulong m_ProcessedSize;
|
||||
|
||||
public InBuffer(uint bufferSize)
|
||||
{
|
||||
m_Buffer = new byte[bufferSize];
|
||||
m_BufferSize = bufferSize;
|
||||
}
|
||||
|
||||
public void Init(System.IO.Stream stream)
|
||||
{
|
||||
m_Stream = stream;
|
||||
m_ProcessedSize = 0;
|
||||
m_Limit = 0;
|
||||
m_Pos = 0;
|
||||
m_StreamWasExhausted = false;
|
||||
}
|
||||
|
||||
public bool ReadBlock()
|
||||
{
|
||||
if (m_StreamWasExhausted)
|
||||
return false;
|
||||
m_ProcessedSize += m_Pos;
|
||||
int aNumProcessedBytes = m_Stream.Read(m_Buffer, 0, (int)m_BufferSize);
|
||||
m_Pos = 0;
|
||||
m_Limit = (uint)aNumProcessedBytes;
|
||||
m_StreamWasExhausted = (aNumProcessedBytes == 0);
|
||||
return (!m_StreamWasExhausted);
|
||||
}
|
||||
|
||||
|
||||
public void ReleaseStream()
|
||||
{
|
||||
// m_Stream.Close();
|
||||
m_Stream = null;
|
||||
}
|
||||
|
||||
public bool ReadByte(byte b) // check it
|
||||
{
|
||||
if (m_Pos >= m_Limit)
|
||||
if (!ReadBlock())
|
||||
return false;
|
||||
b = m_Buffer[m_Pos++];
|
||||
return true;
|
||||
}
|
||||
|
||||
public byte ReadByte()
|
||||
{
|
||||
// return (byte)m_Stream.ReadByte();
|
||||
if (m_Pos >= m_Limit)
|
||||
if (!ReadBlock())
|
||||
return 0xFF;
|
||||
return m_Buffer[m_Pos++];
|
||||
}
|
||||
|
||||
public ulong GetProcessedSize()
|
||||
{
|
||||
return m_ProcessedSize + m_Pos;
|
||||
}
|
||||
}
|
||||
}
|
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 6ea025f5b275726479ba55e956574898
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@@ -0,0 +1,47 @@
|
||||
// OutBuffer.cs
|
||||
|
||||
namespace SevenZip.Buffer
|
||||
{
|
||||
public class OutBuffer
|
||||
{
|
||||
byte[] m_Buffer;
|
||||
uint m_Pos;
|
||||
uint m_BufferSize;
|
||||
System.IO.Stream m_Stream;
|
||||
ulong m_ProcessedSize;
|
||||
|
||||
public OutBuffer(uint bufferSize)
|
||||
{
|
||||
m_Buffer = new byte[bufferSize];
|
||||
m_BufferSize = bufferSize;
|
||||
}
|
||||
|
||||
public void SetStream(System.IO.Stream stream) { m_Stream = stream; }
|
||||
public void FlushStream() { m_Stream.Flush(); }
|
||||
public void CloseStream() { m_Stream.Close(); }
|
||||
public void ReleaseStream() { m_Stream = null; }
|
||||
|
||||
public void Init()
|
||||
{
|
||||
m_ProcessedSize = 0;
|
||||
m_Pos = 0;
|
||||
}
|
||||
|
||||
public void WriteByte(byte b)
|
||||
{
|
||||
m_Buffer[m_Pos++] = b;
|
||||
if (m_Pos >= m_BufferSize)
|
||||
FlushData();
|
||||
}
|
||||
|
||||
public void FlushData()
|
||||
{
|
||||
if (m_Pos == 0)
|
||||
return;
|
||||
m_Stream.Write(m_Buffer, 0, (int)m_Pos);
|
||||
m_Pos = 0;
|
||||
}
|
||||
|
||||
public ulong GetProcessedSize() { return m_ProcessedSize + m_Pos; }
|
||||
}
|
||||
}
|
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 5d61847c152e7384ab15aea89a942f54
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 4b6765bf0d03fd243b47d74c9b73c38b
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: a83572c42056f474db56e761a4f35e38
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@@ -0,0 +1,24 @@
|
||||
// IMatchFinder.cs
|
||||
|
||||
using System;
|
||||
|
||||
namespace SevenZip.Compression.LZ
|
||||
{
|
||||
interface IInWindowStream
|
||||
{
|
||||
void SetStream(System.IO.Stream inStream);
|
||||
void Init();
|
||||
void ReleaseStream();
|
||||
Byte GetIndexByte(Int32 index);
|
||||
UInt32 GetMatchLen(Int32 index, UInt32 distance, UInt32 limit);
|
||||
UInt32 GetNumAvailableBytes();
|
||||
}
|
||||
|
||||
interface IMatchFinder : IInWindowStream
|
||||
{
|
||||
void Create(UInt32 historySize, UInt32 keepAddBufferBefore,
|
||||
UInt32 matchMaxLen, UInt32 keepAddBufferAfter);
|
||||
UInt32 GetMatches(UInt32[] distances);
|
||||
void Skip(UInt32 num);
|
||||
}
|
||||
}
|
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: bfd1ee430d8108042a2607d92d7f58ad
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@@ -0,0 +1,367 @@
|
||||
// LzBinTree.cs
|
||||
|
||||
using System;
|
||||
|
||||
namespace SevenZip.Compression.LZ
|
||||
{
|
||||
public class BinTree : InWindow, IMatchFinder
|
||||
{
|
||||
UInt32 _cyclicBufferPos;
|
||||
UInt32 _cyclicBufferSize = 0;
|
||||
UInt32 _matchMaxLen;
|
||||
|
||||
UInt32[] _son;
|
||||
UInt32[] _hash;
|
||||
|
||||
UInt32 _cutValue = 0xFF;
|
||||
UInt32 _hashMask;
|
||||
UInt32 _hashSizeSum = 0;
|
||||
|
||||
bool HASH_ARRAY = true;
|
||||
|
||||
const UInt32 kHash2Size = 1 << 10;
|
||||
const UInt32 kHash3Size = 1 << 16;
|
||||
const UInt32 kBT2HashSize = 1 << 16;
|
||||
const UInt32 kStartMaxLen = 1;
|
||||
const UInt32 kHash3Offset = kHash2Size;
|
||||
const UInt32 kEmptyHashValue = 0;
|
||||
const UInt32 kMaxValForNormalize = ((UInt32)1 << 31) - 1;
|
||||
|
||||
UInt32 kNumHashDirectBytes = 0;
|
||||
UInt32 kMinMatchCheck = 4;
|
||||
UInt32 kFixHashSize = kHash2Size + kHash3Size;
|
||||
|
||||
public void SetType(int numHashBytes)
|
||||
{
|
||||
HASH_ARRAY = (numHashBytes > 2);
|
||||
if (HASH_ARRAY)
|
||||
{
|
||||
kNumHashDirectBytes = 0;
|
||||
kMinMatchCheck = 4;
|
||||
kFixHashSize = kHash2Size + kHash3Size;
|
||||
}
|
||||
else
|
||||
{
|
||||
kNumHashDirectBytes = 2;
|
||||
kMinMatchCheck = 2 + 1;
|
||||
kFixHashSize = 0;
|
||||
}
|
||||
}
|
||||
|
||||
public new void SetStream(System.IO.Stream stream) { base.SetStream(stream); }
|
||||
public new void ReleaseStream() { base.ReleaseStream(); }
|
||||
|
||||
public new void Init()
|
||||
{
|
||||
base.Init();
|
||||
for (UInt32 i = 0; i < _hashSizeSum; i++)
|
||||
_hash[i] = kEmptyHashValue;
|
||||
_cyclicBufferPos = 0;
|
||||
ReduceOffsets(-1);
|
||||
}
|
||||
|
||||
public new void MovePos()
|
||||
{
|
||||
if (++_cyclicBufferPos >= _cyclicBufferSize)
|
||||
_cyclicBufferPos = 0;
|
||||
base.MovePos();
|
||||
if (_pos == kMaxValForNormalize)
|
||||
Normalize();
|
||||
}
|
||||
|
||||
public new Byte GetIndexByte(Int32 index) { return base.GetIndexByte(index); }
|
||||
|
||||
public new UInt32 GetMatchLen(Int32 index, UInt32 distance, UInt32 limit)
|
||||
{ return base.GetMatchLen(index, distance, limit); }
|
||||
|
||||
public new UInt32 GetNumAvailableBytes() { return base.GetNumAvailableBytes(); }
|
||||
|
||||
public void Create(UInt32 historySize, UInt32 keepAddBufferBefore,
|
||||
UInt32 matchMaxLen, UInt32 keepAddBufferAfter)
|
||||
{
|
||||
if (historySize > kMaxValForNormalize - 256)
|
||||
throw new Exception();
|
||||
_cutValue = 16 + (matchMaxLen >> 1);
|
||||
|
||||
UInt32 windowReservSize = (historySize + keepAddBufferBefore +
|
||||
matchMaxLen + keepAddBufferAfter) / 2 + 256;
|
||||
|
||||
base.Create(historySize + keepAddBufferBefore, matchMaxLen + keepAddBufferAfter, windowReservSize);
|
||||
|
||||
_matchMaxLen = matchMaxLen;
|
||||
|
||||
UInt32 cyclicBufferSize = historySize + 1;
|
||||
if (_cyclicBufferSize != cyclicBufferSize)
|
||||
_son = new UInt32[(_cyclicBufferSize = cyclicBufferSize) * 2];
|
||||
|
||||
UInt32 hs = kBT2HashSize;
|
||||
|
||||
if (HASH_ARRAY)
|
||||
{
|
||||
hs = historySize - 1;
|
||||
hs |= (hs >> 1);
|
||||
hs |= (hs >> 2);
|
||||
hs |= (hs >> 4);
|
||||
hs |= (hs >> 8);
|
||||
hs >>= 1;
|
||||
hs |= 0xFFFF;
|
||||
if (hs > (1 << 24))
|
||||
hs >>= 1;
|
||||
_hashMask = hs;
|
||||
hs++;
|
||||
hs += kFixHashSize;
|
||||
}
|
||||
if (hs != _hashSizeSum)
|
||||
_hash = new UInt32[_hashSizeSum = hs];
|
||||
}
|
||||
|
||||
public UInt32 GetMatches(UInt32[] distances)
|
||||
{
|
||||
UInt32 lenLimit;
|
||||
if (_pos + _matchMaxLen <= _streamPos)
|
||||
lenLimit = _matchMaxLen;
|
||||
else
|
||||
{
|
||||
lenLimit = _streamPos - _pos;
|
||||
if (lenLimit < kMinMatchCheck)
|
||||
{
|
||||
MovePos();
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
UInt32 offset = 0;
|
||||
UInt32 matchMinPos = (_pos > _cyclicBufferSize) ? (_pos - _cyclicBufferSize) : 0;
|
||||
UInt32 cur = _bufferOffset + _pos;
|
||||
UInt32 maxLen = kStartMaxLen; // to avoid items for len < hashSize;
|
||||
UInt32 hashValue, hash2Value = 0, hash3Value = 0;
|
||||
|
||||
if (HASH_ARRAY)
|
||||
{
|
||||
UInt32 temp = CRC.Table[_bufferBase[cur]] ^ _bufferBase[cur + 1];
|
||||
hash2Value = temp & (kHash2Size - 1);
|
||||
temp ^= ((UInt32)(_bufferBase[cur + 2]) << 8);
|
||||
hash3Value = temp & (kHash3Size - 1);
|
||||
hashValue = (temp ^ (CRC.Table[_bufferBase[cur + 3]] << 5)) & _hashMask;
|
||||
}
|
||||
else
|
||||
hashValue = _bufferBase[cur] ^ ((UInt32)(_bufferBase[cur + 1]) << 8);
|
||||
|
||||
UInt32 curMatch = _hash[kFixHashSize + hashValue];
|
||||
if (HASH_ARRAY)
|
||||
{
|
||||
UInt32 curMatch2 = _hash[hash2Value];
|
||||
UInt32 curMatch3 = _hash[kHash3Offset + hash3Value];
|
||||
_hash[hash2Value] = _pos;
|
||||
_hash[kHash3Offset + hash3Value] = _pos;
|
||||
if (curMatch2 > matchMinPos)
|
||||
if (_bufferBase[_bufferOffset + curMatch2] == _bufferBase[cur])
|
||||
{
|
||||
distances[offset++] = maxLen = 2;
|
||||
distances[offset++] = _pos - curMatch2 - 1;
|
||||
}
|
||||
if (curMatch3 > matchMinPos)
|
||||
if (_bufferBase[_bufferOffset + curMatch3] == _bufferBase[cur])
|
||||
{
|
||||
if (curMatch3 == curMatch2)
|
||||
offset -= 2;
|
||||
distances[offset++] = maxLen = 3;
|
||||
distances[offset++] = _pos - curMatch3 - 1;
|
||||
curMatch2 = curMatch3;
|
||||
}
|
||||
if (offset != 0 && curMatch2 == curMatch)
|
||||
{
|
||||
offset -= 2;
|
||||
maxLen = kStartMaxLen;
|
||||
}
|
||||
}
|
||||
|
||||
_hash[kFixHashSize + hashValue] = _pos;
|
||||
|
||||
UInt32 ptr0 = (_cyclicBufferPos << 1) + 1;
|
||||
UInt32 ptr1 = (_cyclicBufferPos << 1);
|
||||
|
||||
UInt32 len0, len1;
|
||||
len0 = len1 = kNumHashDirectBytes;
|
||||
|
||||
if (kNumHashDirectBytes != 0)
|
||||
{
|
||||
if (curMatch > matchMinPos)
|
||||
{
|
||||
if (_bufferBase[_bufferOffset + curMatch + kNumHashDirectBytes] !=
|
||||
_bufferBase[cur + kNumHashDirectBytes])
|
||||
{
|
||||
distances[offset++] = maxLen = kNumHashDirectBytes;
|
||||
distances[offset++] = _pos - curMatch - 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
UInt32 count = _cutValue;
|
||||
|
||||
while(true)
|
||||
{
|
||||
if(curMatch <= matchMinPos || count-- == 0)
|
||||
{
|
||||
_son[ptr0] = _son[ptr1] = kEmptyHashValue;
|
||||
break;
|
||||
}
|
||||
UInt32 delta = _pos - curMatch;
|
||||
UInt32 cyclicPos = ((delta <= _cyclicBufferPos) ?
