From a69f53592ea40027b62b76289cb789904225cffe Mon Sep 17 00:00:00 2001
From: ALEXTANG <574809918@qq.com>
Date: Thu, 13 Jul 2023 12:46:26 +0800
Subject: [PATCH] =?UTF-8?q?=E7=A7=BB=E9=99=A4=20=E9=87=8D=E6=9E=84?=
MIME-Version: 1.0
Content-Type: text/plain; charset=UTF-8
Content-Transfer-Encoding: 8bit
移除 重构
---
Assets/GameScripts/DotNet/Core.meta | 8 -
Assets/GameScripts/DotNet/Core/Analyzer.meta | 8 -
.../DotNet/Core/Analyzer/ChildOfAttribute.cs | 15 -
.../Core/Analyzer/ChildOfAttribute.cs.meta | 11 -
.../Core/Analyzer/ComponentOfAttribute.cs | 20 -
.../Analyzer/ComponentOfAttribute.cs.meta | 11 -
.../EnableAccessEntiyChildAttribute.cs | 15 -
.../EnableAccessEntiyChildAttribute.cs.meta | 11 -
.../Core/Analyzer/EnableClassAttribute.cs | 6 -
.../Analyzer/EnableClassAttribute.cs.meta | 11 -
.../Core/Analyzer/EnableMethodAttribute.cs | 13 -
.../Analyzer/EnableMethodAttribute.cs.meta | 11 -
.../DotNet/Core/Analyzer/EntitySystemOf.cs | 26 -
.../Core/Analyzer/EntitySystemOf.cs.meta | 11 -
.../DotNet/Core/Analyzer/FriendOfAttribute.cs | 16 -
.../Core/Analyzer/FriendOfAttribute.cs.meta | 11 -
.../Core/Analyzer/StaticFieldAttribute.cs | 36 -
.../Analyzer/StaticFieldAttribute.cs.meta | 11 -
.../DotNet/Core/Analyzer/UniqueIdAttribute.cs | 24 -
.../Core/Analyzer/UniqueIdAttribute.cs.meta | 11 -
Assets/GameScripts/DotNet/Core/DoubleMap.cs | 144 -
.../GameScripts/DotNet/Core/DoubleMap.cs.meta | 11 -
Assets/GameScripts/DotNet/Core/Entity.meta | 8 -
.../DotNet/Core/Entity/ComponentView.cs | 15 -
.../DotNet/Core/Entity/ComponentView.cs.meta | 11 -
.../GameScripts/DotNet/Core/Entity/Entity.cs | 1011 ----
.../DotNet/Core/Entity/Entity.cs.meta | 11 -
.../DotNet/Core/Entity/EntityHelper.cs | 30 -
.../DotNet/Core/Entity/EntityHelper.cs.meta | 11 -
.../DotNet/Core/Entity/EntityRef.cs | 103 -
.../DotNet/Core/Entity/EntityRef.cs.meta | 3 -
.../DotNet/Core/Entity/EntitySceneFactory.cs | 12 -
.../Core/Entity/EntitySceneFactory.cs.meta | 11 -
.../Core/Entity/EntitySystemAttribute.cs | 9 -
.../Core/Entity/EntitySystemAttribute.cs.meta | 11 -
.../Core/Entity/EntitySystemSingleton.cs | 302 --
.../Core/Entity/EntitySystemSingleton.cs.meta | 11 -
.../DotNet/Core/Entity/IAddComponentSystem.cs | 39 -
.../Core/Entity/IAddComponentSystem.cs.meta | 11 -
.../DotNet/Core/Entity/IAwakeSystem.cs | 179 -
.../DotNet/Core/Entity/IAwakeSystem.cs.meta | 11 -
.../DotNet/Core/Entity/IDeserializeSystem.cs | 43 -
.../Core/Entity/IDeserializeSystem.cs.meta | 11 -
.../DotNet/Core/Entity/IDestroySystem.cs | 39 -
.../DotNet/Core/Entity/IDestroySystem.cs.meta | 11 -
.../DotNet/Core/Entity/IGetComponentSystem.cs | 43 -
.../Core/Entity/IGetComponentSystem.cs.meta | 11 -
.../DotNet/Core/Entity/ILateUpdateSystem.cs | 39 -
.../Core/Entity/ILateUpdateSystem.cs.meta | 11 -
.../GameScripts/DotNet/Core/Entity/IScene.cs | 8 -
.../DotNet/Core/Entity/IScene.cs.meta | 3 -
.../DotNet/Core/Entity/ISerializeSystem.cs | 43 -
.../Core/Entity/ISerializeSystem.cs.meta | 11 -
.../DotNet/Core/Entity/ISerializeToEntity.cs | 6 -
.../Core/Entity/ISerializeToEntity.cs.meta | 11 -
.../DotNet/Core/Entity/ISystemType.cs | 11 -
.../DotNet/Core/Entity/ISystemType.cs.meta | 11 -
.../DotNet/Core/Entity/ITransfer.cs | 8 -
.../DotNet/Core/Entity/ITransfer.cs.meta | 11 -
.../DotNet/Core/Entity/IUpdateSystem.cs | 39 -
.../DotNet/Core/Entity/IUpdateSystem.cs.meta | 11 -
.../DotNet/Core/Entity/InstanceQueueIndex.cs | 11 -
.../Core/Entity/InstanceQueueIndex.cs.meta | 11 -
.../GameScripts/DotNet/Core/Entity/Scene.cs | 54 -
.../DotNet/Core/Entity/Scene.cs.meta | 11 -
.../DotNet/Core/Entity/SceneType.cs | 51 -
.../DotNet/Core/Entity/SceneType.cs.meta | 11 -
Assets/GameScripts/DotNet/Core/Fiber.meta | 8 -
.../DotNet/Core/Fiber/EntitySystem.cs | 134 -
.../DotNet/Core/Fiber/EntitySystem.cs.meta | 11 -
Assets/GameScripts/DotNet/Core/Fiber/Fiber.cs | 153 -
.../DotNet/Core/Fiber/Fiber.cs.meta | 11 -
.../DotNet/Core/Fiber/IdGenerater.cs | 155 -
.../DotNet/Core/Fiber/IdGenerater.cs.meta | 11 -
.../DotNet/Core/Fiber/MailBoxComponent.cs | 50 -
.../Core/Fiber/MailBoxComponent.cs.meta | 11 -
.../DotNet/Core/Fiber/MailBoxType.cs | 9 -
.../DotNet/Core/Fiber/MailBoxType.cs.meta | 11 -
.../DotNet/Core/Fiber/Mailboxes.cs | 25 -
.../DotNet/Core/Fiber/Mailboxes.cs.meta | 11 -
.../GameScripts/DotNet/Core/Fiber/Module.meta | 8 -
.../DotNet/Core/Fiber/Module/Actor.meta | 8 -
.../Core/Fiber/Module/Actor/ActorHelper.cs | 16 -
.../Fiber/Module/Actor/ActorHelper.cs.meta | 11 -
.../Fiber/Module/Actor/ActorInnerComponent.cs | 16 -
.../Module/Actor/ActorInnerComponent.cs.meta | 11 -
.../Module/Actor/ActorInnerComponentSystem.cs | 193 -
.../Actor/ActorInnerComponentSystem.cs.meta | 11 -
.../Fiber/Module/Actor/ActorMessageSender.cs | 24 -
.../Module/Actor/ActorMessageSender.cs.meta | 11 -
.../Core/Fiber/Module/CoroutineLock.meta | 8 -
.../Module/CoroutineLock/CoroutineLock.cs | 33 -
.../CoroutineLock/CoroutineLock.cs.meta | 11 -
.../CoroutineLock/CoroutineLockComponent.cs | 62 -
.../CoroutineLockComponent.cs.meta | 11 -
.../CoroutineLock/CoroutineLockQueue.cs | 91 -
.../CoroutineLock/CoroutineLockQueue.cs.meta | 11 -
.../CoroutineLock/CoroutineLockQueueType.cs | 57 -
.../CoroutineLockQueueType.cs.meta | 11 -
.../Module/CoroutineLock/CoroutineLockType.cs | 16 -
.../CoroutineLock/CoroutineLockType.cs.meta | 11 -
.../Module/CoroutineLock/WaitCoroutineLock.cs | 62 -
.../CoroutineLock/WaitCoroutineLock.cs.meta | 11 -
.../DotNet/Core/Fiber/Module/Navmesh.meta | 8 -
.../Fiber/Module/Navmesh/NavmeshComponent.cs | 41 -
.../Module/Navmesh/NavmeshComponent.cs.meta | 11 -
.../Core/Fiber/Module/Synchronization.meta | 8 -
.../Synchronization/FiberTaskScheduler.cs | 40 -
.../FiberTaskScheduler.cs.meta | 11 -
.../DotNet/Core/Fiber/Module/Timer.meta | 8 -
.../DotNet/Core/Fiber/Module/Timer/ATimer.cs | 12 -
.../Core/Fiber/Module/Timer/ATimer.cs.meta | 11 -
.../Core/Fiber/Module/Timer/TimerComponent.cs | 343 --
.../Fiber/Module/Timer/TimerComponent.cs.meta | 11 -
.../GameScripts/DotNet/Core/Fiber/TimeInfo.cs | 75 -
.../DotNet/Core/Fiber/TimeInfo.cs.meta | 11 -
.../DotNet/Core/HashSetComponent.cs | 25 -
.../DotNet/Core/HashSetComponent.cs.meta | 11 -
Assets/GameScripts/DotNet/Core/Helper.meta | 8 -
.../DotNet/Core/Helper/AssemblyHelper.cs | 24 -
.../DotNet/Core/Helper/AssemblyHelper.cs.meta | 11 -
.../DotNet/Core/Helper/ByteHelper.cs | 129 -
.../DotNet/Core/Helper/ByteHelper.cs.meta | 12 -
.../Core/Helper/ETCancelationTokenHelper.cs | 22 -
.../Helper/ETCancelationTokenHelper.cs.meta | 11 -
.../DotNet/Core/Helper/EnumHelper.cs | 30 -
.../DotNet/Core/Helper/EnumHelper.cs.meta | 12 -
.../DotNet/Core/Helper/FileHelper.cs | 107 -
.../DotNet/Core/Helper/FileHelper.cs.meta | 12 -
.../DotNet/Core/Helper/MD5Helper.cs | 19 -
.../DotNet/Core/Helper/MD5Helper.cs.meta | 12 -
.../DotNet/Core/Helper/NetworkHelper.cs | 73 -
.../DotNet/Core/Helper/NetworkHelper.cs.meta | 11 -
.../DotNet/Core/Helper/ObjectHelper.cs | 10 -
.../DotNet/Core/Helper/ObjectHelper.cs.meta | 12 -
.../DotNet/Core/Helper/ProcessHelper.cs | 109 -
.../DotNet/Core/Helper/ProcessHelper.cs.meta | 11 -
.../DotNet/Core/Helper/RandomGenerator.cs | 96 -
.../Core/Helper/RandomGenerator.cs.meta | 11 -
.../DotNet/Core/Helper/StringHashHelper.cs | 34 -
.../Core/Helper/StringHashHelper.cs.meta | 11 -
.../DotNet/Core/Helper/StringHelper.cs | 104 -
.../DotNet/Core/Helper/StringHelper.cs.meta | 12 -
.../DotNet/Core/Helper/WinPeriod.cs | 21 -
.../DotNet/Core/Helper/WinPeriod.cs.meta | 11 -
.../DotNet/Core/Helper/ZipHelper.cs | 97 -
.../DotNet/Core/Helper/ZipHelper.cs.meta | 12 -
.../GameScripts/DotNet/Core/ListComponent.cs | 23 -
.../DotNet/Core/ListComponent.cs.meta | 11 -
Assets/GameScripts/DotNet/Core/Method.meta | 8 -
.../DotNet/Core/Method/IStaticMethod.cs | 10 -
.../DotNet/Core/Method/IStaticMethod.cs.meta | 11 -
.../DotNet/Core/Method/StaticMethod.cs | 44 -
.../DotNet/Core/Method/StaticMethod.cs.meta | 11 -
.../DotNet/Core/MultiDictionary.cs | 80 -
.../DotNet/Core/MultiDictionary.cs.meta | 11 -
Assets/GameScripts/DotNet/Core/MultiMap.cs | 141 -
.../GameScripts/DotNet/Core/MultiMap.cs.meta | 11 -
Assets/GameScripts/DotNet/Core/MultiMapSet.cs | 94 -
.../DotNet/Core/MultiMapSet.cs.meta | 11 -
Assets/GameScripts/DotNet/Core/Network.meta | 8 -
.../DotNet/Core/Network/AChannel.cs | 47 -
.../DotNet/Core/Network/AChannel.cs.meta | 11 -
.../DotNet/Core/Network/AService.cs | 89 -
.../DotNet/Core/Network/AService.cs.meta | 11 -
.../DotNet/Core/Network/ActorResponse.cs | 16 -
.../DotNet/Core/Network/ActorResponse.cs.meta | 11 -
.../DotNet/Core/Network/Circularbuffer.cs | 306 --
.../Core/Network/Circularbuffer.cs.meta | 11 -
.../DotNet/Core/Network/ErrorCore.cs | 86 -
.../DotNet/Core/Network/ErrorCore.cs.meta | 11 -
.../DotNet/Core/Network/Extensions.cs | 67 -
.../DotNet/Core/Network/Extensions.cs.meta | 11 -
.../Core/Network/IActorLocationMessage.cs | 14 -
.../Network/IActorLocationMessage.cs.meta | 11 -
.../DotNet/Core/Network/IActorMessage.cs | 15 -
.../DotNet/Core/Network/IActorMessage.cs.meta | 11 -
.../DotNet/Core/Network/IPEndPointNonAlloc.cs | 251 -
.../Core/Network/IPEndPointNonAlloc.cs.meta | 11 -
.../DotNet/Core/Network/KChannel.cs | 523 ---
.../DotNet/Core/Network/KChannel.cs.meta | 11 -
.../DotNet/Core/Network/KService.cs | 628 ---
.../DotNet/Core/Network/KService.cs.meta | 11 -
.../DotNet/Core/Network/MessageAttribute.cs | 15 -
.../Core/Network/MessageAttribute.cs.meta | 11 -
.../DotNet/Core/Network/MessagePool.cs | 66 -
.../DotNet/Core/Network/MessagePool.cs.meta | 11 -
.../Core/Network/MessageSerializeHelper.cs | 49 -
.../Network/MessageSerializeHelper.cs.meta | 11 -
.../DotNet/Core/Network/NetServices.cs | 65 -
.../DotNet/Core/Network/NetServices.cs.meta | 11 -
.../DotNet/Core/Network/OpcodeHelper.cs | 16 -
.../DotNet/Core/Network/OpcodeHelper.cs.meta | 11 -
.../DotNet/Core/Network/OpcodeRangeDefine.cs | 14 -
.../Core/Network/OpcodeRangeDefine.cs.meta | 11 -
.../DotNet/Core/Network/OpcodeType.cs | 90 -
.../DotNet/Core/Network/OpcodeType.cs.meta | 11 -
.../DotNet/Core/Network/PacketParser.cs | 103 -
.../DotNet/Core/Network/PacketParser.cs.meta | 11 -
.../Core/Network/ResponseTypeAttribute.cs | 14 -
.../Network/ResponseTypeAttribute.cs.meta | 11 -
.../DotNet/Core/Network/RpcException.cs | 25 -
.../DotNet/Core/Network/RpcException.cs.meta | 11 -
.../DotNet/Core/Network/TChannel.cs | 414 --
.../DotNet/Core/Network/TChannel.cs.meta | 11 -
.../DotNet/Core/Network/TService.cs | 285 --
.../DotNet/Core/Network/TService.cs.meta | 11 -
.../DotNet/Core/Network/WChannel.cs | 258 --
.../DotNet/Core/Network/WChannel.cs.meta | 11 -
.../DotNet/Core/Network/WService.cs | 151 -
.../DotNet/Core/Network/WService.cs.meta | 11 -
Assets/GameScripts/DotNet/Core/Object.meta | 8 -
.../DotNet/Core/Object/DisposeObject.cs | 30 -
.../DotNet/Core/Object/DisposeObject.cs.meta | 11 -
.../DotNet/Core/Object/MessageObject.cs | 16 -
.../DotNet/Core/Object/MessageObject.cs.meta | 11 -
.../GameScripts/DotNet/Core/Object/Object.cs | 20 -
.../DotNet/Core/Object/Object.cs.meta | 11 -
.../DotNet/Core/Object/ProtoObject.cs | 23 -
.../DotNet/Core/Object/ProtoObject.cs.meta | 11 -
Assets/GameScripts/DotNet/Core/Serialize.meta | 8 -
.../DotNet/Core/Serialize/MemoryBuffer.cs | 62 -
.../Core/Serialize/MemoryBuffer.cs.meta | 3 -
.../DotNet/Core/Serialize/MemoryPackHelper.cs | 59 -
.../Core/Serialize/MemoryPackHelper.cs.meta | 3 -
.../DotNet/Core/Serialize/MongoHelper.cs | 250 -
.../DotNet/Core/Serialize/MongoHelper.cs.meta | 11 -
.../GameScripts/DotNet/Core/SortedLinkList.cs | 143 -
.../DotNet/Core/SortedLinkList.cs.meta | 11 -
.../Core/ThreadSynchronizationContext.cs | 44 -
.../Core/ThreadSynchronizationContext.cs.meta | 11 -
.../DotNet/Core/TimerCoreInvokeType.cs | 8 -
.../DotNet/Core/TimerCoreInvokeType.cs.meta | 11 -
.../DotNet/Core/UnOrderMultiMap.cs | 92 -
.../DotNet/Core/UnOrderMultiMap.cs.meta | 11 -
.../DotNet/Core/UnOrderMultiMapSet.cs | 86 -
.../DotNet/Core/UnOrderMultiMapSet.cs.meta | 11 -
Assets/GameScripts/DotNet/Core/World.meta | 8 -
.../GameScripts/DotNet/Core/World/ActorId.cs | 141 -
.../DotNet/Core/World/ActorId.cs.meta | 3 -
.../GameScripts/DotNet/Core/World/IMessage.cs | 36 -
.../DotNet/Core/World/IMessage.cs.meta | 11 -
.../DotNet/Core/World/ISingletonAwake.cs | 22 -
.../DotNet/Core/World/ISingletonAwake.cs.meta | 11 -
.../DotNet/Core/World/ISingletonDestroy.cs | 7 -
.../Core/World/ISingletonDestroy.cs.meta | 11 -
.../DotNet/Core/World/ISingletonLoad.cs | 7 -
.../DotNet/Core/World/ISingletonLoad.cs.meta | 3 -
.../GameScripts/DotNet/Core/World/Module.meta | 8 -
.../DotNet/Core/World/Module/Actor.meta | 8 -
.../Actor/ActorMessageDispatcherComponent.cs | 111 -
.../ActorMessageDispatcherComponent.cs.meta | 11 -
.../Actor/ActorMessageHandlerAttribute.cs | 14 -
.../ActorMessageHandlerAttribute.cs.meta | 11 -
.../ActorMessageLocationHandlerAttribute.cs | 11 -
...torMessageLocationHandlerAttribute.cs.meta | 11 -
.../World/Module/Actor/ActorMessageQueue.cs | 67 -
.../Module/Actor/ActorMessageQueue.cs.meta | 11 -
.../Core/World/Module/Actor/IMActorHandler.cs | 11 -
.../World/Module/Actor/IMActorHandler.cs.meta | 11 -
.../DotNet/Core/World/Module/Config.meta | 8 -
.../World/Module/Config/ConfigAttribute.cs | 9 -
.../Module/Config/ConfigAttribute.cs.meta | 11 -
.../World/Module/Config/ConfigComponent.cs | 82 -
.../Module/Config/ConfigComponent.cs.meta | 11 -
.../World/Module/Config/ConfigSingleton.cs | 71 -
.../Module/Config/ConfigSingleton.cs.meta | 11 -
.../Core/World/Module/Config/IConfig.cs | 10 -
.../Core/World/Module/Config/IConfig.cs.meta | 11 -
.../DotNet/Core/World/Module/Config/IMerge.cs | 7 -
.../Core/World/Module/Config/IMerge.cs.meta | 11 -
.../DotNet/Core/World/Module/EventSystem.meta | 8 -
.../World/Module/EventSystem/BaseAttribute.cs | 9 -
.../Module/EventSystem/BaseAttribute.cs.meta | 11 -
.../Module/EventSystem/EventAttribute.cs | 14 -
.../Module/EventSystem/EventAttribute.cs.meta | 11 -
.../World/Module/EventSystem/EventSystem.cs | 250 -
.../Module/EventSystem/EventSystem.cs.meta | 11 -
.../Core/World/Module/EventSystem/IEvent.cs | 34 -
.../World/Module/EventSystem/IEvent.cs.meta | 11 -
.../Core/World/Module/EventSystem/IInvoke.cs | 35 -
.../World/Module/EventSystem/IInvoke.cs.meta | 11 -
.../Module/EventSystem/InvokeAttribute.cs | 12 -
.../EventSystem/InvokeAttribute.cs.meta | 11 -
.../World/Module/EventSystem/TypeSystems.cs | 66 -
.../Module/EventSystem/TypeSystems.cs.meta | 11 -
.../DotNet/Core/World/Module/Fiber.meta | 8 -
.../Core/World/Module/Fiber/FiberInit.cs | 8 -
.../Core/World/Module/Fiber/FiberInit.cs.meta | 11 -
.../Core/World/Module/Fiber/FiberManager.cs | 126 -
.../World/Module/Fiber/FiberManager.cs.meta | 11 -
.../Core/World/Module/Fiber/IScheduler.cs | 9 -
.../World/Module/Fiber/IScheduler.cs.meta | 11 -
.../World/Module/Fiber/MainThreadScheduler.cs | 97 -
.../Module/Fiber/MainThreadScheduler.cs.meta | 11 -
.../World/Module/Fiber/ThreadPoolScheduler.cs | 78 -
.../Module/Fiber/ThreadPoolScheduler.cs.meta | 11 -
.../World/Module/Fiber/ThreadScheduler.cs | 67 -
.../Module/Fiber/ThreadScheduler.cs.meta | 11 -
.../DotNet/Core/World/Module/IdGenerater.meta | 3 -
.../Module/IdGenerater/IdValueGenerater.cs | 27 -
.../IdGenerater/IdValueGenerater.cs.meta | 3 -
.../DotNet/Core/World/Module/Log.meta | 8 -
.../DotNet/Core/World/Module/Log/ILog.cs | 17 -
.../DotNet/Core/World/Module/Log/ILog.cs.meta | 11 -
.../DotNet/Core/World/Module/Log/Log.cs | 90 -
.../DotNet/Core/World/Module/Log/Log.cs.meta | 11 -
.../DotNet/Core/World/Module/Log/Logger.cs | 294 --
.../Core/World/Module/Log/Logger.cs.meta | 11 -
.../DotNet/Core/World/Module/Log/NLogger.cs | 78 -
.../Core/World/Module/Log/NLogger.cs.meta | 11 -
.../DotNet/Core/World/Module/ObjectPool.meta | 8 -
.../World/Module/ObjectPool/ObjectPool.cs | 88 -
.../Module/ObjectPool/ObjectPool.cs.meta | 11 -
.../DotNet/Core/World/Module/Options.meta | 8 -
.../Core/World/Module/Options/Options.cs | 41 -
.../Core/World/Module/Options/Options.cs.meta | 11 -
.../DotNet/Core/World/Singleton.cs | 118 -
.../DotNet/Core/World/Singleton.cs.meta | 11 -
Assets/GameScripts/DotNet/Core/World/World.cs | 109 -
.../DotNet/Core/World/World.cs.meta | 11 -
Assets/GameScripts/DotNet/Hotfix.meta | 8 -
Assets/GameScripts/DotNet/Hotfix/Client.meta | 8 -
.../DotNet/Hotfix/Client/Demo.meta | 8 -
.../DotNet/Hotfix/Client/Demo/AI.meta | 8 -
.../DotNet/Hotfix/Client/Demo/AI/AI_Attack.cs | 43 -
.../Hotfix/Client/Demo/AI/AI_Attack.cs.meta | 11 -
.../DotNet/Hotfix/Client/Demo/AI/AI_XunLuo.cs | 42 -
.../Hotfix/Client/Demo/AI/AI_XunLuo.cs.meta | 11 -
.../Demo/AI/XunLuoPathComponentSystem.cs | 18 -
.../Demo/AI/XunLuoPathComponentSystem.cs.meta | 11 -
.../DotNet/Hotfix/Client/Demo/Main.meta | 3 -
.../Demo/Main/ClientSenderCompnentSystem.cs | 47 -
.../Main/ClientSenderCompnentSystem.cs.meta | 11 -
.../DotNet/Hotfix/Client/Demo/Main/Login.meta | 8 -
.../Client/Demo/Main/Login/EnterMapHelper.cs | 37 -
.../Demo/Main/Login/EnterMapHelper.cs.meta | 11 -
.../DotNet/Hotfix/Client/Demo/Main/Move.meta | 8 -
.../Main/Move/M2C_PathfindingResultHandler.cs | 15 -
.../Move/M2C_PathfindingResultHandler.cs.meta | 11 -
.../Client/Demo/Main/Move/M2C_StopHandler.cs | 24 -
.../Demo/Main/Move/M2C_StopHandler.cs.meta | 11 -
.../Client/Demo/Main/Move/MoveHelper.cs | 36 -
.../Client/Demo/Main/Move/MoveHelper.cs.meta | 11 -
.../NetClient2Main_SessionDisposeHandler.cs | 12 -
...tClient2Main_SessionDisposeHandler.cs.meta | 11 -
.../DotNet/Hotfix/Client/Demo/Main/Scene.meta | 8 -
.../Demo/Main/Scene/CurrentSceneFactory.cs | 14 -
.../Main/Scene/CurrentSceneFactory.cs.meta | 11 -
.../Main/Scene/M2C_StartSceneChangeHandler.cs | 11 -
.../Scene/M2C_StartSceneChangeHandler.cs.meta | 11 -
.../Demo/Main/Scene/SceneChangeHelper.cs | 29 -
.../Demo/Main/Scene/SceneChangeHelper.cs.meta | 11 -
.../DotNet/Hotfix/Client/Demo/Main/Unit.meta | 8 -
.../Demo/Main/Unit/M2C_CreateMyUnitHandler.cs | 13 -
.../Main/Unit/M2C_CreateMyUnitHandler.cs.meta | 11 -
.../Demo/Main/Unit/M2C_CreateUnitsHandler.cs | 22 -
.../Main/Unit/M2C_CreateUnitsHandler.cs.meta | 11 -
.../Demo/Main/Unit/M2C_RemoveUnitsHandler.cs | 21 -
.../Main/Unit/M2C_RemoveUnitsHandler.cs.meta | 11 -
.../Client/Demo/Main/Unit/UnitFactory.cs | 41 -
.../Client/Demo/Main/Unit/UnitFactory.cs.meta | 11 -
.../Client/Demo/Main/Unit/UnitHelper.cs | 18 -
.../Client/Demo/Main/Unit/UnitHelper.cs.meta | 11 -
.../DotNet/Hotfix/Client/Demo/NetClient.meta | 8 -
.../NetClient/A2NetClient_MessageHandler.cs | 12 -
.../A2NetClient_MessageHandler.cs.meta | 3 -
.../NetClient/A2NetClient_RequestHandler.cs | 11 -
.../A2NetClient_RequestHandler.cs.meta | 3 -
.../Demo/NetClient/FiberInit_NetClient.cs | 16 -
.../NetClient/FiberInit_NetClient.cs.meta | 11 -
.../Client/Demo/NetClient/LoginHelper.cs | 17 -
.../Client/Demo/NetClient/LoginHelper.cs.meta | 11 -
.../NetClient/Main2NetClient_LoginHandler.cs | 43 -
.../Main2NetClient_LoginHandler.cs.meta | 3 -
.../Hotfix/Client/Demo/NetClient/Ping.meta | 8 -
.../NetClient/Ping/PingComponentSystem.cs | 64 -
.../Ping/PingComponentSystem.cs.meta | 11 -
.../Hotfix/Client/Demo/NetClient/Router.meta | 8 -
.../Demo/NetClient/Router/HttpClientHelper.cs | 25 -
.../NetClient/Router/HttpClientHelper.cs.meta | 11 -
.../Router/RouterAddressComponentSystem.cs | 82 -
.../RouterAddressComponentSystem.cs.meta | 11 -
.../Router/RouterCheckComponentSystem.cs | 71 -
.../Router/RouterCheckComponentSystem.cs.meta | 11 -
.../Demo/NetClient/Router/RouterHelper.cs | 109 -
.../NetClient/Router/RouterHelper.cs.meta | 11 -
.../DotNet/Hotfix/Client/LockStep.meta | 8 -
.../Client/LockStep/G2C_ChangeSceneHandler.cs | 11 -
.../LockStep/G2C_ChangeSceneHandler.cs.meta | 11 -
.../Client/LockStep/G2C_ReconnectHandler.cs | 12 -
.../LockStep/G2C_ReconnectHandler.cs.meta | 11 -
.../Hotfix/Client/LockStep/LSClientHelper.cs | 126 -
.../Client/LockStep/LSClientHelper.cs.meta | 11 -
.../Client/LockStep/LSClientUpdaterSystem.cs | 83 -
.../LockStep/LSClientUpdaterSystem.cs.meta | 11 -
.../Client/LockStep/LSReplayUpdaterSystem.cs | 67 -
.../LockStep/LSReplayUpdaterSystem.cs.meta | 11 -
.../Client/LockStep/LSSceneChangeHelper.cs | 72 -
.../LockStep/LSSceneChangeHelper.cs.meta | 11 -
.../Client/LockStep/OneFrameInputsHandler.cs | 51 -
.../LockStep/OneFrameInputsHandler.cs.meta | 11 -
.../Room2C_AdjustUpdateTimeHandler.cs | 25 -
.../Room2C_AdjustUpdateTimeHandler.cs.meta | 3 -
.../LockStep/Room2C_CheckHashFailHandler.cs | 25 -
.../Room2C_CheckHashFailHandler.cs.meta | 11 -
.../Client/LockStep/Room2C_EnterMapHandler.cs | 12 -
.../LockStep/Room2C_EnterMapHandler.cs.meta | 11 -
.../DotNet/Hotfix/Client/Module.meta | 8 -
.../DotNet/Hotfix/Client/Module/Message.meta | 8 -
.../ClientSessionErrorComponentSystem.cs | 25 -
.../ClientSessionErrorComponentSystem.cs.meta | 11 -
.../Message/NetClientComponentSystem.cs | 102 -
.../Message/NetClientComponentSystem.cs.meta | 11 -
.../DotNet/Hotfix/Client/Plugins.meta | 8 -
.../DotNet/Hotfix/Client/Plugins/Example.meta | 8 -
.../Client/Plugins/Example/HotfixClient.cs | 1 -
.../Plugins/Example/HotfixClient.cs.meta | 11 -
Assets/GameScripts/DotNet/Hotfix/Server.meta | 8 -
.../DotNet/Hotfix/Server/Demo.meta | 8 -
.../DotNet/Hotfix/Server/Demo/Benchmark.meta | 8 -
.../BenchmarkClientComponentSystem.cs | 52 -
.../BenchmarkClientComponentSystem.cs.meta | 11 -
.../Demo/Benchmark/C2G_BenchmarkHandler.cs | 19 -
.../Benchmark/C2G_BenchmarkHandler.cs.meta | 11 -
.../Server/Demo/EntryEvent2_InitServer.cs | 44 -
.../Demo/EntryEvent2_InitServer.cs.meta | 11 -
.../DotNet/Hotfix/Server/Demo/Gate.meta | 8 -
.../Server/Demo/Gate/C2G_EnterMapHandler.cs | 26 -
.../Demo/Gate/C2G_EnterMapHandler.cs.meta | 11 -
.../Server/Demo/Gate/C2G_LoginGateHandler.cs | 73 -
.../Demo/Gate/C2G_LoginGateHandler.cs.meta | 11 -
.../Server/Demo/Gate/C2G_PingHandler.cs | 15 -
.../Server/Demo/Gate/C2G_PingHandler.cs.meta | 11 -
.../Hotfix/Server/Demo/Gate/FiberInit_Gate.cs | 26 -
.../Server/Demo/Gate/FiberInit_Gate.cs.meta | 11 -
.../Hotfix/Server/Demo/Gate/GateMapFactory.cs | 20 -
.../Server/Demo/Gate/GateMapFactory.cs.meta | 11 -
.../Gate/GateSessionKeyComponentSystem.cs | 30 -
.../GateSessionKeyComponentSystem.cs.meta | 11 -
.../Gate/MailBoxType_GateSessionHandler.cs | 19 -
.../MailBoxType_GateSessionHandler.cs.meta | 11 -
.../Gate/NetServerComponentOnReadEvent.cs | 75 -
.../NetServerComponentOnReadEvent.cs.meta | 11 -
.../Server/Demo/Gate/PlayerComponentSystem.cs | 25 -
.../Demo/Gate/PlayerComponentSystem.cs.meta | 11 -
.../Hotfix/Server/Demo/Gate/PlayerSystem.cs | 13 -
.../Server/Demo/Gate/PlayerSystem.cs.meta | 11 -
.../Demo/Gate/R2G_GetLoginKeyHandler.cs | 18 -
.../Demo/Gate/R2G_GetLoginKeyHandler.cs.meta | 11 -
.../Demo/Gate/SessionPlayerComponentSystem.cs | 24 -
.../Gate/SessionPlayerComponentSystem.cs.meta | 11 -
.../DotNet/Hotfix/Server/Demo/HttpHelper.cs | 17 -
.../Hotfix/Server/Demo/HttpHelper.cs.meta | 11 -
.../DotNet/Hotfix/Server/Demo/Map.meta | 8 -
.../DotNet/Hotfix/Server/Demo/Map/AOI.meta | 8 -
.../Demo/Map/AOI/ChangePosition_NotifyAOI.cs | 31 -
.../Map/AOI/ChangePosition_NotifyAOI.cs.meta | 11 -
.../Demo/Map/C2M_TestRobotCaseHandler.cs | 14 -
.../Demo/Map/C2M_TestRobotCaseHandler.cs.meta | 11 -
.../Demo/Map/G2M_SessionDisconnectHandler.cs | 13 -
.../Map/G2M_SessionDisconnectHandler.cs.meta | 11 -
.../DotNet/Hotfix/Server/Demo/Map/Move.meta | 8 -
.../Map/Move/C2M_PathfindingResultHandler.cs | 13 -
.../Move/C2M_PathfindingResultHandler.cs.meta | 11 -
.../Server/Demo/Map/Move/C2M_StopHandler.cs | 12 -
.../Demo/Map/Move/C2M_StopHandler.cs.meta | 11 -
.../Hotfix/Server/Demo/Map/Move/MoveHelper.cs | 58 -
.../Server/Demo/Map/Move/MoveHelper.cs.meta | 11 -
.../Hotfix/Server/Demo/Map/Transfer.meta | 8 -
.../Map/Transfer/C2M_TransferMapHandler.cs | 28 -
.../Transfer/C2M_TransferMapHandler.cs.meta | 11 -
.../M2M_UnitTransferRequestHandler.cs | 45 -
.../M2M_UnitTransferRequestHandler.cs.meta | 11 -
.../Demo/Map/Transfer/TransferHelper.cs | 39 -
.../Demo/Map/Transfer/TransferHelper.cs.meta | 11 -
.../DotNet/Hotfix/Server/Demo/Map/Unit.meta | 8 -
.../Unit/UnitEnterSightRange_NotifyClient.cs | 29 -
.../UnitEnterSightRange_NotifyClient.cs.meta | 11 -
.../Server/Demo/Map/Unit/UnitFactory.cs | 33 -
.../Server/Demo/Map/Unit/UnitFactory.cs.meta | 11 -
.../Hotfix/Server/Demo/Map/Unit/UnitHelper.cs | 49 -
.../Server/Demo/Map/Unit/UnitHelper.cs.meta | 11 -
.../Unit/UnitLeaveSightRange_NotifyClient.cs | 20 -
.../UnitLeaveSightRange_NotifyClient.cs.meta | 11 -
.../Hotfix/Server/Demo/MessageHelper.cs | 49 -
.../Hotfix/Server/Demo/MessageHelper.cs.meta | 11 -
.../DotNet/Hotfix/Server/Demo/Realm.meta | 8 -
.../Server/Demo/Realm/C2R_LoginHandler.cs | 25 -
.../Demo/Realm/C2R_LoginHandler.cs.meta | 11 -
.../Server/Demo/Realm/FiberInit_Realm.cs | 22 -
.../Server/Demo/Realm/FiberInit_Realm.cs.meta | 11 -
.../Demo/Realm/RealmGateAddressHelper.cs | 17 -
.../Demo/Realm/RealmGateAddressHelper.cs.meta | 11 -
.../DotNet/Hotfix/Server/Demo/Robot.meta | 8 -
.../DotNet/Hotfix/Server/Demo/Robot/Case.meta | 8 -
.../Hotfix/Server/Demo/Robot/Console.meta | 8 -
.../Console/CreateRobotConsoleHandler.cs | 29 -
.../Console/CreateRobotConsoleHandler.cs.meta | 11 -
.../Server/Demo/Robot/RobotConsoleHandler.cs | 62 -
