diff --git a/UnityProject/Assets/TEngine/Runtime/Core/GameEvent/GameEvent.cs b/UnityProject/Assets/TEngine/Runtime/Core/GameEvent/GameEvent.cs
index f6eb4b8b..5ad165a2 100644
--- a/UnityProject/Assets/TEngine/Runtime/Core/GameEvent/GameEvent.cs
+++ b/UnityProject/Assets/TEngine/Runtime/Core/GameEvent/GameEvent.cs
@@ -535,7 +535,7 @@ namespace TEngine
/// 事件参数4类型。
public static void Send(string eventType, TArg1 arg1, TArg2 arg2, TArg3 arg3, TArg4 arg4)
{
- _eventMgr.Dispatcher.Send(RuntimeId.ToRuntimeId(eventType), arg1, arg2, arg3);
+ _eventMgr.Dispatcher.Send(RuntimeId.ToRuntimeId(eventType), arg1, arg2, arg3, arg4);
}
///