|
||||
(_cyclicBufferPos - delta) :
|
||||
(_cyclicBufferPos - delta + _cyclicBufferSize)) << 1;
|
||||
|
||||
UInt32 pby1 = _bufferOffset + curMatch;
|
||||
UInt32 len = Math.Min(len0, len1);
|
||||
if (_bufferBase[pby1 + len] == _bufferBase[cur + len])
|
||||
{
|
||||
while(++len != lenLimit)
|
||||
if (_bufferBase[pby1 + len] != _bufferBase[cur + len])
|
||||
break;
|
||||
if (maxLen < len)
|
||||
{
|
||||
distances[offset++] = maxLen = len;
|
||||
distances[offset++] = delta - 1;
|
||||
if (len == lenLimit)
|
||||
{
|
||||
_son[ptr1] = _son[cyclicPos];
|
||||
_son[ptr0] = _son[cyclicPos + 1];
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
if (_bufferBase[pby1 + len] < _bufferBase[cur + len])
|
||||
{
|
||||
_son[ptr1] = curMatch;
|
||||
ptr1 = cyclicPos + 1;
|
||||
curMatch = _son[ptr1];
|
||||
len1 = len;
|
||||
}
|
||||
else
|
||||
{
|
||||
_son[ptr0] = curMatch;
|
||||
ptr0 = cyclicPos;
|
||||
curMatch = _son[ptr0];
|
||||
len0 = len;
|
||||
}
|
||||
}
|
||||
MovePos();
|
||||
return offset;
|
||||
}
|
||||
|
||||
public void Skip(UInt32 num)
|
||||
{
|
||||
do
|
||||
{
|
||||
UInt32 lenLimit;
|
||||
if (_pos + _matchMaxLen <= _streamPos)
|
||||
lenLimit = _matchMaxLen;
|
||||
else
|
||||
{
|
||||
lenLimit = _streamPos - _pos;
|
||||
if (lenLimit < kMinMatchCheck)
|
||||
{
|
||||
MovePos();
|
||||
continue;
|
||||
}
|
||||
}
|
||||
|
||||
UInt32 matchMinPos = (_pos > _cyclicBufferSize) ? (_pos - _cyclicBufferSize) : 0;
|
||||
UInt32 cur = _bufferOffset + _pos;
|
||||
|
||||
UInt32 hashValue;
|
||||
|
||||
if (HASH_ARRAY)
|
||||
{
|
||||
UInt32 temp = CRC.Table[_bufferBase[cur]] ^ _bufferBase[cur + 1];
|
||||
UInt32 hash2Value = temp & (kHash2Size - 1);
|
||||
_hash[hash2Value] = _pos;
|
||||
temp ^= ((UInt32)(_bufferBase[cur + 2]) << 8);
|
||||
UInt32 hash3Value = temp & (kHash3Size - 1);
|
||||
_hash[kHash3Offset + hash3Value] = _pos;
|
||||
hashValue = (temp ^ (CRC.Table[_bufferBase[cur + 3]] << 5)) & _hashMask;
|
||||
}
|
||||
else
|
||||
hashValue = _bufferBase[cur] ^ ((UInt32)(_bufferBase[cur + 1]) << 8);
|
||||
|
||||
UInt32 curMatch = _hash[kFixHashSize + hashValue];
|
||||
_hash[kFixHashSize + hashValue] = _pos;
|
||||
|
||||
UInt32 ptr0 = (_cyclicBufferPos << 1) + 1;
|
||||
UInt32 ptr1 = (_cyclicBufferPos << 1);
|
||||
|
||||
UInt32 len0, len1;
|
||||
len0 = len1 = kNumHashDirectBytes;
|
||||
|
||||
UInt32 count = _cutValue;
|
||||
while (true)
|
||||
{
|
||||
if (curMatch <= matchMinPos || count-- == 0)
|
||||
{
|
||||
_son[ptr0] = _son[ptr1] = kEmptyHashValue;
|
||||
break;
|
||||
}
|
||||
|
||||
UInt32 delta = _pos - curMatch;
|
||||
UInt32 cyclicPos = ((delta <= _cyclicBufferPos) ?
|
||||
(_cyclicBufferPos - delta) :
|
||||
(_cyclicBufferPos - delta + _cyclicBufferSize)) << 1;
|
||||
|
||||
UInt32 pby1 = _bufferOffset + curMatch;
|
||||
UInt32 len = Math.Min(len0, len1);
|
||||
if (_bufferBase[pby1 + len] == _bufferBase[cur + len])
|
||||
{
|
||||
while (++len != lenLimit)
|
||||
if (_bufferBase[pby1 + len] != _bufferBase[cur + len])
|
||||
break;
|
||||
if (len == lenLimit)
|
||||
{
|
||||
_son[ptr1] = _son[cyclicPos];
|
||||
_son[ptr0] = _son[cyclicPos + 1];
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (_bufferBase[pby1 + len] < _bufferBase[cur + len])
|
||||
{
|
||||
_son[ptr1] = curMatch;
|
||||
ptr1 = cyclicPos + 1;
|
||||
curMatch = _son[ptr1];
|
||||
len1 = len;
|
||||
}
|
||||
else
|
||||
{
|
||||
_son[ptr0] = curMatch;
|
||||
ptr0 = cyclicPos;
|
||||
curMatch = _son[ptr0];
|
||||
len0 = len;
|
||||
}
|
||||
}
|
||||
MovePos();
|
||||
}
|
||||
while (--num != 0);
|
||||
}
|
||||
|
||||
void NormalizeLinks(UInt32[] items, UInt32 numItems, UInt32 subValue)
|
||||
{
|
||||
for (UInt32 i = 0; i < numItems; i++)
|
||||
{
|
||||
UInt32 value = items[i];
|
||||
if (value <= subValue)
|
||||
value = kEmptyHashValue;
|
||||
else
|
||||
value -= subValue;
|
||||
items[i] = value;
|
||||
}
|
||||
}
|
||||
|
||||
void Normalize()
|
||||
{
|
||||
UInt32 subValue = _pos - _cyclicBufferSize;
|
||||
NormalizeLinks(_son, _cyclicBufferSize * 2, subValue);
|
||||
NormalizeLinks(_hash, _hashSizeSum, subValue);
|
||||
ReduceOffsets((Int32)subValue);
|
||||
}
|
||||
|
||||
public void SetCutValue(UInt32 cutValue) { _cutValue = cutValue; }
|
||||
}
|
||||
}
|
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 3ba8015d2d5df3a459615ffc06635e6d
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@@ -0,0 +1,132 @@
|
||||
// LzInWindow.cs
|
||||
|
||||
using System;
|
||||
|
||||
namespace SevenZip.Compression.LZ
|
||||
{
|
||||
public class InWindow
|
||||
{
|
||||
public Byte[] _bufferBase = null; // pointer to buffer with data
|
||||
System.IO.Stream _stream;
|
||||
UInt32 _posLimit; // offset (from _buffer) of first byte when new block reading must be done
|
||||
bool _streamEndWasReached; // if (true) then _streamPos shows real end of stream
|
||||
|
||||
UInt32 _pointerToLastSafePosition;
|
||||
|
||||
public UInt32 _bufferOffset;
|
||||
|
||||
public UInt32 _blockSize; // Size of Allocated memory block
|
||||
public UInt32 _pos; // offset (from _buffer) of curent byte
|
||||
UInt32 _keepSizeBefore; // how many BYTEs must be kept in buffer before _pos
|
||||
UInt32 _keepSizeAfter; // how many BYTEs must be kept buffer after _pos
|
||||
public UInt32 _streamPos; // offset (from _buffer) of first not read byte from Stream
|
||||
|
||||
public void MoveBlock()
|
||||
{
|
||||
UInt32 offset = (UInt32)(_bufferOffset) + _pos - _keepSizeBefore;
|
||||
// we need one additional byte, since MovePos moves on 1 byte.
|
||||
if (offset > 0)
|
||||
offset--;
|
||||
|
||||
UInt32 numBytes = (UInt32)(_bufferOffset) + _streamPos - offset;
|
||||
|
||||
// check negative offset ????
|
||||
for (UInt32 i = 0; i < numBytes; i++)
|
||||
_bufferBase[i] = _bufferBase[offset + i];
|
||||
_bufferOffset -= offset;
|
||||
}
|
||||
|
||||
public virtual void ReadBlock()
|
||||
{
|
||||
if (_streamEndWasReached)
|
||||
return;
|
||||
while (true)
|
||||
{
|
||||
int size = (int)((0 - _bufferOffset) + _blockSize - _streamPos);
|
||||
if (size == 0)
|
||||
return;
|
||||
int numReadBytes = _stream.Read(_bufferBase, (int)(_bufferOffset + _streamPos), size);
|
||||
if (numReadBytes == 0)
|
||||
{
|
||||
_posLimit = _streamPos;
|
||||
UInt32 pointerToPostion = _bufferOffset + _posLimit;
|
||||
if (pointerToPostion > _pointerToLastSafePosition)
|
||||
_posLimit = (UInt32)(_pointerToLastSafePosition - _bufferOffset);
|
||||
|
||||
_streamEndWasReached = true;
|
||||
return;
|
||||
}
|
||||
_streamPos += (UInt32)numReadBytes;
|
||||
if (_streamPos >= _pos + _keepSizeAfter)
|
||||
_posLimit = _streamPos - _keepSizeAfter;
|
||||
}
|
||||
}
|
||||
|
||||
void Free() { _bufferBase = null; }
|
||||
|
||||
public void Create(UInt32 keepSizeBefore, UInt32 keepSizeAfter, UInt32 keepSizeReserv)
|
||||
{
|
||||
_keepSizeBefore = keepSizeBefore;
|
||||
_keepSizeAfter = keepSizeAfter;
|
||||
UInt32 blockSize = keepSizeBefore + keepSizeAfter + keepSizeReserv;
|
||||
if (_bufferBase == null || _blockSize != blockSize)
|
||||
{
|
||||
Free();
|
||||
_blockSize = blockSize;
|
||||
_bufferBase = new Byte[_blockSize];
|
||||
}
|
||||
_pointerToLastSafePosition = _blockSize - keepSizeAfter;
|
||||
}
|
||||
|
||||
public void SetStream(System.IO.Stream stream) { _stream = stream; }
|
||||
public void ReleaseStream() { _stream = null; }
|
||||
|
||||
public void Init()
|
||||
{
|
||||
_bufferOffset = 0;
|
||||
_pos = 0;
|
||||
_streamPos = 0;
|
||||
_streamEndWasReached = false;
|
||||
ReadBlock();
|
||||
}
|
||||
|
||||
public void MovePos()
|
||||
{
|
||||
_pos++;
|
||||
if (_pos > _posLimit)
|
||||
{
|
||||
UInt32 pointerToPostion = _bufferOffset + _pos;
|
||||
if (pointerToPostion > _pointerToLastSafePosition)
|
||||
MoveBlock();
|
||||
ReadBlock();
|
||||
}
|
||||
}
|
||||
|
||||
public Byte GetIndexByte(Int32 index) { return _bufferBase[_bufferOffset + _pos + index]; }
|
||||
|
||||
// index + limit have not to exceed _keepSizeAfter;
|
||||
public UInt32 GetMatchLen(Int32 index, UInt32 distance, UInt32 limit)
|
||||
{
|
||||
if (_streamEndWasReached)
|
||||
if ((_pos + index) + limit > _streamPos)
|
||||
limit = _streamPos - (UInt32)(_pos + index);
|
||||
distance++;
|
||||
// Byte *pby = _buffer + (size_t)_pos + index;
|
||||
UInt32 pby = _bufferOffset + _pos + (UInt32)index;
|
||||
|
||||
UInt32 i;
|
||||
for (i = 0; i < limit && _bufferBase[pby + i] == _bufferBase[pby + i - distance]; i++);
|
||||
return i;
|
||||
}
|
||||
|
||||
public UInt32 GetNumAvailableBytes() { return _streamPos - _pos; }
|
||||
|
||||
public void ReduceOffsets(Int32 subValue)
|
||||
{
|
||||
_bufferOffset += (UInt32)subValue;
|
||||
_posLimit -= (UInt32)subValue;
|
||||
_pos -= (UInt32)subValue;
|
||||
_streamPos -= (UInt32)subValue;
|
||||
}
|
||||
}
|
||||
}
|
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 333112c3785a6ec4cbbfec8515081cac
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@@ -0,0 +1,110 @@
|
||||
// LzOutWindow.cs
|
||||
|
||||
namespace SevenZip.Compression.LZ
|
||||
{
|
||||
public class OutWindow
|
||||
{
|
||||
byte[] _buffer = null;
|
||||
uint _pos;
|
||||
uint _windowSize = 0;
|
||||
uint _streamPos;
|
||||
System.IO.Stream _stream;
|
||||
|
||||
public uint TrainSize = 0;
|
||||
|
||||
public void Create(uint windowSize)
|
||||
{
|
||||
if (_windowSize != windowSize)
|
||||
{
|
||||
// System.GC.Collect();
|
||||
_buffer = new byte[windowSize];
|
||||
}
|
||||
_windowSize = windowSize;
|
||||
_pos = 0;
|
||||
_streamPos = 0;
|
||||
}
|
||||
|
||||
public void Init(System.IO.Stream stream, bool solid)
|
||||
{
|
||||
ReleaseStream();
|
||||
_stream = stream;
|
||||
if (!solid)
|
||||
{
|
||||
_streamPos = 0;
|
||||
_pos = 0;
|
||||
TrainSize = 0;
|
||||
}
|
||||
}
|
||||
|
||||
public bool Train(System.IO.Stream stream)
|
||||
{
|
||||
long len = stream.Length;
|
||||
uint size = (len < _windowSize) ? (uint)len : _windowSize;
|
||||
TrainSize = size;
|
||||
stream.Position = len - size;
|
||||
_streamPos = _pos = 0;
|
||||
while (size > 0)
|
||||
{
|
||||
uint curSize = _windowSize - _pos;
|
||||
if (size < curSize)
|
||||
curSize = size;
|
||||
int numReadBytes = stream.Read(_buffer, (int)_pos, (int)curSize);
|
||||
if (numReadBytes == 0)
|
||||
return false;
|
||||
size -= (uint)numReadBytes;
|
||||
_pos += (uint)numReadBytes;
|
||||
_streamPos += (uint)numReadBytes;
|
||||
if (_pos == _windowSize)
|
||||