.../Demo/Robot/RobotConsoleHandler.cs.meta | 11 -
.../Hotfix/Server/Demo/Robot/Scene.meta | 8 -
.../Demo/Robot/Scene/RobotSceneFactory.cs | 35 -
.../Robot/Scene/RobotSceneFactory.cs.meta | 11 -
.../DotNet/Hotfix/Server/Demo/Router.meta | 8 -
.../Demo/Router/HttpGetRouterHandler.cs | 26 -
.../Demo/Router/HttpGetRouterHandler.cs.meta | 11 -
.../DotNet/Hotfix/Server/Demo/Watcher.meta | 8 -
.../Demo/Watcher/WatcherComponentSystem.cs | 26 -
.../Watcher/WatcherComponentSystem.cs.meta | 11 -
.../Server/Demo/Watcher/WatcherHelper.cs | 56 -
.../Server/Demo/Watcher/WatcherHelper.cs.meta | 11 -
.../DotNet/Hotfix/Server/LockStep.meta | 8 -
.../DotNet/Hotfix/Server/LockStep/Gate.meta | 8 -
.../Server/LockStep/Gate/C2G_MatchHandler.cs | 16 -
.../LockStep/Gate/C2G_MatchHandler.cs.meta | 11 -
.../Gate/Match2G_NotifyMatchSuccessHandler.cs | 17 -
.../Match2G_NotifyMatchSuccessHandler.cs.meta | 11 -
.../DotNet/Hotfix/Server/LockStep/Map.meta | 8 -
.../Map/C2Room_ChangeSceneFinishHandler.cs | 40 -
.../C2Room_ChangeSceneFinishHandler.cs.meta | 11 -
.../Server/LockStep/Map/FiberInit_Map.cs | 25 -
.../Server/LockStep/Map/FiberInit_Map.cs.meta | 11 -
.../LockStep/Map/FrameMessageHandler.cs | 46 -
.../LockStep/Map/FrameMessageHandler.cs.meta | 11 -
.../LockStep/Map/Match2Map_GetRoomHandler.cs | 26 -
.../Map/Match2Map_GetRoomHandler.cs.meta | 11 -
.../Server/LockStep/Map/RoomMessageHelper.cs | 27 -
.../LockStep/Map/RoomMessageHelper.cs.meta | 11 -
.../LockStep/Map/RoomServerComponentSystem.cs | 31 -
.../Map/RoomServerComponentSystem.cs.meta | 11 -
.../DotNet/Hotfix/Server/LockStep/Match.meta | 8 -
.../Server/LockStep/Match/FiberInit_Match.cs | 23 -
.../LockStep/Match/FiberInit_Match.cs.meta | 11 -
.../LockStep/Match/G2Match_MatchHandler.cs | 16 -
.../Match/G2Match_MatchHandler.cs.meta | 11 -
.../LockStep/Match/MatchComponentSystem.cs | 49 -
.../Match/MatchComponentSystem.cs.meta | 11 -
.../DotNet/Hotfix/Server/LockStep/Room.meta | 3 -
.../LockStep/Room/C2Room_CheckHashHandler.cs | 19 -
.../Room/C2Room_CheckHashHandler.cs.meta | 11 -
.../LockStep/Room/FiberInit_RoomRoot.cs | 25 -
.../LockStep/Room/FiberInit_RoomRoot.cs.meta | 11 -
.../LockStep/Room/G2Room_ReconnectHandler.cs | 23 -
.../Room/G2Room_ReconnectHandler.cs.meta | 11 -
.../LockStep/Room/LSServerUpdaterSystem.cs | 80 -
.../Room/LSServerUpdaterSystem.cs.meta | 11 -
.../Room/RoomManager2Room_InitHandler.cs | 18 -
.../Room/RoomManager2Room_InitHandler.cs.meta | 11 -
.../DotNet/Hotfix/Server/Module.meta | 8 -
.../DotNet/Hotfix/Server/Module/AOI.meta | 8 -
.../Server/Module/AOI/AOIEntitySystem.cs | 179 -
.../Server/Module/AOI/AOIEntitySystem.cs.meta | 11 -
.../Hotfix/Server/Module/AOI/AOIHelper.cs | 41 -
.../Server/Module/AOI/AOIHelper.cs.meta | 11 -
.../Module/AOI/AOIManagerComponentSystem.cs | 187 -
.../AOI/AOIManagerComponentSystem.cs.meta | 11 -
.../Server/Module/AOI/AOISeeCheckHelper.cs | 10 -
.../Module/AOI/AOISeeCheckHelper.cs.meta | 11 -
.../Hotfix/Server/Module/AOI/CellSystem.cs | 56 -
.../Server/Module/AOI/CellSystem.cs.meta | 11 -
.../Hotfix/Server/Module/ActorLocation.meta | 8 -
.../ActorLocationSenderComponentSystem.cs | 310 --
...ActorLocationSenderComponentSystem.cs.meta | 11 -
.../ActorLocationSenderSystem.cs | 26 -
.../ActorLocationSenderSystem.cs.meta | 11 -
.../ActorMessageLocationHandler.cs | 96 -
.../ActorMessageLocationHandler.cs.meta | 11 -
.../ActorLocation/FiberInit_Location.cs | 21 -
.../ActorLocation/FiberInit_Location.cs.meta | 11 -
.../ActorLocation/LocationOneTypeSystem.cs | 137 -
.../LocationOneTypeSystem.cs.meta | 11 -
.../LocationProxyComponentSystem.cs | 64 -
.../LocationProxyComponentSystem.cs.meta | 11 -
.../ActorLocation/ObjectAddRequestHandler.cs | 13 -
.../ObjectAddRequestHandler.cs.meta | 11 -
.../ActorLocation/ObjectGetRequestHandler.cs | 13 -
.../ObjectGetRequestHandler.cs.meta | 11 -
.../ActorLocation/ObjectLockRequestHandler.cs | 13 -
.../ObjectLockRequestHandler.cs.meta | 11 -
.../ObjectRemoveRequestHandler.cs | 13 -
.../ObjectRemoveRequestHandler.cs.meta | 11 -
.../ObjectUnLockRequestHandler.cs | 15 -
.../ObjectUnLockRequestHandler.cs.meta | 11 -
.../DotNet/Hotfix/Server/Module/DB.meta | 8 -
.../Server/Module/DB/DBComponentSystem.cs | 251 -
.../Module/DB/DBComponentSystem.cs.meta | 11 -
.../Module/DB/DBManagerComponentSystem.cs | 27 -
.../DB/DBManagerComponentSystem.cs.meta | 11 -
.../DotNet/Hotfix/Server/Module/Http.meta | 8 -
.../Server/Module/Http/HttpComponentSystem.cs | 79 -
.../Module/Http/HttpComponentSystem.cs.meta | 11 -
.../DotNet/Hotfix/Server/Module/Message.meta | 8 -
.../Message/A2NetInner_MessageHandler.cs | 14 -
.../Message/A2NetInner_MessageHandler.cs.meta | 11 -
.../Message/A2NetInner_RequestHandler.cs | 13 -
.../Message/A2NetInner_RequestHandler.cs.meta | 11 -
.../Message/ActorOuterComponentSystem.cs | 246 -
.../Message/ActorOuterComponentSystem.cs.meta | 11 -
.../Message/ActorSenderComponentSystem.cs | 81 -
.../ActorSenderComponentSystem.cs.meta | 11 -
.../Message/NetServerComponentSystem.cs | 72 -
.../Message/NetServerComponentSystem.cs.meta | 11 -
.../DotNet/Hotfix/Server/Module/NetInner.meta | 8 -
.../Module/NetInner/FiberInit_NetInner.cs | 22 -
.../NetInner/FiberInit_NetInner.cs.meta | 11 -
.../Hotfix/Server/Module/RobotCase.meta | 8 -
.../Server/Module/RobotCase/ARobotCase.cs | 24 -
.../Module/RobotCase/ARobotCase.cs.meta | 11 -
.../RobotCase/RobotCaseComponentSystem.cs | 21 -
.../RobotCaseComponentSystem.cs.meta | 11 -
.../DotNet/Hotfix/Server/Module/Router.meta | 8 -
.../Server/Module/Router/FiberInit_Router.cs | 19 -
.../Module/Router/FiberInit_Router.cs.meta | 11 -
.../Module/Router/FiberInit_RouterManager.cs | 17 -
.../Router/FiberInit_RouterManager.cs.meta | 11 -
.../Module/Router/RouterComponentSystem.cs | 646 ---
.../Router/RouterComponentSystem.cs.meta | 11 -
.../Server/Module/Router/RouterNodeSystem.cs | 56 -
.../Module/Router/RouterNodeSystem.cs.meta | 11 -
.../DotNet/Hotfix/Server/Plugins.meta | 8 -
.../DotNet/Hotfix/Server/Plugins/Example.meta | 8 -
.../Server/Plugins/Example/HotfixServer.cs | 0
.../Plugins/Example/HotfixServer.cs.meta | 11 -
Assets/GameScripts/DotNet/Hotfix/Share.meta | 8 -
.../DotNet/Hotfix/Share/ConstValue.cs | 11 -
.../DotNet/Hotfix/Share/ConstValue.cs.meta | 11 -
.../GameScripts/DotNet/Hotfix/Share/Demo.meta | 8 -
.../Share/Demo/EntryEvent1_InitShare.cs | 17 -
.../Share/Demo/EntryEvent1_InitShare.cs.meta | 11 -
.../DotNet/Hotfix/Share/FiberInit_Main.cs | 14 -
.../Hotfix/Share/FiberInit_Main.cs.meta | 11 -
.../DotNet/Hotfix/Share/LockStep.meta | 8 -
.../Share/LockStep/LSInputComponentSystem.cs | 32 -
.../LockStep/LSInputComponentSystem.cs.meta | 11 -
.../Hotfix/Share/LockStep/LSUnitFactory.cs | 17 -
.../Share/LockStep/LSUnitFactory.cs.meta | 11 -
.../Hotfix/Share/LockStep/RoomSystem.cs | 100 -
.../Hotfix/Share/LockStep/RoomSystem.cs.meta | 11 -
.../DotNet/Hotfix/Share/Module.meta | 8 -
.../DotNet/Hotfix/Share/Module/AI.meta | 8 -
.../Share/Module/AI/AIComponentSystem.cs | 92 -
.../Share/Module/AI/AIComponentSystem.cs.meta | 11 -
.../DotNet/Hotfix/Share/Module/Actor.meta | 3 -
.../Share/Module/Actor/ActorHandleHelper.cs | 99 -
.../Module/Actor/ActorHandleHelper.cs.meta | 11 -
.../Share/Module/Actor/ActorMessageHandler.cs | 104 -
.../Module/Actor/ActorMessageHandler.cs.meta | 11 -
.../MailBoxType_OrderedMessageHandler.cs | 40 -
.../MailBoxType_OrderedMessageHandler.cs.meta | 11 -
.../MailBoxType_UnOrderedMessageHandler.cs | 20 -
...ailBoxType_UnOrderedMessageHandler.cs.meta | 11 -
.../DotNet/Hotfix/Share/Module/Console.meta | 8 -
.../Module/Console/ConsoleComponentSystem.cs | 69 -
.../Console/ConsoleComponentSystem.cs.meta | 11 -
.../Console/ReloadConfigConsoleHandler.cs | 34 -
.../ReloadConfigConsoleHandler.cs.meta | 11 -
.../Module/Console/ReloadDllConsoleHandler.cs | 12 -
.../Console/ReloadDllConsoleHandler.cs.meta | 11 -
.../DotNet/Hotfix/Share/Module/Message.meta | 8 -
.../SessionAcceptTimeoutComponentSystem.cs | 40 -
...essionAcceptTimeoutComponentSystem.cs.meta | 11 -
.../SessionIdleCheckerComponentSystem.cs | 55 -
.../SessionIdleCheckerComponentSystem.cs.meta | 11 -
.../DotNet/Hotfix/Share/Module/Move.meta | 8 -
.../Share/Module/Move/MoveComponentSystem.cs | 294 --
.../Module/Move/MoveComponentSystem.cs.meta | 11 -
.../DotNet/Hotfix/Share/Module/Numeric.meta | 8 -
.../NumericChangeEvent_NotifyWatcher.cs | 13 -
.../NumericChangeEvent_NotifyWatcher.cs.meta | 11 -
.../Numeric/NumericWatcher_Hp_ShowUI.cs | 13 -
.../Numeric/NumericWatcher_Hp_ShowUI.cs.meta | 11 -
.../DotNet/Hotfix/Share/Module/Recast.meta | 8 -
.../Recast/PathfindingComponentSystem.cs | 168 -
.../Recast/PathfindingComponentSystem.cs.meta | 11 -
.../DotNet/Hotfix/Share/Module/Scene.meta | 8 -
.../Scene/CurrentScenesComponentSystem.cs | 12 -
.../CurrentScenesComponentSystem.cs.meta | 11 -
.../DotNet/Hotfix/Share/Module/Unit.meta | 8 -
.../Share/Module/Unit/UnitComponentSystem.cs | 21 -
.../Module/Unit/UnitComponentSystem.cs.meta | 11 -
.../Hotfix/Share/Module/Unit/UnitSystem.cs | 12 -
.../Share/Module/Unit/UnitSystem.cs.meta | 11 -
.../DotNet/Hotfix/Share/Plugins.meta | 8 -
.../DotNet/Hotfix/Share/Plugins/Example.meta | 8 -
.../Share/Plugins/Example/HotfixShare.cs | 0
.../Share/Plugins/Example/HotfixShare.cs.meta | 11 -
Assets/GameScripts/DotNet/Model.meta | 8 -
Assets/GameScripts/DotNet/Model/Client.meta | 8 -
.../GameScripts/DotNet/Model/Client/Demo.meta | 8 -
.../DotNet/Model/Client/Demo/AI.meta | 8 -
.../Client/Demo/AI/XunLuoPathComponent.cs | 11 -
.../Demo/AI/XunLuoPathComponent.cs.meta | 11 -
.../DotNet/Model/Client/Demo/Main.meta | 3 -
.../Client/Demo/Main/ClientSenderCompnent.cs | 10 -
.../Demo/Main/ClientSenderCompnent.cs.meta | 11 -
.../DotNet/Model/Client/Demo/Main/Move.meta | 8 -
.../Client/Demo/Main/Move/Wait_UnitStop.cs | 11 -
.../Demo/Main/Move/Wait_UnitStop.cs.meta | 11 -
.../DotNet/Model/Client/Demo/Main/Scene.meta | 8 -
.../Demo/Main/Scene/Wait_CreateMyUnit.cs | 13 -
.../Demo/Main/Scene/Wait_CreateMyUnit.cs.meta | 11 -
.../Demo/Main/Scene/Wait_SceneChangeFinish.cs | 11 -
.../Main/Scene/Wait_SceneChangeFinish.cs.meta | 11 -
.../DotNet/Model/Client/Demo/Main/Unit.meta | 8 -
.../Client/Demo/Main/Unit/PlayerComponent.cs | 8 -
.../Demo/Main/Unit/PlayerComponent.cs.meta | 11 -
.../DotNet/Model/Client/Demo/NetClient.meta | 8 -
.../Demo/NetClient/A2NetClient_Message.cs | 79 -
.../NetClient/A2NetClient_Message.cs.meta | 3 -
.../Model/Client/Demo/NetClient/Ping.meta | 8 -
.../Demo/NetClient/Ping/PingComponent.cs | 8 -
.../Demo/NetClient/Ping/PingComponent.cs.meta | 11 -
.../Model/Client/Demo/NetClient/Router.meta | 8 -
.../Router/RouterAddressComponent.cs | 16 -
.../Router/RouterAddressComponent.cs.meta | 11 -
.../NetClient/Router/RouterCheckComponent.cs | 7 -
.../Router/RouterCheckComponent.cs.meta | 11 -
.../Model/Client/Demo/NetClient/Session.meta | 8 -
.../NetClient/Session/SessionComponent.cs | 20 -
.../Session/SessionComponent.cs.meta | 11 -
.../DotNet/Model/Client/LockStep.meta | 8 -
.../DotNet/Model/Client/LockStep/EventType.cs | 14 -
.../Model/Client/LockStep/EventType.cs.meta | 11 -
.../Model/Client/LockStep/LSClientUpdater.cs | 12 -
.../Client/LockStep/LSClientUpdater.cs.meta | 11 -
.../Model/Client/LockStep/LSReplayUpdater.cs | 8 -
.../Client/LockStep/LSReplayUpdater.cs.meta | 11 -
.../DotNet/Model/Client/LockStep/WaitType.cs | 12 -
.../Model/Client/LockStep/WaitType.cs.meta | 11 -
.../DotNet/Model/Client/Module.meta | 8 -
.../DotNet/Model/Client/Module/Message.meta | 8 -
.../Message/ClientSessionErrorComponent.cs | 8 -
.../ClientSessionErrorComponent.cs.meta | 11 -
.../Module/Message/NetClientComponent.cs | 10 -
.../Module/Message/NetClientComponent.cs.meta | 11 -
.../DotNet/Model/Client/Plugins.meta | 8 -
.../DotNet/Model/Client/Plugins/Example.meta | 8 -
.../Client/Plugins/Example/ModelClient.cs | 1 -
.../Plugins/Example/ModelClient.cs.meta | 11 -
Assets/GameScripts/DotNet/Model/Generate.meta | 8 -
.../DotNet/Model/Generate/Client.meta | 8 -
.../DotNet/Model/Generate/Client/Config.meta | 8 -
.../Model/Generate/Client/Config/AIConfig.cs | 70 -
.../Generate/Client/Config/AIConfig.cs.meta | 11 -
.../Generate/Client/Config/UnitConfig.cs | 70 -
.../Generate/Client/Config/UnitConfig.cs.meta | 11 -
.../DotNet/Model/Generate/Client/Message.meta | 8 -
.../Client/Message/ClientMessage_C_1000.cs | 77 -
.../Message/ClientMessage_C_1000.cs.meta | 11 -
.../Client/Message/LockStepOuter_C_11001.cs | 342 --
.../Message/LockStepOuter_C_11001.cs.meta | 11 -
.../Client/Message/OuterMessage_C_10001.cs | 1068 -----
.../Message/OuterMessage_C_10001.cs.meta | 11 -
.../Client/Unity.GenerateClient.asmdef | 16 -
.../Client/Unity.GenerateClient.asmdef.meta | 7 -
.../DotNet/Model/Generate/ClientServer.meta | 8 -
.../Model/Generate/ClientServer/Config.meta | 8 -
.../Generate/ClientServer/Config/AIConfig.cs | 70 -
.../ClientServer/Config/AIConfig.cs.meta | 11 -
.../ClientServer/Config/StartMachineConfig.cs | 68 -
.../Config/StartMachineConfig.cs.meta | 11 -
.../ClientServer/Config/StartProcessConfig.cs | 64 -
.../Config/StartProcessConfig.cs.meta | 11 -
.../ClientServer/Config/StartSceneConfig.cs | 72 -
.../Config/StartSceneConfig.cs.meta | 11 -
.../ClientServer/Config/StartZoneConfig.cs | 66 -
.../Config/StartZoneConfig.cs.meta | 11 -
.../ClientServer/Config/UnitConfig.cs | 72 -
.../ClientServer/Config/UnitConfig.cs.meta | 11 -
.../Generate/ClientServer/ConfigPartial.meta | 8 -
.../ConfigPartial/StartProcessConfig.cs | 17 -
.../ConfigPartial/StartProcessConfig.cs.meta | 11 -
.../ConfigPartial/StartSceneConfig.cs | 142 -
.../ConfigPartial/StartSceneConfig.cs.meta | 11 -
.../Model/Generate/ClientServer/Message.meta | 8 -
.../Message/ClientMessage_C_1000.cs | 77 -
.../Message/ClientMessage_C_1000.cs.meta | 11 -
.../Message/InnerMessage_S_20001.cs | 758 ---
.../Message/InnerMessage_S_20001.cs.meta | 11 -
.../Message/LockStepInner_S_21001.cs | 263 --
.../Message/LockStepInner_S_21001.cs.meta | 11 -
.../Message/LockStepOuter_C_11001.cs | 342 --
.../Message/LockStepOuter_C_11001.cs.meta | 11 -
.../Message/OuterMessage_C_10001.cs | 1068 -----
.../Message/OuterMessage_C_10001.cs.meta | 11 -
.../DotNet/Model/Generate/Server.meta | 8 -
.../DotNet/Model/Generate/Server/Config.meta | 8 -
.../Model/Generate/Server/Config/AIConfig.cs | 70 -
.../Generate/Server/Config/AIConfig.cs.meta | 11 -
.../Server/Config/StartMachineConfig.cs | 68 -
.../Server/Config/StartMachineConfig.cs.meta | 11 -
.../Server/Config/StartProcessConfig.cs | 64 -
.../Server/Config/StartProcessConfig.cs.meta | 11 -
.../Server/Config/StartSceneConfig.cs | 72 -
.../Server/Config/StartSceneConfig.cs.meta | 11 -
.../Generate/Server/Config/StartZoneConfig.cs | 66 -
.../Server/Config/StartZoneConfig.cs.meta | 11 -
.../Generate/Server/Config/UnitConfig.cs | 70 -
.../Generate/Server/Config/UnitConfig.cs.meta | 11 -
.../Model/Generate/Server/ConfigPartial.meta | 8 -
.../ConfigPartial/StartProcessConfig.cs | 22 -
.../ConfigPartial/StartProcessConfig.cs.meta | 11 -
.../Server/ConfigPartial/StartSceneConfig.cs | 142 -
.../ConfigPartial/StartSceneConfig.cs.meta | 11 -
.../DotNet/Model/Generate/Server/Message.meta | 8 -
.../Server/Message/ClientMessage_C_1000.cs | 77 -
.../Message/ClientMessage_C_1000.cs.meta | 11 -
.../Server/Message/InnerMessage_S_20001.cs | 758 ---
.../Message/InnerMessage_S_20001.cs.meta | 11 -
.../Server/Message/LockStepInner_S_21001.cs | 263 --
.../Message/LockStepInner_S_21001.cs.meta | 11 -
.../Server/Message/LockStepOuter_C_11001.cs | 342 --
.../Message/LockStepOuter_C_11001.cs.meta | 11 -
.../Server/Message/OuterMessage_C_10001.cs | 1068 -----
.../Message/OuterMessage_C_10001.cs.meta | 11 -
.../Server/Unity.GenerateServer.asmdef | 16 -
.../Server/Unity.GenerateServer.asmdef.meta | 7 -
Assets/GameScripts/DotNet/Model/Server.meta | 8 -
.../GameScripts/DotNet/Model/Server/Demo.meta | 8 -
.../DotNet/Model/Server/Demo/Benchmark.meta | 8 -
.../Benchmark/BenchmarkClientComponent.cs | 8 -
.../BenchmarkClientComponent.cs.meta | 11 -
.../Benchmark/BenchmarkServerComponent.cs | 8 -
.../BenchmarkServerComponent.cs.meta | 11 -
.../DotNet/Model/Server/Demo/Gate.meta | 8 -
.../Server/Demo/Gate/GateMapComponent.cs | 20 -
.../Server/Demo/Gate/GateMapComponent.cs.meta | 11 -
.../Demo/Gate/GateSessionKeyComponent.cs | 10 -
.../Demo/Gate/GateSessionKeyComponent.cs.meta | 11 -
.../DotNet/Model/Server/Demo/Gate/Player.cs | 8 -
.../Model/Server/Demo/Gate/Player.cs.meta | 11 -
.../Model/Server/Demo/Gate/PlayerComponent.cs | 11 -
.../Server/Demo/Gate/PlayerComponent.cs.meta | 11 -
.../Demo/Gate/PlayerSessionComponent.cs | 20 -
.../Demo/Gate/PlayerSessionComponent.cs.meta | 11 -
.../Demo/Gate/SessionPlayerComponent.cs | 20 -
.../Demo/Gate/SessionPlayerComponent.cs.meta | 11 -
.../DotNet/Model/Server/Demo/Map.meta | 8 -
.../DotNet/Model/Server/Demo/Map/Recast.meta | 8 -
.../DotNet/Model/Server/Demo/Robot.meta | 8 -
.../DotNet/Model/Server/Demo/Robot/Case.meta | 8 -
.../Demo/Robot/Case/RobotCase_SecondCase.cs | 9 -
.../Robot/Case/RobotCase_SecondCase.cs.meta | 11 -
.../Model/Server/Demo/Robot/Console.meta | 8 -
.../Demo/Robot/Console/CreateRobotArgs.cs | 10 -
.../Robot/Console/CreateRobotArgs.cs.meta | 11 -
.../Model/Server/Demo/Robot/RobotCaseType.cs | 12 -
.../Server/Demo/Robot/RobotCaseType.cs.meta | 11 -
.../Demo/Robot/RobotManagerComponent.cs | 8 -
.../Demo/Robot/RobotManagerComponent.cs.meta | 11 -
.../DotNet/Model/Server/Demo/Watcher.meta | 8 -
.../Server/Demo/Watcher/WatcherComponent.cs | 11 -
.../Demo/Watcher/WatcherComponent.cs.meta | 11 -
.../DotNet/Model/Server/LockStep.meta | 8 -
.../DotNet/Model/Server/LockStep/Gate.meta | 8 -
.../LockStep/Gate/PlayerRoomComponent.cs | 9 -
.../LockStep/Gate/PlayerRoomComponent.cs.meta | 11 -
.../DotNet/Model/Server/LockStep/Map.meta | 8 -
.../LockStep/Map/RoomManagerComponent.cs | 8 -
.../LockStep/Map/RoomManagerComponent.cs.meta | 11 -
.../Model/Server/LockStep/Map/RoomPlayer.cs | 11 -
.../Server/LockStep/Map/RoomPlayer.cs.meta | 11 -
.../LockStep/Map/RoomServerComponent.cs | 9 -
.../LockStep/Map/RoomServerComponent.cs.meta | 11 -
.../DotNet/Model/Server/LockStep/Match.meta | 8 -
.../Server/LockStep/Match/MatchComponent.cs | 11 -
.../LockStep/Match/MatchComponent.cs.meta | 11 -
.../DotNet/Model/Server/LockStep/Room.meta | 3 -
.../Server/LockStep/Room/LSServerUpdater.cs | 9 -
.../LockStep/Room/LSServerUpdater.cs.meta | 11 -
.../DotNet/Model/Server/Module.meta | 8 -
.../DotNet/Model/Server/Module/AOI.meta | 8 -
.../Model/Server/Module/AOI/AOIEntity.cs | 51 -
.../Model/Server/Module/AOI/AOIEntity.cs.meta | 11 -
.../Model/Server/Module/AOI/AOIEventType.cs | 17 -
.../Server/Module/AOI/AOIEventType.cs.meta | 11 -
.../Server/Module/AOI/AOIManagerComponent.cs | 8 -
.../Module/AOI/AOIManagerComponent.cs.meta | 11 -
.../DotNet/Model/Server/Module/AOI/Cell.cs | 17 -
.../Model/Server/Module/AOI/Cell.cs.meta | 11 -
.../Model/Server/Module/ActorLocation.meta | 8 -
.../ActorLocation/ActorLocationSender.cs | 16 -
.../ActorLocation/ActorLocationSender.cs.meta | 11 -
.../ActorLocationSenderOneType.cs | 26 -
.../ActorLocationSenderOneType.cs.meta | 11 -
.../Module/ActorLocation/LocationComponent.cs | 43 -
.../ActorLocation/LocationComponent.cs.meta | 11 -
.../ActorLocation/LocationProxyComponent.cs | 9 -
.../LocationProxyComponent.cs.meta | 11 -
.../DotNet/Model/Server/Module/DB.meta | 8 -
.../Model/Server/Module/DB/DBComponent.cs | 16 -
.../Server/Module/DB/DBComponent.cs.meta | 11 -
.../Server/Module/DB/DBManagerComponent.cs | 10 -
.../Module/DB/DBManagerComponent.cs.meta | 11 -
.../Model/Server/Module/DB/IDBCollection.cs | 6 -
.../Server/Module/DB/IDBCollection.cs.meta | 11 -
.../DotNet/Model/Server/Module/Http.meta | 8 -
.../Model/Server/Module/Http/HttpComponent.cs | 14 -
.../Server/Module/Http/HttpComponent.cs.meta | 11 -
.../Server/Module/Http/HttpDispatcher.cs | 52 -
.../Server/Module/Http/HttpDispatcher.cs.meta | 11 -
.../Module/Http/HttpHandlerAttribute.cs | 15 -
.../Module/Http/HttpHandlerAttribute.cs.meta | 11 -
.../Model/Server/Module/Http/IHttpHandler.cs | 9 -
.../Server/Module/Http/IHttpHandler.cs.meta | 11 -
.../DotNet/Model/Server/Module/Message.meta | 8 -
.../Module/Message/ActorOuterComponent.cs | 19 -
.../Message/ActorOuterComponent.cs.meta | 11 -
.../Module/Message/ActorSenderComponent.cs | 14 -
.../Message/ActorSenderComponent.cs.meta | 11 -
.../Server/Module/Message/MessageHandler.cs | 65 -
.../Module/Message/MessageHandler.cs.meta | 11 -
.../Module/Message/NetServerComponent.cs | 16 -
.../Module/Message/NetServerComponent.cs.meta | 11 -
.../DotNet/Model/Server/Module/NetInner.meta | 3 -
.../Module/NetInner/A2NetInner_Message.cs | 75 -
.../NetInner/A2NetInner_Message.cs.meta | 3 -
.../DotNet/Model/Server/Module/RobotCase.meta | 8 -
.../Server/Module/RobotCase/RobotCase.cs | 12 -
.../Server/Module/RobotCase/RobotCase.cs.meta | 11 -
.../Module/RobotCase/RobotCaseComponent.cs | 13 -
.../RobotCase/RobotCaseComponent.cs.meta | 11 -
.../Module/RobotCase/RobotInvokeArgs.cs | 8 -
.../Module/RobotCase/RobotInvokeArgs.cs.meta | 11 -
.../Model/Server/Module/RobotCase/RobotLog.cs | 27 -
.../Server/Module/RobotCase/RobotLog.cs.meta | 11 -
.../DotNet/Model/Server/Module/Router.meta | 8 -
.../Server/Module/Router/RouterComponent.cs | 25 -
.../Module/Router/RouterComponent.cs.meta | 11 -
.../Model/Server/Module/Router/RouterNode.cs | 36 -
.../Server/Module/Router/RouterNode.cs.meta | 11 -
.../DotNet/Model/Server/Plugins.meta | 8 -
.../DotNet/Model/Server/Plugins/Example.meta | 8 -
.../Server/Plugins/Example/ModelServer.cs | 1 -
.../Plugins/Example/ModelServer.cs.meta | 11 -
Assets/GameScripts/DotNet/Model/Share.meta | 8 -
.../DotNet/Model/Share/ConstFiberId.cs | 9 -
.../DotNet/Model/Share/ConstFiberId.cs.meta | 11 -
.../GameScripts/DotNet/Model/Share/Demo.meta | 8 -
.../DotNet/Model/Share/Demo/EventType.cs | 38 -
.../DotNet/Model/Share/Demo/EventType.cs.meta | 11 -
.../GameScripts/DotNet/Model/Share/Entry.cs | 58 -
.../DotNet/Model/Share/Entry.cs.meta | 11 -
.../DotNet/Model/Share/LockStep.meta | 8 -
.../Model/Share/LockStep/FixedTimeCounter.cs | 34 -
.../Share/LockStep/FixedTimeCounter.cs.meta | 3 -
.../Model/Share/LockStep/FrameBuffer.cs | 94 -
.../Model/Share/LockStep/FrameBuffer.cs.meta | 3 -
.../DotNet/Model/Share/LockStep/IActorRoom.cs | 7 -
.../Model/Share/LockStep/IActorRoom.cs.meta | 11 -
.../Model/Share/LockStep/ILSRollbackSystem.cs | 40 -
.../Share/LockStep/ILSRollbackSystem.cs.meta | 11 -
.../Model/Share/LockStep/ILSUpdateSystem.cs | 39 -
.../Share/LockStep/ILSUpdateSystem.cs.meta | 11 -
.../Model/Share/LockStep/LSConstValue.cs | 10 -
.../Model/Share/LockStep/LSConstValue.cs.meta | 3 -
.../DotNet/Model/Share/LockStep/LSEntity.cs | 72 -
.../Model/Share/LockStep/LSEntity.cs.meta | 11 -
.../Share/LockStep/LSEntitySystemAttribute.cs | 9 -
.../LockStep/LSEntitySystemAttribute.cs.meta | 11 -
.../Share/LockStep/LSEntitySystemSingleton.cs | 107 -
.../LockStep/LSEntitySystemSingleton.cs.meta | 11 -
.../DotNet/Model/Share/LockStep/LSInput.cs | 50 -
.../Model/Share/LockStep/LSInput.cs.meta | 11 -
.../Model/Share/LockStep/LSInputComponent.cs | 8 -
.../Share/LockStep/LSInputComponent.cs.meta | 3 -
.../DotNet/Model/Share/LockStep/LSUnit.cs | 29 -
.../Model/Share/LockStep/LSUnit.cs.meta | 11 -
.../Model/Share/LockStep/LSUnitComponent.cs | 7 -
.../Share/LockStep/LSUnitComponent.cs.meta | 11 -
.../DotNet/Model/Share/LockStep/LSUpdater.cs | 46 -
.../Model/Share/LockStep/LSUpdater.cs.meta | 11 -
.../DotNet/Model/Share/LockStep/LSWorld.cs | 75 -
.../Model/Share/LockStep/LSWorld.cs.meta | 11 -
.../Model/Share/LockStep/OneFrameInputs.cs | 97 -
.../Share/LockStep/OneFrameInputs.cs.meta | 11 -
.../DotNet/Model/Share/LockStep/Replay.cs | 18 -
.../Model/Share/LockStep/Replay.cs.meta | 11 -
.../DotNet/Model/Share/LockStep/Room.cs | 53 -
.../DotNet/Model/Share/LockStep/Room.cs.meta | 11 -
.../DotNet/Model/Share/Module.meta | 8 -
.../DotNet/Model/Share/Module/AI.meta | 8 -
.../Model/Share/Module/AI/AAIHandler.cs | 18 -
.../Model/Share/Module/AI/AAIHandler.cs.meta | 11 -
.../Model/Share/Module/AI/AIComponent.cs | 15 -
.../Model/Share/Module/AI/AIComponent.cs.meta | 11 -
.../DotNet/Model/Share/Module/AI/AIConfig.cs | 33 -
.../Model/Share/Module/AI/AIConfig.cs.meta | 11 -
.../Share/Module/AI/AIDispatcherComponent.cs | 36 -
.../Module/AI/AIDispatcherComponent.cs.meta | 11 -
.../DotNet/Model/Share/Module/Console.meta | 8 -
.../Share/Module/Console/ConsoleComponent.cs | 23 -
.../Module/Console/ConsoleComponent.cs.meta | 11 -
.../Share/Module/Console/ConsoleDispatcher.cs | 45 -
.../Module/Console/ConsoleDispatcher.cs.meta | 11 -
.../Module/Console/ConsoleHandlerAttribute.cs | 12 -
.../Console/ConsoleHandlerAttribute.cs.meta | 11 -
.../Share/Module/Console/IConsoleHandler.cs | 7 -
.../Module/Console/IConsoleHandler.cs.meta | 11 -
.../Model/Share/Module/Console/ModeContex.cs | 27 -
.../Share/Module/Console/ModeContex.cs.meta | 11 -
.../DotNet/Model/Share/Module/Message.meta | 8 -
.../Model/Share/Module/Message/ErrorCode.cs | 17 -
.../Share/Module/Message/ErrorCode.cs.meta | 11 -
.../Model/Share/Module/Message/IMHandler.cs | 12 -
.../Share/Module/Message/IMHandler.cs.meta | 11 -
.../Message/MessageDispatcherComponent.cs | 100 -
