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@@ -13,10 +13,9 @@ namespace GameMain
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private ProcedureOwner _procedureOwner;
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private float _currentDownloadTime;
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private float CurrentSpeed =>
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(GameModule.Resource.Downloader.TotalDownloadBytes -
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GameModule.Resource.Downloader.CurrentDownloadBytes) / _currentDownloadTime;
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GameModule.Resource.Downloader.CurrentDownloadBytes) / GameTime.time;
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protected override void OnEnter(ProcedureOwner procedureOwner)
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{
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