_streamPos = _pos = 0;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
public void ReleaseStream()
|
||||
{
|
||||
Flush();
|
||||
_stream = null;
|
||||
}
|
||||
|
||||
public void Flush()
|
||||
{
|
||||
uint size = _pos - _streamPos;
|
||||
if (size == 0)
|
||||
return;
|
||||
_stream.Write(_buffer, (int)_streamPos, (int)size);
|
||||
if (_pos >= _windowSize)
|
||||
_pos = 0;
|
||||
_streamPos = _pos;
|
||||
}
|
||||
|
||||
public void CopyBlock(uint distance, uint len)
|
||||
{
|
||||
uint pos = _pos - distance - 1;
|
||||
if (pos >= _windowSize)
|
||||
pos += _windowSize;
|
||||
for (; len > 0; len--)
|
||||
{
|
||||
if (pos >= _windowSize)
|
||||
pos = 0;
|
||||
_buffer[_pos++] = _buffer[pos++];
|
||||
if (_pos >= _windowSize)
|
||||
Flush();
|
||||
}
|
||||
}
|
||||
|
||||
public void PutByte(byte b)
|
||||
{
|
||||
_buffer[_pos++] = b;
|
||||
if (_pos >= _windowSize)
|
||||
Flush();
|
||||
}
|
||||
|
||||
public byte GetByte(uint distance)
|
||||
{
|
||||
uint pos = _pos - distance - 1;
|
||||
if (pos >= _windowSize)
|
||||
pos += _windowSize;
|
||||
return _buffer[pos];
|
||||
}
|
||||
}
|
||||
}
|
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: bb296a6e14ab7c44cb6388693d581a62
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 5fcd2f5c8b724164a8a01cee73896d1a
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@@ -0,0 +1,76 @@
|
||||
// LzmaBase.cs
|
||||
|
||||
namespace SevenZip.Compression.LZMA
|
||||
{
|
||||
internal abstract class Base
|
||||
{
|
||||
public const uint kNumRepDistances = 4;
|
||||
public const uint kNumStates = 12;
|
||||
|
||||
// static byte []kLiteralNextStates = {0, 0, 0, 0, 1, 2, 3, 4, 5, 6, 4, 5};
|
||||
// static byte []kMatchNextStates = {7, 7, 7, 7, 7, 7, 7, 10, 10, 10, 10, 10};
|
||||
// static byte []kRepNextStates = {8, 8, 8, 8, 8, 8, 8, 11, 11, 11, 11, 11};
|
||||
// static byte []kShortRepNextStates = {9, 9, 9, 9, 9, 9, 9, 11, 11, 11, 11, 11};
|
||||
|
||||
public struct State
|
||||
{
|
||||
public uint Index;
|
||||
public void Init() { Index = 0; }
|
||||
public void UpdateChar()
|
||||
{
|
||||
if (Index < 4) Index = 0;
|
||||
else if (Index < 10) Index -= 3;
|
||||
else Index -= 6;
|
||||
}
|
||||
public void UpdateMatch() { Index = (uint)(Index < 7 ? 7 : 10); }
|
||||
public void UpdateRep() { Index = (uint)(Index < 7 ? 8 : 11); }
|
||||
public void UpdateShortRep() { Index = (uint)(Index < 7 ? 9 : 11); }
|
||||
public bool IsCharState() { return Index < 7; }
|
||||
}
|
||||
|
||||
public const int kNumPosSlotBits = 6;
|
||||
public const int kDicLogSizeMin = 0;
|
||||
// public const int kDicLogSizeMax = 30;
|
||||
// public const uint kDistTableSizeMax = kDicLogSizeMax * 2;
|
||||
|
||||
public const int kNumLenToPosStatesBits = 2; // it's for speed optimization
|
||||
public const uint kNumLenToPosStates = 1 << kNumLenToPosStatesBits;
|
||||
|
||||
public const uint kMatchMinLen = 2;
|
||||
|
||||
public static uint GetLenToPosState(uint len)
|
||||
{
|
||||
len -= kMatchMinLen;
|
||||
if (len < kNumLenToPosStates)
|
||||
return len;
|
||||
return (uint)(kNumLenToPosStates - 1);
|
||||
}
|
||||
|
||||
public const int kNumAlignBits = 4;
|
||||
public const uint kAlignTableSize = 1 << kNumAlignBits;
|
||||
public const uint kAlignMask = (kAlignTableSize - 1);
|
||||
|
||||
public const uint kStartPosModelIndex = 4;
|
||||
public const uint kEndPosModelIndex = 14;
|
||||
public const uint kNumPosModels = kEndPosModelIndex - kStartPosModelIndex;
|
||||
|
||||
public const uint kNumFullDistances = 1 << ((int)kEndPosModelIndex / 2);
|
||||
|
||||
public const uint kNumLitPosStatesBitsEncodingMax = 4;
|
||||
public const uint kNumLitContextBitsMax = 8;
|
||||
|
||||
public const int kNumPosStatesBitsMax = 4;
|
||||
public const uint kNumPosStatesMax = (1 << kNumPosStatesBitsMax);
|
||||
public const int kNumPosStatesBitsEncodingMax = 4;
|
||||
public const uint kNumPosStatesEncodingMax = (1 << kNumPosStatesBitsEncodingMax);
|
||||
|
||||
public const int kNumLowLenBits = 3;
|
||||
public const int kNumMidLenBits = 3;
|
||||
public const int kNumHighLenBits = 8;
|
||||
public const uint kNumLowLenSymbols = 1 << kNumLowLenBits;
|
||||
public const uint kNumMidLenSymbols = 1 << kNumMidLenBits;
|
||||
public const uint kNumLenSymbols = kNumLowLenSymbols + kNumMidLenSymbols +
|
||||
(1 << kNumHighLenBits);
|
||||
public const uint kMatchMaxLen = kMatchMinLen + kNumLenSymbols - 1;
|
||||
}
|
||||
}
|
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 62f365191077342479f8227edadf57e3
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@@ -0,0 +1,398 @@
|
||||
// LzmaDecoder.cs
|
||||
|
||||
using System;
|
||||
|
||||
namespace SevenZip.Compression.LZMA
|
||||
{
|
||||
using RangeCoder;
|
||||
|
||||
public class Decoder : ICoder, ISetDecoderProperties // ,System.IO.Stream
|
||||
{
|
||||
class LenDecoder
|
||||
{
|
||||
BitDecoder m_Choice = new BitDecoder();
|
||||
BitDecoder m_Choice2 = new BitDecoder();
|
||||
BitTreeDecoder[] m_LowCoder = new BitTreeDecoder[Base.kNumPosStatesMax];
|
||||
BitTreeDecoder[] m_MidCoder = new BitTreeDecoder[Base.kNumPosStatesMax];
|
||||
BitTreeDecoder m_HighCoder = new BitTreeDecoder(Base.kNumHighLenBits);
|
||||
uint m_NumPosStates = 0;
|
||||
|
||||
public void Create(uint numPosStates)
|
||||
{
|
||||
for (uint posState = m_NumPosStates; posState < numPosStates; posState++)
|
||||
{
|
||||
m_LowCoder[posState] = new BitTreeDecoder(Base.kNumLowLenBits);
|
||||
m_MidCoder[posState] = new BitTreeDecoder(Base.kNumMidLenBits);
|
||||
}
|
||||
m_NumPosStates = numPosStates;
|
||||
}
|
||||
|
||||
public void Init()
|
||||
{
|
||||
m_Choice.Init();
|
||||
for (uint posState = 0; posState < m_NumPosStates; posState++)
|
||||
{
|
||||
m_LowCoder[posState].Init();
|
||||
m_MidCoder[posState].Init();
|
||||
}
|
||||
m_Choice2.Init();
|
||||
m_HighCoder.Init();
|
||||
}
|
||||
|
||||
public uint Decode(RangeCoder.Decoder rangeDecoder, uint posState)
|
||||
{
|
||||
if (m_Choice.Decode(rangeDecoder) == 0)
|
||||
return m_LowCoder[posState].Decode(rangeDecoder);
|
||||
else
|
||||
{
|
||||
uint symbol = Base.kNumLowLenSymbols;
|
||||
if (m_Choice2.Decode(rangeDecoder) == 0)
|
||||
symbol += m_MidCoder[posState].Decode(rangeDecoder);
|
||||
else
|
||||
{
|
||||
symbol += Base.kNumMidLenSymbols;
|
||||
symbol += m_HighCoder.Decode(rangeDecoder);
|
||||
}
|
||||
return symbol;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
class LiteralDecoder
|
||||
{
|
||||
struct Decoder2
|
||||
{
|
||||
BitDecoder[] m_Decoders;
|
||||
public void Create() { m_Decoders = new BitDecoder[0x300]; }
|
||||
public void Init() { for (int i = 0; i < 0x300; i++) m_Decoders[i].Init(); }
|
||||
|
||||
public byte DecodeNormal(RangeCoder.Decoder rangeDecoder)
|
||||
{
|
||||
uint symbol = 1;
|
||||
do
|
||||
symbol = (symbol << 1) | m_Decoders[symbol].Decode(rangeDecoder);
|
||||
while (symbol < 0x100);
|
||||
return (byte)symbol;
|
||||
}
|
||||
|
||||
public byte DecodeWithMatchByte(RangeCoder.Decoder rangeDecoder, byte matchByte)
|
||||
{
|
||||
uint symbol = 1;
|
||||
do
|
||||
{
|
||||
uint matchBit = (uint)(matchByte >> 7) & 1;
|
||||
matchByte <<= 1;
|
||||
uint bit = m_Decoders[((1 + matchBit) << 8) + symbol].Decode(rangeDecoder);
|
||||
symbol = (symbol << 1) | bit;
|
||||
if (matchBit != bit)
|
||||
{
|
||||
while (symbol < 0x100)
|
||||
symbol = (symbol << 1) | m_Decoders[symbol].Decode(rangeDecoder);
|
||||
break;
|
||||
}
|
||||
}
|
||||
while (symbol < 0x100);
|
||||
return (byte)symbol;
|
||||
}
|
||||
}
|
||||
|
||||
Decoder2[] m_Coders;
|
||||
int m_NumPrevBits;
|
||||
int m_NumPosBits;
|
||||
uint m_PosMask;
|
||||
|
||||
public void Create(int numPosBits, int numPrevBits)
|
||||
{
|
||||
if (m_Coders != null && m_NumPrevBits == numPrevBits &&
|
||||
m_NumPosBits == numPosBits)
|
||||
return;
|
||||
m_NumPosBits = numPosBits;
|
||||
m_PosMask = ((uint)1 << numPosBits) - 1;
|
||||
m_NumPrevBits = numPrevBits;
|
||||
uint numStates = (uint)1 << (m_NumPrevBits + m_NumPosBits);
|
||||
m_Coders = new Decoder2[numStates];
|
||||
for (uint i = 0; i < numStates; i++)
|
||||
m_Coders[i].Create();
|
||||
}
|
||||
|
||||
public void Init()
|
||||
{
|
||||
uint numStates = (uint)1 << (m_NumPrevBits + m_NumPosBits);
|
||||
for (uint i = 0; i < numStates; i++)
|
||||
m_Coders[i].Init();
|
||||
}
|
||||
|
||||
uint GetState(uint pos, byte prevByte)
|
||||
{ return ((pos & m_PosMask) << m_NumPrevBits) + (uint)(prevByte >> (8 - m_NumPrevBits)); }
|
||||
|
||||
public byte DecodeNormal(RangeCoder.Decoder rangeDecoder, uint pos, byte prevByte)
|
||||
{ return m_Coders[GetState(pos, prevByte)].DecodeNormal(rangeDecoder); }
|
||||
|
||||
public byte DecodeWithMatchByte(RangeCoder.Decoder rangeDecoder, uint pos, byte prevByte, byte matchByte)
|
||||
{ return m_Coders[GetState(pos, prevByte)].DecodeWithMatchByte(rangeDecoder, matchByte); }
|
||||
};
|
||||
|
||||
LZ.OutWindow m_OutWindow = new LZ.OutWindow();
|
||||
RangeCoder.Decoder m_RangeDecoder = new RangeCoder.Decoder();
|
||||
|
||||
BitDecoder[] m_IsMatchDecoders = new BitDecoder[Base.kNumStates << Base.kNumPosStatesBitsMax];
|
||||
BitDecoder[] m_IsRepDecoders = new BitDecoder[Base.kNumStates];
|
||||
BitDecoder[] m_IsRepG0Decoders = new BitDecoder[Base.kNumStates];
|
||||
BitDecoder[] m_IsRepG1Decoders = new BitDecoder[Base.kNumStates];
|
||||
BitDecoder[] m_IsRepG2Decoders = new BitDecoder[Base.kNumStates];
|
||||
BitDecoder[] m_IsRep0LongDecoders = new BitDecoder[Base.kNumStates << Base.kNumPosStatesBitsMax];
|
||||
|
||||
BitTreeDecoder[] m_PosSlotDecoder = new BitTreeDecoder[Base.kNumLenToPosStates];
|
||||
BitDecoder[] m_PosDecoders = new BitDecoder[Base.kNumFullDistances - Base.kEndPosModelIndex];
|
||||
|
||||
BitTreeDecoder m_PosAlignDecoder = new BitTreeDecoder(Base.kNumAlignBits);
|
||||
|
||||
LenDecoder m_LenDecoder = new LenDecoder();
|
||||
LenDecoder m_RepLenDecoder = new LenDecoder();
|
||||
|
||||
LiteralDecoder m_LiteralDecoder = new LiteralDecoder();
|
||||
|
||||
uint m_DictionarySize;
|
||||
uint m_DictionarySizeCheck;
|
||||
|
||||
uint m_PosStateMask;
|
||||
|
||||
public Decoder()
|
||||
{
|
||||
m_DictionarySize = 0xFFFFFFFF;
|
||||
for (int i = 0; i < Base.kNumLenToPosStates; i++)
|
||||
m_PosSlotDecoder[i] = new BitTreeDecoder(Base.kNumPosSlotBits);
|
||||
}
|
||||
|
||||
void SetDictionarySize(uint dictionarySize)
|
||||
{
|
||||
if (m_DictionarySize != dictionarySize)