.../MessageDispatcherComponent.cs.meta | 11 -
.../Share/Module/Message/MessageHandler.cs | 37 -
.../Module/Message/MessageHandler.cs.meta | 11 -
.../Module/Message/MessageHandlerAttribute.cs | 14 -
.../Message/MessageHandlerAttribute.cs.meta | 11 -
.../Model/Share/Module/Message/Session.cs | 185 -
.../Share/Module/Message/Session.cs.meta | 11 -
.../Message/SessionAcceptTimeoutComponent.cs | 9 -
.../SessionAcceptTimeoutComponent.cs.meta | 11 -
.../Message/SessionIdleCheckerComponent.cs | 8 -
.../SessionIdleCheckerComponent.cs.meta | 11 -
.../DotNet/Model/Share/Module/Move.meta | 8 -
.../Model/Share/Module/Move/MoveComponent.cs | 83 -
.../Share/Module/Move/MoveComponent.cs.meta | 11 -
.../Model/Share/Module/Move/MoveEventType.cs | 15 -
.../Share/Module/Move/MoveEventType.cs.meta | 11 -
.../DotNet/Model/Share/Module/Numeric.meta | 8 -
.../Share/Module/Numeric/INumericWatcher.cs | 7 -
.../Module/Numeric/INumericWatcher.cs.meta | 11 -
.../Share/Module/Numeric/NumericComponent.cs | 121 -
.../Module/Numeric/NumericComponent.cs.meta | 11 -
.../Model/Share/Module/Numeric/NumericType.cs | 32 -
.../Share/Module/Numeric/NumericType.cs.meta | 11 -
.../Module/Numeric/NumericWatcherAttribute.cs | 18 -
.../Numeric/NumericWatcherAttribute.cs.meta | 11 -
.../Module/Numeric/NumericWatcherComponent.cs | 70 -
.../Numeric/NumericWatcherComponent.cs.meta | 11 -
.../DotNet/Model/Share/Module/ObjectWait.meta | 8 -
.../Share/Module/ObjectWait/ObjectWait.cs | 163 -
.../Module/ObjectWait/ObjectWait.cs.meta | 11 -
.../DotNet/Model/Share/Module/Recast.meta | 8 -
.../Module/Recast/PathfindingComponent.cs | 25 -
.../Recast/PathfindingComponent.cs.meta | 11 -
.../DotNet/Model/Share/Module/Scene.meta | 8 -
.../Module/Scene/CurrentScenesComponent.cs | 21 -
.../Scene/CurrentScenesComponent.cs.meta | 11 -
.../DotNet/Model/Share/Module/Unit.meta | 8 -
.../DotNet/Model/Share/Module/Unit/Unit.cs | 62 -
.../Model/Share/Module/Unit/Unit.cs.meta | 11 -
.../Model/Share/Module/Unit/UnitComponent.cs | 8 -
.../Share/Module/Unit/UnitComponent.cs.meta | 11 -
.../Model/Share/Module/Unit/UnitEventType.cs | 18 -
.../Share/Module/Unit/UnitEventType.cs.meta | 11 -
.../Model/Share/Module/Unit/UnitType.cs | 9 -
.../Model/Share/Module/Unit/UnitType.cs.meta | 11 -
.../DotNet/Model/Share/Plugins.meta | 8 -
.../DotNet/Model/Share/Plugins/Example.meta | 8 -
.../Model/Share/Plugins/Example/ModelShare.cs | 1 -
.../Share/Plugins/Example/ModelShare.cs.meta | 11 -
.../DotNet/Model/Share/TimerInvokeType.cs | 19 -
.../Model/Share/TimerInvokeType.cs.meta | 11 -
Config/Excel/c/AIConfigCategory.bytes | Bin 329 -> 0 bytes
Config/Excel/c/UnitConfigCategory.bytes | Bin 309 -> 0 bytes
Config/Excel/cs/AIConfigCategory.bytes | Bin 329 -> 0 bytes
.../StartMachineConfigCategory.bytes | Bin 152 -> 0 bytes
.../StartProcessConfigCategory.bytes | Bin 192 -> 0 bytes
.../Benchmark/StartSceneConfigCategory.bytes | Bin 417 -> 0 bytes
.../Benchmark/StartZoneConfigCategory.bytes | Bin 134 -> 0 bytes
.../StartMachineConfigCategory.bytes | Bin 152 -> 0 bytes
.../StartProcessConfigCategory.bytes | Bin 98 -> 0 bytes
.../Localhost/StartSceneConfigCategory.bytes | Bin 1414 -> 0 bytes
.../Localhost/StartZoneConfigCategory.bytes | Bin 262 -> 0 bytes
.../Release/StartMachineConfigCategory.bytes | Bin 152 -> 0 bytes
.../Release/StartProcessConfigCategory.bytes | Bin 192 -> 0 bytes
.../Release/StartSceneConfigCategory.bytes | Bin 1421 -> 0 bytes
.../Release/StartZoneConfigCategory.bytes | Bin 220 -> 0 bytes
.../StartMachineConfigCategory.bytes | Bin 152 -> 0 bytes
.../StartProcessConfigCategory.bytes | Bin 380 -> 0 bytes
.../RouterTest/StartSceneConfigCategory.bytes | Bin 1416 -> 0 bytes
.../RouterTest/StartZoneConfigCategory.bytes | Bin 262 -> 0 bytes
Config/Excel/cs/UnitConfigCategory.bytes | Bin 446 -> 0 bytes
Config/Excel/s/AIConfigCategory.bytes | Bin 329 -> 0 bytes
.../StartMachineConfigCategory.bytes | Bin 152 -> 0 bytes
.../StartProcessConfigCategory.bytes | Bin 192 -> 0 bytes
.../Benchmark/StartSceneConfigCategory.bytes | Bin 417 -> 0 bytes
.../Benchmark/StartZoneConfigCategory.bytes | Bin 134 -> 0 bytes
.../StartMachineConfigCategory.bytes | Bin 152 -> 0 bytes
.../StartProcessConfigCategory.bytes | Bin 98 -> 0 bytes
.../Localhost/StartSceneConfigCategory.bytes | Bin 1414 -> 0 bytes
.../Localhost/StartZoneConfigCategory.bytes | Bin 262 -> 0 bytes
.../Release/StartMachineConfigCategory.bytes | Bin 152 -> 0 bytes
.../Release/StartProcessConfigCategory.bytes | Bin 192 -> 0 bytes
.../Release/StartSceneConfigCategory.bytes | Bin 1421 -> 0 bytes
.../Release/StartZoneConfigCategory.bytes | Bin 220 -> 0 bytes
.../StartMachineConfigCategory.bytes | Bin 152 -> 0 bytes
.../StartProcessConfigCategory.bytes | Bin 380 -> 0 bytes
.../RouterTest/StartSceneConfigCategory.bytes | Bin 1416 -> 0 bytes
.../RouterTest/StartZoneConfigCategory.bytes | Bin 262 -> 0 bytes
Config/Excel/s/UnitConfigCategory.bytes | Bin 309 -> 0 bytes
Config/Json/c/AIConfig.txt | 5 -
Config/Json/c/UnitConfig.txt | 5 -
Config/Json/cs/AIConfig.txt | 5 -
.../Benchmark/StartMachineConfig.txt | 3 -
.../Benchmark/StartProcessConfig.txt | 5 -
.../Benchmark/StartSceneConfig.txt | 5 -
.../StartConfig/Benchmark/StartZoneConfig.txt | 3 -
.../StartConfig/Demo/StartMachineConfig.txt | 3 -
.../StartConfig/Demo/StartProcessConfig.txt | 3 -
.../cs/StartConfig/Demo/StartSceneConfig.txt | 14 -
.../cs/StartConfig/Demo/StartZoneConfig.txt | 5 -
.../Localhost/StartMachineConfig.txt | 3 -
.../Localhost/StartProcessConfig.txt | 3 -
.../Localhost/StartSceneConfig.txt | 15 -
.../StartConfig/Localhost/StartZoneConfig.txt | 5 -
.../LockStep/StartMachineConfig.txt | 3 -
.../LockStep/StartProcessConfig.txt | 3 -
.../StartConfig/LockStep/StartSceneConfig.txt | 17 -
.../StartConfig/LockStep/StartZoneConfig.txt | 5 -
.../Release/StartMachineConfig.txt | 3 -
.../Release/StartProcessConfig.txt | 5 -
.../StartConfig/Release/StartSceneConfig.txt | 15 -
.../StartConfig/Release/StartZoneConfig.txt | 4 -
.../RouterTest/StartMachineConfig.txt | 3 -
.../RouterTest/StartProcessConfig.txt | 9 -
.../RouterTest/StartSceneConfig.txt | 15 -
.../RouterTest/StartZoneConfig.txt | 5 -
Config/Json/cs/UnitConfig.txt | 6 -
Config/Json/s/AIConfig.txt | 5 -
.../Benchmark/StartMachineConfig.txt | 3 -
.../Benchmark/StartProcessConfig.txt | 5 -
.../Benchmark/StartSceneConfig.txt | 5 -
.../StartConfig/Benchmark/StartZoneConfig.txt | 3 -
.../s/StartConfig/Demo/StartMachineConfig.txt | 3 -
.../s/StartConfig/Demo/StartProcessConfig.txt | 3 -
.../s/StartConfig/Demo/StartSceneConfig.txt | 14 -
.../s/StartConfig/Demo/StartZoneConfig.txt | 5 -
.../Localhost/StartMachineConfig.txt | 3 -
.../Localhost/StartProcessConfig.txt | 3 -
.../Localhost/StartSceneConfig.txt | 15 -
.../StartConfig/Localhost/StartZoneConfig.txt | 5 -
.../LockStep/StartMachineConfig.txt | 3 -
.../LockStep/StartProcessConfig.txt | 3 -
.../StartConfig/LockStep/StartSceneConfig.txt | 17 -
.../StartConfig/LockStep/StartZoneConfig.txt | 5 -
.../Release/StartMachineConfig.txt | 3 -
.../Release/StartProcessConfig.txt | 5 -
.../StartConfig/Release/StartSceneConfig.txt | 15 -
.../s/StartConfig/Release/StartZoneConfig.txt | 4 -
.../RouterTest/StartMachineConfig.txt | 3 -
.../RouterTest/StartProcessConfig.txt | 9 -
.../RouterTest/StartSceneConfig.txt | 15 -
.../RouterTest/StartZoneConfig.txt | 5 -
Config/Json/s/UnitConfig.txt | 5 -
Config/NLog/NLog.config | 83 -
Config/NLog/NLog.xsd | 4054 -----------------
Config/Recast/Map1 | Bin 19000 -> 0 bytes
Config/Recast/Map2 | Bin 19000 -> 0 bytes
DotNet/App/DotNet.App.csproj | 34 -
DotNet/App/Program.cs | 29 -
DotNet/Core/DotNet.Core.csproj | 52 -
DotNet/Hotfix/DotNet.Hotfix.csproj | 48 -
DotNet/Loader/CodeLoader.cs | 49 -
DotNet/Loader/ConfigLoader.cs | 48 -
DotNet/Loader/DotNet.Loader.csproj | 35 -
DotNet/Loader/Init.cs | 42 -
DotNet/Loader/RecastFileReader.cs | 13 -
DotNet/Model/DotNet.Model.csproj | 54 -
1165 files changed, 41317 deletions(-)
delete mode 100644 Assets/GameScripts/DotNet/Core.meta
delete mode 100644 Assets/GameScripts/DotNet/Core/Analyzer.meta
delete mode 100644 Assets/GameScripts/DotNet/Core/Analyzer/ChildOfAttribute.cs
delete mode 100644 Assets/GameScripts/DotNet/Core/Analyzer/ChildOfAttribute.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Core/Analyzer/ComponentOfAttribute.cs
delete mode 100644 Assets/GameScripts/DotNet/Core/Analyzer/ComponentOfAttribute.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Core/Analyzer/EnableAccessEntiyChildAttribute.cs
delete mode 100644 Assets/GameScripts/DotNet/Core/Analyzer/EnableAccessEntiyChildAttribute.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Core/Analyzer/EnableClassAttribute.cs
delete mode 100644 Assets/GameScripts/DotNet/Core/Analyzer/EnableClassAttribute.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Core/Analyzer/EnableMethodAttribute.cs
delete mode 100644 Assets/GameScripts/DotNet/Core/Analyzer/EnableMethodAttribute.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Core/Analyzer/EntitySystemOf.cs
delete mode 100644 Assets/GameScripts/DotNet/Core/Analyzer/EntitySystemOf.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Core/Analyzer/FriendOfAttribute.cs
delete mode 100644 Assets/GameScripts/DotNet/Core/Analyzer/FriendOfAttribute.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Core/Analyzer/StaticFieldAttribute.cs
delete mode 100644 Assets/GameScripts/DotNet/Core/Analyzer/StaticFieldAttribute.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Core/Analyzer/UniqueIdAttribute.cs
delete mode 100644 Assets/GameScripts/DotNet/Core/Analyzer/UniqueIdAttribute.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Core/DoubleMap.cs
delete mode 100644 Assets/GameScripts/DotNet/Core/DoubleMap.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Core/Entity.meta
delete mode 100644 Assets/GameScripts/DotNet/Core/Entity/ComponentView.cs
delete mode 100644 Assets/GameScripts/DotNet/Core/Entity/ComponentView.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Core/Entity/Entity.cs
delete mode 100644 Assets/GameScripts/DotNet/Core/Entity/Entity.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Core/Entity/EntityHelper.cs
delete mode 100644 Assets/GameScripts/DotNet/Core/Entity/EntityHelper.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Core/Entity/EntityRef.cs
delete mode 100644 Assets/GameScripts/DotNet/Core/Entity/EntityRef.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Core/Entity/EntitySceneFactory.cs
delete mode 100644 Assets/GameScripts/DotNet/Core/Entity/EntitySceneFactory.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Core/Entity/EntitySystemAttribute.cs
delete mode 100644 Assets/GameScripts/DotNet/Core/Entity/EntitySystemAttribute.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Core/Entity/EntitySystemSingleton.cs
delete mode 100644 Assets/GameScripts/DotNet/Core/Entity/EntitySystemSingleton.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Core/Entity/IAddComponentSystem.cs
delete mode 100644 Assets/GameScripts/DotNet/Core/Entity/IAddComponentSystem.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Core/Entity/IAwakeSystem.cs
delete mode 100644 Assets/GameScripts/DotNet/Core/Entity/IAwakeSystem.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Core/Entity/IDeserializeSystem.cs
delete mode 100644 Assets/GameScripts/DotNet/Core/Entity/IDeserializeSystem.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Core/Entity/IDestroySystem.cs
delete mode 100644 Assets/GameScripts/DotNet/Core/Entity/IDestroySystem.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Core/Entity/IGetComponentSystem.cs
delete mode 100644 Assets/GameScripts/DotNet/Core/Entity/IGetComponentSystem.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Core/Entity/ILateUpdateSystem.cs
delete mode 100644 Assets/GameScripts/DotNet/Core/Entity/ILateUpdateSystem.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Core/Entity/IScene.cs
delete mode 100644 Assets/GameScripts/DotNet/Core/Entity/IScene.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Core/Entity/ISerializeSystem.cs
delete mode 100644 Assets/GameScripts/DotNet/Core/Entity/ISerializeSystem.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Core/Entity/ISerializeToEntity.cs
delete mode 100644 Assets/GameScripts/DotNet/Core/Entity/ISerializeToEntity.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Core/Entity/ISystemType.cs
delete mode 100644 Assets/GameScripts/DotNet/Core/Entity/ISystemType.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Core/Entity/ITransfer.cs
delete mode 100644 Assets/GameScripts/DotNet/Core/Entity/ITransfer.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Core/Entity/IUpdateSystem.cs
delete mode 100644 Assets/GameScripts/DotNet/Core/Entity/IUpdateSystem.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Core/Entity/InstanceQueueIndex.cs
delete mode 100644 Assets/GameScripts/DotNet/Core/Entity/InstanceQueueIndex.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Core/Entity/Scene.cs
delete mode 100644 Assets/GameScripts/DotNet/Core/Entity/Scene.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Core/Entity/SceneType.cs
delete mode 100644 Assets/GameScripts/DotNet/Core/Entity/SceneType.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Core/Fiber.meta
delete mode 100644 Assets/GameScripts/DotNet/Core/Fiber/EntitySystem.cs
delete mode 100644 Assets/GameScripts/DotNet/Core/Fiber/EntitySystem.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Core/Fiber/Fiber.cs
delete mode 100644 Assets/GameScripts/DotNet/Core/Fiber/Fiber.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Core/Fiber/IdGenerater.cs
delete mode 100644 Assets/GameScripts/DotNet/Core/Fiber/IdGenerater.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Core/Fiber/MailBoxComponent.cs
delete mode 100644 Assets/GameScripts/DotNet/Core/Fiber/MailBoxComponent.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Core/Fiber/MailBoxType.cs
delete mode 100644 Assets/GameScripts/DotNet/Core/Fiber/MailBoxType.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Core/Fiber/Mailboxes.cs
delete mode 100644 Assets/GameScripts/DotNet/Core/Fiber/Mailboxes.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Core/Fiber/Module.meta
delete mode 100644 Assets/GameScripts/DotNet/Core/Fiber/Module/Actor.meta
delete mode 100644 Assets/GameScripts/DotNet/Core/Fiber/Module/Actor/ActorHelper.cs
delete mode 100644 Assets/GameScripts/DotNet/Core/Fiber/Module/Actor/ActorHelper.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Core/Fiber/Module/Actor/ActorInnerComponent.cs
delete mode 100644 Assets/GameScripts/DotNet/Core/Fiber/Module/Actor/ActorInnerComponent.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Core/Fiber/Module/Actor/ActorInnerComponentSystem.cs
delete mode 100644 Assets/GameScripts/DotNet/Core/Fiber/Module/Actor/ActorInnerComponentSystem.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Core/Fiber/Module/Actor/ActorMessageSender.cs
delete mode 100644 Assets/GameScripts/DotNet/Core/Fiber/Module/Actor/ActorMessageSender.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Core/Fiber/Module/CoroutineLock.meta
delete mode 100644 Assets/GameScripts/DotNet/Core/Fiber/Module/CoroutineLock/CoroutineLock.cs
delete mode 100644 Assets/GameScripts/DotNet/Core/Fiber/Module/CoroutineLock/CoroutineLock.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Core/Fiber/Module/CoroutineLock/CoroutineLockComponent.cs
delete mode 100644 Assets/GameScripts/DotNet/Core/Fiber/Module/CoroutineLock/CoroutineLockComponent.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Core/Fiber/Module/CoroutineLock/CoroutineLockQueue.cs
delete mode 100644 Assets/GameScripts/DotNet/Core/Fiber/Module/CoroutineLock/CoroutineLockQueue.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Core/Fiber/Module/CoroutineLock/CoroutineLockQueueType.cs
delete mode 100644 Assets/GameScripts/DotNet/Core/Fiber/Module/CoroutineLock/CoroutineLockQueueType.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Core/Fiber/Module/CoroutineLock/CoroutineLockType.cs
delete mode 100644 Assets/GameScripts/DotNet/Core/Fiber/Module/CoroutineLock/CoroutineLockType.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Core/Fiber/Module/CoroutineLock/WaitCoroutineLock.cs
delete mode 100644 Assets/GameScripts/DotNet/Core/Fiber/Module/CoroutineLock/WaitCoroutineLock.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Core/Fiber/Module/Navmesh.meta
delete mode 100644 Assets/GameScripts/DotNet/Core/Fiber/Module/Navmesh/NavmeshComponent.cs
delete mode 100644 Assets/GameScripts/DotNet/Core/Fiber/Module/Navmesh/NavmeshComponent.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Core/Fiber/Module/Synchronization.meta
delete mode 100644 Assets/GameScripts/DotNet/Core/Fiber/Module/Synchronization/FiberTaskScheduler.cs
delete mode 100644 Assets/GameScripts/DotNet/Core/Fiber/Module/Synchronization/FiberTaskScheduler.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Core/Fiber/Module/Timer.meta
delete mode 100644 Assets/GameScripts/DotNet/Core/Fiber/Module/Timer/ATimer.cs
delete mode 100644 Assets/GameScripts/DotNet/Core/Fiber/Module/Timer/ATimer.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Core/Fiber/Module/Timer/TimerComponent.cs
delete mode 100644 Assets/GameScripts/DotNet/Core/Fiber/Module/Timer/TimerComponent.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Core/Fiber/TimeInfo.cs
delete mode 100644 Assets/GameScripts/DotNet/Core/Fiber/TimeInfo.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Core/HashSetComponent.cs
delete mode 100644 Assets/GameScripts/DotNet/Core/HashSetComponent.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Core/Helper.meta
delete mode 100644 Assets/GameScripts/DotNet/Core/Helper/AssemblyHelper.cs
delete mode 100644 Assets/GameScripts/DotNet/Core/Helper/AssemblyHelper.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Core/Helper/ByteHelper.cs
delete mode 100644 Assets/GameScripts/DotNet/Core/Helper/ByteHelper.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Core/Helper/ETCancelationTokenHelper.cs
delete mode 100644 Assets/GameScripts/DotNet/Core/Helper/ETCancelationTokenHelper.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Core/Helper/EnumHelper.cs
delete mode 100644 Assets/GameScripts/DotNet/Core/Helper/EnumHelper.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Core/Helper/FileHelper.cs
delete mode 100644 Assets/GameScripts/DotNet/Core/Helper/FileHelper.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Core/Helper/MD5Helper.cs
delete mode 100644 Assets/GameScripts/DotNet/Core/Helper/MD5Helper.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Core/Helper/NetworkHelper.cs
delete mode 100644 Assets/GameScripts/DotNet/Core/Helper/NetworkHelper.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Core/Helper/ObjectHelper.cs
delete mode 100644 Assets/GameScripts/DotNet/Core/Helper/ObjectHelper.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Core/Helper/ProcessHelper.cs
delete mode 100644 Assets/GameScripts/DotNet/Core/Helper/ProcessHelper.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Core/Helper/RandomGenerator.cs
delete mode 100644 Assets/GameScripts/DotNet/Core/Helper/RandomGenerator.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Core/Helper/StringHashHelper.cs
delete mode 100644 Assets/GameScripts/DotNet/Core/Helper/StringHashHelper.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Core/Helper/StringHelper.cs
delete mode 100644 Assets/GameScripts/DotNet/Core/Helper/StringHelper.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Core/Helper/WinPeriod.cs
delete mode 100644 Assets/GameScripts/DotNet/Core/Helper/WinPeriod.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Core/Helper/ZipHelper.cs
delete mode 100644 Assets/GameScripts/DotNet/Core/Helper/ZipHelper.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Core/ListComponent.cs
delete mode 100644 Assets/GameScripts/DotNet/Core/ListComponent.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Core/Method.meta
delete mode 100644 Assets/GameScripts/DotNet/Core/Method/IStaticMethod.cs
delete mode 100644 Assets/GameScripts/DotNet/Core/Method/IStaticMethod.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Core/Method/StaticMethod.cs
delete mode 100644 Assets/GameScripts/DotNet/Core/Method/StaticMethod.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Core/MultiDictionary.cs
delete mode 100644 Assets/GameScripts/DotNet/Core/MultiDictionary.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Core/MultiMap.cs
delete mode 100644 Assets/GameScripts/DotNet/Core/MultiMap.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Core/MultiMapSet.cs
delete mode 100644 Assets/GameScripts/DotNet/Core/MultiMapSet.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Core/Network.meta
delete mode 100644 Assets/GameScripts/DotNet/Core/Network/AChannel.cs
delete mode 100644 Assets/GameScripts/DotNet/Core/Network/AChannel.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Core/Network/AService.cs
delete mode 100644 Assets/GameScripts/DotNet/Core/Network/AService.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Core/Network/ActorResponse.cs
delete mode 100644 Assets/GameScripts/DotNet/Core/Network/ActorResponse.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Core/Network/Circularbuffer.cs
delete mode 100644 Assets/GameScripts/DotNet/Core/Network/Circularbuffer.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Core/Network/ErrorCore.cs
delete mode 100644 Assets/GameScripts/DotNet/Core/Network/ErrorCore.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Core/Network/Extensions.cs
delete mode 100644 Assets/GameScripts/DotNet/Core/Network/Extensions.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Core/Network/IActorLocationMessage.cs
delete mode 100644 Assets/GameScripts/DotNet/Core/Network/IActorLocationMessage.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Core/Network/IActorMessage.cs
delete mode 100644 Assets/GameScripts/DotNet/Core/Network/IActorMessage.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Core/Network/IPEndPointNonAlloc.cs
delete mode 100644 Assets/GameScripts/DotNet/Core/Network/IPEndPointNonAlloc.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Core/Network/KChannel.cs
delete mode 100644 Assets/GameScripts/DotNet/Core/Network/KChannel.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Core/Network/KService.cs
delete mode 100644 Assets/GameScripts/DotNet/Core/Network/KService.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Core/Network/MessageAttribute.cs
delete mode 100644 Assets/GameScripts/DotNet/Core/Network/MessageAttribute.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Core/Network/MessagePool.cs
delete mode 100644 Assets/GameScripts/DotNet/Core/Network/MessagePool.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Core/Network/MessageSerializeHelper.cs
delete mode 100644 Assets/GameScripts/DotNet/Core/Network/MessageSerializeHelper.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Core/Network/NetServices.cs
delete mode 100644 Assets/GameScripts/DotNet/Core/Network/NetServices.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Core/Network/OpcodeHelper.cs
delete mode 100644 Assets/GameScripts/DotNet/Core/Network/OpcodeHelper.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Core/Network/OpcodeRangeDefine.cs
delete mode 100644 Assets/GameScripts/DotNet/Core/Network/OpcodeRangeDefine.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Core/Network/OpcodeType.cs
delete mode 100644 Assets/GameScripts/DotNet/Core/Network/OpcodeType.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Core/Network/PacketParser.cs
delete mode 100644 Assets/GameScripts/DotNet/Core/Network/PacketParser.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Core/Network/ResponseTypeAttribute.cs
delete mode 100644 Assets/GameScripts/DotNet/Core/Network/ResponseTypeAttribute.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Core/Network/RpcException.cs
delete mode 100644 Assets/GameScripts/DotNet/Core/Network/RpcException.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Core/Network/TChannel.cs
delete mode 100644 Assets/GameScripts/DotNet/Core/Network/TChannel.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Core/Network/TService.cs
delete mode 100644 Assets/GameScripts/DotNet/Core/Network/TService.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Core/Network/WChannel.cs
delete mode 100644 Assets/GameScripts/DotNet/Core/Network/WChannel.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Core/Network/WService.cs
delete mode 100644 Assets/GameScripts/DotNet/Core/Network/WService.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Core/Object.meta
delete mode 100644 Assets/GameScripts/DotNet/Core/Object/DisposeObject.cs
delete mode 100644 Assets/GameScripts/DotNet/Core/Object/DisposeObject.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Core/Object/MessageObject.cs
delete mode 100644 Assets/GameScripts/DotNet/Core/Object/MessageObject.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Core/Object/Object.cs
delete mode 100644 Assets/GameScripts/DotNet/Core/Object/Object.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Core/Object/ProtoObject.cs
