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https://github.com/Alex-Rachel/TEngine.git
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移除 重构
移除 重构
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@@ -1,52 +0,0 @@
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<TargetFramework>net7.0</TargetFramework>
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<ImplicitUsings>enable</ImplicitUsings>
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<Nullable>disable</Nullable>
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<AssemblyName>Core</AssemblyName>
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<RootNamespace>ET</RootNamespace>
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</PropertyGroup>
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<PropertyGroup>
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<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
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<SatelliteResourceLanguages>en</SatelliteResourceLanguages>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)' == 'Debug' ">
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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<DefineConstants>DOTNET</DefineConstants>
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<OutputPath>..\..\Bin\</OutputPath>
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<TreatWarningsAsErrors>true</TreatWarningsAsErrors>
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<Optimize>false</Optimize>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)' == 'Release' ">
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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<DefineConstants>DOTNET</DefineConstants>
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<OutputPath>..\..\Bin\</OutputPath>
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<TreatWarningsAsErrors>true</TreatWarningsAsErrors>
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</PropertyGroup>
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<ItemGroup>
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<Compile Include="..\..\Assets\GameScripts\DotNet\Core\**\*.cs">
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<Link>Core\%(RecursiveDir)%(FileName)%(Extension)</Link>
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</Compile>
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\..\Share\Analyzer\Share.Analyzer.csproj" OutputItemType="Analyzer" ReferenceOutputAssembly="false" />
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<ProjectReference Include="..\..\Share\Share.SourceGenerator\Share.SourceGenerator.csproj" OutputItemType="Analyzer" ReferenceOutputAssembly="false" />
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<ProjectReference Include="..\ThirdParty\DotNet.ThirdParty.csproj" />
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</ItemGroup>
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<ItemGroup>
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<Folder Include="..\..\Unity\Assets\Scripts\Core\Fiber\Module\Console\">
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<Link>Core\Fiber\Module\Console</Link>
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</Folder>
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<Folder Include="..\..\Unity\Assets\Scripts\Core\World\Module\Console\">
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<Link>Core\World\Module\Console</Link>
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</Folder>
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</ItemGroup>
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</Project>
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