|
||||
{
|
||||
m_DictionarySize = dictionarySize;
|
||||
m_DictionarySizeCheck = Math.Max(m_DictionarySize, 1);
|
||||
uint blockSize = Math.Max(m_DictionarySizeCheck, (1 << 12));
|
||||
m_OutWindow.Create(blockSize);
|
||||
}
|
||||
}
|
||||
|
||||
void SetLiteralProperties(int lp, int lc)
|
||||
{
|
||||
if (lp > 8)
|
||||
throw new InvalidParamException();
|
||||
if (lc > 8)
|
||||
throw new InvalidParamException();
|
||||
m_LiteralDecoder.Create(lp, lc);
|
||||
}
|
||||
|
||||
void SetPosBitsProperties(int pb)
|
||||
{
|
||||
if (pb > Base.kNumPosStatesBitsMax)
|
||||
throw new InvalidParamException();
|
||||
uint numPosStates = (uint)1 << pb;
|
||||
m_LenDecoder.Create(numPosStates);
|
||||
m_RepLenDecoder.Create(numPosStates);
|
||||
m_PosStateMask = numPosStates - 1;
|
||||
}
|
||||
|
||||
bool _solid = false;
|
||||
void Init(System.IO.Stream inStream, System.IO.Stream outStream)
|
||||
{
|
||||
m_RangeDecoder.Init(inStream);
|
||||
m_OutWindow.Init(outStream, _solid);
|
||||
|
||||
uint i;
|
||||
for (i = 0; i < Base.kNumStates; i++)
|
||||
{
|
||||
for (uint j = 0; j <= m_PosStateMask; j++)
|
||||
{
|
||||
uint index = (i << Base.kNumPosStatesBitsMax) + j;
|
||||
m_IsMatchDecoders[index].Init();
|
||||
m_IsRep0LongDecoders[index].Init();
|
||||
}
|
||||
m_IsRepDecoders[i].Init();
|
||||
m_IsRepG0Decoders[i].Init();
|
||||
m_IsRepG1Decoders[i].Init();
|
||||
m_IsRepG2Decoders[i].Init();
|
||||
}
|
||||
|
||||
m_LiteralDecoder.Init();
|
||||
for (i = 0; i < Base.kNumLenToPosStates; i++)
|
||||
m_PosSlotDecoder[i].Init();
|
||||
// m_PosSpecDecoder.Init();
|
||||
for (i = 0; i < Base.kNumFullDistances - Base.kEndPosModelIndex; i++)
|
||||
m_PosDecoders[i].Init();
|
||||
|
||||
m_LenDecoder.Init();
|
||||
m_RepLenDecoder.Init();
|
||||
m_PosAlignDecoder.Init();
|
||||
}
|
||||
|
||||
public void Code(System.IO.Stream inStream, System.IO.Stream outStream,
|
||||
Int64 inSize, Int64 outSize, ICodeProgress progress)
|
||||
{
|
||||
Init(inStream, outStream);
|
||||
|
||||
Base.State state = new Base.State();
|
||||
state.Init();
|
||||
uint rep0 = 0, rep1 = 0, rep2 = 0, rep3 = 0;
|
||||
|
||||
UInt64 nowPos64 = 0;
|
||||
UInt64 outSize64 = (UInt64)outSize;
|
||||
if (nowPos64 < outSize64)
|
||||
{
|
||||
if (m_IsMatchDecoders[state.Index << Base.kNumPosStatesBitsMax].Decode(m_RangeDecoder) != 0)
|
||||
throw new DataErrorException();
|
||||
state.UpdateChar();
|
||||
byte b = m_LiteralDecoder.DecodeNormal(m_RangeDecoder, 0, 0);
|
||||
m_OutWindow.PutByte(b);
|
||||
nowPos64++;
|
||||
}
|
||||
while (nowPos64 < outSize64)
|
||||
{
|
||||
// UInt64 next = Math.Min(nowPos64 + (1 << 18), outSize64);
|
||||
// while(nowPos64 < next)
|
||||
{
|
||||
uint posState = (uint)nowPos64 & m_PosStateMask;
|
||||
if (m_IsMatchDecoders[(state.Index << Base.kNumPosStatesBitsMax) + posState].Decode(m_RangeDecoder) == 0)
|
||||
{
|
||||
byte b;
|
||||
byte prevByte = m_OutWindow.GetByte(0);
|
||||
if (!state.IsCharState())
|
||||
b = m_LiteralDecoder.DecodeWithMatchByte(m_RangeDecoder,
|
||||
(uint)nowPos64, prevByte, m_OutWindow.GetByte(rep0));
|
||||
else
|
||||
b = m_LiteralDecoder.DecodeNormal(m_RangeDecoder, (uint)nowPos64, prevByte);
|
||||
m_OutWindow.PutByte(b);
|
||||
state.UpdateChar();
|
||||
nowPos64++;
|
||||
}
|
||||
else
|
||||
{
|
||||
uint len;
|
||||
if (m_IsRepDecoders[state.Index].Decode(m_RangeDecoder) == 1)
|
||||
{
|
||||
if (m_IsRepG0Decoders[state.Index].Decode(m_RangeDecoder) == 0)
|
||||
{
|
||||
if (m_IsRep0LongDecoders[(state.Index << Base.kNumPosStatesBitsMax) + posState].Decode(m_RangeDecoder) == 0)
|
||||
{
|
||||
state.UpdateShortRep();
|
||||
m_OutWindow.PutByte(m_OutWindow.GetByte(rep0));
|
||||
nowPos64++;
|
||||
continue;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
UInt32 distance;
|
||||
if (m_IsRepG1Decoders[state.Index].Decode(m_RangeDecoder) == 0)
|
||||
{
|
||||
distance = rep1;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (m_IsRepG2Decoders[state.Index].Decode(m_RangeDecoder) == 0)
|
||||
distance = rep2;
|
||||
else
|
||||
{
|
||||
distance = rep3;
|
||||
rep3 = rep2;
|
||||
}
|
||||
rep2 = rep1;
|
||||
}
|
||||
rep1 = rep0;
|
||||
rep0 = distance;
|
||||
}
|
||||
len = m_RepLenDecoder.Decode(m_RangeDecoder, posState) + Base.kMatchMinLen;
|
||||
state.UpdateRep();
|
||||
}
|
||||
else
|
||||
{
|
||||
rep3 = rep2;
|
||||
rep2 = rep1;
|
||||
rep1 = rep0;
|
||||
len = Base.kMatchMinLen + m_LenDecoder.Decode(m_RangeDecoder, posState);
|
||||
state.UpdateMatch();
|
||||
uint posSlot = m_PosSlotDecoder[Base.GetLenToPosState(len)].Decode(m_RangeDecoder);
|
||||
if (posSlot >= Base.kStartPosModelIndex)
|
||||
{
|
||||
int numDirectBits = (int)((posSlot >> 1) - 1);
|
||||
rep0 = ((2 | (posSlot & 1)) << numDirectBits);
|
||||
if (posSlot < Base.kEndPosModelIndex)
|
||||
rep0 += BitTreeDecoder.ReverseDecode(m_PosDecoders,
|
||||
rep0 - posSlot - 1, m_RangeDecoder, numDirectBits);
|
||||
else
|
||||
{
|
||||
rep0 += (m_RangeDecoder.DecodeDirectBits(
|
||||
numDirectBits - Base.kNumAlignBits) << Base.kNumAlignBits);
|
||||
rep0 += m_PosAlignDecoder.ReverseDecode(m_RangeDecoder);
|
||||
}
|
||||
}
|
||||
else
|
||||
rep0 = posSlot;
|
||||
}
|
||||
if (rep0 >= m_OutWindow.TrainSize + nowPos64 || rep0 >= m_DictionarySizeCheck)
|
||||
{
|
||||
if (rep0 == 0xFFFFFFFF)
|
||||
break;
|
||||
throw new DataErrorException();
|
||||
}
|
||||
m_OutWindow.CopyBlock(rep0, len);
|
||||
nowPos64 += len;
|
||||
}
|
||||
}
|
||||
}
|
||||
m_OutWindow.Flush();
|
||||
m_OutWindow.ReleaseStream();
|
||||
m_RangeDecoder.ReleaseStream();
|
||||
}
|
||||
|
||||
public void SetDecoderProperties(byte[] properties)
|
||||
{
|
||||
if (properties.Length < 5)
|
||||
throw new InvalidParamException();
|
||||
int lc = properties[0] % 9;
|
||||
int remainder = properties[0] / 9;
|
||||
int lp = remainder % 5;
|
||||
int pb = remainder / 5;
|
||||
if (pb > Base.kNumPosStatesBitsMax)
|
||||
throw new InvalidParamException();
|
||||
UInt32 dictionarySize = 0;
|
||||
for (int i = 0; i < 4; i++)
|
||||
dictionarySize += ((UInt32)(properties[1 + i])) << (i * 8);
|
||||
SetDictionarySize(dictionarySize);
|
||||
SetLiteralProperties(lp, lc);
|
||||
SetPosBitsProperties(pb);
|
||||
}
|
||||
|
||||
public bool Train(System.IO.Stream stream)
|
||||
{
|
||||
_solid = true;
|
||||
return m_OutWindow.Train(stream);
|
||||
}
|
||||
|
||||
/*
|
||||
public override bool CanRead { get { return true; }}
|
||||
public override bool CanWrite { get { return true; }}
|
||||
public override bool CanSeek { get { return true; }}
|
||||
public override long Length { get { return 0; }}
|
||||
public override long Position
|
||||
{
|
||||
get { return 0; }
|
||||
set { }
|
||||
}
|
||||
public override void Flush() { }
|
||||
public override int Read(byte[] buffer, int offset, int count)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
public override void Write(byte[] buffer, int offset, int count)
|
||||
{
|
||||
}
|
||||
public override long Seek(long offset, System.IO.SeekOrigin origin)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
public override void SetLength(long value) {}
|
||||
*/
|
||||
}
|
||||
}
|
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: c60a9ce2c6df6774498e337ad69a356b
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 37dcefc9d952dc34f9fba085a160a968
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 73c80167cede90a4a8fc4938bab053c8
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@@ -0,0 +1,234 @@
|
||||
using System;
|
||||
|
||||
namespace SevenZip.Compression.RangeCoder
|
||||
{
|
||||
class Encoder
|
||||
{
|
||||
public const uint kTopValue = (1 << 24);
|
||||
|
||||
System.IO.Stream Stream;
|
||||
|
||||
public UInt64 Low;
|
||||
public uint Range;
|
||||
uint _cacheSize;
|
||||
byte _cache;
|
||||
|
||||
long StartPosition;
|
||||
|
||||
public void SetStream(System.IO.Stream stream)
|
||||
{
|
||||
Stream = stream;
|
||||
}
|
||||
|
||||
public void ReleaseStream()
|
||||
{
|
||||
Stream = null;
|
||||
}
|
||||
|
||||
public void Init()
|
||||
{
|
||||
StartPosition = Stream.Position;
|
||||
|
||||
Low = 0;
|
||||
Range = 0xFFFFFFFF;
|
||||
_cacheSize = 1;
|
||||
_cache = 0;
|
||||
}
|
||||
|
||||
public void FlushData()
|
||||
{
|
||||
for (int i = 0; i < 5; i++)
|
||||
ShiftLow();
|
||||
}
|
||||
|
||||
public void FlushStream()
|
||||
{
|
||||
Stream.Flush();
|
||||
}
|
||||
|
||||
public void CloseStream()
|
||||
{
|
||||
Stream.Close();
|
||||
}
|
||||
|
||||
public void Encode(uint start, uint size, uint total)
|
||||
{
|
||||
Low += start * (Range /= total);
|
||||
Range *= size;
|
||||
while (Range < kTopValue)
|
||||
{
|
||||
Range <<= 8;
|
||||
ShiftLow();
|
||||
}
|
||||
}
|
||||
|
||||
public void ShiftLow()
|
||||
{
|
||||
if ((uint)Low < (uint)0xFF000000 || (uint)(Low >> 32) == 1)
|
||||
{
|
||||
byte temp = _cache;
|
||||
do
|
||||
{
|
||||
Stream.WriteByte((byte)(temp + (Low >> 32)));
|
||||
temp = 0xFF;
|
||||
}
|
||||
while (--_cacheSize != 0);
|
||||
_cache = (byte)(((uint)Low) >> 24);
|
||||
}
|
||||
_cacheSize++;
|
||||
Low = ((uint)Low) << 8;
|
||||
}
|
||||
|
||||
public void EncodeDirectBits(uint v, int numTotalBits)
|
||||
{
|
||||
for (int i = numTotalBits - 1; i >= 0; i--)
|
||||
{
|
||||
Range >>= 1;
|
||||
if (((v >> i) & 1) == 1)
|
||||
Low += Range;
|
||||
if (Range < kTopValue)
|
||||
{
|
||||
Range <<= 8;
|
||||
ShiftLow();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void EncodeBit(uint size0, int numTotalBits, uint symbol)
|
||||
{
|
||||
uint newBound = (Range >> numTotalBits) * size0;
|
||||
if (symbol == 0)
|
||||
Range = newBound;
|
||||
else
|
||||
{
|
||||
Low += newBound;
|
||||
Range -= newBound;
|
||||
}
|
||||
while (Range < kTopValue)
|
||||
{
|
||||
Range <<= 8;
|
||||
ShiftLow();
|
||||
}
|
||||
}
|
||||
|
||||
public long GetProcessedSizeAdd()
|
||||
{
|
||||
return _cacheSize +
|
||||
Stream.Position - StartPosition + 4;
|
||||
// (long)Stream.GetProcessedSize();
|
||||
}
|
||||
}
|
||||
|
||||
class Decoder
|
||||
{
|
||||
public const uint kTopValue = (1 << 24);
|
||||
public uint Range;
|
||||
public uint Code;
|
||||
// public Buffer.InBuffer Stream = new Buffer.InBuffer(1 << 16);
|
||||
public System.IO.Stream Stream;
|
||||
|
||||
public void Init(System.IO.Stream stream)
|
||||
{
|
||||
// Stream.Init(stream);
|
||||
Stream = stream;
|
||||
|
||||
Code = 0;
|
||||
Range = 0xFFFFFFFF;
|
||||