delete mode 100644 Assets/GameScripts/DotNet/Core/Object/ProtoObject.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Core/Serialize.meta
delete mode 100644 Assets/GameScripts/DotNet/Core/Serialize/MemoryBuffer.cs
delete mode 100644 Assets/GameScripts/DotNet/Core/Serialize/MemoryBuffer.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Core/Serialize/MemoryPackHelper.cs
delete mode 100644 Assets/GameScripts/DotNet/Core/Serialize/MemoryPackHelper.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Core/Serialize/MongoHelper.cs
delete mode 100644 Assets/GameScripts/DotNet/Core/Serialize/MongoHelper.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Core/SortedLinkList.cs
delete mode 100644 Assets/GameScripts/DotNet/Core/SortedLinkList.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Core/ThreadSynchronizationContext.cs
delete mode 100644 Assets/GameScripts/DotNet/Core/ThreadSynchronizationContext.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Core/TimerCoreInvokeType.cs
delete mode 100644 Assets/GameScripts/DotNet/Core/TimerCoreInvokeType.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Core/UnOrderMultiMap.cs
delete mode 100644 Assets/GameScripts/DotNet/Core/UnOrderMultiMap.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Core/UnOrderMultiMapSet.cs
delete mode 100644 Assets/GameScripts/DotNet/Core/UnOrderMultiMapSet.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Core/World.meta
delete mode 100644 Assets/GameScripts/DotNet/Core/World/ActorId.cs
delete mode 100644 Assets/GameScripts/DotNet/Core/World/ActorId.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Core/World/IMessage.cs
delete mode 100644 Assets/GameScripts/DotNet/Core/World/IMessage.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Core/World/ISingletonAwake.cs
delete mode 100644 Assets/GameScripts/DotNet/Core/World/ISingletonAwake.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Core/World/ISingletonDestroy.cs
delete mode 100644 Assets/GameScripts/DotNet/Core/World/ISingletonDestroy.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Core/World/ISingletonLoad.cs
delete mode 100644 Assets/GameScripts/DotNet/Core/World/ISingletonLoad.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Core/World/Module.meta
delete mode 100644 Assets/GameScripts/DotNet/Core/World/Module/Actor.meta
delete mode 100644 Assets/GameScripts/DotNet/Core/World/Module/Actor/ActorMessageDispatcherComponent.cs
delete mode 100644 Assets/GameScripts/DotNet/Core/World/Module/Actor/ActorMessageDispatcherComponent.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Core/World/Module/Actor/ActorMessageHandlerAttribute.cs
delete mode 100644 Assets/GameScripts/DotNet/Core/World/Module/Actor/ActorMessageHandlerAttribute.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Core/World/Module/Actor/ActorMessageLocationHandlerAttribute.cs
delete mode 100644 Assets/GameScripts/DotNet/Core/World/Module/Actor/ActorMessageLocationHandlerAttribute.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Core/World/Module/Actor/ActorMessageQueue.cs
delete mode 100644 Assets/GameScripts/DotNet/Core/World/Module/Actor/ActorMessageQueue.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Core/World/Module/Actor/IMActorHandler.cs
delete mode 100644 Assets/GameScripts/DotNet/Core/World/Module/Actor/IMActorHandler.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Core/World/Module/Config.meta
delete mode 100644 Assets/GameScripts/DotNet/Core/World/Module/Config/ConfigAttribute.cs
delete mode 100644 Assets/GameScripts/DotNet/Core/World/Module/Config/ConfigAttribute.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Core/World/Module/Config/ConfigComponent.cs
delete mode 100644 Assets/GameScripts/DotNet/Core/World/Module/Config/ConfigComponent.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Core/World/Module/Config/ConfigSingleton.cs
delete mode 100644 Assets/GameScripts/DotNet/Core/World/Module/Config/ConfigSingleton.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Core/World/Module/Config/IConfig.cs
delete mode 100644 Assets/GameScripts/DotNet/Core/World/Module/Config/IConfig.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Core/World/Module/Config/IMerge.cs
delete mode 100644 Assets/GameScripts/DotNet/Core/World/Module/Config/IMerge.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Core/World/Module/EventSystem.meta
delete mode 100644 Assets/GameScripts/DotNet/Core/World/Module/EventSystem/BaseAttribute.cs
delete mode 100644 Assets/GameScripts/DotNet/Core/World/Module/EventSystem/BaseAttribute.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Core/World/Module/EventSystem/EventAttribute.cs
delete mode 100644 Assets/GameScripts/DotNet/Core/World/Module/EventSystem/EventAttribute.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Core/World/Module/EventSystem/EventSystem.cs
delete mode 100644 Assets/GameScripts/DotNet/Core/World/Module/EventSystem/EventSystem.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Core/World/Module/EventSystem/IEvent.cs
delete mode 100644 Assets/GameScripts/DotNet/Core/World/Module/EventSystem/IEvent.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Core/World/Module/EventSystem/IInvoke.cs
delete mode 100644 Assets/GameScripts/DotNet/Core/World/Module/EventSystem/IInvoke.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Core/World/Module/EventSystem/InvokeAttribute.cs
delete mode 100644 Assets/GameScripts/DotNet/Core/World/Module/EventSystem/InvokeAttribute.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Core/World/Module/EventSystem/TypeSystems.cs
delete mode 100644 Assets/GameScripts/DotNet/Core/World/Module/EventSystem/TypeSystems.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Core/World/Module/Fiber.meta
delete mode 100644 Assets/GameScripts/DotNet/Core/World/Module/Fiber/FiberInit.cs
delete mode 100644 Assets/GameScripts/DotNet/Core/World/Module/Fiber/FiberInit.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Core/World/Module/Fiber/FiberManager.cs
delete mode 100644 Assets/GameScripts/DotNet/Core/World/Module/Fiber/FiberManager.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Core/World/Module/Fiber/IScheduler.cs
delete mode 100644 Assets/GameScripts/DotNet/Core/World/Module/Fiber/IScheduler.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Core/World/Module/Fiber/MainThreadScheduler.cs
delete mode 100644 Assets/GameScripts/DotNet/Core/World/Module/Fiber/MainThreadScheduler.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Core/World/Module/Fiber/ThreadPoolScheduler.cs
delete mode 100644 Assets/GameScripts/DotNet/Core/World/Module/Fiber/ThreadPoolScheduler.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Core/World/Module/Fiber/ThreadScheduler.cs
delete mode 100644 Assets/GameScripts/DotNet/Core/World/Module/Fiber/ThreadScheduler.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Core/World/Module/IdGenerater.meta
delete mode 100644 Assets/GameScripts/DotNet/Core/World/Module/IdGenerater/IdValueGenerater.cs
delete mode 100644 Assets/GameScripts/DotNet/Core/World/Module/IdGenerater/IdValueGenerater.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Core/World/Module/Log.meta
delete mode 100644 Assets/GameScripts/DotNet/Core/World/Module/Log/ILog.cs
delete mode 100644 Assets/GameScripts/DotNet/Core/World/Module/Log/ILog.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Core/World/Module/Log/Log.cs
delete mode 100644 Assets/GameScripts/DotNet/Core/World/Module/Log/Log.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Core/World/Module/Log/Logger.cs
delete mode 100644 Assets/GameScripts/DotNet/Core/World/Module/Log/Logger.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Core/World/Module/Log/NLogger.cs
delete mode 100644 Assets/GameScripts/DotNet/Core/World/Module/Log/NLogger.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Core/World/Module/ObjectPool.meta
delete mode 100644 Assets/GameScripts/DotNet/Core/World/Module/ObjectPool/ObjectPool.cs
delete mode 100644 Assets/GameScripts/DotNet/Core/World/Module/ObjectPool/ObjectPool.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Core/World/Module/Options.meta
delete mode 100644 Assets/GameScripts/DotNet/Core/World/Module/Options/Options.cs
delete mode 100644 Assets/GameScripts/DotNet/Core/World/Module/Options/Options.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Core/World/Singleton.cs
delete mode 100644 Assets/GameScripts/DotNet/Core/World/Singleton.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Core/World/World.cs
delete mode 100644 Assets/GameScripts/DotNet/Core/World/World.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Client.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Client/Demo.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Client/Demo/AI.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Client/Demo/AI/AI_Attack.cs
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Client/Demo/AI/AI_Attack.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Client/Demo/AI/AI_XunLuo.cs
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Client/Demo/AI/AI_XunLuo.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Client/Demo/AI/XunLuoPathComponentSystem.cs
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Client/Demo/AI/XunLuoPathComponentSystem.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Client/Demo/Main.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Client/Demo/Main/ClientSenderCompnentSystem.cs
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Client/Demo/Main/ClientSenderCompnentSystem.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Client/Demo/Main/Login.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Client/Demo/Main/Login/EnterMapHelper.cs
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Client/Demo/Main/Login/EnterMapHelper.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Client/Demo/Main/Move.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Client/Demo/Main/Move/M2C_PathfindingResultHandler.cs
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Client/Demo/Main/Move/M2C_PathfindingResultHandler.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Client/Demo/Main/Move/M2C_StopHandler.cs
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Client/Demo/Main/Move/M2C_StopHandler.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Client/Demo/Main/Move/MoveHelper.cs
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Client/Demo/Main/Move/MoveHelper.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Client/Demo/Main/NetClient2Main_SessionDisposeHandler.cs
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Client/Demo/Main/NetClient2Main_SessionDisposeHandler.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Client/Demo/Main/Scene.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Client/Demo/Main/Scene/CurrentSceneFactory.cs
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Client/Demo/Main/Scene/CurrentSceneFactory.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Client/Demo/Main/Scene/M2C_StartSceneChangeHandler.cs
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Client/Demo/Main/Scene/M2C_StartSceneChangeHandler.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Client/Demo/Main/Scene/SceneChangeHelper.cs
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Client/Demo/Main/Scene/SceneChangeHelper.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Client/Demo/Main/Unit.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Client/Demo/Main/Unit/M2C_CreateMyUnitHandler.cs
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Client/Demo/Main/Unit/M2C_CreateMyUnitHandler.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Client/Demo/Main/Unit/M2C_CreateUnitsHandler.cs
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Client/Demo/Main/Unit/M2C_CreateUnitsHandler.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Client/Demo/Main/Unit/M2C_RemoveUnitsHandler.cs
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Client/Demo/Main/Unit/M2C_RemoveUnitsHandler.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Client/Demo/Main/Unit/UnitFactory.cs
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Client/Demo/Main/Unit/UnitFactory.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Client/Demo/Main/Unit/UnitHelper.cs
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Client/Demo/Main/Unit/UnitHelper.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Client/Demo/NetClient.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Client/Demo/NetClient/A2NetClient_MessageHandler.cs
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Client/Demo/NetClient/A2NetClient_MessageHandler.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Client/Demo/NetClient/A2NetClient_RequestHandler.cs
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Client/Demo/NetClient/A2NetClient_RequestHandler.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Client/Demo/NetClient/FiberInit_NetClient.cs
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Client/Demo/NetClient/FiberInit_NetClient.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Client/Demo/NetClient/LoginHelper.cs
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Client/Demo/NetClient/LoginHelper.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Client/Demo/NetClient/Main2NetClient_LoginHandler.cs
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Client/Demo/NetClient/Main2NetClient_LoginHandler.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Client/Demo/NetClient/Ping.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Client/Demo/NetClient/Ping/PingComponentSystem.cs
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Client/Demo/NetClient/Ping/PingComponentSystem.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Client/Demo/NetClient/Router.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Client/Demo/NetClient/Router/HttpClientHelper.cs
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Client/Demo/NetClient/Router/HttpClientHelper.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Client/Demo/NetClient/Router/RouterAddressComponentSystem.cs
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Client/Demo/NetClient/Router/RouterAddressComponentSystem.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Client/Demo/NetClient/Router/RouterCheckComponentSystem.cs
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Client/Demo/NetClient/Router/RouterCheckComponentSystem.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Client/Demo/NetClient/Router/RouterHelper.cs
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Client/Demo/NetClient/Router/RouterHelper.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Client/LockStep.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Client/LockStep/G2C_ChangeSceneHandler.cs
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Client/LockStep/G2C_ChangeSceneHandler.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Client/LockStep/G2C_ReconnectHandler.cs
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Client/LockStep/G2C_ReconnectHandler.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Client/LockStep/LSClientHelper.cs
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Client/LockStep/LSClientHelper.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Client/LockStep/LSClientUpdaterSystem.cs
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Client/LockStep/LSClientUpdaterSystem.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Client/LockStep/LSReplayUpdaterSystem.cs
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Client/LockStep/LSReplayUpdaterSystem.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Client/LockStep/LSSceneChangeHelper.cs
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Client/LockStep/LSSceneChangeHelper.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Client/LockStep/OneFrameInputsHandler.cs
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Client/LockStep/OneFrameInputsHandler.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Client/LockStep/Room2C_AdjustUpdateTimeHandler.cs
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Client/LockStep/Room2C_AdjustUpdateTimeHandler.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Client/LockStep/Room2C_CheckHashFailHandler.cs
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Client/LockStep/Room2C_CheckHashFailHandler.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Client/LockStep/Room2C_EnterMapHandler.cs
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Client/LockStep/Room2C_EnterMapHandler.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Client/Module.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Client/Module/Message.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Client/Module/Message/ClientSessionErrorComponentSystem.cs
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Client/Module/Message/ClientSessionErrorComponentSystem.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Client/Module/Message/NetClientComponentSystem.cs
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Client/Module/Message/NetClientComponentSystem.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Client/Plugins.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Client/Plugins/Example.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Client/Plugins/Example/HotfixClient.cs
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Client/Plugins/Example/HotfixClient.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/Demo.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/Demo/Benchmark.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/Demo/Benchmark/BenchmarkClientComponentSystem.cs
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/Demo/Benchmark/BenchmarkClientComponentSystem.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/Demo/Benchmark/C2G_BenchmarkHandler.cs
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/Demo/Benchmark/C2G_BenchmarkHandler.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/Demo/EntryEvent2_InitServer.cs
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/Demo/EntryEvent2_InitServer.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/Demo/Gate.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/Demo/Gate/C2G_EnterMapHandler.cs
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/Demo/Gate/C2G_EnterMapHandler.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/Demo/Gate/C2G_LoginGateHandler.cs
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/Demo/Gate/C2G_LoginGateHandler.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/Demo/Gate/C2G_PingHandler.cs
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/Demo/Gate/C2G_PingHandler.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/Demo/Gate/FiberInit_Gate.cs
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/Demo/Gate/FiberInit_Gate.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/Demo/Gate/GateMapFactory.cs
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/Demo/Gate/GateMapFactory.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/Demo/Gate/GateSessionKeyComponentSystem.cs
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/Demo/Gate/GateSessionKeyComponentSystem.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/Demo/Gate/MailBoxType_GateSessionHandler.cs
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/Demo/Gate/MailBoxType_GateSessionHandler.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/Demo/Gate/NetServerComponentOnReadEvent.cs
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/Demo/Gate/NetServerComponentOnReadEvent.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/Demo/Gate/PlayerComponentSystem.cs
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/Demo/Gate/PlayerComponentSystem.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/Demo/Gate/PlayerSystem.cs
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/Demo/Gate/PlayerSystem.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/Demo/Gate/R2G_GetLoginKeyHandler.cs
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/Demo/Gate/R2G_GetLoginKeyHandler.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/Demo/Gate/SessionPlayerComponentSystem.cs
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/Demo/Gate/SessionPlayerComponentSystem.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/Demo/HttpHelper.cs
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/Demo/HttpHelper.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/Demo/Map.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/Demo/Map/AOI.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/Demo/Map/AOI/ChangePosition_NotifyAOI.cs
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/Demo/Map/AOI/ChangePosition_NotifyAOI.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/Demo/Map/C2M_TestRobotCaseHandler.cs
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/Demo/Map/C2M_TestRobotCaseHandler.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/Demo/Map/G2M_SessionDisconnectHandler.cs
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/Demo/Map/G2M_SessionDisconnectHandler.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/Demo/Map/Move.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/Demo/Map/Move/C2M_PathfindingResultHandler.cs
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/Demo/Map/Move/C2M_PathfindingResultHandler.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/Demo/Map/Move/C2M_StopHandler.cs
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/Demo/Map/Move/C2M_StopHandler.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/Demo/Map/Move/MoveHelper.cs
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/Demo/Map/Move/MoveHelper.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/Demo/Map/Transfer.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/Demo/Map/Transfer/C2M_TransferMapHandler.cs
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/Demo/Map/Transfer/C2M_TransferMapHandler.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/Demo/Map/Transfer/M2M_UnitTransferRequestHandler.cs
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/Demo/Map/Transfer/M2M_UnitTransferRequestHandler.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/Demo/Map/Transfer/TransferHelper.cs
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/Demo/Map/Transfer/TransferHelper.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/Demo/Map/Unit.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/Demo/Map/Unit/UnitEnterSightRange_NotifyClient.cs
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/Demo/Map/Unit/UnitEnterSightRange_NotifyClient.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/Demo/Map/Unit/UnitFactory.cs
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/Demo/Map/Unit/UnitFactory.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/Demo/Map/Unit/UnitHelper.cs
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/Demo/Map/Unit/UnitHelper.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/Demo/Map/Unit/UnitLeaveSightRange_NotifyClient.cs
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/Demo/Map/Unit/UnitLeaveSightRange_NotifyClient.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/Demo/MessageHelper.cs
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/Demo/MessageHelper.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/Demo/Realm.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/Demo/Realm/C2R_LoginHandler.cs
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/Demo/Realm/C2R_LoginHandler.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/Demo/Realm/FiberInit_Realm.cs
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/Demo/Realm/FiberInit_Realm.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/Demo/Realm/RealmGateAddressHelper.cs
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/Demo/Realm/RealmGateAddressHelper.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/Demo/Robot.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/Demo/Robot/Case.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/Demo/Robot/Console.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/Demo/Robot/Console/CreateRobotConsoleHandler.cs
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/Demo/Robot/Console/CreateRobotConsoleHandler.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/Demo/Robot/RobotConsoleHandler.cs
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/Demo/Robot/RobotConsoleHandler.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/Demo/Robot/Scene.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/Demo/Robot/Scene/RobotSceneFactory.cs
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/Demo/Robot/Scene/RobotSceneFactory.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/Demo/Router.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/Demo/Router/HttpGetRouterHandler.cs
