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Update YooAsset 2.3.8 -> 2.3.12
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@@ -15,6 +15,11 @@ namespace YooAsset
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_loadSubAssetsOp = BundleResultObject.LoadSubAssetsAsync(MainAssetInfo);
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_loadSubAssetsOp.StartOperation();
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AddChildOperation(_loadSubAssetsOp);
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#if UNITY_WEBGL
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if (_resManager.WebGLForceSyncLoadAsset())
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_loadSubAssetsOp.WaitForAsyncComplete();
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#endif
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}
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if (IsWaitForAsyncComplete)
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