for (int i = 0; i < 5; i++)
|
||||
Code = (Code << 8) | (byte)Stream.ReadByte();
|
||||
}
|
||||
|
||||
public void ReleaseStream()
|
||||
{
|
||||
// Stream.ReleaseStream();
|
||||
Stream = null;
|
||||
}
|
||||
|
||||
public void CloseStream()
|
||||
{
|
||||
Stream.Close();
|
||||
}
|
||||
|
||||
public void Normalize()
|
||||
{
|
||||
while (Range < kTopValue)
|
||||
{
|
||||
Code = (Code << 8) | (byte)Stream.ReadByte();
|
||||
Range <<= 8;
|
||||
}
|
||||
}
|
||||
|
||||
public void Normalize2()
|
||||
{
|
||||
if (Range < kTopValue)
|
||||
{
|
||||
Code = (Code << 8) | (byte)Stream.ReadByte();
|
||||
Range <<= 8;
|
||||
}
|
||||
}
|
||||
|
||||
public uint GetThreshold(uint total)
|
||||
{
|
||||
return Code / (Range /= total);
|
||||
}
|
||||
|
||||
public void Decode(uint start, uint size, uint total)
|
||||
{
|
||||
Code -= start * Range;
|
||||
Range *= size;
|
||||
Normalize();
|
||||
}
|
||||
|
||||
public uint DecodeDirectBits(int numTotalBits)
|
||||
{
|
||||
uint range = Range;
|
||||
uint code = Code;
|
||||
uint result = 0;
|
||||
for (int i = numTotalBits; i > 0; i--)
|
||||
{
|
||||
range >>= 1;
|
||||
/*
|
||||
result <<= 1;
|
||||
if (code >= range)
|
||||
{
|
||||
code -= range;
|
||||
result |= 1;
|
||||
}
|
||||
*/
|
||||
uint t = (code - range) >> 31;
|
||||
code -= range & (t - 1);
|
||||
result = (result << 1) | (1 - t);
|
||||
|
||||
if (range < kTopValue)
|
||||
{
|
||||
code = (code << 8) | (byte)Stream.ReadByte();
|
||||
range <<= 8;
|
||||
}
|
||||
}
|
||||
Range = range;
|
||||
Code = code;
|
||||
return result;
|
||||
}
|
||||
|
||||
public uint DecodeBit(uint size0, int numTotalBits)
|
||||
{
|
||||
uint newBound = (Range >> numTotalBits) * size0;
|
||||
uint symbol;
|
||||
if (Code < newBound)
|
||||
{
|
||||
symbol = 0;
|
||||
Range = newBound;
|
||||
}
|
||||
else
|
||||
{
|
||||
symbol = 1;
|
||||
Code -= newBound;
|
||||
Range -= newBound;
|
||||
}
|
||||
Normalize();
|
||||
return symbol;
|
||||
}
|
||||
|
||||
// ulong GetProcessedSize() {return Stream.GetProcessedSize(); }
|
||||
}
|
||||
}
|
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: a855cbfe314340a43b3d71672dcbb058
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@@ -0,0 +1,117 @@
|
||||
using System;
|
||||
|
||||
namespace SevenZip.Compression.RangeCoder
|
||||
{
|
||||
struct BitEncoder
|
||||
{
|
||||
public const int kNumBitModelTotalBits = 11;
|
||||
public const uint kBitModelTotal = (1 << kNumBitModelTotalBits);
|
||||
const int kNumMoveBits = 5;
|
||||
const int kNumMoveReducingBits = 2;
|
||||
public const int kNumBitPriceShiftBits = 6;
|
||||
|
||||
uint Prob;
|
||||
|
||||
public void Init() { Prob = kBitModelTotal >> 1; }
|
||||
|
||||
public void UpdateModel(uint symbol)
|
||||
{
|
||||
if (symbol == 0)
|
||||
Prob += (kBitModelTotal - Prob) >> kNumMoveBits;
|
||||
else
|
||||
Prob -= (Prob) >> kNumMoveBits;
|
||||
}
|
||||
|
||||
public void Encode(Encoder encoder, uint symbol)
|
||||
{
|
||||
// encoder.EncodeBit(Prob, kNumBitModelTotalBits, symbol);
|
||||
// UpdateModel(symbol);
|
||||
uint newBound = (encoder.Range >> kNumBitModelTotalBits) * Prob;
|
||||
if (symbol == 0)
|
||||
{
|
||||
encoder.Range = newBound;
|
||||
Prob += (kBitModelTotal - Prob) >> kNumMoveBits;
|
||||
}
|
||||
else
|
||||
{
|
||||
encoder.Low += newBound;
|
||||
encoder.Range -= newBound;
|
||||
Prob -= (Prob) >> kNumMoveBits;
|
||||
}
|
||||
if (encoder.Range < Encoder.kTopValue)
|
||||
{
|
||||
encoder.Range <<= 8;
|
||||
encoder.ShiftLow();
|
||||
}
|
||||
}
|
||||
|
||||
private static UInt32[] ProbPrices = new UInt32[kBitModelTotal >> kNumMoveReducingBits];
|
||||
|
||||
static BitEncoder()
|
||||
{
|
||||
const int kNumBits = (kNumBitModelTotalBits - kNumMoveReducingBits);
|
||||
for (int i = kNumBits - 1; i >= 0; i--)
|
||||
{
|
||||
UInt32 start = (UInt32)1 << (kNumBits - i - 1);
|
||||
UInt32 end = (UInt32)1 << (kNumBits - i);
|
||||
for (UInt32 j = start; j < end; j++)
|
||||
ProbPrices[j] = ((UInt32)i << kNumBitPriceShiftBits) +
|
||||
(((end - j) << kNumBitPriceShiftBits) >> (kNumBits - i - 1));
|
||||
}
|
||||
}
|
||||
|
||||
public uint GetPrice(uint symbol)
|
||||
{
|
||||
return ProbPrices[(((Prob - symbol) ^ ((-(int)symbol))) & (kBitModelTotal - 1)) >> kNumMoveReducingBits];
|
||||
}
|
||||
public uint GetPrice0() { return ProbPrices[Prob >> kNumMoveReducingBits]; }
|
||||
public uint GetPrice1() { return ProbPrices[(kBitModelTotal - Prob) >> kNumMoveReducingBits]; }
|
||||
}
|
||||
|
||||
struct BitDecoder
|
||||
{
|
||||
public const int kNumBitModelTotalBits = 11;
|
||||
public const uint kBitModelTotal = (1 << kNumBitModelTotalBits);
|
||||
const int kNumMoveBits = 5;
|
||||
|
||||
uint Prob;
|
||||
|
||||
public void UpdateModel(int numMoveBits, uint symbol)
|
||||
{
|
||||
if (symbol == 0)
|
||||
Prob += (kBitModelTotal - Prob) >> numMoveBits;
|
||||
else
|
||||
Prob -= (Prob) >> numMoveBits;
|
||||
}
|
||||
|
||||
public void Init() { Prob = kBitModelTotal >> 1; }
|
||||
|
||||
public uint Decode(RangeCoder.Decoder rangeDecoder)
|
||||
{
|
||||
uint newBound = (uint)(rangeDecoder.Range >> kNumBitModelTotalBits) * (uint)Prob;
|
||||
if (rangeDecoder.Code < newBound)
|
||||
{
|
||||
rangeDecoder.Range = newBound;
|
||||
Prob += (kBitModelTotal - Prob) >> kNumMoveBits;
|
||||
if (rangeDecoder.Range < Decoder.kTopValue)
|
||||
{
|
||||
rangeDecoder.Code = (rangeDecoder.Code << 8) | (byte)rangeDecoder.Stream.ReadByte();
|
||||
rangeDecoder.Range <<= 8;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
rangeDecoder.Range -= newBound;
|
||||
rangeDecoder.Code -= newBound;
|
||||
Prob -= (Prob) >> kNumMoveBits;
|
||||
if (rangeDecoder.Range < Decoder.kTopValue)
|
||||
{
|
||||
rangeDecoder.Code = (rangeDecoder.Code << 8) | (byte)rangeDecoder.Stream.ReadByte();
|
||||
rangeDecoder.Range <<= 8;
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: f3fd3305ff6e02448a7b0470cfe65b77
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@@ -0,0 +1,157 @@
|
||||
using System;
|
||||
|
||||
namespace SevenZip.Compression.RangeCoder
|
||||
{
|
||||
struct BitTreeEncoder
|
||||
{
|
||||
BitEncoder[] Models;
|
||||
int NumBitLevels;
|
||||
|
||||
public BitTreeEncoder(int numBitLevels)
|
||||
{
|
||||
NumBitLevels = numBitLevels;
|
||||
Models = new BitEncoder[1 << numBitLevels];
|
||||
}
|
||||
|
||||
public void Init()
|
||||
{
|
||||
for (uint i = 1; i < (1 << NumBitLevels); i++)
|
||||
Models[i].Init();
|
||||
}
|
||||
|
||||
public void Encode(Encoder rangeEncoder, UInt32 symbol)
|
||||
{
|
||||
UInt32 m = 1;
|
||||
for (int bitIndex = NumBitLevels; bitIndex > 0; )
|
||||
{
|
||||
bitIndex--;
|
||||
UInt32 bit = (symbol >> bitIndex) & 1;
|
||||
Models[m].Encode(rangeEncoder, bit);
|
||||
m = (m << 1) | bit;
|
||||
}
|
||||
}
|
||||
|
||||
public void ReverseEncode(Encoder rangeEncoder, UInt32 symbol)
|
||||
{
|
||||
UInt32 m = 1;
|
||||
for (UInt32 i = 0; i < NumBitLevels; i++)
|
||||
{
|
||||
UInt32 bit = symbol & 1;
|
||||
Models[m].Encode(rangeEncoder, bit);
|
||||
m = (m << 1) | bit;
|
||||
symbol >>= 1;
|
||||
}
|
||||
}
|
||||
|
||||
public UInt32 GetPrice(UInt32 symbol)
|
||||
{
|
||||
UInt32 price = 0;
|
||||
UInt32 m = 1;
|
||||
for (int bitIndex = NumBitLevels; bitIndex > 0; )
|
||||
{
|
||||
bitIndex--;
|
||||
UInt32 bit = (symbol >> bitIndex) & 1;
|
||||
price += Models[m].GetPrice(bit);
|
||||
m = (m << 1) + bit;
|
||||
}
|
||||
return price;
|
||||
}
|
||||
|
||||
public UInt32 ReverseGetPrice(UInt32 symbol)
|
||||
{
|
||||
UInt32 price = 0;
|
||||
UInt32 m = 1;
|
||||
for (int i = NumBitLevels; i > 0; i--)
|
||||
{
|
||||
UInt32 bit = symbol & 1;
|
||||
symbol >>= 1;
|
||||
price += Models[m].GetPrice(bit);
|
||||
m = (m << 1) | bit;
|
||||
}
|
||||
return price;
|
||||
}
|
||||
|
||||
public static UInt32 ReverseGetPrice(BitEncoder[] Models, UInt32 startIndex,
|
||||
int NumBitLevels, UInt32 symbol)
|
||||
{
|
||||
UInt32 price = 0;
|
||||
UInt32 m = 1;
|
||||
for (int i = NumBitLevels; i > 0; i--)
|
||||
{
|
||||
UInt32 bit = symbol & 1;
|
||||
symbol >>= 1;
|
||||
price += Models[startIndex + m].GetPrice(bit);
|
||||
m = (m << 1) | bit;
|
||||
}
|
||||
return price;
|
||||
}
|
||||
|
||||
public static void ReverseEncode(BitEncoder[] Models, UInt32 startIndex,
|
||||
Encoder rangeEncoder, int NumBitLevels, UInt32 symbol)
|
||||
{
|
||||
UInt32 m = 1;
|
||||
for (int i = 0; i < NumBitLevels; i++)
|
||||
{
|
||||
UInt32 bit = symbol & 1;
|
||||
Models[startIndex + m].Encode(rangeEncoder, bit);
|
||||
m = (m << 1) | bit;
|
||||
symbol >>= 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
struct BitTreeDecoder
|
||||
{
|
||||
BitDecoder[] Models;
|
||||
int NumBitLevels;
|
||||
|
||||
public BitTreeDecoder(int numBitLevels)
|
||||
{
|
||||
NumBitLevels = numBitLevels;
|
||||
Models = new BitDecoder[1 << numBitLevels];
|
||||
}
|
||||
|
||||
public void Init()
|
||||
{
|
||||
for (uint i = 1; i < (1 << NumBitLevels); i++)
|
||||
Models[i].Init();
|
||||
}
|
||||
|
||||
public uint Decode(RangeCoder.Decoder rangeDecoder)
|
||||
{
|
||||
uint m = 1;
|
||||
for (int bitIndex = NumBitLevels; bitIndex > 0; bitIndex--)
|
||||
m = (m << 1) + Models[m].Decode(rangeDecoder);
|
||||
return m - ((uint)1 << NumBitLevels);
|
||||
}
|
||||
|
||||
public uint ReverseDecode(RangeCoder.Decoder rangeDecoder)
|
||||
{
|
||||
uint m = 1;
|
||||
uint symbol = 0;
|
||||
for (int bitIndex = 0; bitIndex < NumBitLevels; bitIndex++)
|
||||
{
|
||||
uint bit = Models[m].Decode(rangeDecoder);
|
||||
m <<= 1;
|
||||
m += bit;
|
||||
symbol |= (bit << bitIndex);
|
||||
}
|
||||
return symbol;
|
||||
}
|
||||
|
||||
public static uint ReverseDecode(BitDecoder[] Models, UInt32 startIndex,
|
||||
RangeCoder.Decoder rangeDecoder, int NumBitLevels)
|
||||
{
|
||||
uint m = 1;
|
||||
uint symbol = 0;
|
||||
for (int bitIndex = 0; bitIndex < NumBitLevels; bitIndex++)
|
||||
{
|
||||
uint bit = Models[startIndex + m].Decode(rangeDecoder);
|
||||
m <<= 1;
|
||||
m += bit;
|
||||
symbol |= (bit << bitIndex);
|
||||
}
|
||||
return symbol;
|
||||
}
|
||||
}
|
||||
}
|
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: ef79f786b772db344a4792a5cba382ff
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@@ -0,0 +1,157 @@
|
||||
// ICoder.h
|
||||
|
||||
using System;
|
||||
|
||||
namespace SevenZip
|
||||
{
|
||||
/// <summary>
|
||||
/// The exception that is thrown when an error in input stream occurs during decoding.