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/Demo/Router/HttpGetRouterHandler.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/Demo/Watcher.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/Demo/Watcher/WatcherComponentSystem.cs
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/Demo/Watcher/WatcherComponentSystem.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/Demo/Watcher/WatcherHelper.cs
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/Demo/Watcher/WatcherHelper.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/LockStep.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/LockStep/Gate.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/LockStep/Gate/C2G_MatchHandler.cs
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/LockStep/Gate/C2G_MatchHandler.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/LockStep/Gate/Match2G_NotifyMatchSuccessHandler.cs
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/LockStep/Gate/Match2G_NotifyMatchSuccessHandler.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/LockStep/Map.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/LockStep/Map/C2Room_ChangeSceneFinishHandler.cs
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/LockStep/Map/C2Room_ChangeSceneFinishHandler.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/LockStep/Map/FiberInit_Map.cs
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/LockStep/Map/FiberInit_Map.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/LockStep/Map/FrameMessageHandler.cs
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/LockStep/Map/FrameMessageHandler.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/LockStep/Map/Match2Map_GetRoomHandler.cs
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/LockStep/Map/Match2Map_GetRoomHandler.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/LockStep/Map/RoomMessageHelper.cs
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/LockStep/Map/RoomMessageHelper.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/LockStep/Map/RoomServerComponentSystem.cs
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/LockStep/Map/RoomServerComponentSystem.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/LockStep/Match.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/LockStep/Match/FiberInit_Match.cs
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/LockStep/Match/FiberInit_Match.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/LockStep/Match/G2Match_MatchHandler.cs
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/LockStep/Match/G2Match_MatchHandler.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/LockStep/Match/MatchComponentSystem.cs
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/LockStep/Match/MatchComponentSystem.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/LockStep/Room.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/LockStep/Room/C2Room_CheckHashHandler.cs
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/LockStep/Room/C2Room_CheckHashHandler.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/LockStep/Room/FiberInit_RoomRoot.cs
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/LockStep/Room/FiberInit_RoomRoot.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/LockStep/Room/G2Room_ReconnectHandler.cs
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/LockStep/Room/G2Room_ReconnectHandler.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/LockStep/Room/LSServerUpdaterSystem.cs
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/LockStep/Room/LSServerUpdaterSystem.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/LockStep/Room/RoomManager2Room_InitHandler.cs
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/LockStep/Room/RoomManager2Room_InitHandler.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/Module.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/Module/AOI.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/Module/AOI/AOIEntitySystem.cs
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/Module/AOI/AOIEntitySystem.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/Module/AOI/AOIHelper.cs
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/Module/AOI/AOIHelper.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/Module/AOI/AOIManagerComponentSystem.cs
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/Module/AOI/AOIManagerComponentSystem.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/Module/AOI/AOISeeCheckHelper.cs
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/Module/AOI/AOISeeCheckHelper.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/Module/AOI/CellSystem.cs
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/Module/AOI/CellSystem.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/Module/ActorLocation.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/Module/ActorLocation/ActorLocationSenderComponentSystem.cs
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/Module/ActorLocation/ActorLocationSenderComponentSystem.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/Module/ActorLocation/ActorLocationSenderSystem.cs
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/Module/ActorLocation/ActorLocationSenderSystem.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/Module/ActorLocation/ActorMessageLocationHandler.cs
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/Module/ActorLocation/ActorMessageLocationHandler.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/Module/ActorLocation/FiberInit_Location.cs
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/Module/ActorLocation/FiberInit_Location.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/Module/ActorLocation/LocationOneTypeSystem.cs
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/Module/ActorLocation/LocationOneTypeSystem.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/Module/ActorLocation/LocationProxyComponentSystem.cs
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/Module/ActorLocation/LocationProxyComponentSystem.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/Module/ActorLocation/ObjectAddRequestHandler.cs
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/Module/ActorLocation/ObjectAddRequestHandler.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/Module/ActorLocation/ObjectGetRequestHandler.cs
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/Module/ActorLocation/ObjectGetRequestHandler.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/Module/ActorLocation/ObjectLockRequestHandler.cs
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/Module/ActorLocation/ObjectLockRequestHandler.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/Module/ActorLocation/ObjectRemoveRequestHandler.cs
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/Module/ActorLocation/ObjectRemoveRequestHandler.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/Module/ActorLocation/ObjectUnLockRequestHandler.cs
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/Module/ActorLocation/ObjectUnLockRequestHandler.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/Module/DB.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/Module/DB/DBComponentSystem.cs
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/Module/DB/DBComponentSystem.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/Module/DB/DBManagerComponentSystem.cs
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/Module/DB/DBManagerComponentSystem.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/Module/Http.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/Module/Http/HttpComponentSystem.cs
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/Module/Http/HttpComponentSystem.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/Module/Message.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/Module/Message/A2NetInner_MessageHandler.cs
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/Module/Message/A2NetInner_MessageHandler.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/Module/Message/A2NetInner_RequestHandler.cs
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/Module/Message/A2NetInner_RequestHandler.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/Module/Message/ActorOuterComponentSystem.cs
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/Module/Message/ActorOuterComponentSystem.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/Module/Message/ActorSenderComponentSystem.cs
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/Module/Message/ActorSenderComponentSystem.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/Module/Message/NetServerComponentSystem.cs
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/Module/Message/NetServerComponentSystem.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/Module/NetInner.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/Module/NetInner/FiberInit_NetInner.cs
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/Module/NetInner/FiberInit_NetInner.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/Module/RobotCase.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/Module/RobotCase/ARobotCase.cs
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/Module/RobotCase/ARobotCase.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/Module/RobotCase/RobotCaseComponentSystem.cs
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/Module/RobotCase/RobotCaseComponentSystem.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/Module/Router.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/Module/Router/FiberInit_Router.cs
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/Module/Router/FiberInit_Router.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/Module/Router/FiberInit_RouterManager.cs
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/Module/Router/FiberInit_RouterManager.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/Module/Router/RouterComponentSystem.cs
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/Module/Router/RouterComponentSystem.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/Module/Router/RouterNodeSystem.cs
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/Module/Router/RouterNodeSystem.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/Plugins.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/Plugins/Example.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/Plugins/Example/HotfixServer.cs
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Server/Plugins/Example/HotfixServer.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Share.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Share/ConstValue.cs
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Share/ConstValue.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Share/Demo.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Share/Demo/EntryEvent1_InitShare.cs
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Share/Demo/EntryEvent1_InitShare.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Share/FiberInit_Main.cs
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Share/FiberInit_Main.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Share/LockStep.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Share/LockStep/LSInputComponentSystem.cs
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Share/LockStep/LSInputComponentSystem.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Share/LockStep/LSUnitFactory.cs
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Share/LockStep/LSUnitFactory.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Share/LockStep/RoomSystem.cs
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Share/LockStep/RoomSystem.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Share/Module.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Share/Module/AI.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Share/Module/AI/AIComponentSystem.cs
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Share/Module/AI/AIComponentSystem.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Share/Module/Actor.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Share/Module/Actor/ActorHandleHelper.cs
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Share/Module/Actor/ActorHandleHelper.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Share/Module/Actor/ActorMessageHandler.cs
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Share/Module/Actor/ActorMessageHandler.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Share/Module/Actor/MailBoxType_OrderedMessageHandler.cs
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Share/Module/Actor/MailBoxType_OrderedMessageHandler.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Share/Module/Actor/MailBoxType_UnOrderedMessageHandler.cs
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Share/Module/Actor/MailBoxType_UnOrderedMessageHandler.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Share/Module/Console.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Share/Module/Console/ConsoleComponentSystem.cs
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Share/Module/Console/ConsoleComponentSystem.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Share/Module/Console/ReloadConfigConsoleHandler.cs
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Share/Module/Console/ReloadConfigConsoleHandler.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Share/Module/Console/ReloadDllConsoleHandler.cs
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Share/Module/Console/ReloadDllConsoleHandler.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Share/Module/Message.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Share/Module/Message/SessionAcceptTimeoutComponentSystem.cs
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Share/Module/Message/SessionAcceptTimeoutComponentSystem.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Share/Module/Message/SessionIdleCheckerComponentSystem.cs
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Share/Module/Message/SessionIdleCheckerComponentSystem.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Share/Module/Move.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Share/Module/Move/MoveComponentSystem.cs
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Share/Module/Move/MoveComponentSystem.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Share/Module/Numeric.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Share/Module/Numeric/NumericChangeEvent_NotifyWatcher.cs
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Share/Module/Numeric/NumericChangeEvent_NotifyWatcher.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Share/Module/Numeric/NumericWatcher_Hp_ShowUI.cs
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Share/Module/Numeric/NumericWatcher_Hp_ShowUI.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Share/Module/Recast.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Share/Module/Recast/PathfindingComponentSystem.cs
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Share/Module/Recast/PathfindingComponentSystem.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Share/Module/Scene.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Share/Module/Scene/CurrentScenesComponentSystem.cs
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Share/Module/Scene/CurrentScenesComponentSystem.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Share/Module/Unit.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Share/Module/Unit/UnitComponentSystem.cs
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Share/Module/Unit/UnitComponentSystem.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Share/Module/Unit/UnitSystem.cs
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Share/Module/Unit/UnitSystem.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Share/Plugins.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Share/Plugins/Example.meta
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Share/Plugins/Example/HotfixShare.cs
delete mode 100644 Assets/GameScripts/DotNet/Hotfix/Share/Plugins/Example/HotfixShare.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Model.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Client.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Client/Demo.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Client/Demo/AI.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Client/Demo/AI/XunLuoPathComponent.cs
delete mode 100644 Assets/GameScripts/DotNet/Model/Client/Demo/AI/XunLuoPathComponent.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Client/Demo/Main.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Client/Demo/Main/ClientSenderCompnent.cs
delete mode 100644 Assets/GameScripts/DotNet/Model/Client/Demo/Main/ClientSenderCompnent.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Client/Demo/Main/Move.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Client/Demo/Main/Move/Wait_UnitStop.cs
delete mode 100644 Assets/GameScripts/DotNet/Model/Client/Demo/Main/Move/Wait_UnitStop.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Client/Demo/Main/Scene.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Client/Demo/Main/Scene/Wait_CreateMyUnit.cs
delete mode 100644 Assets/GameScripts/DotNet/Model/Client/Demo/Main/Scene/Wait_CreateMyUnit.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Client/Demo/Main/Scene/Wait_SceneChangeFinish.cs
delete mode 100644 Assets/GameScripts/DotNet/Model/Client/Demo/Main/Scene/Wait_SceneChangeFinish.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Client/Demo/Main/Unit.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Client/Demo/Main/Unit/PlayerComponent.cs
delete mode 100644 Assets/GameScripts/DotNet/Model/Client/Demo/Main/Unit/PlayerComponent.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Client/Demo/NetClient.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Client/Demo/NetClient/A2NetClient_Message.cs
delete mode 100644 Assets/GameScripts/DotNet/Model/Client/Demo/NetClient/A2NetClient_Message.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Client/Demo/NetClient/Ping.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Client/Demo/NetClient/Ping/PingComponent.cs
delete mode 100644 Assets/GameScripts/DotNet/Model/Client/Demo/NetClient/Ping/PingComponent.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Client/Demo/NetClient/Router.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Client/Demo/NetClient/Router/RouterAddressComponent.cs
delete mode 100644 Assets/GameScripts/DotNet/Model/Client/Demo/NetClient/Router/RouterAddressComponent.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Client/Demo/NetClient/Router/RouterCheckComponent.cs
delete mode 100644 Assets/GameScripts/DotNet/Model/Client/Demo/NetClient/Router/RouterCheckComponent.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Client/Demo/NetClient/Session.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Client/Demo/NetClient/Session/SessionComponent.cs
delete mode 100644 Assets/GameScripts/DotNet/Model/Client/Demo/NetClient/Session/SessionComponent.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Client/LockStep.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Client/LockStep/EventType.cs
delete mode 100644 Assets/GameScripts/DotNet/Model/Client/LockStep/EventType.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Client/LockStep/LSClientUpdater.cs
delete mode 100644 Assets/GameScripts/DotNet/Model/Client/LockStep/LSClientUpdater.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Client/LockStep/LSReplayUpdater.cs
delete mode 100644 Assets/GameScripts/DotNet/Model/Client/LockStep/LSReplayUpdater.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Client/LockStep/WaitType.cs
delete mode 100644 Assets/GameScripts/DotNet/Model/Client/LockStep/WaitType.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Client/Module.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Client/Module/Message.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Client/Module/Message/ClientSessionErrorComponent.cs
delete mode 100644 Assets/GameScripts/DotNet/Model/Client/Module/Message/ClientSessionErrorComponent.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Client/Module/Message/NetClientComponent.cs
delete mode 100644 Assets/GameScripts/DotNet/Model/Client/Module/Message/NetClientComponent.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Client/Plugins.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Client/Plugins/Example.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Client/Plugins/Example/ModelClient.cs
delete mode 100644 Assets/GameScripts/DotNet/Model/Client/Plugins/Example/ModelClient.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Generate.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Generate/Client.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Generate/Client/Config.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Generate/Client/Config/AIConfig.cs
delete mode 100644 Assets/GameScripts/DotNet/Model/Generate/Client/Config/AIConfig.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Generate/Client/Config/UnitConfig.cs
delete mode 100644 Assets/GameScripts/DotNet/Model/Generate/Client/Config/UnitConfig.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Generate/Client/Message.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Generate/Client/Message/ClientMessage_C_1000.cs
delete mode 100644 Assets/GameScripts/DotNet/Model/Generate/Client/Message/ClientMessage_C_1000.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Generate/Client/Message/LockStepOuter_C_11001.cs
delete mode 100644 Assets/GameScripts/DotNet/Model/Generate/Client/Message/LockStepOuter_C_11001.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Generate/Client/Message/OuterMessage_C_10001.cs
delete mode 100644 Assets/GameScripts/DotNet/Model/Generate/Client/Message/OuterMessage_C_10001.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Generate/Client/Unity.GenerateClient.asmdef
delete mode 100644 Assets/GameScripts/DotNet/Model/Generate/Client/Unity.GenerateClient.asmdef.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Generate/ClientServer.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Generate/ClientServer/Config.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Generate/ClientServer/Config/AIConfig.cs
delete mode 100644 Assets/GameScripts/DotNet/Model/Generate/ClientServer/Config/AIConfig.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Generate/ClientServer/Config/StartMachineConfig.cs
delete mode 100644 Assets/GameScripts/DotNet/Model/Generate/ClientServer/Config/StartMachineConfig.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Generate/ClientServer/Config/StartProcessConfig.cs
delete mode 100644 Assets/GameScripts/DotNet/Model/Generate/ClientServer/Config/StartProcessConfig.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Generate/ClientServer/Config/StartSceneConfig.cs
delete mode 100644 Assets/GameScripts/DotNet/Model/Generate/ClientServer/Config/StartSceneConfig.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Generate/ClientServer/Config/StartZoneConfig.cs
delete mode 100644 Assets/GameScripts/DotNet/Model/Generate/ClientServer/Config/StartZoneConfig.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Generate/ClientServer/Config/UnitConfig.cs
delete mode 100644 Assets/GameScripts/DotNet/Model/Generate/ClientServer/Config/UnitConfig.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Generate/ClientServer/ConfigPartial.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Generate/ClientServer/ConfigPartial/StartProcessConfig.cs
delete mode 100644 Assets/GameScripts/DotNet/Model/Generate/ClientServer/ConfigPartial/StartProcessConfig.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Generate/ClientServer/ConfigPartial/StartSceneConfig.cs
delete mode 100644 Assets/GameScripts/DotNet/Model/Generate/ClientServer/ConfigPartial/StartSceneConfig.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Generate/ClientServer/Message.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Generate/ClientServer/Message/ClientMessage_C_1000.cs
delete mode 100644 Assets/GameScripts/DotNet/Model/Generate/ClientServer/Message/ClientMessage_C_1000.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Generate/ClientServer/Message/InnerMessage_S_20001.cs
delete mode 100644 Assets/GameScripts/DotNet/Model/Generate/ClientServer/Message/InnerMessage_S_20001.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Generate/ClientServer/Message/LockStepInner_S_21001.cs
delete mode 100644 Assets/GameScripts/DotNet/Model/Generate/ClientServer/Message/LockStepInner_S_21001.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Generate/ClientServer/Message/LockStepOuter_C_11001.cs
delete mode 100644 Assets/GameScripts/DotNet/Model/Generate/ClientServer/Message/LockStepOuter_C_11001.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Generate/ClientServer/Message/OuterMessage_C_10001.cs
delete mode 100644 Assets/GameScripts/DotNet/Model/Generate/ClientServer/Message/OuterMessage_C_10001.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Generate/Server.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Generate/Server/Config.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Generate/Server/Config/AIConfig.cs
