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Update GameEvent.cs
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@@ -535,7 +535,7 @@ namespace TEngine
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/// <typeparam name="TArg4">事件参数4类型。</typeparam>
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/// <typeparam name="TArg4">事件参数4类型。</typeparam>
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public static void Send<TArg1, TArg2, TArg3, TArg4>(string eventType, TArg1 arg1, TArg2 arg2, TArg3 arg3, TArg4 arg4)
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public static void Send<TArg1, TArg2, TArg3, TArg4>(string eventType, TArg1 arg1, TArg2 arg2, TArg3 arg3, TArg4 arg4)
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{
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{
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_eventMgr.Dispatcher.Send(RuntimeId.ToRuntimeId(eventType), arg1, arg2, arg3);
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_eventMgr.Dispatcher.Send(RuntimeId.ToRuntimeId(eventType), arg1, arg2, arg3, arg4);
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}
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}
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/// <summary>
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/// <summary>
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