|
||||
/// </summary>
|
||||
class DataErrorException : ApplicationException
|
||||
{
|
||||
public DataErrorException(): base("Data Error") { }
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// The exception that is thrown when the value of an argument is outside the allowable range.
|
||||
/// </summary>
|
||||
class InvalidParamException : ApplicationException
|
||||
{
|
||||
public InvalidParamException(): base("Invalid Parameter") { }
|
||||
}
|
||||
|
||||
public interface ICodeProgress
|
||||
{
|
||||
/// <summary>
|
||||
/// Callback progress.
|
||||
/// </summary>
|
||||
/// <param name="inSize">
|
||||
/// input size. -1 if unknown.
|
||||
/// </param>
|
||||
/// <param name="outSize">
|
||||
/// output size. -1 if unknown.
|
||||
/// </param>
|
||||
void SetProgress(Int64 inSize, Int64 outSize);
|
||||
};
|
||||
|
||||
public interface ICoder
|
||||
{
|
||||
/// <summary>
|
||||
/// Codes streams.
|
||||
/// </summary>
|
||||
/// <param name="inStream">
|
||||
/// input Stream.
|
||||
/// </param>
|
||||
/// <param name="outStream">
|
||||
/// output Stream.
|
||||
/// </param>
|
||||
/// <param name="inSize">
|
||||
/// input Size. -1 if unknown.
|
||||
/// </param>
|
||||
/// <param name="outSize">
|
||||
/// output Size. -1 if unknown.
|
||||
/// </param>
|
||||
/// <param name="progress">
|
||||
/// callback progress reference.
|
||||
/// </param>
|
||||
/// <exception cref="SevenZip.DataErrorException">
|
||||
/// if input stream is not valid
|
||||
/// </exception>
|
||||
void Code(System.IO.Stream inStream, System.IO.Stream outStream,
|
||||
Int64 inSize, Int64 outSize, ICodeProgress progress);
|
||||
};
|
||||
|
||||
/*
|
||||
public interface ICoder2
|
||||
{
|
||||
void Code(ISequentialInStream []inStreams,
|
||||
const UInt64 []inSizes,
|
||||
ISequentialOutStream []outStreams,
|
||||
UInt64 []outSizes,
|
||||
ICodeProgress progress);
|
||||
};
|
||||
*/
|
||||
|
||||
/// <summary>
|
||||
/// Provides the fields that represent properties idenitifiers for compressing.
|
||||
/// </summary>
|
||||
public enum CoderPropID
|
||||
{
|
||||
/// <summary>
|
||||
/// Specifies default property.
|
||||
/// </summary>
|
||||
DefaultProp = 0,
|
||||
/// <summary>
|
||||
/// Specifies size of dictionary.
|
||||
/// </summary>
|
||||
DictionarySize,
|
||||
/// <summary>
|
||||
/// Specifies size of memory for PPM*.
|
||||
/// </summary>
|
||||
UsedMemorySize,
|
||||
/// <summary>
|
||||
/// Specifies order for PPM methods.
|
||||
/// </summary>
|
||||
Order,
|
||||
/// <summary>
|
||||
/// Specifies Block Size.
|
||||
/// </summary>
|
||||
BlockSize,
|
||||
/// <summary>
|
||||
/// Specifies number of postion state bits for LZMA (0 <= x <= 4).
|
||||
/// </summary>
|
||||
PosStateBits,
|
||||
/// <summary>
|
||||
/// Specifies number of literal context bits for LZMA (0 <= x <= 8).
|
||||
/// </summary>
|
||||
LitContextBits,
|
||||
/// <summary>
|
||||
/// Specifies number of literal position bits for LZMA (0 <= x <= 4).
|
||||
/// </summary>
|
||||
LitPosBits,
|
||||
/// <summary>
|
||||
/// Specifies number of fast bytes for LZ*.
|
||||
/// </summary>
|
||||
NumFastBytes,
|
||||
/// <summary>
|
||||
/// Specifies match finder. LZMA: "BT2", "BT4" or "BT4B".
|
||||
/// </summary>
|
||||
MatchFinder,
|
||||
/// <summary>
|
||||
/// Specifies the number of match finder cyckes.
|
||||
/// </summary>
|
||||
MatchFinderCycles,
|
||||
/// <summary>
|
||||
/// Specifies number of passes.
|
||||
/// </summary>
|
||||
NumPasses,
|
||||
/// <summary>
|
||||
/// Specifies number of algorithm.
|
||||
/// </summary>
|
||||
Algorithm,
|
||||
/// <summary>
|
||||
/// Specifies the number of threads.
|
||||
/// </summary>
|
||||
NumThreads,
|
||||
/// <summary>
|
||||
/// Specifies mode with end marker.
|
||||
/// </summary>
|
||||
EndMarker
|
||||
};
|
||||
|
||||
|
||||
public interface ISetCoderProperties
|
||||
{
|
||||
void SetCoderProperties(CoderPropID[] propIDs, object[] properties);
|
||||
};
|
||||
|
||||
public interface IWriteCoderProperties
|
||||
{
|
||||
void WriteCoderProperties(System.IO.Stream outStream);
|
||||
}
|
||||
|
||||
public interface ISetDecoderProperties
|
||||
{
|
||||
void SetDecoderProperties(byte[] properties);
|
||||
}
|
||||
}
|
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 9f4fba00efa28594ea18888f574d028a
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 59ab7ccacd9a9944bb9456da235d6760
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@@ -0,0 +1,14 @@
|
||||
using System;
|
||||
|
||||
namespace UnityFS
|
||||
{
|
||||
[Flags]
|
||||
public enum ArchiveFlags
|
||||
{
|
||||
CompressionTypeMask = 0x3f,
|
||||
BlocksAndDirectoryInfoCombined = 0x40,
|
||||
BlocksInfoAtTheEnd = 0x80,
|
||||
OldWebPluginCompatibility = 0x100,
|
||||
BlockInfoNeedPaddingAtStart = 0x200
|
||||
}
|
||||
}
|
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 099de05eebdffaf4baeed3290dc98aaf
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@@ -0,0 +1,51 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Text;
|
||||
|
||||
namespace UnityFS
|
||||
{
|
||||
public static class BinaryReaderExtensions
|
||||
{
|
||||
|
||||
public static void AlignStream(this BinaryReader reader, int alignment)
|
||||
{
|
||||
var pos = reader.BaseStream.Position;
|
||||
var mod = pos % alignment;
|
||||
if (mod != 0)
|
||||
{
|
||||
reader.BaseStream.Position += alignment - mod;
|
||||
}
|
||||
}
|
||||
|
||||
public static string ReadAlignedString(this BinaryReader reader)
|
||||
{
|
||||
var length = reader.ReadInt32();
|
||||
if (length > 0 && length <= reader.BaseStream.Length - reader.BaseStream.Position)
|
||||
{
|
||||
var stringData = reader.ReadBytes(length);
|
||||
var result = Encoding.UTF8.GetString(stringData);
|
||||
reader.AlignStream(4);
|
||||
return result;
|
||||
}
|
||||
return "";
|
||||
}
|
||||
|
||||
public static string ReadStringToNull(this BinaryReader reader, int maxLength = 32767)
|
||||
{
|
||||
var bytes = new List<byte>();
|
||||
int count = 0;
|
||||
while (reader.BaseStream.Position != reader.BaseStream.Length && count < maxLength)
|
||||
{
|
||||
var b = reader.ReadByte();
|
||||
if (b == 0)
|
||||
{
|
||||
break;
|
||||
}
|
||||
bytes.Add(b);
|
||||
count++;
|
||||
}
|
||||
return Encoding.UTF8.GetString(bytes.ToArray());
|
||||
}
|
||||
}
|
||||
}
|
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: a84e427dd05adde44b4345b3fd49007a
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@@ -0,0 +1,33 @@
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Text;
|
||||
|
||||
namespace UnityFS
|
||||
{
|
||||
public static class BinaryWriterExtensions
|
||||
{
|
||||
public static void AlignStream(this BinaryWriter writer, int alignment)
|
||||
{
|
||||
var pos = writer.BaseStream.Position;
|
||||
var mod = pos % alignment;
|
||||
if (mod != 0)
|
||||
{
|
||||
writer.Write(new byte[alignment - mod]);
|
||||
}
|
||||
}
|
||||
|
||||
public static void WriteAlignedString(this BinaryWriter writer, string str)
|
||||
{
|
||||
var bytes = Encoding.UTF8.GetBytes(str);
|
||||
writer.Write(bytes.Length);
|
||||
writer.Write(bytes);
|
||||
writer.AlignStream(4);
|
||||
}
|
||||
|
||||
public static void WriteNullEndString(this BinaryWriter writer, string str)
|
||||
{
|
||||
writer.Write(Encoding.UTF8.GetBytes(str));
|
||||
writer.Write((byte)0);
|
||||
}
|
||||
}
|
||||
}
|
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 02eda21769c083346a5bd9b7dca49427
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@@ -0,0 +1,24 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace UnityFS
|
||||
{
|
||||
public class BundleSubFile
|
||||
{
|
||||
public string file;
|
||||
public byte[] data;
|
||||
}
|
||||
|
||||
public class BundleFileInfo
|
||||
{
|
||||
public string signature;
|
||||
public uint version;
|
||||
public string unityVersion;
|
||||
public string unityRevision;
|
||||
public ArchiveFlags flags;
|
||||
public List<BundleSubFile> files;
|
||||
}
|
||||
}
|
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 1a72550a949e322419b9c5d6e4fe495d
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@@ -0,0 +1,212 @@
|
||||
using LZ4;
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using UnityEngine;
|
||||
|
||||
namespace UnityFS
|
||||
{
|
||||
|
||||
public class BundleFileReader
|
||||
{
|
||||
|
||||
private Header m_Header;
|
||||
private StorageBlock[] m_BlocksInfo;
|
||||
private Node[] m_DirectoryInfo;
|
||||
|
||||
private StreamFile[] fileList;
|
||||
|
||||
public BundleFileReader()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
public void Load(EndianBinaryReader reader)
|
||||
{
|
||||
Debug.Log($"reader. pos:{reader.Position} length:{reader.BaseStream.Length}");
|
||||
m_Header = new Header();
|
||||
m_Header.signature = reader.ReadStringToNull();
|
||||
m_Header.version = reader.ReadUInt32();
|
||||
m_Header.unityVersion = reader.ReadStringToNull();
|
||||
m_Header.unityRevision = reader.ReadStringToNull();
|
||||
System.Diagnostics.Debug.Assert(m_Header.signature == "UnityFS");
|
||||
|
||||
|
||||
m_Header.size = reader.ReadInt64();
|
||||
Debug.Log($"header size:{m_Header.size}");
|
||||
m_Header.compressedBlocksInfoSize = reader.ReadUInt32();
|
||||
m_Header.uncompressedBlocksInfoSize = reader.ReadUInt32();
|
||||
m_Header.flags = (ArchiveFlags)reader.ReadUInt32();
|
||||
if (m_Header.signature != "UnityFS")
|
||||
{
|
||||
reader.ReadByte();
|
||||
}
|
||||
|
||||
ReadMetadata(reader);
|
||||
using (var blocksStream = CreateBlocksStream())
|
||||
{
|
||||
ReadBlocks(reader, blocksStream);
|
||||
ReadFiles(blocksStream);
|
||||
}
|
||||
}
|
||||
|
||||
public BundleFileInfo CreateBundleFileInfo()
|
||||
{
|
||||
return new BundleFileInfo
|
||||
{
|
||||
signature = m_Header.signature,
|
||||
version = m_Header.version,
|
||||
unityVersion = m_Header.unityVersion,
|
||||
unityRevision = m_Header.unityRevision,
|
||||
files = fileList.Select(f => new BundleSubFile { file = f.path, data = f.stream.ReadAllBytes() }).ToList(),
|
||||
};
|
||||
}
|
||||
|
||||
private byte[] ReadBlocksInfoAndDirectoryMetadataUnCompressedBytes(EndianBinaryReader reader)
|
||||
{
|
||||
byte[] metadataUncompressBytes;
|
||||
if (m_Header.version >= 7)
|
||||
{
|
||||
reader.AlignStream(16);
|
||||
}
|
||||
if ((m_Header.flags & ArchiveFlags.BlocksInfoAtTheEnd) != 0)
|
||||
{
|
||||
var position = reader.Position;
|
||||
reader.Position = reader.BaseStream.Length - m_Header.compressedBlocksInfoSize;
|
||||
metadataUncompressBytes = reader.ReadBytes((int)m_Header.compressedBlocksInfoSize);
|
||||
reader.Position = position;
|
||||
}
|
||||
else //0x40 BlocksAndDirectoryInfoCombined
|
||||
{
|
||||
metadataUncompressBytes = reader.ReadBytes((int)m_Header.compressedBlocksInfoSize);
|
||||
}
|
||||