delete mode 100644 Assets/GameScripts/DotNet/Model/Generate/Server/Config/AIConfig.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Generate/Server/Config/StartMachineConfig.cs
delete mode 100644 Assets/GameScripts/DotNet/Model/Generate/Server/Config/StartMachineConfig.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Generate/Server/Config/StartProcessConfig.cs
delete mode 100644 Assets/GameScripts/DotNet/Model/Generate/Server/Config/StartProcessConfig.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Generate/Server/Config/StartSceneConfig.cs
delete mode 100644 Assets/GameScripts/DotNet/Model/Generate/Server/Config/StartSceneConfig.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Generate/Server/Config/StartZoneConfig.cs
delete mode 100644 Assets/GameScripts/DotNet/Model/Generate/Server/Config/StartZoneConfig.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Generate/Server/Config/UnitConfig.cs
delete mode 100644 Assets/GameScripts/DotNet/Model/Generate/Server/Config/UnitConfig.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Generate/Server/ConfigPartial.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Generate/Server/ConfigPartial/StartProcessConfig.cs
delete mode 100644 Assets/GameScripts/DotNet/Model/Generate/Server/ConfigPartial/StartProcessConfig.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Generate/Server/ConfigPartial/StartSceneConfig.cs
delete mode 100644 Assets/GameScripts/DotNet/Model/Generate/Server/ConfigPartial/StartSceneConfig.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Generate/Server/Message.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Generate/Server/Message/ClientMessage_C_1000.cs
delete mode 100644 Assets/GameScripts/DotNet/Model/Generate/Server/Message/ClientMessage_C_1000.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Generate/Server/Message/InnerMessage_S_20001.cs
delete mode 100644 Assets/GameScripts/DotNet/Model/Generate/Server/Message/InnerMessage_S_20001.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Generate/Server/Message/LockStepInner_S_21001.cs
delete mode 100644 Assets/GameScripts/DotNet/Model/Generate/Server/Message/LockStepInner_S_21001.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Generate/Server/Message/LockStepOuter_C_11001.cs
delete mode 100644 Assets/GameScripts/DotNet/Model/Generate/Server/Message/LockStepOuter_C_11001.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Generate/Server/Message/OuterMessage_C_10001.cs
delete mode 100644 Assets/GameScripts/DotNet/Model/Generate/Server/Message/OuterMessage_C_10001.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Generate/Server/Unity.GenerateServer.asmdef
delete mode 100644 Assets/GameScripts/DotNet/Model/Generate/Server/Unity.GenerateServer.asmdef.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Server.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Server/Demo.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Server/Demo/Benchmark.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Server/Demo/Benchmark/BenchmarkClientComponent.cs
delete mode 100644 Assets/GameScripts/DotNet/Model/Server/Demo/Benchmark/BenchmarkClientComponent.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Server/Demo/Benchmark/BenchmarkServerComponent.cs
delete mode 100644 Assets/GameScripts/DotNet/Model/Server/Demo/Benchmark/BenchmarkServerComponent.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Server/Demo/Gate.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Server/Demo/Gate/GateMapComponent.cs
delete mode 100644 Assets/GameScripts/DotNet/Model/Server/Demo/Gate/GateMapComponent.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Server/Demo/Gate/GateSessionKeyComponent.cs
delete mode 100644 Assets/GameScripts/DotNet/Model/Server/Demo/Gate/GateSessionKeyComponent.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Server/Demo/Gate/Player.cs
delete mode 100644 Assets/GameScripts/DotNet/Model/Server/Demo/Gate/Player.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Server/Demo/Gate/PlayerComponent.cs
delete mode 100644 Assets/GameScripts/DotNet/Model/Server/Demo/Gate/PlayerComponent.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Server/Demo/Gate/PlayerSessionComponent.cs
delete mode 100644 Assets/GameScripts/DotNet/Model/Server/Demo/Gate/PlayerSessionComponent.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Server/Demo/Gate/SessionPlayerComponent.cs
delete mode 100644 Assets/GameScripts/DotNet/Model/Server/Demo/Gate/SessionPlayerComponent.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Server/Demo/Map.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Server/Demo/Map/Recast.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Server/Demo/Robot.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Server/Demo/Robot/Case.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Server/Demo/Robot/Case/RobotCase_SecondCase.cs
delete mode 100644 Assets/GameScripts/DotNet/Model/Server/Demo/Robot/Case/RobotCase_SecondCase.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Server/Demo/Robot/Console.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Server/Demo/Robot/Console/CreateRobotArgs.cs
delete mode 100644 Assets/GameScripts/DotNet/Model/Server/Demo/Robot/Console/CreateRobotArgs.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Server/Demo/Robot/RobotCaseType.cs
delete mode 100644 Assets/GameScripts/DotNet/Model/Server/Demo/Robot/RobotCaseType.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Server/Demo/Robot/RobotManagerComponent.cs
delete mode 100644 Assets/GameScripts/DotNet/Model/Server/Demo/Robot/RobotManagerComponent.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Server/Demo/Watcher.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Server/Demo/Watcher/WatcherComponent.cs
delete mode 100644 Assets/GameScripts/DotNet/Model/Server/Demo/Watcher/WatcherComponent.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Server/LockStep.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Server/LockStep/Gate.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Server/LockStep/Gate/PlayerRoomComponent.cs
delete mode 100644 Assets/GameScripts/DotNet/Model/Server/LockStep/Gate/PlayerRoomComponent.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Server/LockStep/Map.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Server/LockStep/Map/RoomManagerComponent.cs
delete mode 100644 Assets/GameScripts/DotNet/Model/Server/LockStep/Map/RoomManagerComponent.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Server/LockStep/Map/RoomPlayer.cs
delete mode 100644 Assets/GameScripts/DotNet/Model/Server/LockStep/Map/RoomPlayer.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Server/LockStep/Map/RoomServerComponent.cs
delete mode 100644 Assets/GameScripts/DotNet/Model/Server/LockStep/Map/RoomServerComponent.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Server/LockStep/Match.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Server/LockStep/Match/MatchComponent.cs
delete mode 100644 Assets/GameScripts/DotNet/Model/Server/LockStep/Match/MatchComponent.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Server/LockStep/Room.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Server/LockStep/Room/LSServerUpdater.cs
delete mode 100644 Assets/GameScripts/DotNet/Model/Server/LockStep/Room/LSServerUpdater.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Server/Module.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Server/Module/AOI.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Server/Module/AOI/AOIEntity.cs
delete mode 100644 Assets/GameScripts/DotNet/Model/Server/Module/AOI/AOIEntity.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Server/Module/AOI/AOIEventType.cs
delete mode 100644 Assets/GameScripts/DotNet/Model/Server/Module/AOI/AOIEventType.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Server/Module/AOI/AOIManagerComponent.cs
delete mode 100644 Assets/GameScripts/DotNet/Model/Server/Module/AOI/AOIManagerComponent.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Server/Module/AOI/Cell.cs
delete mode 100644 Assets/GameScripts/DotNet/Model/Server/Module/AOI/Cell.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Server/Module/ActorLocation.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Server/Module/ActorLocation/ActorLocationSender.cs
delete mode 100644 Assets/GameScripts/DotNet/Model/Server/Module/ActorLocation/ActorLocationSender.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Server/Module/ActorLocation/ActorLocationSenderOneType.cs
delete mode 100644 Assets/GameScripts/DotNet/Model/Server/Module/ActorLocation/ActorLocationSenderOneType.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Server/Module/ActorLocation/LocationComponent.cs
delete mode 100644 Assets/GameScripts/DotNet/Model/Server/Module/ActorLocation/LocationComponent.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Server/Module/ActorLocation/LocationProxyComponent.cs
delete mode 100644 Assets/GameScripts/DotNet/Model/Server/Module/ActorLocation/LocationProxyComponent.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Server/Module/DB.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Server/Module/DB/DBComponent.cs
delete mode 100644 Assets/GameScripts/DotNet/Model/Server/Module/DB/DBComponent.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Server/Module/DB/DBManagerComponent.cs
delete mode 100644 Assets/GameScripts/DotNet/Model/Server/Module/DB/DBManagerComponent.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Server/Module/DB/IDBCollection.cs
delete mode 100644 Assets/GameScripts/DotNet/Model/Server/Module/DB/IDBCollection.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Server/Module/Http.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Server/Module/Http/HttpComponent.cs
delete mode 100644 Assets/GameScripts/DotNet/Model/Server/Module/Http/HttpComponent.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Server/Module/Http/HttpDispatcher.cs
delete mode 100644 Assets/GameScripts/DotNet/Model/Server/Module/Http/HttpDispatcher.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Server/Module/Http/HttpHandlerAttribute.cs
delete mode 100644 Assets/GameScripts/DotNet/Model/Server/Module/Http/HttpHandlerAttribute.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Server/Module/Http/IHttpHandler.cs
delete mode 100644 Assets/GameScripts/DotNet/Model/Server/Module/Http/IHttpHandler.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Server/Module/Message.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Server/Module/Message/ActorOuterComponent.cs
delete mode 100644 Assets/GameScripts/DotNet/Model/Server/Module/Message/ActorOuterComponent.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Server/Module/Message/ActorSenderComponent.cs
delete mode 100644 Assets/GameScripts/DotNet/Model/Server/Module/Message/ActorSenderComponent.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Server/Module/Message/MessageHandler.cs
delete mode 100644 Assets/GameScripts/DotNet/Model/Server/Module/Message/MessageHandler.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Server/Module/Message/NetServerComponent.cs
delete mode 100644 Assets/GameScripts/DotNet/Model/Server/Module/Message/NetServerComponent.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Server/Module/NetInner.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Server/Module/NetInner/A2NetInner_Message.cs
delete mode 100644 Assets/GameScripts/DotNet/Model/Server/Module/NetInner/A2NetInner_Message.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Server/Module/RobotCase.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Server/Module/RobotCase/RobotCase.cs
delete mode 100644 Assets/GameScripts/DotNet/Model/Server/Module/RobotCase/RobotCase.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Server/Module/RobotCase/RobotCaseComponent.cs
delete mode 100644 Assets/GameScripts/DotNet/Model/Server/Module/RobotCase/RobotCaseComponent.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Server/Module/RobotCase/RobotInvokeArgs.cs
delete mode 100644 Assets/GameScripts/DotNet/Model/Server/Module/RobotCase/RobotInvokeArgs.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Server/Module/RobotCase/RobotLog.cs
delete mode 100644 Assets/GameScripts/DotNet/Model/Server/Module/RobotCase/RobotLog.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Server/Module/Router.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Server/Module/Router/RouterComponent.cs
delete mode 100644 Assets/GameScripts/DotNet/Model/Server/Module/Router/RouterComponent.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Server/Module/Router/RouterNode.cs
delete mode 100644 Assets/GameScripts/DotNet/Model/Server/Module/Router/RouterNode.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Server/Plugins.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Server/Plugins/Example.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Server/Plugins/Example/ModelServer.cs
delete mode 100644 Assets/GameScripts/DotNet/Model/Server/Plugins/Example/ModelServer.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Share.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Share/ConstFiberId.cs
delete mode 100644 Assets/GameScripts/DotNet/Model/Share/ConstFiberId.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Share/Demo.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Share/Demo/EventType.cs
delete mode 100644 Assets/GameScripts/DotNet/Model/Share/Demo/EventType.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Share/Entry.cs
delete mode 100644 Assets/GameScripts/DotNet/Model/Share/Entry.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Share/LockStep.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Share/LockStep/FixedTimeCounter.cs
delete mode 100644 Assets/GameScripts/DotNet/Model/Share/LockStep/FixedTimeCounter.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Share/LockStep/FrameBuffer.cs
delete mode 100644 Assets/GameScripts/DotNet/Model/Share/LockStep/FrameBuffer.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Share/LockStep/IActorRoom.cs
delete mode 100644 Assets/GameScripts/DotNet/Model/Share/LockStep/IActorRoom.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Share/LockStep/ILSRollbackSystem.cs
delete mode 100644 Assets/GameScripts/DotNet/Model/Share/LockStep/ILSRollbackSystem.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Share/LockStep/ILSUpdateSystem.cs
delete mode 100644 Assets/GameScripts/DotNet/Model/Share/LockStep/ILSUpdateSystem.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Share/LockStep/LSConstValue.cs
delete mode 100644 Assets/GameScripts/DotNet/Model/Share/LockStep/LSConstValue.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Share/LockStep/LSEntity.cs
delete mode 100644 Assets/GameScripts/DotNet/Model/Share/LockStep/LSEntity.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Share/LockStep/LSEntitySystemAttribute.cs
delete mode 100644 Assets/GameScripts/DotNet/Model/Share/LockStep/LSEntitySystemAttribute.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Share/LockStep/LSEntitySystemSingleton.cs
delete mode 100644 Assets/GameScripts/DotNet/Model/Share/LockStep/LSEntitySystemSingleton.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Share/LockStep/LSInput.cs
delete mode 100644 Assets/GameScripts/DotNet/Model/Share/LockStep/LSInput.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Share/LockStep/LSInputComponent.cs
delete mode 100644 Assets/GameScripts/DotNet/Model/Share/LockStep/LSInputComponent.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Share/LockStep/LSUnit.cs
delete mode 100644 Assets/GameScripts/DotNet/Model/Share/LockStep/LSUnit.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Share/LockStep/LSUnitComponent.cs
delete mode 100644 Assets/GameScripts/DotNet/Model/Share/LockStep/LSUnitComponent.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Share/LockStep/LSUpdater.cs
delete mode 100644 Assets/GameScripts/DotNet/Model/Share/LockStep/LSUpdater.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Share/LockStep/LSWorld.cs
delete mode 100644 Assets/GameScripts/DotNet/Model/Share/LockStep/LSWorld.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Share/LockStep/OneFrameInputs.cs
delete mode 100644 Assets/GameScripts/DotNet/Model/Share/LockStep/OneFrameInputs.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Share/LockStep/Replay.cs
delete mode 100644 Assets/GameScripts/DotNet/Model/Share/LockStep/Replay.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Share/LockStep/Room.cs
delete mode 100644 Assets/GameScripts/DotNet/Model/Share/LockStep/Room.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Share/Module.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Share/Module/AI.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Share/Module/AI/AAIHandler.cs
delete mode 100644 Assets/GameScripts/DotNet/Model/Share/Module/AI/AAIHandler.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Share/Module/AI/AIComponent.cs
delete mode 100644 Assets/GameScripts/DotNet/Model/Share/Module/AI/AIComponent.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Share/Module/AI/AIConfig.cs
delete mode 100644 Assets/GameScripts/DotNet/Model/Share/Module/AI/AIConfig.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Share/Module/AI/AIDispatcherComponent.cs
delete mode 100644 Assets/GameScripts/DotNet/Model/Share/Module/AI/AIDispatcherComponent.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Share/Module/Console.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Share/Module/Console/ConsoleComponent.cs
delete mode 100644 Assets/GameScripts/DotNet/Model/Share/Module/Console/ConsoleComponent.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Share/Module/Console/ConsoleDispatcher.cs
delete mode 100644 Assets/GameScripts/DotNet/Model/Share/Module/Console/ConsoleDispatcher.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Share/Module/Console/ConsoleHandlerAttribute.cs
delete mode 100644 Assets/GameScripts/DotNet/Model/Share/Module/Console/ConsoleHandlerAttribute.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Share/Module/Console/IConsoleHandler.cs
delete mode 100644 Assets/GameScripts/DotNet/Model/Share/Module/Console/IConsoleHandler.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Share/Module/Console/ModeContex.cs
delete mode 100644 Assets/GameScripts/DotNet/Model/Share/Module/Console/ModeContex.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Share/Module/Message.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Share/Module/Message/ErrorCode.cs
delete mode 100644 Assets/GameScripts/DotNet/Model/Share/Module/Message/ErrorCode.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Share/Module/Message/IMHandler.cs
delete mode 100644 Assets/GameScripts/DotNet/Model/Share/Module/Message/IMHandler.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Share/Module/Message/MessageDispatcherComponent.cs
delete mode 100644 Assets/GameScripts/DotNet/Model/Share/Module/Message/MessageDispatcherComponent.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Share/Module/Message/MessageHandler.cs
delete mode 100644 Assets/GameScripts/DotNet/Model/Share/Module/Message/MessageHandler.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Share/Module/Message/MessageHandlerAttribute.cs
delete mode 100644 Assets/GameScripts/DotNet/Model/Share/Module/Message/MessageHandlerAttribute.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Share/Module/Message/Session.cs
delete mode 100644 Assets/GameScripts/DotNet/Model/Share/Module/Message/Session.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Share/Module/Message/SessionAcceptTimeoutComponent.cs
delete mode 100644 Assets/GameScripts/DotNet/Model/Share/Module/Message/SessionAcceptTimeoutComponent.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Share/Module/Message/SessionIdleCheckerComponent.cs
delete mode 100644 Assets/GameScripts/DotNet/Model/Share/Module/Message/SessionIdleCheckerComponent.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Share/Module/Move.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Share/Module/Move/MoveComponent.cs
delete mode 100644 Assets/GameScripts/DotNet/Model/Share/Module/Move/MoveComponent.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Share/Module/Move/MoveEventType.cs
delete mode 100644 Assets/GameScripts/DotNet/Model/Share/Module/Move/MoveEventType.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Share/Module/Numeric.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Share/Module/Numeric/INumericWatcher.cs
delete mode 100644 Assets/GameScripts/DotNet/Model/Share/Module/Numeric/INumericWatcher.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Share/Module/Numeric/NumericComponent.cs
delete mode 100644 Assets/GameScripts/DotNet/Model/Share/Module/Numeric/NumericComponent.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Share/Module/Numeric/NumericType.cs
delete mode 100644 Assets/GameScripts/DotNet/Model/Share/Module/Numeric/NumericType.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Share/Module/Numeric/NumericWatcherAttribute.cs
delete mode 100644 Assets/GameScripts/DotNet/Model/Share/Module/Numeric/NumericWatcherAttribute.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Share/Module/Numeric/NumericWatcherComponent.cs
delete mode 100644 Assets/GameScripts/DotNet/Model/Share/Module/Numeric/NumericWatcherComponent.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Share/Module/ObjectWait.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Share/Module/ObjectWait/ObjectWait.cs
delete mode 100644 Assets/GameScripts/DotNet/Model/Share/Module/ObjectWait/ObjectWait.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Share/Module/Recast.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Share/Module/Recast/PathfindingComponent.cs
delete mode 100644 Assets/GameScripts/DotNet/Model/Share/Module/Recast/PathfindingComponent.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Share/Module/Scene.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Share/Module/Scene/CurrentScenesComponent.cs
delete mode 100644 Assets/GameScripts/DotNet/Model/Share/Module/Scene/CurrentScenesComponent.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Share/Module/Unit.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Share/Module/Unit/Unit.cs
delete mode 100644 Assets/GameScripts/DotNet/Model/Share/Module/Unit/Unit.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Share/Module/Unit/UnitComponent.cs
delete mode 100644 Assets/GameScripts/DotNet/Model/Share/Module/Unit/UnitComponent.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Share/Module/Unit/UnitEventType.cs
delete mode 100644 Assets/GameScripts/DotNet/Model/Share/Module/Unit/UnitEventType.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Share/Module/Unit/UnitType.cs
delete mode 100644 Assets/GameScripts/DotNet/Model/Share/Module/Unit/UnitType.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Share/Plugins.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Share/Plugins/Example.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Share/Plugins/Example/ModelShare.cs
delete mode 100644 Assets/GameScripts/DotNet/Model/Share/Plugins/Example/ModelShare.cs.meta
delete mode 100644 Assets/GameScripts/DotNet/Model/Share/TimerInvokeType.cs
delete mode 100644 Assets/GameScripts/DotNet/Model/Share/TimerInvokeType.cs.meta
delete mode 100644 Config/Excel/c/AIConfigCategory.bytes
delete mode 100644 Config/Excel/c/UnitConfigCategory.bytes
delete mode 100644 Config/Excel/cs/AIConfigCategory.bytes
delete mode 100644 Config/Excel/cs/StartConfig/Benchmark/StartMachineConfigCategory.bytes
delete mode 100644 Config/Excel/cs/StartConfig/Benchmark/StartProcessConfigCategory.bytes
delete mode 100644 Config/Excel/cs/StartConfig/Benchmark/StartSceneConfigCategory.bytes
delete mode 100644 Config/Excel/cs/StartConfig/Benchmark/StartZoneConfigCategory.bytes
delete mode 100644 Config/Excel/cs/StartConfig/Localhost/StartMachineConfigCategory.bytes
delete mode 100644 Config/Excel/cs/StartConfig/Localhost/StartProcessConfigCategory.bytes
delete mode 100644 Config/Excel/cs/StartConfig/Localhost/StartSceneConfigCategory.bytes
delete mode 100644 Config/Excel/cs/StartConfig/Localhost/StartZoneConfigCategory.bytes
delete mode 100644 Config/Excel/cs/StartConfig/Release/StartMachineConfigCategory.bytes
delete mode 100644 Config/Excel/cs/StartConfig/Release/StartProcessConfigCategory.bytes
delete mode 100644 Config/Excel/cs/StartConfig/Release/StartSceneConfigCategory.bytes
delete mode 100644 Config/Excel/cs/StartConfig/Release/StartZoneConfigCategory.bytes
delete mode 100644 Config/Excel/cs/StartConfig/RouterTest/StartMachineConfigCategory.bytes
delete mode 100644 Config/Excel/cs/StartConfig/RouterTest/StartProcessConfigCategory.bytes
delete mode 100644 Config/Excel/cs/StartConfig/RouterTest/StartSceneConfigCategory.bytes
