mirror of
https://github.com/Alex-Rachel/TEngine.git
synced 2025-08-07 16:45:10 +00:00
Merge pull request #143 from 6ag/main
修正UIWindow中用于记录UI隐藏的IsHide字段在HideUI时赋值又被覆盖的问题
This commit is contained in:
@@ -405,9 +405,9 @@ namespace GameLogic
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
window.CancelHideToCloseTimer();
|
||||||
window.Visible = false;
|
window.Visible = false;
|
||||||
window.IsHide = true;
|
window.IsHide = true;
|
||||||
window.CancelHideToCloseTimer();
|
|
||||||
window.HideTimerId = GameModule.Timer.AddTimer((arg) =>
|
window.HideTimerId = GameModule.Timer.AddTimer((arg) =>
|
||||||
{
|
{
|
||||||
CloseUI(type);
|
CloseUI(type);
|
||||||
|
Reference in New Issue
Block a user