return metadataUncompressBytes;
|
||||
}
|
||||
|
||||
private byte[] DecompressBytes(CompressionType compressionType, byte[] compressedBytes, uint uncompressedSize)
|
||||
{
|
||||
switch (compressionType)
|
||||
{
|
||||
case CompressionType.None:
|
||||
{
|
||||
return compressedBytes;
|
||||
}
|
||||
case CompressionType.Lzma:
|
||||
{
|
||||
var uncompressedStream = new MemoryStream((int)(uncompressedSize));
|
||||
using (var compressedStream = new MemoryStream(compressedBytes))
|
||||
{
|
||||
ComparessHelper.Decompress7Zip(compressedStream, uncompressedStream, m_Header.compressedBlocksInfoSize, m_Header.uncompressedBlocksInfoSize);
|
||||
}
|
||||
return uncompressedStream.ReadAllBytes();
|
||||
}
|
||||
case CompressionType.Lz4:
|
||||
case CompressionType.Lz4HC:
|
||||
{
|
||||
var uncompressedBytes = new byte[uncompressedSize];
|
||||
var numWrite = LZ4Codec.Decode(compressedBytes, 0, compressedBytes.Length, uncompressedBytes, 0, uncompressedBytes.Length, true);
|
||||
if (numWrite != uncompressedSize)
|
||||
{
|
||||
throw new IOException($"Lz4 decompression error, write {numWrite} bytes but expected {uncompressedSize} bytes");
|
||||
}
|
||||
return uncompressedBytes;
|
||||
}
|
||||
default:
|
||||
throw new IOException($"Unsupported compression type {compressionType}");
|
||||
}
|
||||
}
|
||||
|
||||
private void ReadMetadata(EndianBinaryReader reader)
|
||||
{
|
||||
byte[] compressMetadataBytes = ReadBlocksInfoAndDirectoryMetadataUnCompressedBytes(reader);
|
||||
MemoryStream metadataStream = new MemoryStream(DecompressBytes((CompressionType)(m_Header.flags & ArchiveFlags.CompressionTypeMask), compressMetadataBytes, m_Header.uncompressedBlocksInfoSize));
|
||||
using (var blocksInfoReader = new EndianBinaryReader(metadataStream))
|
||||
{
|
||||
var uncompressedDataHash = blocksInfoReader.ReadBytes(16);
|
||||
var blocksInfoCount = blocksInfoReader.ReadInt32();
|
||||
m_BlocksInfo = new StorageBlock[blocksInfoCount];
|
||||
for (int i = 0; i < blocksInfoCount; i++)
|
||||
{
|
||||
m_BlocksInfo[i] = new StorageBlock
|
||||
{
|
||||
uncompressedSize = blocksInfoReader.ReadUInt32(),
|
||||
compressedSize = blocksInfoReader.ReadUInt32(),
|
||||
flags = (StorageBlockFlags)blocksInfoReader.ReadUInt16()
|
||||
};
|
||||
}
|
||||
|
||||
var nodesCount = blocksInfoReader.ReadInt32();
|
||||
m_DirectoryInfo = new Node[nodesCount];
|
||||
for (int i = 0; i < nodesCount; i++)
|
||||
{
|
||||
m_DirectoryInfo[i] = new Node
|
||||
{
|
||||
offset = blocksInfoReader.ReadInt64(),
|
||||
size = blocksInfoReader.ReadInt64(),
|
||||
flags = blocksInfoReader.ReadUInt32(),
|
||||
path = blocksInfoReader.ReadStringToNull(),
|
||||
};
|
||||
}
|
||||
}
|
||||
if (m_Header.flags.HasFlag(ArchiveFlags.BlockInfoNeedPaddingAtStart))
|
||||
{
|
||||
reader.AlignStream(16);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
private Stream CreateBlocksStream()
|
||||
{
|
||||
Stream blocksStream;
|
||||
var uncompressedSizeSum = m_BlocksInfo.Sum(x => x.uncompressedSize);
|
||||
if (uncompressedSizeSum >= int.MaxValue)
|
||||
{
|
||||
throw new Exception($"too fig file");
|
||||
}
|
||||
else
|
||||
{
|
||||
blocksStream = new MemoryStream((int)uncompressedSizeSum);
|
||||
}
|
||||
return blocksStream;
|
||||
}
|
||||
|
||||
public void ReadFiles(Stream blocksStream)
|
||||
{
|
||||
fileList = new StreamFile[m_DirectoryInfo.Length];
|
||||
for (int i = 0; i < m_DirectoryInfo.Length; i++)
|
||||
{
|
||||
var node = m_DirectoryInfo[i];
|
||||
var file = new StreamFile();
|
||||
fileList[i] = file;
|
||||
file.path = node.path;
|
||||
file.fileName = Path.GetFileName(node.path);
|
||||
if (node.size >= int.MaxValue)
|
||||
{
|
||||
throw new Exception($"exceed max file size");
|
||||
/*var memoryMappedFile = MemoryMappedFile.CreateNew(null, entryinfo_size);
|
||||
file.stream = memoryMappedFile.CreateViewStream();*/
|
||||
//var extractPath = path + "_unpacked" + Path.DirectorySeparatorChar;
|
||||
//Directory.CreateDirectory(extractPath);
|
||||
//file.stream = new FileStream(extractPath + file.fileName, FileMode.Create, FileAccess.ReadWrite, FileShare.ReadWrite);
|
||||
}
|
||||
file.stream = new MemoryStream((int)node.size);
|
||||
blocksStream.Position = node.offset;
|
||||
blocksStream.CopyTo(file.stream, node.size);
|
||||
file.stream.Position = 0;
|
||||
}
|
||||
}
|
||||
|
||||
private void ReadBlocks(EndianBinaryReader reader, Stream blocksStream)
|
||||
{
|
||||
foreach (var blockInfo in m_BlocksInfo)
|
||||
{
|
||||
var compressedSize = (int)blockInfo.compressedSize;
|
||||
byte[] compressedBlockBytes = reader.ReadBytes(compressedSize);
|
||||
var compressionType = (CompressionType)(blockInfo.flags & StorageBlockFlags.CompressionTypeMask);
|
||||
byte[] uncompressedBlockBytes = DecompressBytes(compressionType, compressedBlockBytes, blockInfo.uncompressedSize);
|
||||
blocksStream.Write(uncompressedBlockBytes, 0, uncompressedBlockBytes.Length);
|
||||
}
|
||||
blocksStream.Position = 0;
|
||||
}
|
||||
}
|
||||
}
|
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: f9b938458cc610e4d8a910c4499693cf
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@@ -0,0 +1,112 @@
|
||||
using LZ4;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using UnityEngine;
|
||||
|
||||
namespace UnityFS
|
||||
{
|
||||
public class BundleFileWriter
|
||||
{
|
||||
private readonly BundleFileInfo _bundle;
|
||||
|
||||
private readonly List<Node> _files = new List<Node>();
|
||||
private readonly List<StorageBlock> _blocks = new List<StorageBlock>();
|
||||
|
||||
private readonly EndianBinaryWriter _blockDirectoryMetadataStream = new EndianBinaryWriter(new MemoryStream());
|
||||
private byte[] _blockBytes;
|
||||
|
||||
public BundleFileWriter(BundleFileInfo bundle)
|
||||
{
|
||||
_bundle = bundle;
|
||||
}
|
||||
|
||||
public void Write(EndianBinaryWriter output)
|
||||
{
|
||||
InitBlockAndDirectories();
|
||||
|
||||
output.WriteNullEndString(_bundle.signature);
|
||||
output.Write(_bundle.version);
|
||||
output.WriteNullEndString(_bundle.unityVersion);
|
||||
output.WriteNullEndString(_bundle.unityRevision);
|
||||
|
||||
BuildBlockDirectoryMetadata();
|
||||
|
||||
|
||||
long sizePos = output.Position;
|
||||
output.Write(0L);
|
||||
output.Write((uint)_blockDirectoryMetadataStream.Length);
|
||||
output.Write((uint)_blockDirectoryMetadataStream.Length);
|
||||
ArchiveFlags flags = ArchiveFlags.BlocksAndDirectoryInfoCombined | (uint)CompressionType.None;
|
||||
output.Write((uint)flags);
|
||||
|
||||
if (_bundle.version >= 7)
|
||||
{
|
||||
output.AlignStream(16);
|
||||
}
|
||||
byte[] metadataBytes = _blockDirectoryMetadataStream.BaseStream.ReadAllBytes();
|
||||
output.Write(metadataBytes, 0, metadataBytes.Length);
|
||||
|
||||
byte[] dataBytes = _blockBytes;
|
||||
output.Write(dataBytes, 0, dataBytes.Length);
|
||||
|
||||
output.Position = sizePos;
|
||||
output.Write(output.Length);
|
||||
}
|
||||
|
||||
private void InitBlockAndDirectories()
|
||||
{
|
||||
var dataStream = new MemoryStream();
|
||||
foreach(var file in _bundle.files)
|
||||
{
|
||||
byte[] data = file.data;
|
||||
_files.Add(new Node { path = file.file, flags = 0, offset = dataStream.Length, size = data.LongLength });
|
||||
dataStream.Write(data, 0, data.Length);
|
||||
}
|
||||
byte[] dataBytes = dataStream.ToArray();
|
||||
|
||||
var compressedBlockStream = new MemoryStream(dataBytes.Length / 2);
|
||||
int blockByteSize = 128 * 1024;
|
||||
long dataSize = dataBytes.Length;
|
||||
byte[] tempCompressBlock = new byte[blockByteSize * 2];
|
||||
for(long i = 0, blockNum = (dataSize + blockByteSize - 1) / blockByteSize; i < blockNum; i++)
|
||||
{
|
||||
long curBlockSize = Math.Min(dataSize, blockByteSize);
|
||||
dataSize -= curBlockSize;
|
||||
|
||||
int compressedSize = LZ4Codec.Encode(dataBytes, (int)(i * blockByteSize), (int)curBlockSize, tempCompressBlock, 0, tempCompressBlock.Length);
|
||||
compressedBlockStream.Write(tempCompressBlock, 0, compressedSize);
|
||||
_blocks.Add(new StorageBlock { flags = (StorageBlockFlags)(int)CompressionType.Lz4, compressedSize = (uint)compressedSize, uncompressedSize = (uint)curBlockSize });
|
||||
//Debug.Log($"== block[{i}] uncompressedSize:{curBlockSize} compressedSize:{compressedSize} totalblocksize:{compressedBlockStream.Length}");
|
||||
}
|
||||
_blockBytes = compressedBlockStream.ToArray();
|
||||
}
|
||||
|
||||
private void BuildBlockDirectoryMetadata()
|
||||
{
|
||||
var hash = new byte[16];
|
||||
_blockDirectoryMetadataStream.Write(hash, 0, 16);
|
||||
|
||||
_blockDirectoryMetadataStream.Write((uint)_blocks.Count);
|
||||
foreach(var b in _blocks)
|
||||
{
|
||||
_blockDirectoryMetadataStream.Write(b.uncompressedSize);
|
||||
_blockDirectoryMetadataStream.Write(b.compressedSize);
|
||||
_blockDirectoryMetadataStream.Write((ushort)b.flags);
|
||||
}
|
||||
|
||||
_blockDirectoryMetadataStream.Write((uint)_files.Count);
|
||||
foreach(var f in _files)
|
||||
{
|
||||
_blockDirectoryMetadataStream.Write(f.offset);
|
||||
_blockDirectoryMetadataStream.Write(f.size);
|
||||
_blockDirectoryMetadataStream.Write(f.flags);
|
||||
_blockDirectoryMetadataStream.WriteNullEndString(f.path);
|
||||
}
|
||||
//Debug.Log($"block and directory metadata size:{_blockDirectoryMetadataStream.Length}");
|
||||
}
|
||||
}
|
||||
}
|
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: d6705163b267de54a868f5e84f6c7024
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@@ -0,0 +1,11 @@
|
||||
namespace UnityFS
|
||||
{
|
||||
public enum CompressionType
|
||||
{
|
||||
None,
|
||||
Lzma,
|
||||
Lz4,
|
||||
Lz4HC,
|
||||
Lzham
|
||||
}
|
||||
}
|
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: ddcd6644c83d2a94f9668d6e913bd80e
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@@ -0,0 +1,107 @@
|
||||
using System;
|
||||
using System.IO;
|
||||
|
||||
namespace UnityFS
|
||||
{
|
||||
public class EndianBinaryReader : BinaryReader
|
||||
{
|
||||
private readonly byte[] buffer;
|
||||
|
||||
public EndianType Endian;
|
||||
|
||||
public EndianBinaryReader(Stream stream, EndianType endian = EndianType.BigEndian) : base(stream)
|
||||
{
|
||||
Endian = endian;
|
||||
buffer = new byte[8];
|
||||
}
|
||||
|
||||
public long Position
|
||||
{
|
||||
get => BaseStream.Position;
|
||||
set => BaseStream.Position = value;
|
||||
}
|
||||
|
||||
private unsafe void ReadBufferBigEndian(byte* dst, byte[] src, int size)
|
||||
{
|
||||
System.Diagnostics.Debug.Assert(BitConverter.IsLittleEndian);
|
||||
for (int i = 0; i < size; i++)
|
||||
{
|
||||
dst[i] = src[size - i - 1];
|
||||
}
|
||||
}
|
||||
|
||||
public override short ReadInt16()
|
||||
{
|
||||
return (short)ReadUInt16();
|
||||
}
|
||||
|
||||
public unsafe override ushort ReadUInt16()
|
||||
{
|
||||