delete mode 100644 Config/Excel/cs/StartConfig/RouterTest/StartZoneConfigCategory.bytes
delete mode 100644 Config/Excel/cs/UnitConfigCategory.bytes
delete mode 100644 Config/Excel/s/AIConfigCategory.bytes
delete mode 100644 Config/Excel/s/StartConfig/Benchmark/StartMachineConfigCategory.bytes
delete mode 100644 Config/Excel/s/StartConfig/Benchmark/StartProcessConfigCategory.bytes
delete mode 100644 Config/Excel/s/StartConfig/Benchmark/StartSceneConfigCategory.bytes
delete mode 100644 Config/Excel/s/StartConfig/Benchmark/StartZoneConfigCategory.bytes
delete mode 100644 Config/Excel/s/StartConfig/Localhost/StartMachineConfigCategory.bytes
delete mode 100644 Config/Excel/s/StartConfig/Localhost/StartProcessConfigCategory.bytes
delete mode 100644 Config/Excel/s/StartConfig/Localhost/StartSceneConfigCategory.bytes
delete mode 100644 Config/Excel/s/StartConfig/Localhost/StartZoneConfigCategory.bytes
delete mode 100644 Config/Excel/s/StartConfig/Release/StartMachineConfigCategory.bytes
delete mode 100644 Config/Excel/s/StartConfig/Release/StartProcessConfigCategory.bytes
delete mode 100644 Config/Excel/s/StartConfig/Release/StartSceneConfigCategory.bytes
delete mode 100644 Config/Excel/s/StartConfig/Release/StartZoneConfigCategory.bytes
delete mode 100644 Config/Excel/s/StartConfig/RouterTest/StartMachineConfigCategory.bytes
delete mode 100644 Config/Excel/s/StartConfig/RouterTest/StartProcessConfigCategory.bytes
delete mode 100644 Config/Excel/s/StartConfig/RouterTest/StartSceneConfigCategory.bytes
delete mode 100644 Config/Excel/s/StartConfig/RouterTest/StartZoneConfigCategory.bytes
delete mode 100644 Config/Excel/s/UnitConfigCategory.bytes
delete mode 100644 Config/Json/c/AIConfig.txt
delete mode 100644 Config/Json/c/UnitConfig.txt
delete mode 100644 Config/Json/cs/AIConfig.txt
delete mode 100644 Config/Json/cs/StartConfig/Benchmark/StartMachineConfig.txt
delete mode 100644 Config/Json/cs/StartConfig/Benchmark/StartProcessConfig.txt
delete mode 100644 Config/Json/cs/StartConfig/Benchmark/StartSceneConfig.txt
delete mode 100644 Config/Json/cs/StartConfig/Benchmark/StartZoneConfig.txt
delete mode 100644 Config/Json/cs/StartConfig/Demo/StartMachineConfig.txt
delete mode 100644 Config/Json/cs/StartConfig/Demo/StartProcessConfig.txt
delete mode 100644 Config/Json/cs/StartConfig/Demo/StartSceneConfig.txt
delete mode 100644 Config/Json/cs/StartConfig/Demo/StartZoneConfig.txt
delete mode 100644 Config/Json/cs/StartConfig/Localhost/StartMachineConfig.txt
delete mode 100644 Config/Json/cs/StartConfig/Localhost/StartProcessConfig.txt
delete mode 100644 Config/Json/cs/StartConfig/Localhost/StartSceneConfig.txt
delete mode 100644 Config/Json/cs/StartConfig/Localhost/StartZoneConfig.txt
delete mode 100644 Config/Json/cs/StartConfig/LockStep/StartMachineConfig.txt
delete mode 100644 Config/Json/cs/StartConfig/LockStep/StartProcessConfig.txt
delete mode 100644 Config/Json/cs/StartConfig/LockStep/StartSceneConfig.txt
delete mode 100644 Config/Json/cs/StartConfig/LockStep/StartZoneConfig.txt
delete mode 100644 Config/Json/cs/StartConfig/Release/StartMachineConfig.txt
delete mode 100644 Config/Json/cs/StartConfig/Release/StartProcessConfig.txt
delete mode 100644 Config/Json/cs/StartConfig/Release/StartSceneConfig.txt
delete mode 100644 Config/Json/cs/StartConfig/Release/StartZoneConfig.txt
delete mode 100644 Config/Json/cs/StartConfig/RouterTest/StartMachineConfig.txt
delete mode 100644 Config/Json/cs/StartConfig/RouterTest/StartProcessConfig.txt
delete mode 100644 Config/Json/cs/StartConfig/RouterTest/StartSceneConfig.txt
delete mode 100644 Config/Json/cs/StartConfig/RouterTest/StartZoneConfig.txt
delete mode 100644 Config/Json/cs/UnitConfig.txt
delete mode 100644 Config/Json/s/AIConfig.txt
delete mode 100644 Config/Json/s/StartConfig/Benchmark/StartMachineConfig.txt
delete mode 100644 Config/Json/s/StartConfig/Benchmark/StartProcessConfig.txt
delete mode 100644 Config/Json/s/StartConfig/Benchmark/StartSceneConfig.txt
delete mode 100644 Config/Json/s/StartConfig/Benchmark/StartZoneConfig.txt
delete mode 100644 Config/Json/s/StartConfig/Demo/StartMachineConfig.txt
delete mode 100644 Config/Json/s/StartConfig/Demo/StartProcessConfig.txt
delete mode 100644 Config/Json/s/StartConfig/Demo/StartSceneConfig.txt
delete mode 100644 Config/Json/s/StartConfig/Demo/StartZoneConfig.txt
delete mode 100644 Config/Json/s/StartConfig/Localhost/StartMachineConfig.txt
delete mode 100644 Config/Json/s/StartConfig/Localhost/StartProcessConfig.txt
delete mode 100644 Config/Json/s/StartConfig/Localhost/StartSceneConfig.txt
delete mode 100644 Config/Json/s/StartConfig/Localhost/StartZoneConfig.txt
delete mode 100644 Config/Json/s/StartConfig/LockStep/StartMachineConfig.txt
delete mode 100644 Config/Json/s/StartConfig/LockStep/StartProcessConfig.txt
delete mode 100644 Config/Json/s/StartConfig/LockStep/StartSceneConfig.txt
delete mode 100644 Config/Json/s/StartConfig/LockStep/StartZoneConfig.txt
delete mode 100644 Config/Json/s/StartConfig/Release/StartMachineConfig.txt
delete mode 100644 Config/Json/s/StartConfig/Release/StartProcessConfig.txt
delete mode 100644 Config/Json/s/StartConfig/Release/StartSceneConfig.txt
delete mode 100644 Config/Json/s/StartConfig/Release/StartZoneConfig.txt
delete mode 100644 Config/Json/s/StartConfig/RouterTest/StartMachineConfig.txt
delete mode 100644 Config/Json/s/StartConfig/RouterTest/StartProcessConfig.txt
delete mode 100644 Config/Json/s/StartConfig/RouterTest/StartSceneConfig.txt
delete mode 100644 Config/Json/s/StartConfig/RouterTest/StartZoneConfig.txt
delete mode 100644 Config/Json/s/UnitConfig.txt
delete mode 100644 Config/NLog/NLog.config
delete mode 100644 Config/NLog/NLog.xsd
delete mode 100644 Config/Recast/Map1
delete mode 100644 Config/Recast/Map2
delete mode 100644 DotNet/App/DotNet.App.csproj
delete mode 100644 DotNet/App/Program.cs
delete mode 100644 DotNet/Core/DotNet.Core.csproj
delete mode 100644 DotNet/Hotfix/DotNet.Hotfix.csproj
delete mode 100644 DotNet/Loader/CodeLoader.cs
delete mode 100644 DotNet/Loader/ConfigLoader.cs
delete mode 100644 DotNet/Loader/DotNet.Loader.csproj
delete mode 100644 DotNet/Loader/Init.cs
delete mode 100644 DotNet/Loader/RecastFileReader.cs
delete mode 100644 DotNet/Model/DotNet.Model.csproj
diff --git a/Assets/GameScripts/DotNet/Core.meta b/Assets/GameScripts/DotNet/Core.meta
deleted file mode 100644
index 1bda6d1c..00000000
--- a/Assets/GameScripts/DotNet/Core.meta
+++ /dev/null
@@ -1,8 +0,0 @@
-fileFormatVersion: 2
-guid: fdae3569c5cbfe54e97778a1f7e7af21
-folderAsset: yes
-DefaultImporter:
- externalObjects: {}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/GameScripts/DotNet/Core/Analyzer.meta b/Assets/GameScripts/DotNet/Core/Analyzer.meta
deleted file mode 100644
index 79703a5b..00000000
--- a/Assets/GameScripts/DotNet/Core/Analyzer.meta
+++ /dev/null
@@ -1,8 +0,0 @@
-fileFormatVersion: 2
-guid: 8d0854a24c1619b43ace830bfa1b6e69
-folderAsset: yes
-DefaultImporter:
- externalObjects: {}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/GameScripts/DotNet/Core/Analyzer/ChildOfAttribute.cs b/Assets/GameScripts/DotNet/Core/Analyzer/ChildOfAttribute.cs
deleted file mode 100644
index c28b96c5..00000000
--- a/Assets/GameScripts/DotNet/Core/Analyzer/ChildOfAttribute.cs
+++ /dev/null
@@ -1,15 +0,0 @@
-using System;
-
-namespace ET
-{
- [AttributeUsage(AttributeTargets.Class)]
- public class ChildOfAttribute : Attribute
- {
- public Type type;
-
- public ChildOfAttribute(Type type = null)
- {
- this.type = type;
- }
- }
-}
\ No newline at end of file
diff --git a/Assets/GameScripts/DotNet/Core/Analyzer/ChildOfAttribute.cs.meta b/Assets/GameScripts/DotNet/Core/Analyzer/ChildOfAttribute.cs.meta
deleted file mode 100644
index 3f8854f4..00000000
--- a/Assets/GameScripts/DotNet/Core/Analyzer/ChildOfAttribute.cs.meta
+++ /dev/null
@@ -1,11 +0,0 @@
-fileFormatVersion: 2
-guid: 9e06bd31e846d9a4abe88d5864a0a4d3
-MonoImporter:
- externalObjects: {}
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/GameScripts/DotNet/Core/Analyzer/ComponentOfAttribute.cs b/Assets/GameScripts/DotNet/Core/Analyzer/ComponentOfAttribute.cs
deleted file mode 100644
index db116da6..00000000
--- a/Assets/GameScripts/DotNet/Core/Analyzer/ComponentOfAttribute.cs
+++ /dev/null
@@ -1,20 +0,0 @@
-using System;
-
-namespace ET
-{
- ///
- /// 组件类父级实体类型约束
- /// 父级实体类型唯一的 标记指定父级实体类型[ComponentOf(typeof(parentType)]
- /// 不唯一则标记[ComponentOf]
- ///
- [AttributeUsage(AttributeTargets.Class)]
- public class ComponentOfAttribute : Attribute
- {
- public Type Type;
-
- public ComponentOfAttribute(Type type = null)
- {
- this.Type = type;
- }
- }
-}
\ No newline at end of file
diff --git a/Assets/GameScripts/DotNet/Core/Analyzer/ComponentOfAttribute.cs.meta b/Assets/GameScripts/DotNet/Core/Analyzer/ComponentOfAttribute.cs.meta
deleted file mode 100644
index 399efc13..00000000
--- a/Assets/GameScripts/DotNet/Core/Analyzer/ComponentOfAttribute.cs.meta
+++ /dev/null
@@ -1,11 +0,0 @@
-fileFormatVersion: 2
-guid: 3e17786fd2fafce4f9d9fbdcdbf5b9fc
-MonoImporter:
- externalObjects: {}
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/GameScripts/DotNet/Core/Analyzer/EnableAccessEntiyChildAttribute.cs b/Assets/GameScripts/DotNet/Core/Analyzer/EnableAccessEntiyChildAttribute.cs
deleted file mode 100644
index 25c5aa2a..00000000
--- a/Assets/GameScripts/DotNet/Core/Analyzer/EnableAccessEntiyChildAttribute.cs
+++ /dev/null
@@ -1,15 +0,0 @@
-using System;
-
-namespace ET
-{
- ///
- /// 当方法或属性内需要访问Entity类的child和component时 使用此标签
- /// 仅供必要时使用 大多数情况推荐通过Entity的子类访问
- ///
- [AttributeUsage(AttributeTargets.Method|AttributeTargets.Property)]
- public class EnableAccessEntiyChildAttribute : Attribute
- {
-
- }
-}
-
diff --git a/Assets/GameScripts/DotNet/Core/Analyzer/EnableAccessEntiyChildAttribute.cs.meta b/Assets/GameScripts/DotNet/Core/Analyzer/EnableAccessEntiyChildAttribute.cs.meta
deleted file mode 100644
index 00d8cd6e..00000000
--- a/Assets/GameScripts/DotNet/Core/Analyzer/EnableAccessEntiyChildAttribute.cs.meta
+++ /dev/null
@@ -1,11 +0,0 @@
-fileFormatVersion: 2
-guid: 5b4d17f76cb73474e94eb82e30be2560
-MonoImporter:
- externalObjects: {}
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/GameScripts/DotNet/Core/Analyzer/EnableClassAttribute.cs b/Assets/GameScripts/DotNet/Core/Analyzer/EnableClassAttribute.cs
deleted file mode 100644
index 09ebee32..00000000
--- a/Assets/GameScripts/DotNet/Core/Analyzer/EnableClassAttribute.cs
+++ /dev/null
@@ -1,6 +0,0 @@
-namespace ET
-{
- public class EnableClassAttribute: BaseAttribute
- {
- }
-}
\ No newline at end of file
diff --git a/Assets/GameScripts/DotNet/Core/Analyzer/EnableClassAttribute.cs.meta b/Assets/GameScripts/DotNet/Core/Analyzer/EnableClassAttribute.cs.meta
deleted file mode 100644
index 0f05609b..00000000
--- a/Assets/GameScripts/DotNet/Core/Analyzer/EnableClassAttribute.cs.meta
+++ /dev/null
@@ -1,11 +0,0 @@
-fileFormatVersion: 2
-guid: 41028c857d1434bd78bb45a748e476e8
-MonoImporter:
- externalObjects: {}
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/GameScripts/DotNet/Core/Analyzer/EnableMethodAttribute.cs b/Assets/GameScripts/DotNet/Core/Analyzer/EnableMethodAttribute.cs
deleted file mode 100644
index ea60b02c..00000000
--- a/Assets/GameScripts/DotNet/Core/Analyzer/EnableMethodAttribute.cs
+++ /dev/null
@@ -1,13 +0,0 @@
-using System;
-
-namespace ET
-{
- ///
- /// 对于特殊实体类 允许类内部声明方法的标签
- ///
- [AttributeUsage(AttributeTargets.Class, Inherited = false)]
- public class EnableMethodAttribute : Attribute
- {
-
- }
-}
\ No newline at end of file
diff --git a/Assets/GameScripts/DotNet/Core/Analyzer/EnableMethodAttribute.cs.meta b/Assets/GameScripts/DotNet/Core/Analyzer/EnableMethodAttribute.cs.meta
deleted file mode 100644
index c3efb283..00000000
--- a/Assets/GameScripts/DotNet/Core/Analyzer/EnableMethodAttribute.cs.meta
+++ /dev/null
@@ -1,11 +0,0 @@
-fileFormatVersion: 2
-guid: ce20015df46fb774eaf1cacc7cd9e35b
-MonoImporter:
- externalObjects: {}
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/GameScripts/DotNet/Core/Analyzer/EntitySystemOf.cs b/Assets/GameScripts/DotNet/Core/Analyzer/EntitySystemOf.cs
deleted file mode 100644
index 9856cbd4..00000000
--- a/Assets/GameScripts/DotNet/Core/Analyzer/EntitySystemOf.cs
+++ /dev/null
@@ -1,26 +0,0 @@
-using System;
-
-namespace ET
-{
- [AttributeUsage(AttributeTargets.Class)]
- public class EntitySystemOfAttribute: BaseAttribute
- {
- public Type type;
-
- public EntitySystemOfAttribute(Type type)
- {
- this.type = type;
- }
- }
-
- [AttributeUsage(AttributeTargets.Class)]
- public class LSEntitySystemOfAttribute: BaseAttribute
- {
- public Type type;
-
- public LSEntitySystemOfAttribute(Type type)
- {
- this.type = type;
- }
- }
-}
\ No newline at end of file
diff --git a/Assets/GameScripts/DotNet/Core/Analyzer/EntitySystemOf.cs.meta b/Assets/GameScripts/DotNet/Core/Analyzer/EntitySystemOf.cs.meta
deleted file mode 100644
index 1d796f7f..00000000
--- a/Assets/GameScripts/DotNet/Core/Analyzer/EntitySystemOf.cs.meta
+++ /dev/null
@@ -1,11 +0,0 @@
-fileFormatVersion: 2
-guid: 50901d1f8551c05499583f1a5d362d06
-MonoImporter:
- externalObjects: {}
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/GameScripts/DotNet/Core/Analyzer/FriendOfAttribute.cs b/Assets/GameScripts/DotNet/Core/Analyzer/FriendOfAttribute.cs
deleted file mode 100644
index 393ad55d..00000000
--- a/Assets/GameScripts/DotNet/Core/Analyzer/FriendOfAttribute.cs
+++ /dev/null
@@ -1,16 +0,0 @@
-using System;
-
-namespace ET
-{
-
- [AttributeUsage(AttributeTargets.Class, AllowMultiple = true, Inherited = false)]
- public class FriendOfAttribute : Attribute
- {
- public Type Type;
-
- public FriendOfAttribute(Type type)
- {
- this.Type = type;
- }
- }
-}
\ No newline at end of file
diff --git a/Assets/GameScripts/DotNet/Core/Analyzer/FriendOfAttribute.cs.meta b/Assets/GameScripts/DotNet/Core/Analyzer/FriendOfAttribute.cs.meta
deleted file mode 100644
index a7baa5e7..00000000
--- a/Assets/GameScripts/DotNet/Core/Analyzer/FriendOfAttribute.cs.meta
+++ /dev/null
@@ -1,11 +0,0 @@
-fileFormatVersion: 2
-guid: 516811198a72ec541a5f8f0e40454fa5
-MonoImporter:
- externalObjects: {}
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/GameScripts/DotNet/Core/Analyzer/StaticFieldAttribute.cs b/Assets/GameScripts/DotNet/Core/Analyzer/StaticFieldAttribute.cs
deleted file mode 100644
index f46301cf..00000000
--- a/Assets/GameScripts/DotNet/Core/Analyzer/StaticFieldAttribute.cs
+++ /dev/null
@@ -1,36 +0,0 @@
-using System;
-
-namespace ET
-{
- ///
- /// 静态字段需加此标签
- /// valueToAssign: 初始化时的字段值
- /// assignNewTypeInstance: 从默认构造函数初始化
- ///
- [AttributeUsage(AttributeTargets.Field)]
- public class StaticFieldAttribute: Attribute
- {
- public readonly object valueToAssign;
-
- public readonly bool assignNewTypeInstance;
-
- public StaticFieldAttribute()
- {
- this.valueToAssign = null;
- this.assignNewTypeInstance = false;
- }
-
- public StaticFieldAttribute(object valueToAssign )
- {
- this.valueToAssign = valueToAssign ;
- this.assignNewTypeInstance = false;
- }
-
- public StaticFieldAttribute(bool assignNewTypeInstance)
- {
- this.valueToAssign = null;
- this.assignNewTypeInstance = assignNewTypeInstance;
- }
- }
-}
-
diff --git a/Assets/GameScripts/DotNet/Core/Analyzer/StaticFieldAttribute.cs.meta b/Assets/GameScripts/DotNet/Core/Analyzer/StaticFieldAttribute.cs.meta
deleted file mode 100644
index cb2b4b82..00000000
--- a/Assets/GameScripts/DotNet/Core/Analyzer/StaticFieldAttribute.cs.meta
+++ /dev/null
@@ -1,11 +0,0 @@
-fileFormatVersion: 2
-guid: f0f1fd366c9df9c439b8e552ac26e607
-MonoImporter:
- externalObjects: {}
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/GameScripts/DotNet/Core/Analyzer/UniqueIdAttribute.cs b/Assets/GameScripts/DotNet/Core/Analyzer/UniqueIdAttribute.cs
deleted file mode 100644
index 37a2a749..00000000
--- a/Assets/GameScripts/DotNet/Core/Analyzer/UniqueIdAttribute.cs
+++ /dev/null
@@ -1,24 +0,0 @@
-using System;
-
-namespace ET
-{
- ///
- /// 唯一Id标签
- /// 使用此标签标记的类 会检测类内部的 const int 字段成员是否唯一
- /// 可以指定唯一Id的最小值 最大值区间
- ///
- [AttributeUsage(AttributeTargets.Class, Inherited = false)]
- public class UniqueIdAttribute : Attribute
- {
- public int Min;
-
- public int Max;
-
- public UniqueIdAttribute(int min = int.MinValue, int max = int.MaxValue)
- {
- this.Min = min;
- this.Max = max;
- }
- }
-}
-
diff --git a/Assets/GameScripts/DotNet/Core/Analyzer/UniqueIdAttribute.cs.meta b/Assets/GameScripts/DotNet/Core/Analyzer/UniqueIdAttribute.cs.meta
deleted file mode 100644
index 845072df..00000000
--- a/Assets/GameScripts/DotNet/Core/Analyzer/UniqueIdAttribute.cs.meta
+++ /dev/null
@@ -1,11 +0,0 @@
-fileFormatVersion: 2
-guid: 62584bd88ecb9ce439aeaaf2f76605f5
-MonoImporter:
- externalObjects: {}
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/GameScripts/DotNet/Core/DoubleMap.cs b/Assets/GameScripts/DotNet/Core/DoubleMap.cs
deleted file mode 100644
index 6e10998d..00000000
--- a/Assets/GameScripts/DotNet/Core/DoubleMap.cs
+++ /dev/null
@@ -1,144 +0,0 @@
-using System;
-using System.Collections.Generic;
-
-namespace ET
-{
- public class DoubleMap
- {
- private readonly Dictionary kv = new Dictionary();
- private readonly Dictionary vk = new Dictionary();
-
- public DoubleMap()
- {
- }
-
- public DoubleMap(int capacity)
- {
- kv = new Dictionary(capacity);
- vk = new Dictionary(capacity);
- }
-
- public void ForEach(Action action)
- {
- if (action == null)
- {
- return;
- }
- Dictionary.KeyCollection keys = kv.Keys;
- foreach (K key in keys)
- {
- action(key, kv[key]);
- }
- }
-
- public List Keys
- {
- get
- {
- return new List(kv.Keys);
- }
- }
-
- public List Values
- {
- get
- {
- return new List(vk.Keys);
- }
- }
-
- public void Add(K key, V value)
- {
- if (key == null || value == null || kv.ContainsKey(key) || vk.ContainsKey(value))
- {
- return;
- }
- kv.Add(key, value);
- vk.Add(value, key);
- }
-
- public V GetValueByKey(K key)
- {
- if (key != null && kv.ContainsKey(key))
- {
- return kv[key];
- }
- return default(V);
- }
-
- public K GetKeyByValue(V value)
- {
- if (value != null && vk.ContainsKey(value))
- {
- return vk[value];
- }
- return default(K);
- }
-
- public void RemoveByKey(K key)
- {
- if (key == null)
- {
- return;
- }
- V value;
- if (!kv.TryGetValue(key, out value))
- {
- return;
- }
-
- kv.Remove(key);
- vk.Remove(value);
- }
-
- public void RemoveByValue(V value)
- {
- if (value == null)
- {
- return;
- }
-
- K key;
- if (!vk.TryGetValue(value, out key))
- {
- return;
- }
-
- kv.Remove(key);
- vk.Remove(value);
- }
-
- public void Clear()
- {
- kv.Clear();
- vk.Clear();
- }
-
- public bool ContainsKey(K key)
- {
- if (key == null)
- {
- return false;
- }
- return kv.ContainsKey(key);
- }
-
- public bool ContainsValue(V value)
- {
- if (value == null)
- {
- return false;
- }
- return vk.ContainsKey(value);
- }
-
- public bool Contains(K key, V value)
- {
- if (key == null || value == null)
- {
- return false;
- }
- return kv.ContainsKey(key) && vk.ContainsKey(value);
- }
- }
-}
\ No newline at end of file
diff --git a/Assets/GameScripts/DotNet/Core/DoubleMap.cs.meta b/Assets/GameScripts/DotNet/Core/DoubleMap.cs.meta
deleted file mode 100644
index 23dfecd9..00000000
--- a/Assets/GameScripts/DotNet/Core/DoubleMap.cs.meta
+++ /dev/null
@@ -1,11 +0,0 @@
-fileFormatVersion: 2
-guid: 715c9cf0f50f1fb4c98a8783cb1da714
-MonoImporter:
- externalObjects: {}
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/GameScripts/DotNet/Core/Entity.meta b/Assets/GameScripts/DotNet/Core/Entity.meta
deleted file mode 100644
index 29b664c7..00000000
--- a/Assets/GameScripts/DotNet/Core/Entity.meta
+++ /dev/null
@@ -1,8 +0,0 @@
-fileFormatVersion: 2
-guid: afe14daee40145d44938d748993f4775
-folderAsset: yes
-DefaultImporter:
- externalObjects: {}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/GameScripts/DotNet/Core/Entity/ComponentView.cs b/Assets/GameScripts/DotNet/Core/Entity/ComponentView.cs
deleted file mode 100644
index 02456b7e..00000000
--- a/Assets/GameScripts/DotNet/Core/Entity/ComponentView.cs
+++ /dev/null
@@ -1,15 +0,0 @@
-#if ENABLE_VIEW && UNITY_EDITOR
-using UnityEngine;
-
-namespace ET
-{
- public class ComponentView: MonoBehaviour
- {
- public Entity Component
- {
- get;
- set;
- }
- }
-}
-#endif
\ No newline at end of file
diff --git a/Assets/GameScripts/DotNet/Core/Entity/ComponentView.cs.meta b/Assets/GameScripts/DotNet/Core/Entity/ComponentView.cs.meta
deleted file mode 100644
index 801fca26..00000000
--- a/Assets/GameScripts/DotNet/Core/Entity/ComponentView.cs.meta
+++ /dev/null
@@ -1,11 +0,0 @@
-fileFormatVersion: 2
-guid: 97f627452e3dae143943e08b0c5b20ef
-MonoImporter:
- externalObjects: {}
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/GameScripts/DotNet/Core/Entity/Entity.cs b/Assets/GameScripts/DotNet/Core/Entity/Entity.cs
deleted file mode 100644
index 04bb8531..00000000
--- a/Assets/GameScripts/DotNet/Core/Entity/Entity.cs
+++ /dev/null
@@ -1,1011 +0,0 @@
-using System;
-using System.Collections.Generic;
-using MongoDB.Bson.Serialization.Attributes;
-
-namespace ET
-{
- [Flags]
- public enum EntityStatus: byte
- {
- None = 0,
- IsFromPool = 1,
- IsRegister = 1 << 1,
- IsComponent = 1 << 2,
- IsCreated = 1 << 3,
- IsNew = 1 << 4,
- }
-
- public interface IEntitySystem
- {
- EntitySystem EntitySystem { get; }
- }
-
- public interface IIdGenerater
- {
- IdGenerater IdGenerater { get; }
- }
-
- public partial class Entity: DisposeObject
- {
-#if ENABLE_VIEW && UNITY_EDITOR
- [UnityEngine.HideInInspector]
- public UnityEngine.GameObject ViewGO;
-#endif
-
- [BsonIgnore]
- public long InstanceId { get; protected set; }
-
- protected Entity()
- {
- }
-
- [BsonIgnore]
- private EntityStatus status = EntityStatus.None;
-
- [BsonIgnore]
- public bool IsFromPool
- {
- get => (this.status & EntityStatus.IsFromPool) == EntityStatus.IsFromPool;
- set
- {
- if (value)
- {
- this.status |= EntityStatus.IsFromPool;
- }
- else
- {
- this.status &= ~EntityStatus.IsFromPool;
- }
- }
- }
-
- [BsonIgnore]
- protected bool IsRegister
- {
- get => (this.status & EntityStatus.IsRegister) == EntityStatus.IsRegister;
- set
- {
- if (this.IsRegister == value)
- {
- return;
- }
-
- if (value)
- {
- this.status |= EntityStatus.IsRegister;
- }
- else
- {
- this.status &= ~EntityStatus.IsRegister;
- }
-
- if (value)
- {
- this.RegisterSystem();
- }
-
-#if ENABLE_VIEW && UNITY_EDITOR
- if (value)
- {
- this.ViewGO = new UnityEngine.GameObject(this.ViewName);
- this.ViewGO.AddComponent().Component = this;
- this.ViewGO.transform.SetParent(this.Parent == null?
- UnityEngine.GameObject.Find("Global/Scenes").transform : this.Parent.ViewGO.transform);
- }
- else
- {
- UnityEngine.Object.Destroy(this.ViewGO);
- }
-#endif
- }
- }
-
- private EntitySystem GetEntitySystem()
- {
- return this.iScene.Fiber.EntitySystem;
- }
-
- private IdGenerater GetIdGenerater()
- {
- return this.iScene.Fiber.IdGenerater;
- }
-
- protected virtual void RegisterSystem()
- {
- this.GetEntitySystem().RegisterSystem(this);
- }
-
- protected virtual string ViewName
- {
- get
- {
- return this.GetType().FullName;
- }
- }
-
- [BsonIgnore]
- protected bool IsComponent
- {
- get => (this.status & EntityStatus.IsComponent) == EntityStatus.IsComponent;
- set
- {
- if (value)
- {
- this.status |= EntityStatus.IsComponent;
- }
- else
- {
- this.status &= ~EntityStatus.IsComponent;
- }
- }
- }
-
- [BsonIgnore]
- protected bool IsCreated
- {
- get => (this.status & EntityStatus.IsCreated) == EntityStatus.IsCreated;
- set
- {
- if (value)
- {
- this.status |= EntityStatus.IsCreated;
- }
- else
- {
- this.status &= ~EntityStatus.IsCreated;
- }
- }
- }
-
- [BsonIgnore]
- protected bool IsNew
- {
- get => (this.status & EntityStatus.IsNew) == EntityStatus.IsNew;
- set
- {
- if (value)
- {
- this.status |= EntityStatus.IsNew;
- }
- else
- {
- this.status &= ~EntityStatus.IsNew;
- }
- }
- }
-
- [BsonIgnore]
- public bool IsDisposed => this.InstanceId == 0;
-
- [BsonIgnore]
- private Entity parent;
-
- // 可以改变parent,但是不能设置为null
- [BsonIgnore]
- public Entity Parent
- {
- get => this.parent;
- protected set
- {
- if (value == null)
- {
- throw new Exception($"cant set parent null: {this.GetType().FullName}");
- }
-
- if (value == this)
- {
- throw new Exception($"cant set parent self: {this.GetType().FullName}");
- }
-
- // 严格限制parent必须要有domain,也就是说parent必须在数据树上面
- if (value.IScene == null)
- {
- throw new Exception($"cant set parent because parent domain is null: {this.GetType().FullName} {value.GetType().FullName}");
- }
-
- if (this.parent != null) // 之前有parent
- {
- // parent相同,不设置
- if (this.parent == value)
- {
- Log.Error($"重复设置了Parent: {this.GetType().FullName} parent: {this.parent.GetType().FullName}");
- return;
- }
-
- this.parent.RemoveFromChildren(this);
- }
-
- this.parent = value;
- this.IsComponent = false;
- this.parent.AddToChildren(this);
-
- if (this is IScene scene)
- {
- scene.Fiber = this.parent.iScene.Fiber;
- this.IScene = scene;
- }
- else
- {
- this.IScene = this.parent.iScene;
- }
-
-#if ENABLE_VIEW && UNITY_EDITOR
- this.ViewGO.GetComponent().Component = this;
- this.ViewGO.transform.SetParent(this.Parent == null ?
