Merge pull request #143 from 6ag/main

修正UIWindow中用于记录UI隐藏的IsHide字段在HideUI时赋值又被覆盖的问题
This commit is contained in:
ALEX
2025-04-28 18:39:21 +08:00
committed by GitHub

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@@ -405,9 +405,9 @@ namespace GameLogic
return; return;
} }
window.CancelHideToCloseTimer();
window.Visible = false; window.Visible = false;
window.IsHide = true; window.IsHide = true;
window.CancelHideToCloseTimer();
window.HideTimerId = GameModule.Timer.AddTimer((arg) => window.HideTimerId = GameModule.Timer.AddTimer((arg) =>
{ {
CloseUI(type); CloseUI(type);