From c72ef8e1972288bc2f056a46ddc8586e6e994f9e Mon Sep 17 00:00:00 2001 From: feng Date: Mon, 28 Apr 2025 09:14:14 +0800 Subject: [PATCH] =?UTF-8?q?=E4=BF=AE=E6=AD=A3UIWindow=E4=B8=AD=E7=94=A8?= =?UTF-8?q?=E4=BA=8E=E8=AE=B0=E5=BD=95UI=E9=9A=90=E8=97=8F=E7=9A=84IsHide?= =?UTF-8?q?=E5=AD=97=E6=AE=B5=E5=9C=A8HideUI=E6=97=B6=E8=B5=8B=E5=80=BC?= =?UTF-8?q?=E5=8F=88=E8=A2=AB=E8=A6=86=E7=9B=96=E7=9A=84=E9=97=AE=E9=A2=98?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../GameScripts/HotFix/GameLogic/Module/UIModule/UIModule.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/UnityProject/Assets/GameScripts/HotFix/GameLogic/Module/UIModule/UIModule.cs b/UnityProject/Assets/GameScripts/HotFix/GameLogic/Module/UIModule/UIModule.cs index 152ef80c..65ee7c88 100644 --- a/UnityProject/Assets/GameScripts/HotFix/GameLogic/Module/UIModule/UIModule.cs +++ b/UnityProject/Assets/GameScripts/HotFix/GameLogic/Module/UIModule/UIModule.cs @@ -405,9 +405,9 @@ namespace GameLogic return; } + window.CancelHideToCloseTimer(); window.Visible = false; window.IsHide = true; - window.CancelHideToCloseTimer(); window.HideTimerId = GameModule.Timer.AddTimer((arg) => { CloseUI(type);