- UnityEngine.GameObject.Find("Global").transform : this.Parent.ViewGO.transform);
- foreach (var child in this.Children.Values)
- {
- child.ViewGO.transform.SetParent(this.ViewGO.transform);
- }
- foreach (var comp in this.Components.Values)
- {
- comp.ViewGO.transform.SetParent(this.ViewGO.transform);
- }
-#endif
- }
- }
-
- // 该方法只能在AddComponent中调用,其他人不允许调用
- [BsonIgnore]
- private Entity ComponentParent
- {
- set
- {
- if (value == null)
- {
- throw new Exception($"cant set parent null: {this.GetType().FullName}");
- }
-
- if (value == this)
- {
- throw new Exception($"cant set parent self: {this.GetType().FullName}");
- }
-
- // 严格限制parent必须要有domain,也就是说parent必须在数据树上面
- if (value.IScene == null)
- {
- throw new Exception($"cant set parent because parent domain is null: {this.GetType().FullName} {value.GetType().FullName}");
- }
-
- if (this.parent != null) // 之前有parent
- {
- // parent相同,不设置
- if (this.parent == value)
- {
- Log.Error($"重复设置了Parent: {this.GetType().FullName} parent: {this.parent.GetType().FullName}");
- return;
- }
-
- this.parent.RemoveFromComponents(this);
- }
-
- this.parent = value;
- this.IsComponent = true;
- this.parent.AddToComponents(this);
-
- if (this is IScene scene)
- {
- scene.Fiber = this.parent.iScene.Fiber;
- this.IScene = scene;
- }
- else
- {
- this.IScene = this.parent.iScene;
- }
- }
- }
-
- public T GetParent() where T : Entity
- {
- return this.Parent as T;
- }
-
- [BsonIgnoreIfDefault]
- [BsonDefaultValue(0L)]
- [BsonElement]
- [BsonId]
- public long Id { get; protected set; }
-
- [BsonIgnore]
- protected IScene iScene;
-
- [BsonIgnore]
- public IScene IScene
- {
- get
- {
- return this.iScene;
- }
- protected set
- {
- if (value == null)
- {
- throw new Exception($"domain cant set null: {this.GetType().FullName}");
- }
-
- if (this.iScene == value)
- {
- return;
- }
-
- IScene preScene = this.iScene;
- this.iScene = value;
-
- if (preScene == null)
- {
- if (this.InstanceId == 0)
- {
- this.InstanceId = this.GetIdGenerater().GenerateInstanceId();
- }
-
- this.IsRegister = true;
-
- // 反序列化出来的需要设置父子关系
- if (this.componentsDB != null)
- {
- foreach (Entity component in this.componentsDB)
- {
- component.IsComponent = true;
- this.Components.Add(component.GetType().FullName, component);
- component.parent = this;
- }
- }
-
- if (this.childrenDB != null)
- {
- foreach (Entity child in this.childrenDB)
- {
- child.IsComponent = false;
- this.Children.Add(child.Id, child);
- child.parent = this;
- }
- }
- }
-
- // 递归设置孩子的Domain
- if (this.children != null)
- {
- foreach (Entity entity in this.children.Values)
- {
- entity.IScene = this.iScene;
- }
- }
-
- if (this.components != null)
- {
- foreach (Entity component in this.components.Values)
- {
- component.IScene = this.iScene;
- }
- }
-
- if (!this.IsCreated)
- {
- this.IsCreated = true;
- EntitySystemSingleton.Instance.Deserialize(this);
- }
- }
- }
-
- [BsonElement("Children")]
- [BsonIgnoreIfNull]
- private List childrenDB;
-
- [BsonIgnore]
- private SortedDictionary children;
-
- [BsonIgnore]
- public SortedDictionary Children
- {
- get
- {
- return this.children ??= ObjectPool.Instance.Fetch>();
- }
- }
-
- private void AddToChildren(Entity entity)
- {
- this.Children.Add(entity.Id, entity);
- }
-
- private void RemoveFromChildren(Entity entity)
- {
- if (this.children == null)
- {
- return;
- }
-
- this.children.Remove(entity.Id);
-
- if (this.children.Count == 0)
- {
- ObjectPool.Instance.Recycle(this.children);
- this.children = null;
- }
- }
-
- [BsonElement("C")]
- [BsonIgnoreIfNull]
- private List componentsDB;
-
- [BsonIgnore]
- private SortedDictionary components;
-
- [BsonIgnore]
- public SortedDictionary Components
- {
- get
- {
- return this.components ??= ObjectPool.Instance.Fetch>();
- }
- }
-
- public int ComponentsCount()
- {
- if (this.components == null)
- {
- return 0;
- }
- return this.components.Count;
- }
-
- public int ChildrenCount()
- {
- if (this.children == null)
- {
- return 0;
- }
- return this.children.Count;
- }
-
- public override void Dispose()
- {
- if (this.IsDisposed)
- {
- return;
- }
-
- this.IsRegister = false;
- this.InstanceId = 0;
-
- ObjectPool objectPool = ObjectPool.Instance;
- // 清理Children
- if (this.children != null)
- {
- foreach (Entity child in this.children.Values)
- {
- child.Dispose();
- }
-
- this.children.Clear();
- objectPool.Recycle(this.children);
- this.children = null;
-
- if (this.childrenDB != null)
- {
- this.childrenDB.Clear();
- // 创建的才需要回到池中,从db中不需要回收
- if (this.IsNew)
- {
- objectPool.Recycle(this.childrenDB);
- this.childrenDB = null;
- }
- }
- }
-
- // 清理Component
- if (this.components != null)
- {
- foreach (KeyValuePair kv in this.components)
- {
- kv.Value.Dispose();
- }
-
- this.components.Clear();
- objectPool.Recycle(this.components);
- this.components = null;
-
- // 创建的才需要回到池中,从db中不需要回收
- if (this.componentsDB != null)
- {
- this.componentsDB.Clear();
- if (this.IsNew)
- {
- objectPool.Recycle(this.componentsDB);
- this.componentsDB = null;
- }
- }
- }
-
- // 触发Destroy事件
- if (this is IDestroy)
- {
- EntitySystemSingleton.Instance.Destroy(this);
- }
-
- this.iScene = null;
-
- if (this.parent != null && !this.parent.IsDisposed)
- {
- if (this.IsComponent)
- {
- this.parent.RemoveComponent(this);
- }
- else
- {
- this.parent.RemoveFromChildren(this);
- }
- }
-
- this.parent = null;
-
- base.Dispose();
-
- status = EntityStatus.None;
-
- if (this.IsFromPool)
- {
- ObjectPool.Instance.Recycle(this);
- }
- }
-
- private void AddToComponents(Entity component)
- {
- this.Components.Add(component.GetType().FullName, component);
- }
-
- private void RemoveFromComponents(Entity component)
- {
- if (this.components == null)
- {
- return;
- }
-
- this.components.Remove(component.GetType().FullName);
-
- if (this.components.Count == 0)
- {
- ObjectPool.Instance.Recycle(this.components);
- this.components = null;
- }
- }
-
- public K GetChild(long id) where K : Entity
- {
- if (this.children == null)
- {
- return null;
- }
-
- this.children.TryGetValue(id, out Entity child);
- return child as K;
- }
-
- public void RemoveChild(long id)
- {
- if (this.children == null)
- {
- return;
- }
-
- if (!this.children.TryGetValue(id, out Entity child))
- {
- return;
- }
-
- this.children.Remove(id);
- child.Dispose();
- }
-
- public void RemoveComponent() where K : Entity
- {
- if (this.IsDisposed)
- {
- return;
- }
-
- if (this.components == null)
- {
- return;
- }
-
- Type type = typeof (K);
- Entity c = this.GetComponent(type);
- if (c == null)
- {
- return;
- }
-
- this.RemoveFromComponents(c);
- c.Dispose();
- }
-
- private void RemoveComponent(Entity component)
- {
- if (this.IsDisposed)
- {
- return;
- }
-
- if (this.components == null)
- {
- return;
- }
-
- Entity c = this.GetComponent(component.GetType());
- if (c == null)
- {
- return;
- }
-
- if (c.InstanceId != component.InstanceId)
- {
- return;
- }
-
- this.RemoveFromComponents(c);
- c.Dispose();
- }
-
- public void RemoveComponent(Type type)
- {
- if (this.IsDisposed)
- {
- return;
- }
-
- Entity c = this.GetComponent(type);
- if (c == null)
- {
- return;
- }
-
- RemoveFromComponents(c);
- c.Dispose();
- }
-
- public K GetComponent() where K : Entity
- {
- if (this.components == null)
- {
- return null;
- }
-
- Entity component;
- if (!this.components.TryGetValue(typeof (K).FullName, out component))
- {
- return default;
- }
-
- // 如果有IGetComponent接口,则触发GetComponentSystem
- if (this is IGetComponent)
- {
- EntitySystemSingleton.Instance.GetComponent(this, component);
- }
-
- return (K) component;
- }
-
- public Entity GetComponent(Type type)
- {
- if (this.components == null)
- {
- return null;
- }
-
- Entity component;
- if (!this.components.TryGetValue(type.FullName, out component))
- {
- return null;
- }
-
- // 如果有IGetComponent接口,则触发GetComponentSystem
- if (this is IGetComponent)
- {
- EntitySystemSingleton.Instance.GetComponent(this, component);
- }
-
- return component;
- }
-
- private static Entity Create(Type type, bool isFromPool)
- {
- Entity component;
- if (isFromPool)
- {
- component = (Entity) ObjectPool.Instance.Fetch(type);
- }
- else
- {
- component = Activator.CreateInstance(type) as Entity;
- }
-
- component.IsFromPool = isFromPool;
- component.IsCreated = true;
- component.IsNew = true;
- component.Id = 0;
- return component;
- }
-
- public Entity AddComponent(Entity component)
- {
- Type type = component.GetType();
- if (this.components != null && this.components.ContainsKey(type.FullName))
- {
- throw new Exception($"entity already has component: {type.FullName}");
- }
-
- component.ComponentParent = this;
-
- if (this is IAddComponent)
- {
- EntitySystemSingleton.Instance.AddComponent(this, component);
- }
-
- return component;
- }
-
- public Entity AddComponent(Type type, bool isFromPool = false)
- {
- if (this.components != null && this.components.ContainsKey(type.FullName))
- {
- throw new Exception($"entity already has component: {type.FullName}");
- }
-
- Entity component = Create(type, isFromPool);
- component.Id = this.Id;
- component.ComponentParent = this;
- EntitySystemSingleton entitySystemSingleton = EntitySystemSingleton.Instance;
- entitySystemSingleton.Awake(component);
-
- if (this is IAddComponent)
- {
- entitySystemSingleton.AddComponent(this, component);
- }
-
- return component;
- }
-
- public K AddComponentWithId(long id, bool isFromPool = false) where K : Entity, IAwake, new()
- {
- Type type = typeof (K);
- if (this.components != null && this.components.ContainsKey(type.FullName))
- {
- throw new Exception($"entity already has component: {type.FullName}");
- }
-
- Entity component = Create(type, isFromPool);
- component.Id = id;
- component.ComponentParent = this;
- EntitySystemSingleton entitySystemSingleton = EntitySystemSingleton.Instance;
- entitySystemSingleton.Awake(component);
-
- if (this is IAddComponent)
- {
- entitySystemSingleton.AddComponent(this, component);
- }
-
- return component as K;
- }
-
- public K AddComponentWithId(long id, P1 p1, bool isFromPool = false) where K : Entity, IAwake, new()
- {
- Type type = typeof (K);
- if (this.components != null && this.components.ContainsKey(type.FullName))
- {
- throw new Exception($"entity already has component: {type.FullName}");
- }
-
- Entity component = Create(type, isFromPool);
- component.Id = id;
- component.ComponentParent = this;
- EntitySystemSingleton entitySystemSingleton = EntitySystemSingleton.Instance;
- entitySystemSingleton.Awake(component, p1);
-
- if (this is IAddComponent)
- {
- entitySystemSingleton.AddComponent(this, component);
- }
-
- return component as K;
- }
-
- public K AddComponentWithId(long id, P1 p1, P2 p2, bool isFromPool = false) where K : Entity, IAwake, new()
- {
- Type type = typeof (K);
- if (this.components != null && this.components.ContainsKey(type.FullName))
- {
- throw new Exception($"entity already has component: {type.FullName}");
- }
-
- Entity component = Create(type, isFromPool);
- component.Id = id;
- component.ComponentParent = this;
- EntitySystemSingleton entitySystemSingleton = EntitySystemSingleton.Instance;
- entitySystemSingleton.Awake(component, p1, p2);
-
- if (this is IAddComponent)
- {
- entitySystemSingleton.AddComponent(this, component);
- }
-
- return component as K;
- }
-
- public K AddComponentWithId(long id, P1 p1, P2 p2, P3 p3, bool isFromPool = false) where K : Entity, IAwake, new()
- {
- Type type = typeof (K);
- if (this.components != null && this.components.ContainsKey(type.FullName))
- {
- throw new Exception($"entity already has component: {type.FullName}");
- }
-
- Entity component = Create(type, isFromPool);
- component.Id = id;
- component.ComponentParent = this;
- EntitySystemSingleton entitySystemSingleton = EntitySystemSingleton.Instance;
- entitySystemSingleton.Awake(component, p1, p2, p3);
-
- if (this is IAddComponent)
- {
- entitySystemSingleton.AddComponent(this, component);
- }
-
- return component as K;
- }
-
- public K AddComponent(bool isFromPool = false) where K : Entity, IAwake, new()
- {
- return this.AddComponentWithId(this.Id, isFromPool);
- }
-
- public K AddComponent(P1 p1, bool isFromPool = false) where K : Entity, IAwake, new()
- {
- return this.AddComponentWithId(this.Id, p1, isFromPool);
- }
-
- public K AddComponent(P1 p1, P2 p2, bool isFromPool = false) where K : Entity, IAwake, new()
- {
- return this.AddComponentWithId(this.Id, p1, p2, isFromPool);
- }
-
- public K AddComponent(P1 p1, P2 p2, P3 p3, bool isFromPool = false) where K : Entity, IAwake, new()
- {
- return this.AddComponentWithId(this.Id, p1, p2, p3, isFromPool);
- }
-
- public Entity AddChild(Entity entity)
- {
- entity.Parent = this;
- return entity;
- }
-
- public T AddChild(bool isFromPool = false) where T : Entity, IAwake
- {
- Type type = typeof (T);
- T component = (T) Entity.Create(type, isFromPool);
- component.Id = this.GetIdGenerater().GenerateId();
- component.Parent = this;
-
- EntitySystemSingleton.Instance.Awake(component);
- return component;
- }
-
- public T AddChild(A a, bool isFromPool = false) where T : Entity, IAwake
- {
- Type type = typeof (T);
- T component = (T) Entity.Create(type, isFromPool);
- component.Id = this.GetIdGenerater().GenerateId();
- component.Parent = this;
-
- EntitySystemSingleton.Instance.Awake(component, a);
- return component;
- }
-
- public T AddChild(A a, B b, bool isFromPool = false) where T : Entity, IAwake
- {
- Type type = typeof (T);
- T component = (T) Entity.Create(type, isFromPool);
- component.Id = this.GetIdGenerater().GenerateId();
- component.Parent = this;
-
- EntitySystemSingleton.Instance.Awake(component, a, b);
- return component;
- }
-
- public T AddChild(A a, B b, C c, bool isFromPool = false) where T : Entity, IAwake
- {
- Type type = typeof (T);
- T component = (T) Entity.Create(type, isFromPool);
- component.Id = this.GetIdGenerater().GenerateId();
- component.Parent = this;
-
- EntitySystemSingleton.Instance.Awake(component, a, b, c);
- return component;
- }
-
- public T AddChildWithId(long id, bool isFromPool = false) where T : Entity, IAwake
- {
- Type type = typeof (T);
- T component = Entity.Create(type, isFromPool) as T;
- component.Id = id;
- component.Parent = this;
- EntitySystemSingleton.Instance.Awake(component);
- return component;
- }
-
- public T AddChildWithId(long id, A a, bool isFromPool = false) where T : Entity, IAwake
- {
- Type type = typeof (T);
- T component = (T) Entity.Create(type, isFromPool);
- component.Id = id;
- component.Parent = this;
-
- EntitySystemSingleton.Instance.Awake(component, a);
- return component;
- }
-
- public T AddChildWithId(long id, A a, B b, bool isFromPool = false) where T : Entity, IAwake
- {
- Type type = typeof (T);
- T component = (T) Entity.Create(type, isFromPool);
- component.Id = id;
- component.Parent = this;
-
- EntitySystemSingleton.Instance.Awake(component, a, b);
- return component;
- }
-
- public T AddChildWithId(long id, A a, B b, C c, bool isFromPool = false) where T : Entity, IAwake
- {
- Type type = typeof (T);
- T component = (T) Entity.Create(type, isFromPool);
- component.Id = id;
- component.Parent = this;
-
- EntitySystemSingleton.Instance.Awake(component, a, b, c);
- return component;
- }
-
- public override void BeginInit()
- {
- EntitySystemSingleton.Instance.Serialize(this);
-
- this.componentsDB?.Clear();
- if (this.components != null && this.components.Count != 0)
- {
- ObjectPool objectPool = ObjectPool.Instance;
- foreach (Entity entity in this.components.Values)
- {
- if (entity is not ISerializeToEntity)
- {
- continue;
- }
-
- this.componentsDB ??= objectPool.Fetch>();
- this.componentsDB.Add(entity);
-
- entity.BeginInit();
- }
- }
-
- this.childrenDB?.Clear();
- if (this.children != null && this.children.Count != 0)
- {
- ObjectPool objectPool = ObjectPool.Instance;
- foreach (Entity entity in this.children.Values)
- {
- if (entity is not ISerializeToEntity)
- {
- continue;
- }
-
- this.childrenDB ??= objectPool.Fetch>();
- this.childrenDB.Add(entity);
-
- entity.BeginInit();
- }
- }
- }
- }
-}
\ No newline at end of file
diff --git a/Assets/GameScripts/DotNet/Core/Entity/Entity.cs.meta b/Assets/GameScripts/DotNet/Core/Entity/Entity.cs.meta
deleted file mode 100644
index e2fad844..00000000
--- a/Assets/GameScripts/DotNet/Core/Entity/Entity.cs.meta
+++ /dev/null
@@ -1,11 +0,0 @@
-fileFormatVersion: 2
-guid: 580c95b9e9aaeba43a04eff4ff74b46e
-MonoImporter:
- externalObjects: {}
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/GameScripts/DotNet/Core/Entity/EntityHelper.cs b/Assets/GameScripts/DotNet/Core/Entity/EntityHelper.cs
deleted file mode 100644
index 5c08770e..00000000
--- a/Assets/GameScripts/DotNet/Core/Entity/EntityHelper.cs
+++ /dev/null
@@ -1,30 +0,0 @@
-namespace ET
-{
- public static class EntityHelper
- {
- public static int Zone(this Entity entity)
- {
- return entity.IScene.Fiber.Zone;
- }
-
- public static Scene Scene(this Entity entity)
- {
- return entity.IScene as Scene;
- }
-
- public static T Scene(this Entity entity) where T: class, IScene
- {
- return entity.IScene as T;
- }
-
- public static Scene Root(this Entity entity)
- {
- return entity.IScene.Fiber.Root;
- }
-
- public static Fiber Fiber(this Entity entity)
- {
- return entity.IScene.Fiber;
- }
- }
-}
\ No newline at end of file
diff --git a/Assets/GameScripts/DotNet/Core/Entity/EntityHelper.cs.meta b/Assets/GameScripts/DotNet/Core/Entity/EntityHelper.cs.meta
deleted file mode 100644
index f89547c1..00000000
--- a/Assets/GameScripts/DotNet/Core/Entity/EntityHelper.cs.meta
+++ /dev/null
@@ -1,11 +0,0 @@
-fileFormatVersion: 2
-guid: 3ac02684a9489804d80e99f7ae99b548
-MonoImporter:
- externalObjects: {}
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/GameScripts/DotNet/Core/Entity/EntityRef.cs b/Assets/GameScripts/DotNet/Core/Entity/EntityRef.cs
deleted file mode 100644
index a0713233..00000000
--- a/Assets/GameScripts/DotNet/Core/Entity/EntityRef.cs
+++ /dev/null
@@ -1,103 +0,0 @@
-using System;
-
-namespace ET
-{
- public readonly struct EntityRef where T: Entity
- {
- private readonly long instanceId;
- private readonly T entity;
-
- private EntityRef(T t)
- {
- if (t == null)
- {
- this.instanceId = 0;
- this.entity = null;
- return;
- }
- this.instanceId = t.InstanceId;
- this.entity = t;
- }
-
- private T UnWrap
- {
- get
- {
- if (this.entity == null)
- {
- return null;
- }
- if (this.entity.InstanceId != this.instanceId)
- {
- return null;
- }
- return this.entity;
- }
- }
-
- public static implicit operator EntityRef(T t)
- {
- return new EntityRef(t);
- }
-
- public static implicit operator T(EntityRef v)
- {
- return v.UnWrap;
- }
- }
-
-
- public struct EntityWeakRef where T: Entity
- {
- private long instanceId;
- // 使用WeakReference,这样不会导致entity dispose了却无法gc的问题
- // 不过暂时没有测试WeakReference的性能
- private readonly WeakReference weakRef;
-
- private EntityWeakRef(T t)
- {
- if (t != null)
- {
- this.instanceId = 0;
- this.weakRef = null;
- return;
- }
- this.instanceId = t.InstanceId;
- this.weakRef = new WeakReference(t);
- }
-
- private T UnWrap
- {
- get
- {
- if (this.instanceId == 0)
- {
- return null;
- }
-
- if (!this.weakRef.TryGetTarget(out T entity))
- {
- this.instanceId = 0;
- return null;
- }
-
- if (entity.InstanceId != this.instanceId)
- {
- this.instanceId = 0;
- return null;
- }
- return entity;
- }
- }
-
- public static implicit operator EntityWeakRef(T t)
- {
- return new EntityWeakRef(t);
- }
-
- public static implicit operator T(EntityWeakRef v)
- {
- return v.UnWrap;
- }
- }
-}
\ No newline at end of file
diff --git a/Assets/GameScripts/DotNet/Core/Entity/EntityRef.cs.meta b/Assets/GameScripts/DotNet/Core/Entity/EntityRef.cs.meta
deleted file mode 100644
index bfdfbaae..00000000
--- a/Assets/GameScripts/DotNet/Core/Entity/EntityRef.cs.meta
+++ /dev/null
@@ -1,3 +0,0 @@
-fileFormatVersion: 2
-guid: ef22211834964fd8aced938aa4307f76
-timeCreated: 1683206917
\ No newline at end of file
diff --git a/Assets/GameScripts/DotNet/Core/Entity/EntitySceneFactory.cs b/Assets/GameScripts/DotNet/Core/Entity/EntitySceneFactory.cs
deleted file mode 100644
index a7a1d452..00000000
--- a/Assets/GameScripts/DotNet/Core/Entity/EntitySceneFactory.cs
+++ /dev/null
@@ -1,12 +0,0 @@
-namespace ET
-{
- public static class EntitySceneFactory
- {
- public static Scene CreateScene(Entity parent, long id, long instanceId, SceneType sceneType, string name)
- {
- Scene scene = new(parent.Fiber(), id, instanceId, sceneType, name);
- parent?.AddChild(scene);
- return scene;
- }
- }
-}
\ No newline at end of file
diff --git a/Assets/GameScripts/DotNet/Core/Entity/EntitySceneFactory.cs.meta b/Assets/GameScripts/DotNet/Core/Entity/EntitySceneFactory.cs.meta
deleted file mode 100644
index 906680a3..00000000
--- a/Assets/GameScripts/DotNet/Core/Entity/EntitySceneFactory.cs.meta
+++ /dev/null
@@ -1,11 +0,0 @@
-fileFormatVersion: 2
-guid: 91cb0fe18962a644b8760cf0191d3da3
-MonoImporter:
- externalObjects: {}
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/GameScripts/DotNet/Core/Entity/EntitySystemAttribute.cs b/Assets/GameScripts/DotNet/Core/Entity/EntitySystemAttribute.cs
deleted file mode 100644
index dd2cc907..00000000
--- a/Assets/GameScripts/DotNet/Core/Entity/EntitySystemAttribute.cs
+++ /dev/null
@@ -1,9 +0,0 @@
-using System;
-
-namespace ET
-{
- [AttributeUsage(AttributeTargets.Class | AttributeTargets.Method)]
- public class EntitySystemAttribute: BaseAttribute
- {
- }
-}
\ No newline at end of file
diff --git a/Assets/GameScripts/DotNet/Core/Entity/EntitySystemAttribute.cs.meta b/Assets/GameScripts/DotNet/Core/Entity/EntitySystemAttribute.cs.meta
deleted file mode 100644
index 56c5f03e..00000000
--- a/Assets/GameScripts/DotNet/Core/Entity/EntitySystemAttribute.cs.meta
+++ /dev/null
@@ -1,11 +0,0 @@
-fileFormatVersion: 2
-guid: da6ad6e58e6b617428d5fa989149b624
-MonoImporter:
- externalObjects: {}
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/GameScripts/DotNet/Core/Entity/EntitySystemSingleton.cs b/Assets/GameScripts/DotNet/Core/Entity/EntitySystemSingleton.cs
deleted file mode 100644
index 48a9e54c..00000000
--- a/Assets/GameScripts/DotNet/Core/Entity/EntitySystemSingleton.cs
+++ /dev/null
@@ -1,302 +0,0 @@
-using System;
-using System.Collections.Generic;
-
-namespace ET
-{
- public class EntitySystemSingleton: SingletonLock, ISingletonAwake
- {
- public TypeSystems TypeSystems { get; private set; }
-
- public void Awake()
- {
- this.TypeSystems = new TypeSystems(InstanceQueueIndex.Max);
-
- foreach (Type type in EventSystem.Instance.GetTypes(typeof (EntitySystemAttribute)))
- {
- object obj = Activator.CreateInstance(type);
-
- if (obj is ISystemType iSystemType)
- {
- TypeSystems.OneTypeSystems oneTypeSystems = this.TypeSystems.GetOrCreateOneTypeSystems(iSystemType.Type());
- oneTypeSystems.Map.Add(iSystemType.SystemType(), obj);
- int index = iSystemType.GetInstanceQueueIndex();
- if (index > InstanceQueueIndex.None && index < InstanceQueueIndex.Max)
- {
- oneTypeSystems.QueueFlag[index] = true;
- }
- }
- }
- }
-
- public override void Load()
- {
- World.Instance.AddSingleton(true);
- }
-
- public void Serialize(Entity component)
- {
- if (component is not ISerialize)
- {
- return;
- }
-
- List