if (Endian == EndianType.BigEndian)
|
||||
{
|
||||
Read(buffer, 0, 2);
|
||||
ushort x = 0;
|
||||
ReadBufferBigEndian((byte*)&x, buffer, 2);
|
||||
return x;
|
||||
}
|
||||
return base.ReadUInt16();
|
||||
}
|
||||
|
||||
public override int ReadInt32()
|
||||
{
|
||||
return (int)ReadUInt32();
|
||||
}
|
||||
|
||||
public unsafe override uint ReadUInt32()
|
||||
{
|
||||
if (Endian == EndianType.BigEndian)
|
||||
{
|
||||
Read(buffer, 0, 4);
|
||||
uint x = 0;
|
||||
ReadBufferBigEndian((byte*)&x, buffer, 4);
|
||||
return x;
|
||||
}
|
||||
return base.ReadUInt32();
|
||||
}
|
||||
|
||||
public override long ReadInt64()
|
||||
{
|
||||
return (long)ReadUInt64();
|
||||
}
|
||||
|
||||
public unsafe override ulong ReadUInt64()
|
||||
{
|
||||
if (Endian == EndianType.BigEndian)
|
||||
{
|
||||
Read(buffer, 0, 8);
|
||||
|
||||
ulong x = 0;
|
||||
ReadBufferBigEndian((byte*)&x, buffer, 8);
|
||||
return x;
|
||||
}
|
||||
return base.ReadUInt64();
|
||||
}
|
||||
|
||||
public override float ReadSingle()
|
||||
{
|
||||
if (Endian == EndianType.BigEndian)
|
||||
{
|
||||
Read(buffer, 0, 4);
|
||||
Array.Reverse(buffer, 0, 4);
|
||||
return BitConverter.ToSingle(buffer, 0);
|
||||
}
|
||||
return base.ReadSingle();
|
||||
}
|
||||
|
||||
public override double ReadDouble()
|
||||
{
|
||||
if (Endian == EndianType.BigEndian)
|
||||
{
|
||||
Read(buffer, 0, 8);
|
||||
Array.Reverse(buffer);
|
||||
return BitConverter.ToDouble(buffer, 0);
|
||||
}
|
||||
return base.ReadDouble();
|
||||
}
|
||||
}
|
||||
}
|
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 9b02c037f0fa1014da65773804248d8d
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@@ -0,0 +1,107 @@
|
||||
using System;
|
||||
using System.IO;
|
||||
|
||||
namespace UnityFS
|
||||
{
|
||||
public class EndianBinaryWriter : BinaryWriter
|
||||
{
|
||||
private readonly byte[] buffer;
|
||||
|
||||
public EndianType Endian;
|
||||
|
||||
public EndianBinaryWriter(Stream stream, EndianType endian = EndianType.BigEndian) : base(stream)
|
||||
{
|
||||
Endian = endian;
|
||||
buffer = new byte[8];
|
||||
}
|
||||
|
||||
public long Position
|
||||
{
|
||||
get => BaseStream.Position;
|
||||
set => BaseStream.Position = value;
|
||||
}
|
||||
|
||||
public long Length => BaseStream.Length;
|
||||
|
||||
public override void Write(short x)
|
||||
{
|
||||
Write((ushort)x);
|
||||
}
|
||||
|
||||
private unsafe void WriteBufferBigEndian(byte[] dst, byte* src, int size)
|
||||
{
|
||||
System.Diagnostics.Debug.Assert(BitConverter.IsLittleEndian);
|
||||
for(int i = 0; i < size; i++)
|
||||
{
|
||||
dst[i] = src[size - i - 1];
|
||||
}
|
||||
}
|
||||
|
||||
public unsafe override void Write(ushort x)
|
||||
{
|
||||
if (Endian == EndianType.BigEndian)
|
||||
{
|
||||
WriteBufferBigEndian(buffer, (byte*)&x, 2);
|
||||
Write(buffer, 0, 2);
|
||||
return;
|
||||
}
|
||||
base.Write(x);
|
||||
}
|
||||
|
||||
public override void Write(int x)
|
||||
{
|
||||
Write((uint)x);
|
||||
}
|
||||
|
||||
public unsafe override void Write(uint x)
|
||||
{
|
||||
if (Endian == EndianType.BigEndian)
|
||||
{
|
||||
WriteBufferBigEndian(buffer, (byte*)&x, 4);
|
||||
Write(buffer, 0, 4);
|
||||
return;
|
||||
}
|
||||
base.Write(x);
|
||||
}
|
||||
|
||||
public override void Write(long x)
|
||||
{
|
||||
Write((ulong)x);
|
||||
}
|
||||
|
||||
public unsafe override void Write(ulong x)
|
||||
{
|
||||
if (Endian == EndianType.BigEndian)
|
||||
{
|
||||
WriteBufferBigEndian(buffer, (byte*)&x, 8);
|
||||
Write(buffer, 0, 8);
|
||||
return;
|
||||
}
|
||||
base.Write(x);
|
||||
}
|
||||
|
||||
public override void Write(float x)
|
||||
{
|
||||
if (Endian == EndianType.BigEndian)
|
||||
{
|
||||
var buf = BitConverter.GetBytes(x);
|
||||
Array.Reverse(buf, 0, 4);
|
||||
Write(buf, 0, 4);
|
||||
return;
|
||||
}
|
||||
base.Write(x);
|
||||
}
|
||||
|
||||
public override void Write(double x)
|
||||
{
|
||||
if (Endian == EndianType.BigEndian)
|
||||
{
|
||||
var buf = BitConverter.GetBytes(x);
|
||||
Array.Reverse(buf, 0, 8);
|
||||
Write(buf, 0, 8);
|
||||
return;
|
||||
}
|
||||
base.Write(x);
|
||||
}
|
||||
}
|
||||
}
|
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 4107364c7434b2042ad647b28e322513
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@@ -0,0 +1,14 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace UnityFS
|
||||
{
|
||||
public enum EndianType
|
||||
{
|
||||
LittleEndian,
|
||||
BigEndian
|
||||
}
|
||||
}
|
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 2f6cbab4506c18248b410a164be891d2
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@@ -0,0 +1,53 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using UnityEngine;
|
||||
using UnityFS;
|
||||
|
||||
namespace HybridCLR.Editor.UnityBinFileReader
|
||||
{
|
||||
public class Dataunity3dPatcher
|
||||
{
|
||||
|
||||
public void ApplyPatch(string dataunity3dFile, List<string> hotUpdateAssemblies)
|
||||
{
|
||||
var reader = new BundleFileReader();
|
||||
using (var fs = new EndianBinaryReader(new MemoryStream(File.ReadAllBytes(dataunity3dFile))))
|
||||
{
|
||||
reader.Load(fs);
|
||||
}
|
||||
|
||||
var info = reader.CreateBundleFileInfo();
|
||||
//Debug.Log($"name:{info.signature} version:{info.version} files:{info.files.Count}");
|
||||
//foreach (var file in info.files)
|
||||
//{
|
||||
// Debug.Log($"file:{file.file} size:{file.data.Length}");
|
||||
//}
|
||||
|
||||
var globalgamemanagersFile = info.files.Find(f => f.file == "globalgamemanagers");
|
||||
//Debug.LogFormat("gobalgamemanagers origin size:{0}", globalgamemanagersFile.data.Length);
|
||||
|
||||
var ggdBinFile = new UnityBinFile();
|
||||
ggdBinFile.LoadFromStream(new MemoryStream(globalgamemanagersFile.data));
|
||||
ggdBinFile.AddScriptingAssemblies(hotUpdateAssemblies);
|
||||
byte[] patchedGlobalgamedatasBytes = ggdBinFile.CreatePatchedBytes();
|
||||
//Debug.LogFormat("gobalgamemanagers post patche size:{0}", patchedGlobalgamedatasBytes.Length);
|
||||
globalgamemanagersFile.data = patchedGlobalgamedatasBytes;
|
||||
|
||||
var writer = new BundleFileWriter(info);
|
||||
var output = new MemoryStream();
|
||||
writer.Write(new EndianBinaryWriter(output));
|
||||
Debug.Log($"patch file:{dataunity3dFile} size:{output.Length}");
|
||||
|
||||
//string bakFile = dataunity3dFile + ".bak";
|
||||
//if (!File.Exists(bakFile))
|
||||
//{
|
||||
// File.Copy(dataunity3dFile, bakFile);
|
||||
//}
|
||||
File.WriteAllBytes(dataunity3dFile, output.ToArray());
|
||||
}
|
||||
}
|
||||
}
|
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 653a22d285c79f44a8113c5571b2d26b
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@@ -0,0 +1,14 @@
|
||||
namespace UnityFS
|
||||
{
|
||||
public class Header
|
||||
{
|
||||
public string signature;
|
||||
public uint version;
|
||||
public string unityVersion;
|
||||
public string unityRevision;
|
||||
public long size;
|
||||
public uint compressedBlocksInfoSize;
|
||||
public uint uncompressedBlocksInfoSize;
|
||||
public ArchiveFlags flags;
|
||||
}
|
||||
}
|
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: f121e0520fa65c240884d43fd00b3c2a
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@@ -0,0 +1,10 @@
|
||||
namespace UnityFS
|
||||
{
|
||||
public class Node
|
||||
{
|
||||
public long offset;
|
||||
public long size;
|
||||
public uint flags;
|
||||
public string path;
|
||||
}
|
||||
}
|
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: e3eea8a6a32b6ac4ba609b39715e25e2
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@@ -0,0 +1,50 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using UnityEngine;
|
||||
|
||||
namespace UnityFS
|
||||
{
|
||||
public class ScriptingAssembliesJsonPatcher
|
||||
{
|
||||
[Serializable]
|
||||
private class ScriptingAssemblies
|
||||
{
|
||||
public List<string> names;
|
||||
public List<int> types;
|
||||
}
|
||||
|
||||
private string _file;
|
||||
ScriptingAssemblies _scriptingAssemblies;
|
||||
|
||||
public void Load(string file)
|
||||
{
|
||||
_file = file;
|
||||
string content = File.ReadAllText(file);
|
||||
_scriptingAssemblies = JsonUtility.FromJson<ScriptingAssemblies>(content);
|
||||
}
|
||||
|
||||
public void AddScriptingAssemblies(List<string> assemblies)
|
||||
{
|
||||
foreach (string name in assemblies)
|
||||
{
|
||||
if (!_scriptingAssemblies.names.Contains(name))
|
||||
{
|
||||
_scriptingAssemblies.names.Add(name);
|
||||
_scriptingAssemblies.types.Add(16); // user dll type
|
||||
Debug.Log($"[PatchScriptAssembliesJson] add hotfix assembly:{name} to {_file}");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void Save(string jsonFile)
|
||||
{
|
||||
string content = JsonUtility.ToJson(_scriptingAssemblies);
|
||||
|
||||
File.WriteAllText(jsonFile, content);
|
||||
}
|
||||
}
|
||||
}
|
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 8f2dd29d56a640d4ebd1c2fd374b7638
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@@ -0,0 +1,49 @@
|
||||
using System;
|
||||
using System.IO;
|
||||
using SevenZip.Compression.LZMA;
|
||||
|
||||
|
||||
namespace UnityFS
|
||||
{
|
||||
public static class ComparessHelper
|
||||
{
|
||||
public static MemoryStream Decompress7Zip(MemoryStream inStream)
|
||||
{
|
||||
var decoder = new Decoder();
|
||||
|
||||
inStream.Seek(0, SeekOrigin.Begin);
|
||||
var newOutStream = new MemoryStream();
|
||||
|
||||
var properties = new byte[5];
|
||||
if (inStream.Read(properties, 0, 5) != 5)
|
||||
throw new Exception("input .lzma is too short");
|
||||
long outSize = 0;
|
||||
for (var i = 0; i < 8; i++)
|
||||
{
|
||||
var v = inStream.ReadByte();
|
||||
if (v < 0)
|
||||
throw new Exception("Can't Read 1");
|
||||
outSize |= ((long)(byte)v) << (8 * i);
|
||||
}
|
||||
decoder.SetDecoderProperties(properties);
|
||||
|
||||
var compressedSize = inStream.Length - inStream.Position;
|
||||
decoder.Code(inStream, newOutStream, compressedSize, outSize, null);
|
||||
|
||||
newOutStream.Position = 0;
|
||||
return newOutStream;
|
||||
}
|
||||
|
||||
public static void Decompress7Zip(Stream compressedStream, Stream decompressedStream, long compressedSize, long decompressedSize)
|
||||
{
|
||||
var basePosition = compressedStream.Position;
|
||||
var decoder = new Decoder();
|
||||
var properties = new byte[5];
|
||||
if (compressedStream.Read(properties, 0, 5) != 5)
|
||||
throw new Exception("input .lzma is too short");
|
||||
decoder.SetDecoderProperties(properties);
|
||||
decoder.Code(compressedStream, decompressedStream, compressedSize - 5, decompressedSize, null);
|
||||
compressedStream.Position = basePosition + compressedSize;
|
||||
}
|
||||
}
|
||||
}
|
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 6606a654e10b3ba48b76b566b903b353
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user