diff --git a/UnityProject/Assets/TEngine/Runtime/Core/GameEvent/GameEvent.cs b/UnityProject/Assets/TEngine/Runtime/Core/GameEvent/GameEvent.cs index f6eb4b8b..5ad165a2 100644 --- a/UnityProject/Assets/TEngine/Runtime/Core/GameEvent/GameEvent.cs +++ b/UnityProject/Assets/TEngine/Runtime/Core/GameEvent/GameEvent.cs @@ -535,7 +535,7 @@ namespace TEngine /// 事件参数4类型。 public static void Send(string eventType, TArg1 arg1, TArg2 arg2, TArg3 arg3, TArg4 arg4) { - _eventMgr.Dispatcher.Send(RuntimeId.ToRuntimeId(eventType), arg1, arg2, arg3); + _eventMgr.Dispatcher.Send(RuntimeId.ToRuntimeId(eventType), arg1, arg2, arg3, arg4); } ///